Megaman X3 Cheats - SNES

 All cheats for this game by platform: PC | SNES
Check out these Megaman X3 cheats and stay cool!
Downloadable Megaman X3 Cheats
cheat description   size
GAME GENIE CODES
Nov. 29, 2006
 1KB
GAME GENIE CODES
Nov. 29, 2006
 1KB
GUIDE
Nov. 29, 2006
 11KB
GUIDE
Nov. 29, 2006
 9KB
Primary Collection of Cheats
CX4 debug
Hold [B] on controller two, then power on the Super Nintendo to test the cartridge's CX4 chip.

Play as Zero
Pause game play, then press [L] at the menu. A hidden menu that allows Zero to be selected will appear. Note: You cannot use Zero after you have received his saber. He is also bigger and slower than X and only has one life.

X-Saber enhancement
Enter "3317-8353-6772-3824" as a password.

Zero's green sword blaster
Enter "1454-3535-6162-7162" as a password. Just charge up and release it.

LevelPassword
Neon Tiger 3723-1283-1751-1456
Gravity Beetle 7743-5256-1441-5486
Blast Hornet 7745-5253-1441-5486
Blizzard Buffalo 5275-1266-1751-5458
Tunnel Rhino5765-1263-1756-5488
Volt Catfish 5768-1267-4758-5488
Toxic Seahorse2376-2163-6258-7841
Crush Crawfish8216-4156-6742-3821
Dr. Doppler's Lab, stage 16414-4155-6872-3356
Dr. Doppler's Lab, stage 26414-4685-6872-3314
Dr. Doppler's Lab, stage 32357-5533-6462-7735

Dr. Doppler's Lab passwords
The following passwords have all items and weapons available. Enemies destroyed or not determines who you will face during the Doppler stages.
Bit, Byte and Vile destroyed
"1454-2165-6162-7186" No Chips"
5414-6685-6872-3114" No Chips with Beam Sabre"
7257-5333-6462-7841" with Energy Chip"
1154-3135-6162-7185" with Energy Chip and Beam Sabre"
1154-2165-6162-7181" with Arm Chip"
7257-7363-6462-7845" with Arm Chip and Beam Sabre"
5114-4155-6872-3116" with Leg Chip"
1154-3165-6162-7165" with Leg Chip and Beam Sabre"
7257-5563-6462-7841" with Body Chip"
3217-8553-6772-3824" with Body Chip and Beam Sabre

Bit, Byte destroyed, Vile not destroyed
"4454-2165-6162-7386" No Chips"
2257-5333-6462-7741" with Energy Chip"
2257-5363-6462-7746" with Arm Chip"
4154-2165-6162-7366" with Leg Chip"
4154-2665-6162-7386" with Body Chip

Bit and Vile destroyed, Byte not destroyed
"7377-5363-6462-7847" No Chips
"1474-3635-6162-7162" No Chips with Beam Sabre"
3267-1383-6772-3827" with Energy Chip"
3267-8383-6772-3822" with Energy Chip and Beam Sabre"
7277-5363-6462-7848" with Arm Chip"
5164-6155-6872-3152" with Arm Chip and Beam Sabre"
5164-4155-6872-3118" with Leg Chip"
3267-8353-6772-3872" with Leg Chip and Beam Sabre"
7277-5563-6462-7847" with Body Chip"
7277-7563-6462-7842" with Body Chip and Beam Sabre

Bit destroyed, Byte and Vile not destroyed"
6464-4155-6872-3358" No Chips
"8267-1383-6772-3727" with Energy Chip"
4174-2165-6162-7387" with Arm Chip"
2277-5363-6462-7737" with Leg Chip"
2277-5563-6462-7747" with Body Chip

Byte and Vile destroyed, Bit not destroyed
"7357-5163-6462-7847" No Chips
"5414-6585-6872-3112" No Chips with Beam Sabre"
1154-2335-6162-7188" with Energy Chip"
5114-6385-6872-3153" with Energy Chip and Beam Sabre"
5114-4355-6872-3157" with Arm Chip"
1154-3365-6162-7182" with Arm Chip and Beam Sabre"
1154-2365-6162-7168" with Leg Chip"
5114-6355-6872-3113" with Leg Chip and Beam Sabre"
5114-4555-6872-3158" with Body Chip"
5114-6555-6872-3153" with Body Chip and Beam Sabre

Byte destroyed, Bit and Vile not destroyed
"4454-2365-6162-7388" No Chips"
2257-5133-6462-7747" with Energy Chip"
8217-1153-6772-3728" with Arm Chip"
2257-5163-6462-7737" with Leg Chip"
2257-5663-6462-7747" with Body Chip

Vile destroyed, Bit and Byte not destroyed
"7377-5163-6462-7841" No Chips
"5464-6585-6872-3114" No Chips with Beam Sabre"
7277-5133-6462-7841" with Energy Chip"
5164-6385-6872-3155" with Energy Chip and Beam Sabre"
5164-4355-6872-3151" with Arm Chip"
1174-3365-6162-7184" with Arm Chip and Beam Sabre"
5164-4355-6872-3116" with Leg Chip"
7277-7163-6462-7834" with Leg Chip and Beam Sabre"
3267-1653-6772-3821" with Body Chip"
1174-3565-6162-7185" with Body Chip and Beam Sabre

Bit, Byte and Vile not destroyed
"2377-5163-6462-7741" No Chips"
6164-4385-6872-3356" with Energy Chip"
6164-4355-6872-3351" with Arm Chip"
2277-5163-6462-7731" with Leg Chip"
6164-4555-6872-3356" with Body Chip

Energy Chip: This chip will allow you to recover energy. Stand still and your energy level will slowly increase.

Arm Chip: This chip will increase your attacking abilities. The chip allows damage to your system to be transformed and charged as weapon energy. You will be able to use it to rapidly shoot charged shots.

Leg Chip: This chip will enable you to dash in the air twice in a row. With the chip your mobility in the air will be greatly enhanced.

Body Chip: This chip will increase your defensive ability. Your defence shields will be enhanced and you will receive even less damage.

Note: If you use a password that gives you the Beam Sabre, Zero will be gone otherwise you will still have Zero.
Hints
Super passwords
The following password will give you three Sub Tanks, four Heart Tanks, the Robot Capsule for the underwater ride armor, and the Air Dash upgrade for your legs. Also, only Gravity beetle is destroyed and Zero is not dead: "4521-4887-6256-1141".

Enter "3367-8683-6772-3875" as a password for all eight hearts tanks, all four sub-tanks (full), all four chips upgrades (X-Golden Armor, inclued Zero Beam Saber) , all four Robots , nine lives, all Bosses defeated, and the final fight for Sigma.

Enter "4746-5186-6258-7747" as a password for all the modifications except for the Saber, and no chips, Bit destroyed, Byte and Vile not destroyed, all the life ups except for the Gravity Beetle life up, and only Gravity Beetle, The Rhino, and the Electric Catfish destroyed. This will allow you to get the majority of the Bosses yourself, and still be able to get the Golden Armor or pick a chip and have all the modifications and maximum life.

Enter "5414-6685-6872-3114" as a password for everything.

Enter "3487-4135-6315-1156" as a password to have all 8 Hearts, all 4 Robot Armors, all 4 Sub-Tanks, all 4 Body Armor parts, no Chips, Bit, Byte and Vile defeated, and no special weapons. You can defeat all 8 Mavericks with a complete advantage over them and will not have to worry about the three HeadHunters because they are already dead.

Enter "8626-4335-6318-7356" as a password for all but Gravity Beetle's heart tank, all armor upgrades(not the Golden Amor), all sub-tanks, all ride-armors, only Tunnel Rhino and Volt Catfish have been defeated, leaving a decent challenge.

Other passwords
Have heal chip
Enter "3217-1383-6772-3821" as a password.

Have arm chip
Enter "1154-2165-6162-7181" as a password.

Have leg chip
Enter "3217-1353-6772-3871" as a password.

Have armor
Enter "7257-5563-6462-7841" as a password.

At last level fully powered
Enter "6164-4155-6872-3166" as a password.

No upgrades, all weapons, 4 sub tanks, 7 heart tanks, Bit Byte and Vile destroyed, Beam Sabre, and last level
Enter "1455-6863-6427-7185" as a password.
Defeating Byte
Another way to defeat Byte is to intentionally run into him when he shoots his pod across the screen, right before he dashes. He will dash across the screen and leave Megaman with just a small amount of damage.

Another strategy is to use Tornado Fang on him for more damage.

Defeating Bit
Use Triad Thunder to do more damage while fighting Bit.

Alternate Boss
Destroy Bit with the Triad Thunder or the Frost Shield, and Byte with the Drill Fang. You will encounter a different Boss at the final Boss stage.

Zero's Beam Saber
Defeat Vile with the S. Blades, and have Zero still alive. Play only as X in the first two stages in Dr. Doppler's Lab. In the second stage of Dr. Doppler's Lab, after the water pit area but before the mini-Boss, switch to Zero. Charge up and defeat the "bug". It will fall on Zero, he will be severely damaged, and will give you his Saber. The Saber will be saved with a password.

Golden Armor and chip enhancement
When at the first stage of Dr. Doppler's Lab, go through the stage until reaching a pit with falling spiked balls. Cling to the left wall of the pit. Slide down until you fall into a room that contains a capsule. Walk inside to reach the Orange Bomber and get every single enhancement chip. Note: You must have full health and all the power-ups. You may have a chip if this does not work. The Golden Armor can not be saved with a password.

Body Upgrade without the Arm Upgrade
Get the Leg Chip. When you get to the area where it normally requires that you have the Arm Upgrade, and Gravity Beetle's attack, with the Leg Chip, dash upwards twice and wall jump off the right wall. If you are lucky, you can land on the wall, and wall jump up.

Helmet Chip
The Helmet Chip will also fill up the Sub-Tanks, as well as X's main health.

Extra Saber damage
When attacking a Boss, get as far as away as possible. Then, execute the Saber Shot. This will take off about 25% damage then will gradually decrease the life of the boss. This will do more damage than if you had gotten close to the Boss.

Extra damage for Beam Saber
If you stand in front of a Boss use the Beam Saber, his life will be halved. However if there is a lot of space between you and the Boss, then he will be almost defeated.

Fast Beam Saber charge
Do not get the Arm Upgrade. If you get the Beam Saber that way, you only need to charge until you are yellow.

Easy power-ups
Use the Frost Shield on enemies. Not all enemies will give out power-ups, but most will give out big and small.

Easy extra lives
In the Doppler stage, where you must defeat all the Bosses, shoot the Beam Saber on the standing object. Usually if you shoot on it, healing power-ups will appear. However, if you shoot on it with the Beam Saber an extra life will appear.

Unlimited powers
At the last level (the first of Dr. Doppler's level), there are a lot of little missile launchers. Equip yourself with the ACID, but do not power up. Shoot him with it until it is destroyed and it always leaves you with Power-Ups only.

Chip Enhancer
The Chip Enhancer allows you to use all four chips at once. You must first have all the Heart Tanks, all four Sub Tanks filled, all four Robot Suits and the Dash Boots, Mega Buster, Armor and Sensor/Helmet upgrades. Also, you cannot do it with Zero. Go through the first stage of Doppler's Lab until you reach a pit in the part where spiked balls are falling down from above. Then, jump into the pit and cling to the left wall. Slide down to find a hidden tunnel that leads to Dr. Light. He will give you a special Chip Enhancer. This chip will allow you to carry all four chips.

Toxic Seahorse level: Change K
Get to the part where you find the Change K, You must have the Air Dash and the Change F to do this. While you are in your Change F armor, jump down into the water and move slightly, but not too far. Make your Change F suit swim to the left, up as far as it can go, then jump out of it. Shimmy up the side of the wall. Next, let yourself slide into the water slightly (while you are still on the wall), then jump towards the end of the ledge holding the Change K. You will not make it, but just when you are on the water tap [Jump]. You will do a jump off the water. Then, slide straight up and you will get the Change K.

To get this upgrade, you must have your X Buster upgrade and Frost S. Once you are in the water, jump past the first hole and stand slightly to the right of it. Power up the Frost S. so you get the shield ability and the thing floats in the water. Jump on it and ride to the top to get Change K.

Toxic Seahorse level: Leg upgrade chip
To get the leg upgrade chip, which lets you dash two times in the air, when you are about to slide down the wall that leads to the water, jump across and get the water vehicle (if you have the tank that allows you to do so). Drop down into the water and make your way to the wall, where you have to go down to fight the mini-Boss. Next, jump out of the vehicle, climb the wall, and you will exit from the water and meet Doctor Light in a capsule. Note: If you try to do this without the water vehicle, the fans on the wall will be on, and will prevent you from climbing the wall by pushing you back.

Extra scene
Choose one of the eight levels, switch to Zero and intentionally die. You will see an extra scene where Zero says "Sorry X... I've failed. Looks like my power generator's damaged you can do it. X, you'r our last hope. " Doctor Cain will be standing next to Zero.

Glitch: Walk on water
If you can get on the top of water, you can jump when you hear a splashing sound.

Glitch: Invincible from lights
When in Doctor Doppler's lab, stage 2, after you re-fight the Bosses, you will eventually get into a long hallway with lights that attack you if you touch them. Just walk through and they will not hurt you after the second one.

Glitch: Wrong music
This trick requires Golden Armor, Zero being alive, and Vile not defeated. At the point in Dopper's second stage where you must ride the snails up the spikes, use Zero and intentionally die. You will see Dr. Cain's lab and Zero will say something about his power generator. The music in the background will be the theme from Vile's level, which is found in the hidden teleporters around other levels teleporter.

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