Oddworld: Munch's Oddysee Cheats - Xbox

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Check out these Oddworld: Munch's Oddysee cheats and stay cool!
Possession Orb
Hold [L] to chant and create a Possession Orb made from Spooce. The longer you Chant, the larger the Orb (and farther it can travel). Once formed, you can move the Orb around the level. However, it will sink if you try to bring it across water. If you do not use the Orb within a certain amount of time it will disappear.

Meep Herder Village: No Meep herding
If you do not mind losing a small bit of Quarma, you can play without herding the Meeps. Just pick up one of the four Mudokons in the Meep field and take them up the ramp you came down. Walk off the edge, pick them up again, and throw them off (do not follow them). Repeat until all of them are dead. Then, get 50 Spooce and go to the Resurrection Totem. Revive the Mudokons five times (the four you killed, and one that is there at the start of the level). The four that you have killed no longer sit around ignoring you -- they are now perfectly normal Mudokons. This takes a while to do, but nowhere near as long as herding the Meeps.

To get the Mudokons to follow you without herding the sheep, simply grab the Mudokon one at a time and bring them to the Tomahawker-transforming thing. Pay the Spooce amount and they will turn into Tomahawkers, and will obey you. This way, you will not have to herd the Meeps or kill them and lose Quarma.

Splinterz Manufacturing: Inhabints sign
When you posses the Glukkon "Splinterz", look at the desk to see an Inhabints sign.

Spliterz Manufacturing: Floating and sliding Abe
When possessing/resurrecting, a laser will hit Abe. As the laser is hitting Abe, start running in circles and he will float/slide around.

Jump higher as Munch
As soon as you jump out of the water, immediately press [A] when you see Munch's headport.

Crossing water as Abe
A quick way to get across water is take control of Abe and jump repeatedly. You may lose life. Quickly press [A] to avoid going in the water.

Move faster as Abe
When being chased as Abe, repeatedly press [A].

Getting the Mudukons across the minefield
On the level where you have to get all of the Mudokons across the big minefield, you can carry them all across the left side of it. Be careful not to go too high on the side or you will slide down and probably hit a mine. Note: Before you carry everyone across., make sure Munch is near the thing where the egg goes when you die -- it is very hard to go back. To go back easier, just have Abe die then have Munch revive him. Also, have a lot of Spooce on Abe. You will have to transform all of the Mudokons to Mudarchers (the ones that shoot) in order to survive. That will cost 20 Spooce, and will cost 30 Spooce to do it if they die.

In the level with all the mines, where it appears you must take several Mudokon across, there is a much less time consuming and frustrating way to do this. Create a Possession Orb then cross the minefield into a Slig. Then, go up the ramp and pull the lever to open the gate. Go through the gate and across the bridge then try to kill as many other Sligs as possible. Keep doing this until all Sligs are gone. Next, round up the Mudokons near the Resurrection Egg and Totem Pole. Take all the Mudokons to the small fence where you came from and throw them over. Walk to the left of your screen next to the water, and there will be another fence. You can throw the Mudokons over this fence if you are in the correct location. Once on the other side, stroll over the bridge, convert your clan of Mudokons into Mudarchers, and finish the level.

Jump to the two guys and throw them down into the Spooce. Then carry them back out the way you came. After making sure that everyone is somewhat close to the edge of the mines. get yourself to the other side and throw a barrel into the mines. Then, turn around, grab another one, and run back to the group through the empty minefield. Once you get back to the group, turn around and wait for the mines to return. Then, throw the barrel, tell everyone to follow you, and run.

Get inside Glukkon's office
In the A Brewery To Be level, you can get inside the Glukkon's office. Quickly grab one of the Scrubs that are chanting before the intermission sequence appears. When it does, you will notice that two of the three Scrubs escape. Throw the remaining Scrub on the door switch and walk in the office. Note: The instant you step inside you are killed by a laser.

Fun with Sligs and Slogs
In both Sloghuts, you can have fun with the Sligs and Slogs. Drop the Sligs into the Slog pens and watch the Slogs chase them down, trying to take a big chomp out of them. The Sligs will eventually die, so you still need to put the Slogs into the recycler just in case.

Health power-up
On the later levels when using Abe or Munch, have the character you are not controlling stand next to a health vending machine. When Abe (for example) gets hit, switch back to Munch, use the machine, then quickly tap "Character Change" before the little guy drinks. You will find the health power-up will go to the character who is nowhere near the vending machine (in this case Abe).

Recycling Machines
On any level that has a "Recycling Machine" that tears up anything within range (for example, any of the Sloghut levels), as Abe you can pick up your friends or enemies and throw them in.

In the Sloghut levels, there is a machine that Munch controls that can pick people up. Pick up all the Slogs and drop them outside of their pens. Then, before they are killed, drop the Sligs inside the pen. Next, pick up one and move it around. Notice the Slogs on the ground always chase its shadow. Hold the Slig so that its shadow is over the recycling machine and watch the slogs run into it. When they are all dead, drop the Sligs in it.

On any other level, have Abe call all of his friends then switch to Munch. Have him call all his friends. Note that Abe and his buddies follow you. Go near some enemies. As soon as the enemies see you, call your friends again and run into the recycling machine. What follows is a nice massacre killing Munch, the Fuzzles following him, Abe, the Mudokens following him, and any enemies that ran into the machine.

If Munch ever gets too close to the machine while he is riding his wheelchair, the wheelchair will get destroyed, but Munch will be flung safely from harm.

Alternate endings with Quarma
The ending is always different depending how much Quarma you have. Save as many people as possible, because you may not be able to complete the game at the end. if your Quarma level is low, you will see a FMV sequence that shows the Fuzzles killing you. The level is after you get Lulu rich, and you enter the ship. Have at least 75% of the Quarma bar filled to see the good ending.

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