Wario Land 2 Cheats - GameBoy Color

 All cheats for this game by platform: GameBoy Color
Check out these Wario Land 2 cheats and stay cool!
Downloadable Wario Land 2 Cheats
cheat description   size
Nov. 29, 2006
Nov. 29, 2006
Primary Collection of Cheats
Flagman D.D. mini-game
Complete the game with a 100% status with all treasure and map pieces. A bonus game can be played after the final level.

In-game reset
Press [Select] + [Start] + [A] + [B] during game play.

Unlimited items
Press [Start] to pause game play in any stage. Keep pressing [Select] until a blinking line appears. Hold [A] + [B] and press [Left] or [Right] to select an item, then press [Up] or [Down] to change the amount of that item, up to 99.

Boss battles
Complete the game with a 100% status with all treasure and map pieces. The levels on the map that have a Boss at the end will have a skull nearby, marked with an arrow. Choose one of these levels. Then hold [Down] and press [A] at the level name screen. The game will proceed directly to the Boss.

Alternate ending
Do not wake Wario at the start of the game. Eventually, he will be grabbed by pirates and taken to a bonus level. Complete the game to view an alternate ending.

Secret chapter
Successfully complete the game. Then, go to the level in which you play basketball against the giant rabbit. Throw an enemy at the wall next to his lair. The wall will break. Throw the enemy again at the next wall to reach a door. Enter the door and you will complete the level unlock a new chapter will be available.

On the first level, let Wario sleep after you complete the game the first time. The game will end the level and unlock a new part of the game.
Stay flat
Jump at the birds while flat to prevent them from returning your character to normal. If hit correctly, they will be stunned and leave the screen.

Moving on conveyor belts
Pick up an opponent and carry it while walking over the conveyor belts to move without being pulled or pushed to either direction.

Rolling backwards
If you find a slope or step, press [B] to run towards it. Keep running until you reach the peak of the hill. Push [Down] exactly when Wario comes to the peak. If done correctly, Wario will roll the other way around. If you miss, Wario will leap back. Note: There is often a wall after the hill, leaving it up to you to decide if this move is useful.

Playing basketball against the big rabbit
When playing basketball against the big rabbit, after jumping on him to turn him into a ball, pick him up, jump in the air fairly close to the basket, then hold [Up] and press [A]. Wario will do a better basketball shot, and allow a more fast-paced game.

Defeating the Bubble
To defeat this Bubble, you need to jump on his head. Stay away from the rest of his body to stay safe or he will take you for a ride. Three hits and the Bubble Beast will be defeated. Be quick and only strike if you are sure you will hit him in the head. After you hit him the first and second time he moves faster, but if you keep avoiding him he will slow down. Do not worry about the shadow bubbles -- they will not hurt you.

Defeating the Ghost
The Ghost Boss is a tricky opponent. You do not know when he attacks, but he has good aim when hitting or grabbing you. He drops down, and when he reaches the grow is when you should strike him. You need to smash into him. Always keep moving or he will grab you. It will require four hits to defeat him.

Defeating the Rock Monster
Once you have reached the Rock Monster that resembles a rhinoceros, he will repeatedly charge at you. After charging, he turns his back. This is when you should quickly strike to knock him off the cliff. Three hits are required to defeat him.

Defeating the final Boss
This battle is similar to the final battle in Super Mario World. When you enter, she will do the Boss chant, then throw a spear enemy at you. Toss it back at her. Also, the flames will come under you to take you back. Jump over it to avoid the flames.

After The Snake: New chapter
To go to a new chapter on the Defeat The Snake level, get all the coins. They help win treasures and puzzle pieces. After that, go into the door where you fight the Snake. Allow the Snake to eat you and get sent back up. Then, go to the left into the door. You will now be in a little room. Do not fall down the small hole. Run and smash the wall on the left, get the coins, then run and smash the right wall. You need to jump and smash to break the wall -- the opening is on top. Then, continue through and you will reach the ending door.

Anyone For Basketball: Secrets
There are many secrets on the Anyone For Basketball level . There are three sections to this level. Complete the first and second section of the level. Once you have reached the third section, go under the platform that is above you that has a bird above and below. It is located at the beginning of the third section -- if you went to the stairs, you are too far. Jump on the birds to travel up the platforms. Once you have reached the top, enter the window. There are two spear enemies inside that you will need. Smash through the floor on either the left or right side. Take a spear enemy and throw him through the right wall down the stairs to find a secret. Go back out the window from which you entered and drop to the ground. Go to the top of the stairs on the far right, and into the window. Ignore the right window. Instead, go all the way to the left or right and smash through the floor. This is where the treasure is located. After you are done in that room, exit the window through which you entered. Go down the stairs into the next window. Enter the window, then go down the stairs. Get the spear enemy out -- be jumping and smashing the ground. Take the spear man and go to the far right wall, pass the skull door. Throw the spear enemy at the wall and into the next wall. You have now entered the room to the alternate exit and into a new chapter.

Escape From The Factory: Secret exit
Go through the level normally, then go through the first door. Once done, fall down the first hole you reach. One of the purple blocks under you is weak -- smash through it. Do not fall to the right. Instead, go left until you reach another weak block (purple underneath you). Jump smash all the way down, then press [B] going left until you reach a door. Go through, get flattened, avoid the Lifter Bird, go up the platforms, and glide to the door.

Multiple level tracks
Do not wake up in the first stage. The soldiers will pick you up and throw you out of the castle before taking it over.

In the "Defeat the giant snake" level, while in the chamber before the location you go to if the snake eats you, run at the wall on the right and jump.

In the SS Teacup "Drop the anchor", while in second room, the bottom the wall on the left can be broken by an enemy.

Really Final Chapter tips
For the first section, go to the right of the screen, and use the ground slam move until you manage to smash through the ground. Keep going from there to reach the door. Then, get past the flying spike men and jump on the floating cupboards to get across. After the second section of this kind, stand on the very edge of the half-platform and execute a high jump to the next half-platform. On the third and last section of this kind, do not get on the first cupboard, and wait until the second one appears. There are some more small platforms against the wall. Do the same technique to get up them. When you reach the section with the shocking bee, stun him, then carry him through the stage. When you see a narrow tunnel that can be entered by ducking, take the bee towards it. Throw the bee in the tunnel, but not too hard or he will die. When he comes back to life, crawl through the tunnel. This will knock the bee through the tunnel. After getting out the other end, throw the bee at the enemy blocks to smash them and allow you to get to the next door. In the next room, pick up the spear man and drop him on the platform that Wario cannot stand on (it is faint and may look like a decoration on the wall). This next part is very tricky. Jump on him, then do a high jump off him ([Jump] and [Up]). Land on him, and do the same thing to get across to the other side. Then, climb the stairs, and do exactly the same thing the other way. It will be harder here because of the ceiling. At the end, go through the door. There is a section with about fifteen of those platforms up against the wall. However, it is actually easier than it looks. In the next section, jump up close to the floating bird and do a high jump off of it when it is at the right spot to jump up to the next platform. Use this technique to get through the entire section. In the next room, there are some conveyor belts running the wrong way. Get onto the first one, and charge along it. As soon as you are about to hit the bit of the ceiling hanging down, duck, and your character should slide under it. Do this a few more times and you should be past that section. Then, when there are conveyor belts and spikes on the floor, charge across the conveyor belt and jump when about to hit the spike. You should hit your head on the ceiling and land on the other side. Do this a few times, and go through the door. In the next room, get squashed by the big rock. Get past the dripping water, execute high jumps up the platforms on the left, get past two more water drips, and walk to the very edge of the big platform you are standing on. Jump to the right from that location. Use your gliding action well to get to the end, and get hit by the dripping water there. Then, go through the door, and into the final room. There is a giant spear man walking along a platform that Wario can not touch, and a lot of spikes. Jump off, do a high jump off him, and back onto your own platform to stun him. Then, ground-slam him ten times. Hopefully, your "stunning" jump will knock him to the very side of the platform. If he falls off, all is lost. Jump off, and ground slam the side of his body that will knock him to the other edge of the platform. Fly off him, and land on the part of his body that will send him back to where he was. Hit him ten times, and he will die. You do not have to get the glowing coin, Simply killing him will finish the level, and the entire game.

Glitch: Saved game deletion
If the game is played on a classic Game Boy after a game has been saved after play on the Game Boy Color, that saved game file will be automatically deleted.

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