Final Fantasy 9 Cheats - Playstation

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Downloadable Final Fantasy 9 Cheats
cheat description   size
GAMESHARK CODES
Nov. 29, 2006
 1KB
GUIDE
Nov. 25, 2005
 23KB
GUIDE
Nov. 25, 2005
 85KB
GUIDE
Nov. 25, 2005
 12KB
GUIDE
Nov. 25, 2005
 2KB
GUIDE
Nov. 25, 2005
 1KB
GUIDE
Nov. 25, 2005
 14KB
GUIDE
Nov. 25, 2005
 11KB
GUIDE
Nov. 25, 2005
 8KB
GUIDE
Nov. 25, 2005
 2KB
GAMESHARK CODES
Nov. 25, 2005
 3KB
Primary Collection of Cheats
In-game reset
Hold [L1] + [L2] + [R1] + [R2] + [Select] + [Start] during game play.

Black Jack mini-game
Successfully complete the game normally and allow the credits to finish. Press [R2], [L1], [R2], [R2], [Up], [X], [Right], [Circle], [Down], [Triangle], [L2], [R1], [R2], [L1], [Square]x2 at "The End" screen. A sound of an item being used will confirm correct code entry. Press [Start] to play the Black Jack mini-game.

Jump rope mini-game
Have Vivi approach the girls jumping rope near the ticket both in Alexandria. Talk to them and they will let Vivi join them. Press [X] when the symbol appears over Vivi's head to jump. Keep jumping successfully to get Gil, rare cards, and other items:
20: 10 Gil
50: Cactaur card
100: Genji card
200: Alexandria card
300: Tiger Racket card
1000: King Of Jump Rope (key item)
Other endings
End the game with Cinna's "Hammer" in your inventory to get additional endings.

You can also get the other ending if you have "Save the Queen" when the game ends. You will not get a better ending if you have both items.

Unlimited MP
Have Amarant in your party and make sure he has learned the Chakra skill. Also, the minimum MP needed for this trick to work is 4 MP. Enter a battle and have Amarant cast Chakra on himself. For 4 MP, he will restore MP equivalent to about 20% of his maximum MP. Continually cast it until you get reached your maximum MP. Since you can do this to other characters in the party as well, you can end up will everyone with maximum MP.

Easy AP
Walk around in the darkness for awhile in the field and forests around the town that has the Auction House and lady who collects the zodiac signs. You will encounter a ghost. Give it some ore and you will win the battle, resulting in 10 AP.

Go to the forest west of the mountain path when going to the Lifa Tree. It is the only forest there. Walk around in the forest until you encounter a friendly monster called "Ladybug". Give it some Ore and it will reward you with 30 AP.

With the Invincible, go to Popo mountains where the grand dragons are located. Walk around in the forest until you find a Garuda. He will ask for Lapis Lazuli. If you give it to him, you will win the battle and get 40 AP.

When you arrive at the Lost Continent, somewhere around Esto Gaza, you will encounter a friendly Feather Circle. Give him a Moonstone and you will get 50 AP.

Go to the Crystal World after defeating Lich and kill the fake crystal Bosses there. They do not give any experience points, but are worth a lot of AP.

Easy experience
Use Quina's level 5 Death spell against the level 60 Grand Dragons on the outside of Gizamalike's Grotto for around 8800 experience per person. Equip the quick level gain support ability (level up) for even more. Also, remember to take Coral Rings to protect against the Dragon's Thundaga spell.

Find a Dracozombie. In Disc 4, you can find then on the small green patches of land near the Ipsen's Castle on the world map. You must have Zidane, Dagger or Eiko, Amarant, or Quina in the battle against Dracozombie (you can use others character if you needed). Have Dagger or Eiko use the Silence ability on Dracozombie, because it can cast the Lv 5 Death spell. Keep defending until all your characters are affected with the Zombie spell, then kill it. Use Magic Tag to cure the character that you want to level up quickly. Equip the Quick Level Gain support ability (Level Up) to make your character get more experience. You must disable the Auto-Regen and Auto-potion support ability on every character which is affected by the Zombie spell. You cannot use items to cure or use spell such as Cure, Cura, Curaga and White Wind on the affected character. Amarant's Chakra skill is essential, since it still works on the affected character.

When you finish beating the plant brain, right after you go out the door stay in the same location. Do not move and the creatures well keep appearing. They are easy to defeat and give a decent amount of EXP and AP.

Fight the monster called Yan or Chimera. When you fight this monster, keep defending until it drops or bites your party member and gives them viruses. Cure the person that you want to level up. Then fight a monster that has a lot of experience such as Grand Dragon, Iron Man, Vepal or Worm Hydra. Fight until the party member that was cured from the virus levels up.

Once you are on Disc 4 and have the Invincible Airship or a Gold Chocobo, go to the island southwest of the Iifa Tree. It is a long, thin island with a mountain and a forest. On this island (called Vile Island), you will fight enemies called Yan in mostly groups of three. These enemies are extremely difficult, but each group of three will give each character 28,000 EXP (more if a character is "snorted" off the screen or killed). To survive these battles, try to have all your characters equipped with Auto-Reflect, Auto-Haste, and make their Magic-Defense as high as possible. Note: If these creatures "snort" all your characters off the screen, the game will end. Make sure you have a lot of Tents, Vaccines (to counteract Virus Powder), and save between battles. Note: This is the same island to find the final friendly monster, the Friendly Yan, in the forest.

During the fight against the masked man, steal the Mage Masher. At the opera scene, keep encoring with a high score and get a few thousand Gil. After the opera ship crashes, fight in the first area that you can do so, and steal every fight for a Potion or High Potion. Use these to heal when critical. Repeat this until you gain a few levels it will pay off.

On Disc 4 by the Chocobo Forest, you will find one or two Mistodons that are fairly easy, but require a few attacks to kill them. Equip Shadow absorbing items. One of their attacks called Mist will heal you about 1000 to 2000 HP. If you defeat two, your entire party gets 12138 experience, 3 AP, and 4,000 gil.

Go outside of Lindblum with just Zidane and train during your first visit. You can get lots of experience when he is alone. Make sure to equip well, or you could be killed in the forests, where Bombs that have large amounts of experience are located.

When Steiner and Marcus are in the cage, get out, but make sure you have the Bloodsword (acquired from the Stellazio lady in Treno) by now. Fight as many Alexandrian soldiers as possible. Some of them will give up Potions when defeated. Only use the potions on Marcus, because the Bloodsword will heal Steiner.

When you revisit the Iifa Tree and Garnet runs down the tree trunk to help her mother fight off Kuja, do not move. Kuja's Spawns should keep running down the tree after you. They will give you a lot of experience for the place in the game that you are currently at. Equip everyone with the Auto Potion ability (and Auto Regen if available). If you have a controller with a turbo feature, set [X] to turbo and allow the game to idle, checking your party's status about every ten minutes.

When in Olbivert, there is a monster called a Epitaph that looks like a grave stone. It uses a move called Mirror when you attack. Wait for it to use Mirror three to four times and kill every Mirror. Then kill the Epitaph. This will result in about 9,900 to 10,000 experience. Note If the mirrored person is in your current party, the mirror will say "I am the real…" and use an attack called Shattered Mirror which deals 9,999 damage to that character.

Note: This only works for Vivi. When you reach Mount Gulug in Disc 3, you will meet several Red Dragon enemies. Equip Vivi with the Octagon Rod, which absorbs Water and Wind elemental attacks. Since the Red Dragon enemy casts the devastating Twister (Wind Element) Attack, it will heal Vivi rather than damage him. Your other characters will most likely die from this attack. Red Dragons, if in pairs, will sometimes use this attack twice in a row. Vivi will accumulate all the experience points.

Buy the Reflect Ring in Treno at the auction. When Dagger, Zidane, and Vivi go out to search for the passageway to the outer continent, instead go to Gizelmakle's Grotto. Go the Moogles and climb the vines. Make sure all your characters have learned Auto-Reflect. Equip your strongest weapons. and make sure to buy as many Tents and Potions as possible. Also be sure to learn Antibody. When you battle a Grand Dragon, it will be level 60 and you will probably be at a very low level. However, you have Auto-Reflect. Have Dagger stay and defend. When Dagger's ATB gauge returns, do not do nothing. You will need her for healing, with items and not magic. Then, have Vivi use the Blizzara spell on all three of your party members. This will reflect the Blizzara spell back at the Grand Dragon at three times the power. This will do about 2000 to 5000 damage. Zidane should have the MP Attack and Counter if possible. Have Zidane attack and Vivi use Blizzara on yourself.. The Grand Dragon will also help you to victory. It will use Thundaga, which will reflected back at him. This will do about 4000 damage to the Grand Dragon itself. If the Grand Dragon uses Venom Breath, make sure to use Guard against it.. If you get knocked out, use Dagger for Phoenix Downs and healing. Buy as many Healing items as possible By the time you get to Fossil Roo, you can get to about level 50 or higher.

On Disc 3, after visiting the Black Mage village, take your boat to the islands to the west. There should be some beaches to "park" on, and an island with a patch of trees and then green grass. Get on that island. First, defeat the enemies encountered in the forest. Once you get to about level 38, walk out of the forest and fight the Grand Dragon as many times as desired.

Go to the grotto where the Grand Dragons are located and use Quale's level 5 Death. The grand dragon is at level 60.

If you want to get very strong before reaching Burmecia, be at least level 15 or higher and go to Gizmulke's Grotto. Go up the vine or ladder to get to the world map. Then, fight a battle in the forest. Hopefully it will be against a Garuda rather than a Grand Dragon. You should be able to win it at this level. If you do, you should become about level 22 to 26, which is high for this part of the game.
Hints
Ragtime Mouse
If you find the Ragtime Mouse (it resides in wooded areas) and properly answer its questions, you can earn some extra Gil. Answer by choosing either "True" nor "False." The mouse will then give you Gil in return for each correct answer, as well as keep track of your percentages. Some locations the Ragtime Mouse have been known to inhabit include Gunitas Basin, Lindblum Plateau, Bentini Heights, Lucid Plains, Pualei Plains, and Alexandria Plateau. The rewards for correct answers in a row are:
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been known to ask include:
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and South Gate (False)
The Theather Ship Prima Vista was built in Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord Afon (False)
Lindblum Castle is larger than Alexandria Castle (True)
Lindblum's air cabs operate around the clock (True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight years (True)
Fossil Roo is a tunnel that connects Treno and Alexandria (False)
Theater Ship Prima Vista uses Mist as its source of energy (True)
Stallazio coin locations
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13 times.
Beside an overturned cart near the entrance to Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Where Scorpio was located in Quan's Dwelling.
Friendly creature locations
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Racing Hippaul
You can find Hippaul and his mother on the main street of Alexandria. Speak to Hippaul's mother and agree to help Hippaul to cut down his weight. Thus, a race with Hippaul starts. Tap [Circle] and [Square] to run. The race ends when both reach the finish line. Hippaul's level will increase when you keep racing with him. The higher his level, the faster he runs. For every 10 levels that Hippaul gains, his mother will give you a card. You can keep winning a card until level 70, and at level 80 you receive a key item. The maximum level Hippaul can reach is 100, but you will not get any reward when he is above level 80. The rewards are:
Level 10: Wyerd Card
Level 20: Carrion Worm Card
Level 30: Tntarian Card
Level 40: Armstrong Card
Level 50: Ribbon Card
Level 60: Nova Dragon Card
Level 70: Genji Card
Level 80: Athlete Queen
When racing Hippaul, try to let him catch up to you before the finish line. Apparently his mother rates his level increase on how well he does against you. In addition to the key item, you can get cards such as Nova Dragon and Genji. This can be very useful for the upcoming Treno Card Tournament.

Defeating the Earth Guardian
If Quina has already learned Bad Breath, use it. He will be inflicted with Mini, Poison, Blind, etc.

Defeating Gizamaluke
Have Vivi know Thunder (level 11). Have the Ogre for Zidane. Have Freya use Jump. Get Quina a Needle Fork and keep attacking with it. Keep using those and you will eventually win

Before the battle, optimize your equipment to have the very best, and have some Tents available. As soon as battle is joined, use a Tent on him. It will cause Silence/Blind/Poison/Snake Bite statuses, leaving him literally unable to attack. You can now steal his items and destroy him.

Defeating Grand Dragons
Have Garnet/Dagger casting Beserk (to prevent him from casting Bolt spells) and Mini to reduce his physical attack and defense. Also have poison protection equipped on each character when he attacks with Poison Claw. Then, physically attack and cast magic to finish him off.

Defeating Lani
In the battle with Lani at the start of Fossil Roo, as long as Dagger remains alive, Lani will always attack her. To render Lani completely harmless, have Quina use Magic Hammer until Lani is out of MP. Then, cast Vanish on Dagger. Since Lani cannot cast anything, she will keep using regular attacks on Dagger and will always miss. This gives you plenty of time to steal her items and defeat her.

Defeating Gilzamaluke
Start by putting a Tent on him to find out if he is affected by that Item. If not, restart and try again. If it does, he will not use magic, and about 50% of the time his attacks will miss.

Buy 50 Potions and 2 High Potions (do not get Quina). If you are not close to a Trance, this will work. When Freya attacks at level 9, it will do 325 damage to him. Then with Vivi, Focus three times then attack with Blizzard. When Freya and Vivi get knocked out, use Potion every time Gilzamaluke attacks until you are in a Trance. This may take at least fifteen to twenty minutes. If you have the Ogre Sword for Zidane from the Lindblum Synth Shop, then use Shift Brake on Gizamaluke. It will do 1,323 damage.

Defeating Ozma
If you encountered all the spirits in Gaia and satisfied their requests go to Chocobo Aerial Garden (you will need a Gold Chocobo and a Dead Pepper). Examine the stone on the second platform and choose the third option, then the first option to fight Ozma. To defeat Ozma, put Zidane, Dagger, Quina and Eiko in your party. Have Quina use Magic Hammer three or four times to steal all Ozma's Magic Points -- from now on it cannot use any spells. Then, have Zidane and Quina attack and Dagger and Eiko heal (do not use summons, you need a large amount of MP in this battle). With some of patience (an half of an hour if you are lucky), you should defeat Ozma.

Have Zidane, Dagger, Steiner, and Quina in your party. Equip all character with armor that protects against or absorbs Shadow damage before the battle. Make sure Quina and Steiner have plenty of MP, and it is preferable that Zidane has the Long Reach ability. First, have Quina use Magic Hammer about four to five times while Steiner is using Shock. Then, if Zidane has the Long Reach ability, attack; or if he goes into Trance use Grand Lethal. Use Dagger to heal using Cura or Curaga when necessary and you should come out of the battle unhindered.

Use a party that consists of Zidane, Freya, Steiner, and EIko. Next, equip armor that dodges shadow, Zidane with the Ultima Weapon, Freya with the Dragons Hair (obtained in the Choco Quest). and Steiner with the Ragnorak (also obtained in the Choco Quest) As the battle begins, have Eiko cast Reflect on everyone and have Freya and Steiner attack with DragonCrest and Shoch, respectively. Reflect will bounce back all of Ozma's magic attacks, including the dreaded Curse. Note: The same tactic also works on Hades, Kuja, and the final Boss.

The four items you can steal from Ozma are the Elixer, Robe of Lords, Dark Matter, and the Pumice Piece. In the battle, you should steal the Pumice Piece. When you win, you will get a Dark Matter and Pumice Piece. The Dark Matter teaches Dagger the summon Odin. You can combine the two Pumice Pieces when you defeat Hades. In Memoria, in the room where Quina tries to swim, search among the coral to fight him. Hades will synth the pieces to make the Pumice, which teaches Dagger her strongest summon, Ark. Ark uses Shadow to harm its opponents.

Equip everyone with Auto-Reflect. You should also have a party consisting of Zidane, Vivi, Armarant, and Freya (the last two can differ as needed). With Auto-Reflect on, all of Ozma's attacks will bounce off and do a large amount of damage (about 9999). Keep attacking with everyone except Vivi. Have Vivi keep casting Flare at himself and it will reflect off and do 9999 damage.(Note: Auto-Reflect and Reflectx2 must be equipped.

Have Zidane at level 92, Dagger at level 70, Vivi at level 70, and Quina at level 90. Also, have every move that you can learn (except for Vivi's Doomsday and Dagger's Ark Summon). Equip the Ultima Weapon on Zidane, High Mage Staff on Vivi, Gastro Fork on Quina, and the Tiger Racket on Dagger. Make sure you equip Reflect x 2 and Auto-Reflect on Vivi. Have Auto-Haste, Auto-Regen, Anti-Body, Clearheaded and anything else that prevents status effects. It is also a good idea is to equip Half MP on Quina, Vivi, and Dagger. Have Zidane close to Trance, and also catch about 140 Frogs for Quina so the s/he can do 9,999 for Frog Drop. Use that every round and use Flare on Vivi so that it will bounce off and do 9,999 damage on Ozma. If Zidane goes into Trance, use Grand Lethal every round so that it does 9,999 damage. If you do those three moves, you should be able to defeat Ozma in under eight rounds(if it does not use Curaga). Use Dagger to Cure when needed.

Have Zidane, Dagger, Vivi, and Steiner in your party (level 70 and above). Equip armor that protects against Shadow Attack, equip the Auto-Regen and Auto-Reflect abilities to everyone, as well as the Boost ability to Dagger and Reflect x2 ability to Vivi. When Zidane Trances, use the Grand Lethal ability. It will cause 9999 damage to Ozma. Have Dagger summon Bahamut when your party receives large amount of damage. Because the animation is long, you will recover to full HP with Auto-Regen, and Bahamut will deal around 4000 to 7000 damage to Ozma. Have Vivi cast Firaga on all your party members. It will be reflected to Ozma, causing 9999 damage. Have Steiner perform Shock, it will cause 9999 damage to Ozma. If you have met all the friendly monsters, including the friendly Yan found on Vile island, you will have the ability to use physical attacks on Ozma. Otherwise, you can only cast spells and ability.

Use the Zidane at level 89m Amarant at level 78, Steiner at level 83, and Vivi at level 75. Try to get everyone's final weapon except for Steiner, and have the Ragnorock. Equip all status protections, Auto Haste, Auto Reflect, and Auto Regen if possible. Try also to get the Land Spirits so that physical attacks will work. Have everyone absorb Shadow (for example, Demon Mail and Pumice Pieces). Start by using Shock with Steiner, No Mercy with Amarant, and Doomsday with Vivi. If the top of Ozma is white, use Thievery with Zidane. If it does max damage or if tranced, use Free Energy to still get maximum damage. When Ozma casts Doomsday, he will hurt him self for maximum damage because the white side is up. Have Amarant equipped with Return Magic or another maximum damage hit.

Have your characters at about level 65 or higher so that you can survive its attacks. Then, buy lots of Dark Matter. Have at least one healer in the party, then fight. Have everyone except your healer use Dark Matter on him. It should do 9,999 damage to him each time. Have your healer always cure you. Ozma should go down in about two to five minutes.

Defeating Steiner
For battle one, Cinna should steal on every turn. Attack with Zidane and Blank only. For battle two, have Vivi cast Fire. Use the rest to attack him. For battle 3, yse the same strategy as battle two. Steal with Vivi and have him cast Fire.

Defeating Trance Kuja and Necron
A recommended party would include Zidane, Steiner, Amarant, and Dagger. Participating members should be at level 81 or above. To defeat Trance Kuja, have Dagger act as a medic for the party. All the best weapons, armor, and headgear must be acquired and equipped before the fight. Dagger has to learn Curaga by this time. Zidane, Steiner and Amarant must have the MP attack and their best weapon for this to be a quick battle. Trance Kuja has under 56,000 to 57,000 HP and his MP is 9999. Let the others concentrate on Kuja while Dagger acts as a healer. If any character is in Trance mode, just use physical attacks. Everyone's attack must damage Kuja for 9999 damage. In about four to five turns, or until the Trance meter is exhausted, Kuja should die.

Use Zidane, Dagger, Vivi, and Steiner, levels at least 55, 48, 47, and 52 respectively. Zidane should have the Tower, Vivi the Mage of Zeus , and Stiener the Ultima Weapon. Dagger should be able to cast Bahamut and Curaga. Make sure you have at least three Ethers. Attack with Zidane and have Steiner use Doomsday and Stock Break. Have Vivi cast Firaga, Blizaga, and Thunderga. Have Dagger summon Bahamut. Keep attacking and casting until Kuja falls. Do not worry about him casting healing spells; he will eventually fall because they only cure him for about 3,000 points. You should be taking anywhere from 2,000 to 3,500 per hit. Keep the Ethers for the next battle. Battle Necron the same way, but make sure you have Remedies; they will cure the Mini spell. Hack away and enjoy the ending.

Defeating undead creatures
When battling a creature of the undead type, use an anti-KO item and it will instantly "kill" them.

Scan Bosses
To scan Bosses, use a tent. It will restore one half of its HP. Multiply that by two to have an accurate HP total for the Boss. Note: This will work only until the middle of Disc 3, since all your enemy's HP are out of range and will just show 9999. This works if you want an accurate stealing.

Gilgamish
Once you have completed the Chocobo side quest and found all of the treasures, go to Daguerreo. Talk to the four-armed man. He should say something about an "S-Rank" and run off. Follow him and talk to him again. He should give you the S-Rank Medal, and reveal his true self (Gilgamish).

Quadruple magic attack
When you get a reflect ring, have the four characters you regularly have in your party with learn "Auto Reflect". When they all have it turned on, cast a reflective party spell, such as Bio or any of the elements, at yourself, This will effectively quadruple the power of the spell on a single target. However, this is only helpful for lower levels and is virtually useless if you have great spells.

Skip half of the Disc 3
In order to skip most of the events on Disc 3, you must get a Gold Chocobo after you get the Blue Narcis boat. Once this is done, go to The Forgotten Continent and enter Ipsen's Castle. Equip your weakest weapon. Try saving your first weapon for this, or just fly to Alexandria and buy their weakest weapon for each character that you are going to use.

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