Vagrant Story Cheats - PlayStation

 All cheats for this game by platform: PlayStation
Check out these Vagrant Story cheats and stay cool!
Downloadable Vagrant Story Cheats
cheat description   size
GUIDE
Nov. 29, 2006
 5KB
GAMESHARK CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
In-game reset
Hold [L1] + [L2] + "R1+ R2" + [Start] + [Select] during game play to return to the main menu.
Hints
for your weapons
Early in the game, immediately after defeating the Minotaur Boss and receive the Chain ability, an attack dummy will appear in the save room outside the Minotaur's lair. The dummy not only gives you points toward learning new battle abilities, gained by chaining your attacks. It also gives human class experience to the weapon you are using as you attack the dummy. It gives the human class experience at the same rate you would get if you were attacking a real human class enemy.

Rare Grimoires for five different spells in one location
At the Sinner's Corner save point/teleport/room and the four rooms immediately surrounding it is a phantom class enemy called the Dark Eye. After a Dark Eye is defeated it may drop a Grimoire for one of five different, rare, warlock class spells. Those spells are Solid Shock, Lightning Bolt, Fireball, Vulcan Lance, and Dark Chant. Note: that these Rare Grimoires are dropped very infrequently, and some time is needed to get them.

Chaining
Do not stop chaining just because you miss, even on the first hit. Chain hits after a miss will continue to add up one to two points each hit, even if you are at 100 Risk. Of course, it takes a while to defeat anybody that way, but if you are stuck in a fight you cannot get out of it works. This is especially useful if you chain Gain Magic with Heavy Shot -- this will refill your MP and give you unlimited healing during a fight (Gain Magic never seems to miss), and hurt your opponent somewhat in the process.

Easy training dummies
Note: This feature works best with a controller with an auto-fire feature. When hitting a dummy just keep pressing [Circle]. Only do this for about ten minutes or else he will die and you will just open and close your battle sphere. Then, exit two or more doors to replenish the dummy's health after you kill him and do it again. Note: Kill all enemies in the room first.

Weapon and shield combinations
Combine two Hangane Dubble-Blades to get a Hangane Halberd (Weapon)
Combine two Nodachis to get a Rune Blade (Weapon)
Combine two Khopeshes to get a Wakizashi (Weapon)
Combine an Oval and a Heater to get a Knight (Shield)
Defeating the rock opponent
Before fighting the rock opponent, take out the club and shield and enter the room. Do not go down the stairs. Instead, go all the way to the right, next to the pillars, and jump off. This will allow you to kill him easier.

Defeating Elemental Phantoms
Once you defeat a Phantom, he will give you a radial spell (such as Flame Sphere the fire elemental, or the Avalanche the water elemental, etc.) Use these spells against enemies with the opposite affinity enemy. For example, use the Thunderburst against the Earth Elemental. If necessary, first use "Enlighten", then attack. If you have a weapon stronger against Phantoms, the better. You will be able to kill them with a single attack.

Easy Boss battles
Have Instill in your chain abilities. Attack normal enemies chaining Instill and another ability. Do this until your weapon's Phantom Points are full. Switch your weapon and repeat this process. When all of your weapons are full, fight the Boss. At this point, switch your chain abilities so that you have Phantom Pain in your arsenal. Attack the Boss with your first weapon, using the Phantom Pain chain ability. Switch your weapon. Repeat the process. Since most weapons have around 100 PP, this makes quick work of almost any Boss.

Defeating Asura
This trick requires a Wakizashi Blade, Papillion Reel break art, and Dispel magic. Fight Asura as late as you can on replay to take advantage of your slightly higher stats. As she casts the "Surging Balm" magic that regenerates her HP, casts "Dispel" on her. She will always try to cast Surging Balm again, preventing her from using her most powerful moves. Attack her with Papillion Reel, which will result in about 80 HP with each hit. Heal as needed and she will be defeated after about nine turns without attacking you once. Keep HP regenerating items and some MP items on hand. You may also cast "Leadbones" magic and "Invigorate" on you to be sure not to miss any attack.

Easy Dragon battles
In order to defeat any Dragon Boss (Wyverns, Dragon, Earth Dragon, etc.) easily, it is important to run up as close as possible (in the case of Dragons, you can get under their heads) and stay there. The Dragons' only powerful moves are long range (fire, acid breath) and they cannot hit a close target. Be wary about casting Degenerate, because they are smart enough to know that they have lowered powers and will evade attacks better. Also, make sure you use proper affinity defense commands and chain attacks.

Charming enemies
When you are around a human, they usually think you are the enemy and will attack. Use heal on one soldier three times and a heart shape will appear above his head. When you are in a room with such a guard, he will help you during battle. This does not work during Boss battles. The guards will not follow you to a different screen or area. This is useful in areas with one or more guard, and only one of the guards can use magic.

Romphia at the start of the game
After you fight the second Boss (the weaker form of the Dark Crusader), go back into the room and check his stats. He should have an iron Romphia. If you want a silver Romphia, go to Iron Maiden B2 near the last Crusader with the Holy Win.

Easy regeneration
To regenerate to full HP, MP, and zero risk, kill all enemies is the current room. Enter relaxed mode and just wait. Note: This excludes bad status such as poison, numbness, etc.

The Holy Win
The last Boss has a weapon called the Holy Win, that is in the shape of the "Rood". You also can get this weapon. During a reply game, enter the Iron Maiden and defeat Asura on the third floor. Next, go back down the Iron Maiden until you get to the door to the second floor. Now, use magic or Break Arts to lower your HP to below 150. Then, enter the second floor. You have new enemies to face, so be ready. When you get to the room that takes you to the third floor, you will see an enemy holding the weapon. Kill him and you may get it. If not, go to the third floor and back to try again. Remember to keep your HP under 150 and use Break Arts as needed.

Damascus Destroyer
Combine four Damascus Tabars to make a Damascus Crescent. Then, combine three Silver Khukuris into the Crescent to make a Damascus Griever. Repeat this to get a Damascus Destroyer. Add three Arturos Gems to it and an Elephant Grip to make it 2 STR higher than the Holy Win.

Raging Ache
Sometimes it seems that this chain ability is almost useless when you are healthy. However, if you have to fight against an enemy and none of the weapons you have can produce significant damage to it, use a few Break Arts until your HP is very low. It now does not matter if you have 100 Risk nor 0/0% damage. Each strike with the Raging Ache will cause an important amount of damage to your foe. The lower HP you have, the greater the damage you will cause.

Customizing an ultimate weapon
When you bring a weapons stat to 100 and combine it with the exact same weapon, it turns out to be 100. For example, if you have a Phantom Damascus Holy Win sword with 100 stat in the Phantom category and you also have a weapon that is identical in material and type, and it specialized in Dragon with 100. Combine the two to receive a sword that excels in both fields. Your sword now has 100 in Dragon and Phantom class. Get another Holy Win, specialize it in a different field, and repeat the process until you have a weapon that has 100 stat in each of the enemy classes. This trick works for all weapons.

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