Cheerleader and Pump Up Crowd Cards
Successfully complete the "Game Situation"
challenges in mini-camp mode. The Cheerleader or Pump Up Crowd
Cards for the team used will be unlocked.
Madden Cards and game cheats
Get a gold rank in any event on the All Pro, Pro and
Rookie levels in mini-camp mode.
to man coverage
Send a player in motion. If a defensive player follows
him, then the corners are playing man to man coverage. Remember
that the safeties may have zone and a LB could cover a WR (should
be an easy completion).
If you have Bill Callahan's defensive playbook, go
to Nickle defense and scroll down until you find Middle Blitz.
Select that play then shift both your line and your LBs inside.
You should get a sack about 85% of the time.
Note: You must have Easy Play on or Offsides off. Use your right
sided DT to the right sided center guard gap. Hold the "Left
Analog-stick Down" and your man should be running in place
now. This will work 50 to 60% of the time.
When on defense, enter the 4-3. Find the Man Buzz play. Flip the
play until the blitzing outside linebaker is blitzing on a side
where there are no TEs, and preferably no RBs. Shift your D-Line
and LBs to the outside. Your outside LB should be able to get
to the QB cleanly, and get the sack.
Pick a play where the middle linebacker blitzes and move the left
DT to the center block the center. This will work about 70% of
In franchise mode create a player as a left end. Make him about
6' 3" tall and 350 pounds. Make him all muscle. Then, sign
him to your roster and improve all of his stats. Next, go to "My
Madden" and turn "Off Sides" off. Then, play a
game and have your left end go off to the side of the player who
is guarding him and have him run. Because off sides is off, he
will not go off sides, and there will be somewhat of a barrier.
After the ball is snapped, he will start moving and the man who
is guarding him will turn and face you. However, because your
player is so fast, most of the time he will outrun him. If not,
just run into him and knock him down with a rip move. There will
be an open lane and he will either get sacked or make a bad pass
and you will possibly intercept it. Note: If he is about to pass,
make a diving tackle to see if you can knock the ball loose.
Easy first down or more
When you create a playbook, make a formation with the
quarterback one step back from the center, and the halfback in
the same location as the quarterback, only behind the left tackle.
Make a custom route for him. Have him run straight towards the
QB, then streak as soon as he reaches the outside of the offensive
line. Have the fullback out as a receiver going for a 25 yard
post. Have the left side receiver go for a 25 yard streak, and
make a custom for the right receiver (next to the fullback). Have
him go straight for 5 yards, have a two second delay, then post
left. About the time he starts his post, the fullback should be
starting his, and the defense re-adjusts to cover both men, leaving
just enough time to get the ball to your open halfback. This works
about 90 percent of the time. You must be quick to avoid getting
Easy Rushing yards
Go to create a playbook, and go to create a formation.
Created a formation called the Stack, with three backs in the
backfield and two tightends on the line of scrimmage.
TE T G C G T TE
This is how you should line it up. Use a lot of off tackle sweeps
and counters with a fast running backs (Michael Bennett, Ricky
Williams, Marshall Faulk, etc.). If the PCU played man to man,
they would move all of their players to be in better position
to stop the play, leaving the flats wide open for big runs; if
the CPU shifts people to one side you should playmaker the run
the other way and you should have a very fun time running all
over the CPU. This formation can work on all levels and requires
that you have blockers in the back field that have good awareness
so that they will make key blocks.
Put five men on the line and put your quarterback in a regular
position. Put three runningbacks (two RBs, one FB; should be fast
RBs), and give it to the one on the left side (pitch). You should
get a lot of yards because of the other RBs blockage.
Easy punt return touchdowns
Chose "Block Punt" then when they come out,
audible to a middle punt return. This will work about 85% of the
Easy two point conversion
Once you score a touchdown, go to "Special Teams",
then choose "Fake Fieldgoal Pass". Once you snap the
ball, the CPU will immediately drop back into coverage, which
lets your quarterback rollout and run it in, or pass it to your
After scoring a touchdown, if you want to go for a two point conversion
instead of choosing the special teams formation, choose goal line
and press the button that corresponds to the FB Dive and just
run it in for an easy two point conversion Note: This works about
98% of the time.
After making touchdown, go in the "Goal Line" playbook
then choose the "HB Pitch" play. Run the play as it
is and you will be assured a successful two point conversion almost
all of the time,
To get easy points on two minute drill, go for running
plays. Make sure you score a touchdown or you will not get enough
points. By the end of the drill, you will be given bonus points
and get at least 355 tokens for one drill. Note: Go for four drills
to get a lot of tokens, but make sure you play against a weak
defense like the Claymores.
Play as the Vikings against the Claymores. Make sure Moss is running
a Fly Route (straight down the field) and that no one else is
running a route close to him. Then, just hike the ball, wait a
few seconds, and lob (tap the button) it up to Moss. This works
about 95% of the time.
To get over 70 points and nearly 40,000 points in Two Minute Drill,
play as the Rams and use both the Shotgun-Normal-Hail Mary and
Shotgun-4WR-Hail Mary plays. Use both these formations every few
plays just to throw off the defense. Throw to Marshall Faulk while
in the normal formation after you have moved him to the left or
right and you should have a touchdown about 96% of the time. Play
against a European team such as Barcelona and you should do well.
To get easy tokens in Two-Minute Drill, set the CPU defense to
the Amsterdam Admirals and set the difficulty to All-Madden. Set
the offense to the Atlanta Falcons and start. When the game begins,
pause and go to "Coaching Strategies". Go to "Substitutions",
and find the Field Goal formation. Substitute the QB already in
the play with Michael Vick, and begin the drill. Call all Pass
plays, and instead of passing, run with Vick. Usually, you can
get it in in one play. After the TD, call a Fake Field Goal -
Pass for your extra point. Again, instead of passing, run the
ball in with Vick, and you will get more points. Repeat this until
the Drill finishes.
Instead of passing to players, run the ball. Play against the
Amsterdam Admirals and use a team that has got a good running
back and just run it the whole time. Most likely, you will break
a run and get a touchdown, if you are skilled at running the ball.
Also, the points are a lot higher if you run for a touchdown and
you will get many tokens.
Play as the Vikings or 49ers and against the Admirals. Make sure
that Terrell Owens or Randy Moss is on the right side running
a fly route on every play and that no one else is running a route
near them. Then, wait a few seconds and lob it up to Moss or Owens.
They should run past the defender with their speed, and you can
jog it in for an easy touchdown.
Play as the Vikings against the Dragons. Select the Hail Mary
and always throw it to Moss in the corner. Wait for awhile to
let him get open and you will get a high score.
Select a bad team such as the Claymores and change their rosters
around. For example, put the punter as the QB and switch the entire
roster so that their overall rating is 12. Then, go to Two Minute
Drill and choose the Vikings. Play against the Claymores in All
Madden and keep passing it to Moss.
Play as the Rams against the Thunder. Make sure Kurt Warner is
the quarterback, and Isaac Bruce is playing. Also make sure that
you have Mike Martz's playbook. Set up the Shotgun 4-WR. Run the
Hail Mary play and throw a light touch pass to Isaac Bruce. You
will score a touchdown most of the time. Then, go for two and
run Goal-Line. Run the Outside Toss play then run to the outside.
They will move in the corner back usually, giving you a clear
shot. If they do not, call a fake audible and they will pull them
almost all of the time. If they do not start running to the outside,
then very sharply cut into the edge of the line and stay at least
three yards away from any line backer. Keep doing this repeatedly
to earn a lot of tokens.
kicking in mini camp
Use the following trick to get gold on All-Madden coffin
punt and clutch kicking. When you start, look at the kicking meter
to see how fast the wind is blowing. At 10 to 15 mph, it is difficult
to get a kick just right. Keep restarting until the winds are
at 3 mph or lower. This makes it a lot easier to kick the ball
to the red or yellow target.
Go to "Rosters" and select the Green Bay
Packers' Wide Receivers. Make Donald Driver 6'8'' or taller in
his information. Next, get out and go play the two minute drill
with the Packers as your team and the Amsterdam Admirals as the
defense (European Team). Then, go to Shotgun formation and press
[Left] until you get to Shotgun 4WR and find Hail Mary. Keep
throwing touchdowns to Donald Driver. Just throw bombs; because
of his height he should easily catch it. After your done with
the two minute drill, go to your Madden Cards and save your profile.
Next, buy a pack of cards. Usually when you have about 250 cards
out of 285 cards, you will get a lot of repeats. You may have
400 points and get nothing. This is why you should save the game
before you buy the cards, so that you get a second chance at getting
a card that you do not already have and do not waste your points
on cards you already have.
In owner mode off season, you will have the opportunity
to create a new stadium twice. One is when you can go to stadium
mode and you can chose rebuild, or relocate. In both areas you
will have a chance to create a new stadium. Most of the time if
you create a bad stadium, you will have your proposal denied because
you do not have enough money. Get about $300 million then create
a stadium that has one section at least of press, and one section
of press and luxury. The rest can be finished off as desired.
Then, on the "Secure Funds" section, make it so that
the team provides the most money possible, making it so that the
board has more approval for the stadium. Note: If you relocate
to a city that has a high desire for a sports team such as Los
Angeles or Boston, their approval will be higher.
Easy money in owner mode
While playing your franchise in owner mode, wait until
you play any home game. While playing, go to menu options and
save your game. Immediately quit the game and completely exit
out of franchise mode. Reload your franchise game, and repeat
as many times as necessary. The trick works off your ticket sales
for that game. For example, if you normally make $5 million a
game, multiply that by the number of times you saved/quit/reloaded.
If you do it ten times, then you will make $50 million in ticket
sales for that game. Note: If you save and do not quit, most likely
your game will crash after a few plays.
Before you face a team that is very bad, go to owner mode and
select "Advertising". Max out everything, then go to
Fan Appreciation Day and choose the top option. This would be
what the crowd would like the most. Get your win (simulate or
play one game). After the game, go to owner mode and select "Advertising".
Bring everything down to zero. If you winm you should gain about
$6 to 7 million.
If you want to blitz fast, go to the setting menu,
then choose "Penalty", and turn off "Offsides".
You can now run before the play.
Get under the salary cap
Go to "Rosters", then go down to "Resign
Players". Sign your players to seven year contracts. This
will give more money most of the time. This is a good way to get
more money before the off season to get those highly paid players.
If you want to get Champ Bailey, but without messing up his stats
before starting franchise mode, do the following. First, create
two super players at 45 years old, and 27 years pro. Next, if
you created a SS for example, fill the stats that affect his rating
(Speed, Awareness, Tackle, etc.). After you have completed creating
your players, sign them for a one year deal but with no bonus.
Trade them both to the Redskins for Champ Bailey and perhaps Lennie
Friedman (LG), because Bailey's low salary will not be enough
to get the Redskins under the cap; get Friedman a sorry high salary
player. If that fails, create another player just like the other
two but in another postiton (for example, MLB). Then, trade two
of three created players and a number one pick for Bailey, Friedman,
and if necessary another sorry high salary player. Go back to
the create player screen and mess up the two players that you
traded down to about 30 overall then go to the trade player screen.
Trade the third created player to the Redskins for your original
number one pick and the two other created players. Finally, mess
up the third created players stats and sign a bad player (Joe
Maese, C for example).Trade the bad player for the created one.
Then release and delete the created players. Your cap penalties
will be zero if this is done.
Players become coaches
Great players that retire in franchise mode can return
to be coaches. Wait a couple of years after your favorite star
retires, and he will show up in the coaching free agent list to
be signed as an assistant or head coach.
In owner mode, go through a couple seasons, then in the off-season
select "Staff". Select "Hire Coach". You can
select old players as head, offensive, defensive, and special
Set the system date to the third Thursday in November.