Yu-Gi-Oh! Duelists of the Roses Cheats - PlayStation 2

 All cheats for this game by platform: PlayStation 2
Check out these Yu-Gi-Oh! Duelists of the Roses cheats and stay cool!
Downloadable Yu-Gi-Oh! Duelists of the Roses Cheats
cheat description   size
Jun. 13, 2012
Sep. 04, 2009
Primary Collection of Cheats
Card passwords
To enter a password for a card, press [R3] at the "Build Deck" screen, and enter an eight character password.

Ancient Tree Of EnlightenmentEKJHQ109
Aqua DragonJXCB6FU7
Barrel DragonGTJXSBJ7
Beast King Of The SwampQXNTQPAX
Black HoleUMJ10MQB
Blast SphereCZN5GD2X
Change Of HeartSBYDQM8B
Crush CardSRA7L5YR
Elf's LightE5G3NRAD
Exodia's Head37689434
Fairy King TrusdaleYF07QVEZ
Fairy's GiftNVE7A3EZ
Goblin Fan92886423
Gravity Bind0HNFG9WX
Harpy's Feather Sweep8HJHQPNP
Horn Of The UnicornS14FGKQ1
Left Arm Of ExodiaA5CF6HSH
Magician Of FaithGME1S3UM
Meteor Dragon86985631
Mirror Wall53297534
Mystical Capture ChainsN1NDJMQ3
Robotic KnightS5S7NKNH
Royal Decree8TETQHE1
Serpentine Princess UMQ3WZUZ
Slate Warrior73153736
Swordsman From A Foreign LandCZ81UVGR
Tactical warrior054TC727

Starter decks
Depending on the name used at the start of the game, you will get a different type of starter deck. Try names such as "Konami", "Rod", or "Puzzle".

Enter the names "Kaiba" or "Scale" and choose the monster with highest number (on the left) to get a Kaiser Dragon (2300/2000).

Look on the back of PlayStation2 game cases. Look carefully to find sponsor names. Use those names as your name to get different cards. Not all names will work. Also, use the names of consoles such as "Nintendo". Leave out the numbers.

When starting the game, enter "Katsuya" as a name and choose Fairy King Truesdale as your deck leader. Your deck will be packed with insect and plant monsters such as two Hercules Beetles, a Kwagar Hercules, a Needle Worm, and a Great Mammoth Of Goldfine. Side with the Lancastrians (Red Rose) and duel Weevil at Chester. There is a good chance that you will win.

Enter "Flame" as a name. This should show one of the starter decks with the deck leader Robotic Knight. Select this deck. This decks is powerful because it is full of machines, includes Wasteland (powers up all machines and allows them to move two spaces), and the machines will never have an attack lower than 1500.

Enter "Coke" as a name. You will now have the following. Deck 1: Serpentine Princess; Deck 2: Luminous Soldier; and Deck 3: Thunder Nyan Nyan.

The following is a list of decks that are available when a specific name is used.

NameDeck 1Deck 2Deck 3
AceFairy King TrusedalePatrician Of DarknessTwin Headed Behemoth
AlienFairy King TrusedaleKryuelTwin Headed Behemoth
ArronSerpentine PrincessBird FaceKing Tiger Wanghu
LeifMaiden Of The AquaThe Illusionary GentlemanWolf Axweilder
CreatonMaiden Of The AquaAirknight ParshathWolf Axweilder
DeadmanSerpentine PrincessBird FaceKing Tiger Wanghu
PuzzleLuminus SoldierThunder Nyan NyanSerpentine Princess
SetoMaiden Of The AquaBird FaceWolf Axweilder
DuneLuminus SoldierPatrician Of DarknessTactical Warrior
JalenSerpentine PrincessPatrician Of DarknessKing Tiger Wanghu
DraculaMaiden Of The AquaAirknight ParshathWolf Axweilder
SauranThunder Nyan NyanSerpentine PrincessLuminus Soldier
SarumanFairy King TrusedaleThunder Nyan NyanTactical Warrior
DataSerpentine PrincessAirknight ParshathKing Tiger Wanghu
RexMaiden Of The AquaBird FaceWolf Axweilder
SimonSerpentine PrincessAirknight ParshathKing Tiger Wanghu
AeonFairy King TrusedaleThunder Nyan NyanTactical Warrior
TeaSerpentine PrincessBird FaceKing Tiger Wanghu
Zone ManSerpentine PrincessBird FaceKing Tiger Wanghu
CloudMaiden Of The AquaBird FaceWolf Axweilder
SeipherLuminus SoldierPatrician Of DarknessTactical Warrior
ClintSerpentine PrincessPatrician Of DarknessKing Tiger Wanghu
WraithLuminus SoldierKryuelTactical Warrior
LurkerFairy King TrusedaleKryuelTwin Headed Behemoth
PepsiFairy King TrusedalePatrician Of DarknessTwin Headed Behemoth
IndianaMaiden Of The AquaThe Illusionary GentlemanWolf Axweilder
JonesFairy King TrusedaleThunder Nyan NyanTactical Warrior
Darth VaderThunder Nyan NyanSerpentine PrincessLuminus Soldier
EddySerpentine PrincessBird FaceKing Tiger Wanghu
NosferatuMaiden Of The AquaBird FaceWolf Axweilder
DemonLuminus SoldierKryuelTactical Warrior
LokiLuminus SoldierBird FaceTactical Warrior
MadcatThunder Nyan NyanSerpentine PrincessLuminus Soldier
ThorFairy King TrusedaleKryuelTwin Headed Behemoth
PostalMaiden Of The AquaBird FaceWolf Axweilder
MeSerpentine PrincessAirknight ParshathKing Tiger Wanghu
HankThunder Nyan NyanSerpentine PrincessLuminus Soldier
BoomhowerSerpentine PrincessBird FaceKing Tiger Wanghu
PicardMaiden Of The AquaBird FaceWolf Axweilder
KaneLuminus SoldierBird FaceTactical Warrior
CainMaiden Of The AquaBird FaceWolf Axweilder
ChavoFairy King TrusedalePatrician Of DarknessTwin Headed Behemoth
RosenkreuzMaiden Of The AquaThe Illusionary GentlemanWolf Axweilder
SonyRobotic KnightFairy King TruesdaleThe Illusionary Gentleman
NeroKyruelInjection Fairy LilyTwin Headed Behemoth
KonamiLuminus SoldierKryuelTactical Warrior
QuestSerpentine PrincessBird FaceKing Tiger Wanghu
YeomanAirknight ParshathMaiden Of The AquaMolten Behemoth
BeowolfSerpentine PrincessAirknight ParshathKing Tiger Wanghu
DexxaSerpentine PrincessPatrician Of DarknessKing Tiger Wanghu
HenrySerpentine PrincessAirknight ParshathKing Tiger Wanghu
JediLuminus SoldierPatrician Of DarknessTactical Warrior
YorkFairy King TrusedalePatrician Of DarknessTwin Headed Behemoth
ZeroMaiden Of The AquaThe Illusionary GentlemanWolf Axweilder
YagerLuminus SoldierPatrician Of DarknessTactical Warrior
A E AKyruelInjection Fairy LilyTwin Headed Behemoth
EthanKyruelInjection Fairy LilyTwin Headed Behemoth
TyrantSerpentine PrincessAirknight ParshathKing Tiger Wanghu
TexanKyruelInjection Fairy LilyTwin Headed Behemoth
WeslyMaiden Of The AquaAirknight ParshathWolf Axweilder
FeonaFairy King TrusedaleKryuelTwin Headed Behemoth
OlympusFairy King TrusedalePatrician Of DarknessTwin Headed Behemoth
UthgarFairy King TrusedaleThunder Nyan NyanTactical Warrior
RathLuminus SoldierBird FaceTactical Warrior
VestThunder Nyan NyanSerpentine PrincessLuminus Soldier
XanderSerpentine PrincessAirknight ParshathKing Tiger Wanghu
AeiouyKyruelInjection Fairy LilyTwin Headed Behemoth
DuelistSerpentine PrincessBird FaceKing Tiger Wanghu

Map edit mode
Successfully complete both the White Rose story and Red Rose story to unlock map edit mode in custom battle.

Duel Deck Master I
Insert a PlayStation One memory card with a saved game from Yu-Gi-Oh! Forbidden Memories to duel Deck Master I, whose deck is full of Immortal monsters that are strong in the crush field. The Deck Leader is Moisture Creature.

Duel Deck Master T
Successfully complete both the Red Rose and White Rose campaigns and have a PlayStation One memory card with Yu-Gi-Oh! Forbidden Memories saved game data in slot 2. Go to "Custom Duel", and instead of dueling Deck Master K, you will duel Deck Master T. Deck Master T's leader is Exodia The Forbidden One, and his deck only consists of magic/trap cards and the other four pieces of Exodia.

Duel Master S
Copy the saved game from Yu-Gi-Oh! Forbidden Memories over to a PlayStation2 memory card. Insert it in slot 2. When you are in Custom Duel mode, it will show Duel Master S with a Goddess of Whim Deck leader.

7 Colored Fish = Fairy + Fish
Aqua Dragon = Kairyu-Shin + Aqua
Bean Soldier = Warrior + Plant
Black Dragon Jungle King = Dragon + Grass
Black Meteor Dragon (3500/3000) = Red Eyes Black Dragon + Meteor Dragon
Black Skull Dragon = Red Eyes Black Dragon + Summoned Skull
Blackland Fire Dragon = Dragon + Spellcaster
Bracchio-Raidus = MegaZowler + Behegon
Celtic Guardian = Fairy + Warrior
Clown Zombie = Crass Clown + Zombie
Crimson Sunbird = Warrior + Winged Beast + Pyro
Cyber Saurus = Dinosaur + Metal
Cyber Soldier = Warrior + Machine
Cyber Soldier = Jinzo #7 + Invader Of The Throne
Dark Elf = Gemini Elf + Dark Spellcaster (<1500 ATK )
Dice Armadillo = any Beast (<2000 ATK) + any warrior (<2000 ATK)
Dragon Zombie = Dragon + Zombie
Flame Swordsman = Any Pyro + Warrior
Flower Wolf = Any Beast + Plant
Harpie's Pet Dragon = Any Dragon + Harpie Lady
Koumori Dragon = Dragon + Fiend
Magical Ghost = Spellcaster + Zombie
Metal Dragon = Dragon + Machine
Metal Fish = Misairuzame + Machine
MetalZoa = Zoa + Metalmorph
Meteor Black Dragon (3500/3000) = Red-Eyes Black Dragon + Meteor Dragon
Minomushi Warrior = Rock + Warrior
Misairuzame = Machine + Fish
Mystical Elf = Fairy + Fairy
Nekogal #2 = Beast + Female
Pumpking = Zombie + Plant
Pumpking = Zombine (ATK 1100 - 2000) + Plant
Punished Eagle = Warrior + Winged Beast
Queen Of Autumn Leaves = Plant + Plant
Red Eyes B. Dragon = Tyhone #2 + Koumori Dragon
Red Eyes B. Metal Dragon = Red Eyes B. Dragon + Metalmorph
Rose Specter Of Dunn = Bean Soldier + Plant
Rose Specter Of Dunn = Plant + Fiend
S. Dragon = Dragon + Rock
Spirit of the Books = Harpie Lady + Boo Koo
Summoned Skull = King of Yamimakai + Fiend (<1000 ATK)
Sword Arm Of Dragon = Warrior + Dinosaur
Tatsunootoshigo = Beast + Fish
Thousand Dragon = Time Wizard + any Dragon (<2400 ATK)
Thunder Dragon = Dragon (<1600 ATK ) + Thunder (<1600 ATK )
Twin-Headed Thunder Dragon (2800/2100) = Thunder Dragon + Thunder Dragon
Twin-Headed Thunder Dragon = Dragon + (Grass, Thunder, Rock, Zombie, or Machine) + Thunder Dragon
Twin-Headed Thunder Dragon = Kaiser Dragon + Thunder Dragon
Wood Remains = Zombie (<1000 ATK) + Plant
Wow Warrior = Aqua + Warrior
Slot rares
When using the Graveyard Slot Machine after you win a duel, get three cards in a line and get a slot rare. For example, get three Pumpkings to get a Toon Summoned Skull. Note: Getting three of the same cards in the slots does not always guarantee the same outcome. For example, 3 Rude Kaisers may result in an Anti-Magic Fragrance, Blue-Eyes White Dragon, Gorgon's Eye, etc.

CardSlot resultRequirement
Anti-Magic Fragrance3 SwordstalkerDefeat Kaiba and his Swordstalker
Anti-Magic Fragrance3 TyphoneDefeat Mai
Barrel Dragon3 Air Eaters
Barrel Dragon3 Cosmos Queen PrayersDestroy Card Guardian's Cosmos Prayer
Barrel Dragon3 Dark Elves
Barrel Dragon3 Kunai With ChainDefeat one of Joey's monsters equipped with Kunai With Chain
Barrel Dragon3 Lord Of The Lamp
Barrel Dragon3 OoguchiDefeat Mako
Barrel Dragon3 Pendulum Machines
Barrel Dragon3 Two Mouth DracularDefeat Tristan
Black Luster3 Curse Of Dragon
Blue Eyes White Dragon3 KuwagataDefeat Weevil's Kuwagata
Blue Eyes White Dragon3 Lord Of The Lamp
Blue Eyes White Dragon3 Machine KingsDefeat Deck Master K
Blue Eyes White Dragon3 Meteor Dragon
Blue Eyes White Dragon3 Two Mouth DracularDefeat Tristan
Blue-Eyes White Dragon3 Anti-Rageki
Blue-Eyes White Dragon3 Dark Fire DragonsDefeat Mai Valentine
Blue-Eyes White Dragon3 Dark FlowersDefeat Bakura
Blue-Eyes White Dragon3 Giant FleaDefeat Weevil's Giant Flea
Blue-Eyes White Dragon3 Ground Attacker Bugroth
Blue-Eyes White Dragon3 Infinite DismissalDefeat Deck Master T
Blue-Eyes White Dragon3 Kabanola WarriorDefeat Tristan
Blue-Eyes White Dragon3 Koumori Dragon
Blue-Eyes White Dragon3 Moist CreaturesDefeat Duel Master I
Blue-Eyes White Dragon3 Monster EggDefeat Tristan
Blue-Eyes White Dragon3 Red Eyes
Blue-Eyes White Dragon3 Robotic Knights
Blue-Eyes White Dragon3 Rude KaiserJoin Kiba's side and kill Tristan's Rude Kaiser
Blue-Eyes White Dragon3 SuijinDestroy Suijin after the Labyrinth ruler summons it
Blue-Eyes White Dragon3 Tenderness Defeat Tea
Blue-Eyes White Dragon3 Witches ApprenticePlay Jasper Dice Tudor
Blue-Eyes White Dragon (ATK 1750)3 Lion MonsterDefeat Tristan and kill his Lion Monster
Brain Control 3 Illusionist Faceless Mage Defeat Pegasus
Dark Magician3 Gate Guardian RitualHave Labyrinth Ruler summon the ritual to the field (does not have to be activated).
Dark Magician3 Gokibore
Dark Magician3 Gust FanWait until Mai uses the Gust Fan power-up and defeat her
Dark Magician3 Labyrinth WallsMake Labyrinth Ruler use it
Dark Magician3 Slot MachinesFight Bandit Keith
Dark Magician Girl3 Dark MagicianBattle Yugi and kill his Dark Magician
Dissolverock3 Machine King
Enchanted Javelin3 ForestDefeat Weevil
Enchanted Javelin3 Koumori Dragon
Enchanted Javelin3 Larvae Moth
Fire Reaper3 Vile GermDefeat Bakura
Fire Reaper3 White HoleDefeat Jasper Dice Tudor
Flame Ghost3 Monster Eggs
Flame Ghost3 Mystical ElfDefeat Yugi and destroy his Mystical Elf
Flame Swordsman3 KattarpillerHave Labyrinth Ruler summon it
Flame Swordsman3 Legendary Sword
Flame Swordsman3 Madjinn Gunn Defeat Tristan
Flame Swordsman3 Tears Of The MermaidLand on or move near a Tears Of The Mermaid trap card
Gira Gumo3 Larvae Moth
Gorgon's Eye3 Suijin
Gorgon's Eye 3 The Ordek Defeat Tristan
Harpies Pet3 Harpie LadyHave Mai summon Dragon Harpie Lady and the Dragon
Jarai Gumo3 Fiend's Hands
Labyrinth Tank3 Kairyu-Shin
Labyrinth Tank (2400/2400) 3 Blackland Fire Dragon Defeat Yugi
Lord Of D.3 Ultimate Dragon Ritual
Raigeki3 Thunder Nyan NyansIf you do not get this card for a deck leader, wait until Shadi puts it on the field and destroy it
Red-Eyes Black Dragon3 Cursebreakers
Red-Eyes Black Dragon3 Dancing ElfDefeat Tea
Red-Eyes Black Dragon3 King of Yamimakai Defeat Darkness Ruler
Red-Eyes Black Dragon3 Kuriboh
Red-Eyes Black Dragon3 Larvae Moth
Red-Eyes Black Dragon3 Sword Of Dark Destruction
Red-Eyes Black Dragon3 Versago The DestroyerDefeat Tristan
Right Leg Of Exodia3 BerfometDefeat Shadi and destroy his Berfomet
Right Leg Of Exodia3 Gaia The Fierce Knight
Right Leg Of Exodia3 Insect CannonDefeat Weevil
Right Leg Of Exodia3 Invigorations
Skull Knight3 Celtic Guardian
Skull Knight 3 Dragon Treasure
Skull Knight3 Feral ImpDefeat Yugi
Skull Knight3 Giant Turtle Who Feeds On Flames
Skull Knight3 PragticalDefeat Rex Raptor
Skull Knight3 Spirit Of The HarpDefeat Tea
Summoned Skull3 Curse Of The DragonsDefeat Yugi and destroy his Curse Of The Dragon
Summoned Skull3 Dark PrisonerDefeat Tristan
Summoned Skull 3 Fairy Meteor CrushDefeat Tristan
Summoned Skull3 Giant Soldier Of Stone
Summoned Skull3 High Tide GyojinDefeat Mako
Summoned Skull3 Larva MothDefeat Weevil
Summoned Skull3 Slot MachinesDefeat Bandit Keith and destroy a Slot Machine
Summoned Skull3 TogexDefeat Tristan and his Togex
Sword of Dragons Soul3 Red-Eyes Black Dragon
Sword of Dragons Soul3 Two-Mouth DarkrulerDefeat Tristan
Swords of Revealing Light3 Dark Piercing LightWait until Fab 1985 summons Dark Piercing Light on the field and either destroy it or wait until he uses the magic card
Temple Of Skulls3 Dancing FairyDefeat Tea
Temple Of Skulls3 Koumori Dragons
Temple Of Skulls3 Larvae Moth
Toon Summoned Skull3 Bright Castle
Toon Summoned Skull3 Fiend HandDefeat Tristan
Toon Summoned Skull3 Larvae Moth
Toon Summoned Skull 3 Manga Ryu RanDefeat Pegasus
Toon Summoned Skull3 Pumpking The King Of GhostDefeat Necromancer
Toon Summoned Skull3 Red-Eyes Black Dragon
Toon Summoned Skull3 Slot MachineKill Keith's Slot Machine
Toon Summoned Skull3 TendernessDefeat Tea
Two Headed King Rex3 Two Headed King RexDestroy Rex Raptor's Two Headed King Rex and defeat him

Improved odds in Graveyard Slots
Copy Cat, Mimicat, and Monster Reborn allow you to manipulate the content of your opponent's Graveyard and help narrow down it down for the Graveyard Slots (revived cards go to the reviver's Graveyard when destroyed). Paralyzing Potion is another effective way to get monsters out of the way without sending them to the Graveyard, thus improving your odds in the Graveyard Slots.

This trick can only be used when there is only one monster in the Graveyard possible of getting, as when you use the "Edit Map" trick. When using the slot machine, you can see the arrows on the side. As you can see, they are usually blinking. When they disappear, the card is on the other side of the slot. You can use this to your advantage.

Place the needed card in your deck and destroy it in a custom battle (for example, Komori Dragon for the Blue-Eyes White Dragon or Dark Magician for the Dark Magician Girl). It may be helpful to place more than one card in the deck for higher chances of getting the desired card.

Note: This trick requires a monster with the Hidden Find ability. This will only work with magic cards. It is recommended you try this after you have completed both sides. First, get a monster (such as Pumpking) ranked high enough to where it gains the Hidden Find ability. Then, play against Shadi and move your deck leader to the exact center square. A screen will appear, stating that you have found the hidden treasure, Souleater. Finish the duel, or if you are in a hurry, surrender. Go to "Custom Duel". Next, put Souleater in your deck, and three of any magic card (such as Silver Bow And Arrow, Beast Fangs, etc.). Start a custom battle, and go through the deck until you come across Souleater. Place it in face-up defense. This will activate its special skill. Next, play any high level monster onto the field and have it attack your opponent's defense position monsters. Wipe them off the field. Make sure you do not attack any offensive monsters or the deck leader until the opponent has played the three magic cards from his deck and gotten them into his graveyard. Once the three magic cards are in his graveyard, go after the deck leader and wipe out its LP to win the duel. When you now go into the Graveyard Slots, there will just be the three magic cards in it. This is also useful in getting more immortal monsters and possibly even some unique rares.

Build a deck with rare cards that do not appear in slots such as Exodia pieces, Barrel Dragons, etc. Also, some magic and trap cards do not appear in the slots. Next, put in as many of the card that you want to try to get three in a row in the deck, such as Swordstalker, Piercing Light, Red Eyes Black Dragon, etc. Then, go to custom duel and duel yourself. All that should be in the slots are the three non-rare cards. Try using Swordstalker as the leader, Brigidier, because he has three chances and have three of him in the slots. You will get about four to five trap cards and four Swordstalkers in the slots.

Get Souleater. Mass combo cards until you draw it, then use its ability to rid the graveyard of all but the card you want in the slots. Be sure to put three of the magic card in your deck. Be patient with it, but in the long run, it is well worth the time.

New card picture
Any time that you gain a card through lining up three of a kind in the Graveyard Slots, you will get a new picture for that card in your chest. Some examples include: Blue Eyes White Dragon, Red Eyes Black Dragon, Summoned Skull, Gemini Elf, and Flame Swordsman.

Ritual monsters
When using the Graveyard Slot machine after battle, get three cards that are required to get a ritual monster. If you do, you will get that ritual monster as well as the three cards. For example, win against Bones at Exeter and in the Graveyard Slots, get any Insect, Machine, and Zombie monster. Note: The cards only appear in the slots if they are used in battle; duel against opponents that have ritual cards.

Baby Dragon: Reincarnation
If You Reincarnate Baby Dragon, you can get Exodia pieces. This may require a few attempts.

Barrel Dragon: Reincarnation
If you reincarnate Barrel Dragon, you will get three tough creatures or nice magics (for example, Sagna Of Thunder, Kazejin, Suijin, KaiserDragon, Harpies Pet Dragon, Skull Knight, Ryu-Ran, Coldwave, Solomans Lawbook, and Tremendous Fire).

Black Luster Ritual
You can obtain the Black Luster Ritual via the graveyard slots and not have to line up three Curse Of Dragons. Wait until Yugi summons the ritual to the field, destroy it, and obtain it in the slots.

Blue Eyes or a Dark Magician Girl
You must either have a Dark Magician or a Red Eyes as a leader and have completed both the Red and White Rose chapters to unlock the edit map for the custom duel. If you what a Magician Girl, your leader must be the Dark Magician; Red Eyes for Blue Eyes. Then go to the "Edit Map" option at the custom duel selection. Then, build the following terrain, where "N" indicates normal and "L" indicates labyrinth. <PRE> N N L N L N N N N L L L N N N N N N N N N N N N N N N N N N N N N N N N N N N N N N </PRE>
Battle at that terrain. When you begin, press [Start]. When it is your opponent's turn, he will surrender. When you get to the Graveyard Slot part, get three Dark Magicians or three Red Eyes to get the Magician Girl or the Blue Eyes. You can also use this terrain to get your deck leader a promotion.

Change Of Heart: Reincarnation
If you reincarnate Change Of Heart you can get Three Suijins. This may require a few attempts.

Curse Of Dragon
If you do not have Zombie Warrrior, fuse Monster Egg with Fiend's Hand. Then, fuse Zombie Warrior with Meteor Dragon to get Curse Of Dragon.

Cyber Commander: Reincarnation
To obtain Exodia's Left Leg, reincarnate Cyber Commander. This may require a few turns.

Dark Magician: Hidden ability
If you can raise the Dark Magician ranking to Major (star with the stripe), you will be able to perform the same extra slot try just as the Robot Knight.

Dark Magician: Reincarnation
If you reincarnate Dark Magician, you can get good cards such as Kasier Dragon, Toon Summoned Skull, Solomons' Lawbook, and others.

Exodia: Summoning
To pull off an instant victory with Exodia, you must have Exodia The Forbidden One as your deck leader. Any deck leader status will do. During your turns, you must place the four pieces of Exodia in the correct spaces (Left Leg, Right Leg, Left Arm, Head, and Right Arm). The deck leader can be placed in between the arms or legs. All four pieces must be face up. Once all this has been accomplished, the game will give your opponent one last chance to stop you. On your next turn, the summon will engage.

To obtain all of the pieces, you must use passwords, reincarnations, and line up slot rares. To get the Head and Left Arm, use the passwords. To get the Left and Right Legs, reincarnate. The best cards to reincarnate are those around a deck cost of 20. To get the final piece, the Right Arm, you must line up three cards in the slots. The best cards to line up are Cocoons of Evolution, which appear when you duel Weevil.

Fake Trap: Reincarnation
Reincarnate a Fake Trap to get Exodia Pieces.

Flame Swordsman: Reincarnation
Reincarnate a Flame Swordsman to get a Labyrinth Wall. You can also get a Skull Knight.

Magic Drain: Reincarnation
If you reincarnate Magic Drain (DC: 60) you can get good cards such as:
Sanga Of The Thunder (common)
Suijin (very common)
Kazejin (common)
Dust Tornado
Skull Knight! (rare)
Graverobber! (very rare)
Fissure (sucks)
Dragon Capture Jar
Winspread Ruin
Eternal Drought
Dian Keto the Cure Master (extremely rare)
Warrior Elimination
Roaring Ocean Snake
Manga-Ryu Ran: Reincarnation
If you reincarnate Pegasus's Manga-Ryu Ran, you will get some kind of ritual stop card (useful for stopping the Ultimate Dragon Ritual), Tremendous Fire, and the rare card Skull Knight.

To summon Millennium, you have to have Curse Of The Millennium Shield and two cards with 2100 DEF.

Millennium Shield: Strong attack
You first need to have the Curse of the Millennium Ritual and three monsters over 2000 DEF. When you summon the Millennium Shield, make sure you have a Shield And Sword Magic card so that you can switch out the shield's defense to its attack, giving it a 4000 ATK.

Mirror Wall
Mirror Wall (DC: 80) is a powerful card. Use it against a Blue Eyes. If any card (in this case Blue Eyes) attacks any of your cards, its attack is cut in half, making a Blue Eyes ATK 1500. If the card attacks again, it will be halved again, (Blue Eyes ATK 750). Blue Eyes can now be killed by the weakest monsters in the game.

Mystical Elf: Hidden ability
Promote Mystical Elf to RADM, and all three lines will be available in the Graveyard Slots. This is very useful when trying to get those tricky rares.

Paralyzing Potion: Reincarnation
Reincarnate Paralyzing Potion to get Mesmeric Control and Metalmorph.

Perfectly Ultimate Great Moth: Obtain quickly
After summoning an Perfectly Ultimate Great Moth card using Cocoon Of Evolution and baby insect cards, use a Monster Reborn or Mimicat card to resurrect Pupa Of Moth to the field. Pupa Of Moth then transforms into another Perfectly Ultimate Great Moth. You can resurrect Pupa Of Moth from the graveyard again.

Pumpking: Effect on all your monsters
This trick will work very well if you have a deck that is good in Wasteland, and if you have Pumpking or a fusion for Pumpking, Call Of The Haunted, or Blue-Eyed Silver Zombie. First, get Pumpking on the field and flip it face up on defense position to activate its nature affect. Then, summon three more monsters on the field. Wait until you have Call Of The Haunted or Blue-Eyed Silver Zombie. When you have the card, use it. Blue-eyed Silver Zombie/Call Of The Haunted's effect turns all of your monsters into zombies. Try this trick on Rex Raptor. Note: Before you do this, it might be useful to power-up the monsters that you want to turn into zombies.

Red-Eyes Black Dragon
To get the Red-Eyes Black Dragon, have Joey summon it. Defeat the Red-Eyes Black Dragon and get it in the Graveyard Slots.

Red-Eyes Black Metal Dragon
Have Joey summon it by combining his Metalmorph and his Red-Eyes Black Dragon. Defeat it, but you need to get the Red-Eyes Black Dragon and the Metalmorph in the slots.

Robotic Knight: Extra Graveyard slot chance
Robotic Knight has a hidden ability that lets you have an extra shot at matching three cards in Graveyard Slots. It lets you now try to match three cards on the top row. You get this after you raise your rank to the first star with the yellow stripe.

Royal Decree: Reincarnation
If you reincarnate a Royal Decree, it will give you three Suijins.

Steel Scorpion: Reincarnation
Reincarnate a Steel Scorpion to get a Right Arm Of the Forbidden One (Exodia piece). This may require several attempts because of the frequency that Fake Trap appears.

Steel Scorpion: Deck leader
Level up a Steel Scorpion to Second Lieutenant and put it as your deck leader. Then, level it up to Major and you will have two abilities (increased movement/same type friendlies and open opponent's cards in summoning range) as well as the extra top slot ability.

Swordstalker: Stronger attack
An easy way to give Swordstalker a strength of 3800 power attack points or more is to sacrifice all the monsters in your deck. Due to Swordstalker's special effect, it will become stronger than those of the CPU.

If you have mainly a monster deck with three Swordstalkers, this trick will be very useful. Start by repeatedly trying to combine all of your monsters except for your Swordstalkers. Then, try to send out your Swordstalkers. It will have a power of a 6300/5900 or more. Try making multiple fusions with one card and destroy the card. For example, Zombie + Warrior = Skull knight + Hard armor = Armored Zombie. You will have four cards gone instead of three. Do not forget to destroy your last card with your own leader.

Try to gain a card called Darkness Falls. It is a magic card that lets you flip all cards face down. Next, go to custom battle and make your CPU opponent play it or use it. Get it multiple times in the card slots, then get a Swordstalker (or two or three) in your deck. Put the Swordstalker on the field and discard all of your monster cards (not Swordstalker) and magic/trap cards (not Darkness Falls). Flip your Swordstalker to make its attack become 6,000. Use Darkness Falls to flip it face down then flip it up again so that its attack is now at 10,000. Flip it over again face down with Darkness Falls and flip it face up to make it have an outstanding attack power of 14,000, which is enough to kill three Blue Eyes Ultimate Dragons together (13,500) Finally, use your last Darkness Falls to flip it down again. Flip it up to make the monster have 18,000 attack points. Also, use Copycat and The Magician Of Faith to increase it even more by recovering more Darkness Falls to make the ultimate monster. In the end of all the recovery of cards and power increases, Swordstalker will have a total of 36,000 ATK and 32,000 DEF.

Note: Note a monster cannot exceed an Attack or Defense value above 9999.

Swordstalker: Extra Graveyard Slot Chance
Just like the Dark Magician and Slot Machine monster cards, Swordstalker can learn the Hidden Ability to match up three cards on the top row as well as the middle row when it reaches the rank of Major (one star with one yellow line). However, unlike the Dark Magician and Slot Machine, Swordstalker gains the ability to match up three cards in the bottom row as well when it reaches the rank of Brigadier (one star with three yellow lines).

Suijin: Reincarnation
If you reincarnate Suijin, you will naturally get good cards. However, the real payoff is that you can get Sanga and Kazejin. You can get them both at the same time.

Zoa and Metalzoa
Face J. Shadi in a match and destroy his Zoa card. Do not use Monster Reborn on Zoa. Just get Zoa in the Graveyard Slots then face Joey. Defeat him and make sure you destroy a Metalmorph. Win Metalmorph in the slots and combine it with Zoa to get Metalzoa (3000/2400).

You can also get Zoa and Metalzoa from Bandit Keith, but it may require a few attempts as he does not play it frequently.

Hidden card
In most maps, there is a hidden card somewhere on the map. In order to get these cards you must move your Deck Leader over a specific location on the map. You may have to complete the game as both sides for these cards to appear. For example, in all the battles at Stone Henge, move your Deck Leader to the center of the map, in between all the labyrinth terrain. There should be a different card there against each opponent.

To be able to find and get the hidden cards on the field during a duel, your deck leader must be ranked as a Major (one star and one yellow line) or better. You must also have a deck cost that is lower than 1000.

Hidden card locations
To find the cards, your deck leader has to have the ability to find cards (Hidden Ability) and you need to have completed both sides of the story.

The Field layout is as follows:
*1 2 3 4 5 6 7
The following are the locations and cards acquired:
Mai-E7: Dust Tornado
Yugi-D1: Carat Idol
Bakura-A7: Shape Snatch
Joey-E7: Rigras Leever
Mako-E6: Time Eater
Tea-E5: Servant of Catabolism
Grandpa-C4: Dharma Cannon
Necromancer-A1: Eternal Rest
Weevil-D7: Eradicating Aerosol
Rex Raptor-A7: Cold Wave
Panik (Darkness Ruler)-B6: -Exile of the Wicked
Isthar-D4: Jowls of Demise
Tristan-D5: Novox Prayer
Pegasus-A4: Electromagnetic Bagworm
Bandit Keith-C4: Strain Storm
Shadi-D4: Souleater
Labyrinth Ruler-A7: Catapult Turtle
King-B4: Warrior Elimination
Final Bosses-D4: ???
Kaiba-D4: Moisture Creature
Many of the monsters are Immortal Type (strong in crush territory) and very powerful in terms of their effects (Souleater is great). Most of the magic cards are those that destroy all monsters of a specific type (usually the type primarily used by the opponent you get the card against, for example, Cold Wave, obtained against Rex Raptor, kills all dinosaur type monsters).

Gain doubles of your cards
This trick requires only one memory card in the memory card slot. Go into the custom duel and set your deck up so that your best cards are in there. Both you and the CPU's decks will have the same cards in them. When you win, the slot machine will be there and you can get your best cards repeatedly. This is very useful with Red Eyes, Blue Eyes and other cards that your have only one copy of.

Use the following trick to duplicate cards and promote weak monsters. A second memory is not required. Go to vs. duel and Duel Master K. Make the card you want to duplicate your leader, play the Duel Master in the default crush field. Note: Make sure you have some monsters under 1500 ATK. Do not use any field cards. Instead, Duel Master K will at the most send out one or two monsters. Destroy these and defeat him in battle. Because he has the exact same deck as you, he will have the same deck leader. In the slots, the deck leader will be there. Get the monster you want in the slots. The battle is easy. The longer the battle the better, as this helps promote weak monsters.

Get any card
This trick requires two memory cards and two controllers. Start a file on the first memory card then save as soon as possible. Then, on the second memory card, start a file and save. Next, go back to the first memory card and choose "Trade" with both memory cards inserted. You can now trade the weakest cards in your deck for the strongest in the other deck. After this, you can do it again by starting a new file or battling duelists on the second memory card.

Getting good or rare cards
Use the following trick to multiply your good cards, get rare cards, and practice the Graveyards Slots. After clearing the game, the "Edit" option appears in a custom duel. You can edit the terrain to make all of the summoning spaces around your opponent labyrinth. Once the duel starts, pass your turn and your opponent will be forced to forfeit. You will then be able to play the slots with only your deck leader (against Deck Master K) in with nine Fake Traps.

Promote cards
Use the following trick to promote cards under 1,500 attack. Once you have completed the White Rose and Red Rose sides, save the game and go to "Custom Duel" at the main menu. Only have one memory card in use. Create a B or C deck. Have a lot of strong cards in your deck above 1,500 except the card you want promoted. Have three of that card in your deck. Go to map edit mode and create a map as follows (C= Crush, L = Labyrinth, N = Normal). <PRE> L L L L L L L L L C C L L N L L C L L L N L L N N L L N N N N N N N N N N N N N N N N N N N N N N </PRE>
Once you draw the card you want, move it in front of your opponent's deck leader and attack until you win. Keep repeating and you will eventually get it promoted. Also, move other cards around on the field face up (not in crush) and you might get them promoted as well. Each time they get promoted, it will take longer to raise their rank.

Getting magic or trap cards
Go to the custom duel and assemble any desired deck with only contain magic or trap cards. Go to map edit mode and create a map as follows (N = Normal, L = Labyrinth) <PRE> N L N N N L N N L N N N L N N N L N L N N N N L N L N N N N L N L N N N N N N N N N </PRE>
When you play, your opponent will not move (as he is using the same cards). He will set out magic and will not use or move them. You can take him out whenever desired by surrounding him.

Easy custom duel
Use the following in custom duel (N = Normal, L = Labyrinth ). Note you will not be able to move your Deck Leader. <PRE> N N N N N N N N N N N N N N N N N N N N N N N N L L L N N N N L N L N N N L N L L N </PRE>
Your opponent will not be able to attack your Life points directly, unless you both have Shadow Ghoul. You will still be able to summon monsters to the field. If you have a card that you cannot afford to lose, preferably Mirror Force, or a card that you want, put it to the right of the field for safety.

Move two squares at a time
When a monster gets a Terrain Field boost, flip it face up and it is allowed to move two squares at a time.

Unlimited flip effects
Play a Magician Of Faith or Mask Of Darkness in the face down position, but do not move it or change its position. Then, use the magic card Darkness Approaches. This will flip all your cards face down. Now, flip the Mask Of Darkness or Magician Of Faith card up and revive Darkness Approaches. On your next turn, you can use it again to turn the Mask Of Darkness or Magician Of Faith face down. Flip the Magician Of Faith or Mask OfDarkness card up again and revive Darkness Approaches, which you can use on your next turn. Then, add a Mystical Elf into the equation; Mystical Elf, Darkness Approaches, Mask Of Darkness or Magician Of Faith, in that order. The Mystical Elf's flip effect is an 800 point power bonus to all your light monsters, and if you use her before Darkness Approaches, you can flip her again on your next turn. With three Mystical Elfs, your light monsters gain 2400 attack and defense every round. Note: It is recommended that you use the Magician Of Faith card, as it will receive the power bonus that the Mask Of Darkness will not.

Lower opponent's monsters attack quickly
Move Mirror Wall either to the far bottom left square or far bottom right square. Put your leader next to it. Start securing your leader and Mirror Wall with monsters. Start advancing weak trap or magic cards (for example, Fake Trap, Forest). Mirror Wall will activate and your opponent's monsters will be too weak to battle. You will still get the monsters in the Graveyard, since your opponent attacks all facedown cards.

Get a Mirror Wall and put it somewhere. Then, put a magic card that you do not need somewhere near it so that it will attack. Once it tries to attack, Mirror Wall will activate, cut its Attack in half, and just move on the magic card. You can also use a weak monster in defense mode.

Raise your monster's rank easily
Depending on which monster you have, you should go against certain opponents. If the monster you want to raise in rank has an attack power of 2000 to 2500, play against Tristan. If it is lower then that, then play against Tea. If it is higher, go against Joey. First, have as many of that monster in your deck, then kill every monster with that card. Do not add power-ups or attack the opponent's LP with magic cards. You can then have more time killing the other monsters. Remember to kill the opponent's deck leader personally with the card you want to raise in rank. This will usually give you a big boost for raising your rank.

To obtain a very powerful monster you need to have a map with Toon terrain (preferably close to your summoning area) and a terrain that favors your monsters (such as Mountain if you have the Birdface deck). You also need a very strong monster, lots of power-up cards, and a Greenkappa. Summon your Greenkappa and move him onto the Toon terrain. Then, summon a very powerful monster on its terrain (for example, Meteor B. Dragon on Mountain), and equip your equip cards to your strong monster. After that, flip up your Greenkappa on the Toon terrain. Because of its effect, it will copy the attack of the strongest monster on the field (which should be your monster). Greenkappa will copy the attack on the Toon terrain, which should be about 4500. Then, move your Greenkappa off the Toon terrain and his attack will increase by 500, making it about 5000. If you now move your Greenkappa onto Grassland, his attack will increase by another 500 points, making it 5500. You can continue to strengthen it with power ups such as Konai With Chain, but only equip cards after you have capped your other monster's attack. Now you have an unstoppable monster.

Level up your deck leaders
Note: This trick requires the Map Edit option and a controller with a auto-fire or slow feature. First, build Labyrinth around your opponent, except for one space. Put the monsters that you want to level up on the field. Make sure you use Ookazi or Tremendous Fire, etc. Set the controller on auto-fire or slow for [Start]. When the battle is over, you will have more Deck Leaders.

First, get a monster as your deck leader. Complete both sides of the game and have a PlayStation memory card with Yu-Gi-Oh! Forbidden Memories data in slot two and a PlayStation2 memory card with Yu-Gi-Oh! Duelists Of Roses data in slot one. You should be going again Exodia. Get three of the same monster as your deck leader to the field. Attack all cards with the selected monster that you want to level up. Attack the opponent's deck leader after all cards on the other side are in the graveyard. To help you against Exodia, put in Heavy Storm, Dark Hole, White Hole, Royal Decree, and lots of Graverobbers, Monster Reborns, and Mimicats.

Get the Fairy King Truesdale Deck. Then, put in the code for Fairy King Truesdale ("YF07QVEZ"). Put the Fairy King Truesdale card in your deck. It should automatically have a rank of Second Lt.

Change deck sort
Hold [Select] at the deck sort screen and you can change how it sorts by pressing [L2] or [R2].

Easy win
Use the passwords to get Crush Card ("SRA7L5YR"), Mimicat ("69YDQM85"), Magician Of Faith ("GME1S3UM"), and Royal Decree ("8TETQHE1"). Reincarnate Crush Card to get Just Desserts. Keep combining the cards that not listed in this tip until you get the ones needed. Do not use Just Desserts until your opponent has five cards on the field and you have Royal Decree on the field. Use Just Desserts and inflict 1500 points of direct damage. The total damage will be 4500, which is more than enough. This strategy is effective against Grandpa if you want an Exodia deck.

Once you have completed the White Rose and Red Rose sides, save the game and go to "Custom Duel" at the main menu. Only have one memory card in use. Go to map edit mode. Build a map with all your opponents summoning squares filled with labyrinth. Start a duel. End your turn at the beginning. After your opponent ends his turn, you will win. If your deck leader has a high rank and an attack under 2600, he will be in the slots. Keep repeating and eventually you will get three in a row if your timing is correct to win special cards such as Blue-Eyes White Dragon, Toon Summoned Skull, Cannon Soldier, etc.

Get a Thunder monster and a Dragon monster (good cards like Kaiser Dragon and Thunder Dragon recommended), then combine them to get Twin-Headed Thunder Dragon (2800/2100). Then, use Bright Castle and get it on water, sea, or anything else wet and attack.

Have three Pumpkings in your deck, along with a lot of strong zombies (such as the Great Mammoth Of Golfine) and crush cards. The zombies can go through the Crush zones without getting hurt, no matter how strong they are. The Pumpking will give the zombies 100 attack and defense points for every Pumpking in play at the beginning of your turn. It helps to have other cards to make more Pumpkings.

Have three Slate Warriors in your deck and the Crush card along with a few cards that can use the Crush card. The Gust Fan is also a useful optional power-up for Slate Warrior. Place the Slate Warriors out, but wait to flip them face up until you have all three out, if possible. Once all three are out, flip them face up to give each one a 1500 power bonus, making them 3400 ATK and about 1900 DEF. Along with the Gust Fan you have 3700, not to mention the Field Power bonus. If they move onto the crush terrain that your weaker monster made with the Crush card, it makes a grand total of 4200 ATK. Even if your opponent manages to defeat one, the enemy will be destroyed by the crush terrain.

First, put as many as possible Yellow Luster Shields and Mimicats into your playing deck. Next, put at least five of your strongest monsters and lots of power ups. Finally, put one Shield And Sword. During the duel, try to get your five strongest cards out on the field and power them up as much as possible. Also, put all your Yellow Luster Shields on the field. Once you have all five monsters on the field, activate the Luster Shields, then using the Mimicats, restore the Luster Shields and activate those as well. Once you have all the Yellow Luster Shields gone, use your Shield And Sword card to switch the defense and attack points.

Reincarnate card
If you surrender five times, you will be able to reincarnate a card in your chest which will allow you to build your deck.

You can reincarnate after five duels, win or lose. For example, after two wins and three losses still get to do it. It does not have to be five times in a row.

Press [L3] to reincarnate.

Reincarnate more than three cards from one
When you get to the point of reincarnating cards, copy your game to a second memory card. Continue on the copied game and reincarnate a card. Save your game and exit. Place both the copied save game and the original saved game in the PlayStation2 and trade the reincarnated cards from the copy to the original. You now have three new cards, and still can reincarnate a card.

Repeatedly reincarnate
To do this trick, you must have activate the reincarnate option after you have played with the CPU five or more times. Save your game before going to reincarnate. Reincarnate any desired card, and if you did not like it, go to the main menu without saving your previous reincarnation. Then, go to "Continue" to try it again. Repeat this processes as many times as needed until you get the desired cards.

Before reincarnating, save the game and copy it to a second memory card. Then, go to "Build Deck", reincarnate, then save the game. Go to "Trade", then select the new cards and send them to the second memory card. Press [Start] on controller two. No cards are required to trade for the new cards. Turn off the PlayStation2, then turn it back on and copy the game from the second memory card to the first memory card. You now have new cards, plus the reincarnate ability Repeat this process to reincarnate all cards possible and never lose one.

Reincarnating high deck cost cards
When you reincarnate cards of 45 points or more, Sujins become the Fake Trap..... When reincarnating cards of 55 points or more, Sujins and Wide Spread Ruin are the Fake Traps.

Duplicating cards
First, complete both sides of the game and have the card you want duplicated as the deck leader. Then, create a terrain like this: <PRE> NNLNLNN NNNNNNN NNNNNNN NNNNNNN NNNNNNN NNNNNNN NNNNNNN </PRE>
Select "End" and your opponent will surrender. Then, go to the slots and line up your deck leader and you will get it. Note: This only works with certain cards.

Countering Mirror Force
When dueling against people with Mirror Force such as Yugi, put your trap cards in defense mode so they cannot be destroyed.

Defeating Fab Lyrr
Use Royal Decree, Mirror Wall, and some good monsters cards in your deck.

Make sure you have a Green Kappa monster in your deck (or more if possible). Fab Lyrr will most likely start off by playing Riroku (power-up that uses half of your LP to power up his monster) and a Skull Knight or something similar with over 2000 ATK. Once that monster is on the field, go into the crush territory with your leader, play the Green Kappa face down until you are in striking range of his leader, and attack. The Green Kappa's effect will increase his attack to over 4000 and destroy his leader in one shot.

First, make a deck with Royal Decree, Mirror Wall, Mimecat, Magician Of Faith, Monster Reborn, Meteor Black Dragon, Slate Warrior, Infinite Dimension, Conversion Factory, Robot Knight, Cyber Commander, Barrel Dragon, Limit Remover, Green Kappa, any terrain cards, and any other desired cards. Change the terrain in the middle of the field. Then, use Slate Warrior to make the part with the labyrinth near the opponent's deck leader to crush terrain. If you see a fusion, it is most likely a Black Meteor Dragon (3500/3000). If you see a monster with a power boost of 2000 and, for example force, then duel carefully; he uses Rioku (half of the opponent's LP to boost your own monster). Put Mirror Wall in a corner so it is harder for him to reach. Also try this power combo: Barrel Dragon face up (destroys a card on the field; hopefully not yours) equipped with Conversion Factory with Cyber Commander in defense mode and Robot Knight in defense mode. Then use Limit Remover. Your Barrel Dragon should be strong enough to take on a Black Meteor Dragon. Use Infinite Dimension for protection. If you get these cards on field or hand: Magician Of Faith, Green Kappa, Monster Reborn, Meteor Black Dragon, Mimecat, Royal Decree, then the duel is over. First. revive his Red Eyes Black Dragon then fuse it with Meteor Dragon to get your own Black Meteor Dragon. Then, activate Magician Of Faith's ability a use Rioku on your Meteor Dragon. Next, do the same with Mimecat and your Black Meteor Dragon should have a total of 6500/6000. Then use Royal Decree to cancel any of his traps. Finally, play Green Kappa face up in attack mode and it should have the same attack as your Black Meteor Dragon (7000/6500).

Defeating Jasper Dice Tudor
First, defeat the Labyrinth Ruler until you get a Shadow Ghoul or two, Then, go to Tudor and use the Shadow Ghoul. Enter the labyrinth areas to turn it into a Wall Shadow, then use Reborn The Monster or Mimicat (Magician Of Faith to get back magic cards) to go and dig out Shadow Ghoul again and make another Wall Shadow. Do this as many times as needed(at least twice recommended, but three is best). Then, use the Shield And Sword card to switch the Shadow Ghouls attack and defense and give it 3,000 attack points. Also, use the Ancient Tree Of Enlightenment or a Royal Decree to keep traps from getting the Wall Shadows. The Ancient Tree Of Enlightenment is better, because you can turn it off by switching to attack mode after you move (turn it back on at the beginning of your next turn before you move) in case you have trap cards such as Shadow Of Eyes, Mirror Wall, or Goblin Fan out. The following are the card numbers that are recommended: 043, 123, 152, 655, 685, 687, (699, 824), 705, 736, 754, 814, 829.

Set Goblin Fan down and move it to one of your corners. When he uses Just Deserts, he will destroy himself. You can also use Magician Of Faith and Copycat after he uses Just Deserts and play it against him.

Defeating Labyrinth Ruler
You will need a field card or a monster card that can change the field type, such as Curse Of Drangon. You will need this card to destroy the crush card field to get to his deck leader. Get about two of these cards for both sides of the field. However, sometimes he will summon Labyrinth Wall to you. In this situtation, pack your deck with magic cards that attack your opponent's life points. Note: You may have to win by default, because he has a card which gives him 1000 life points.

Defeating Pegasus
Have Ancient Tree Of Enlightenment in face up defense position. His effect allows no Trap cards to be activated when in this position. Use Aqua Dragon powered up with Horn Of Light. Move him into the Toonland terrain and keep advancing to Pegasus' deck leader. When your opponent attacks (or when you attack), Aqua Dragon's effect will be activated. The square occupied by Aqua Dragon will be turned into sea. This boosts Aqua Dragon's attack by 1000 points (up by 500 for not being in Toon, which decreases its attack and another 500 for terrain bonus). His attack will be 3250, which should be enough to defeat anything. You can also use the water as a path for Suijin or other water monsters. Pegasus has no Rose card to give you.

Defeating Weevil
Take the Mirror Wall card, put it in your deck, and use it. Make sure you have a good deck like a Machine. For example, Flame "Robotic Knight" and when he attacks, the ATK power will be cut in half. Make sure you do not attack them or Mirror Wall will not work. Earthshaker is also a good card to attack with when get close to his leader.

Crush territory
When you play in the crush territory, you can only play monsters with an attack power of 1500 -- be careful.

Zombie type monsters are allowed to go through the crush territory. They do not need to have a certain attack.

Monsters like the Aqua Dragon and the Roaring Ocean Snake can engage in battle in crush spaces due to their effects. When these cards engage in battle, they transform the space into ocean terrain which lets them attack monsters hiding in crush spaces. This guarantees major damage because the target card must be 1500 AP or lower to hide in a crush space (with the exception of immortal types).

Use the following trick to attack monsters on crush squares. You need an Aqua Dragon, with equips if you need it to defeat the monster. Then, go next to the crush square and attack the monster. When you do this, Aqua Dragon's effect will transform the square into a water square, giving you a boost and taking a crush square away. It also allows you to move two spaces.

This trick works very well if you have a deck that is good in crush terrain. First, you will need crush card or a card that has an effect that turns terrain into crush (Two Dark Plants, Slate Warrior, Crush Card and Magician Of Faith recommended). Then, try to make a wall of crush infected terrain so that your opponent's strong monsters cannot advance on your deck leader. Then, move your deck leader to a location in the crush area that is surrounded on all sides so that you can get your monsters to the enemy deck leader faster. For example, (where "T" is any type of terrain and "C" is crush terrain):
<PRE> T T T T T T T T C T T T C T C C C C C C C T C C C C C T T T T C T T T T T T T T T T T T T T T T T </PRE>
Note: This strategy will work well if you cover almost half of the field with crush. Since only monsters with less than 1500 ATK (exluding imortal monsters) can enter the terrain, your opponents strong monsters wont be able to attack and destroy your weak monsters hiding in the crush terrain.

Immortal monsters
Aside from the normal monsters that have less than 1500 ATK and can survive in the Crush territory, there are Immortal Type monsters that can both enter the area, regardless of Attack Power, and gain a field power bonus of +500 points. When these monsters are destroyed in battle, they turn the surrounding spaces into Crush territory, literally leaving their mark.

Get a Great Mammoth Of Goldfine faced up spell bound.

Glitch: Face-up monsters face-down
Have a face-up monster on the field and White Hole face-down on the field. If you or your opponent activates a Dark Hole Magic card, White Hole will automatically activate and all your opponents monsters will be destroyed except for yours. When this is done, your monster(s) that were face-up on the field will appear face-down but will have the same effects (if any) of a face-up card.

Glitch: Barrel Dragon behavior
After completing either the White or the Red Rose quest and starting the other, Barrel Dragon forgets which side you are on. Instead of randomly destroying one of your opponent's monsters when flipped, it will destroy one of yours instead. This works against the CPU when the CPU uses Barrel Dragon also.

Glitch: Misspelling
In the instruction manual, it should read "Deck Reader" instead of "Deck Leader".

Glitch: Wrong command
Power up an opponent's Zoe. It should be face down. It appears you can control it, but it is called "???????".

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