The Sims: Deluxe Edition Cheats - PC

 All cheats for this game by platform: PC
Check out these The Sims: Deluxe Edition cheats and stay cool!
Primary Collection of Cheats
Cheat mode
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.

<bl>
ResultCode
1000 Simoleons (unpatched game version)klapaucius
1000 Simoleons (patched game version)rosebud
Add new family history stat to the current familyhist_add
Appends the route destination list to AllRoutes.txt every time a route is foundwrite_destlist
Architecture tools automatically set the level as neededauto_level
Automatically import and load indicated FAM fileimport <FAM file>
Automatically load indicated house, no questions askedhouse <house number>
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running Windows NTflush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text <font_size> <text>
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origindraw_origins
Dump entire memory to core_dump_[date:time].txtcore_dump
Dump selected person's most recent list of scored interactions to a filedump_happy
Dump selected person's motive contribution curve to a filedump_mc
Enable debug flag to show outcome choice dialogs for social interactionsdebug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheatscht <filename>
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log windowlog_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is loadedtutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt#import
Rebuilds entire control panel/UCP from scratchrebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writablerefresh_faces
Rematch dependent textures and regenerate bitmaps for all user charactersrefresh_textures
Restore tutorialrestore_tut
Rotate camerarotation <0-3>
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused familiesfam_test <opcount>
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy <1-100>
Set game speedsim_speed <-1000-1000>
Set grass change valueedit_grass <number>:
Set grass growthgrow_grass <0-150>
Set lot sizelot_size <number>
Set maximum milliseconds to allow simulatorsim_limit <milliseconds>
Set time of day (unpatched game version)set_hour <1-24>
Set z offset for thought bubblesbubble_tweak <z offset value>
Sets the neighborhood directory to the path<directory path>
Sets up the borders of the lot with non-editable flag. Requires rotationlot_border <tl>
Sets whether menu items appear for in use objectsallow_inuse
Show memory view window in debug builds of the gamememview
Start sim loggingsim_log begin
Swap the two house files and updates familiesswap_houses <house number> <house number>
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the keyboardvisitor_control
Toggle assets reportreport_assets
Toggle automatic object reset featureauto_reset
Toggle calls to PeekMessage within sim loopsim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person control menusall_menus
Toggle musicmusic
Toggle object compression in save fileobj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits and skinsreload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is foundwrite_routes
Write out behavior tuning constants to Tuning.txt#export

Quick money
Enable cheat mode and enter the "rosebud" code. Display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (up to sixty total commands may be entered).

Enable cheat mode and enter "rosebud;:" as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians. Note you can replace ":" with any invalid character in the cheat.

Enable cheat mode and enter "rosebud ; ;" as a code.

Once you reach 9,999,999 simoleons, it will stay that way for the rest of your game.

Free Simoleons
Buy a rocket launcher. Have your Sim launch the rocket, and watch where it lands. This only works if the rocket lands within your property, and may require a few attempts. When the rocket explodes and disappears, go to buy mode and move the pointer over the square where the rocket was located. Click on it and the screen will say similar to "Toy Rocket: Down/Exploded $2,300". Sell the rocket for 2,300 Simoloeons. Considering the rocket launcher is only 40 Simoloens, this is a very good deal.

Get abducted by aliens
To get abducted by aliens, buy a telescope and gaze at the stars at about 2 or 3 in the morning. Be patient, your Sim will soon be abducted by a strange light. Fast forward the a few hours of game time. The aliens will place your Sim back on the ground. He or she will go about back to normal, and may sometimes talk to a neighbor or think about being abducted.
Hints
Full need bars
Enable the "move_objects on" code, enter Buy mode, then select your Sim and delete it. Return to Live mode. Click on the deleted Sim's face, and a red circle should appear. Note: If there is a pool near by, this will not work, Click on their face and it will reappear. You only have to save it if relationship stats or skills have changed. If you do not save, the stats and skills will go back to the last time you saved the game.

Note: If you delete your Sim, its need bars will be all green but your he or she will lose its job.

Potions
Buy a Concoctanation Station. Have your Sim make potions and then drink them.
Blue: Fills three of your stat bars.
Light Green: Depletes all of your stat bars.
Dark Green: Make an evil clone.
Orange: Turns you invisible.
Yellow: Change your personality points.
Red: Make someone fall in love with you.
Purple: Turn you into a monster.
No bills
Enable the "move_objects on" code and delete the mailbox. There will be no mailbox to collect bills. You can also just delete the bills directly.

Note: Doing this in the unpatched version of the game will make you unable to greet any of your guests.

Never pay bills
Use the following trick to pay your bills, but cost you nothing. Tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the "move_objects on" code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.

Never pay gardener
This is difficult to do, but is very useful. Buy a large number of flowers and put them all over your lot. Try to keep them as far away as possible. Hire a gardener once all the flowers need water. The gardener will arrive and walk around watering, but may not ever be done due to all the flowers needing to be watered again. Your plants will stay watered, and you will never pay a cent. However, you will have to listen to and watch the gardener until they are fired.

Never miss work
Enable the "move_objects on" code and put your garbage can in front of the vehicle.

Enable the "move_objects on" code and move the car to a different location where an inanimate object is in its way.

No work or school
Pause game play at 7:59 when your kids are just about to go to school. Enable the "move_objects on" code, then delete your Sim kids. Resume the game and click on their faces at the family bar that shows job, personality, etc. The bus will not arrive. You can do the same thing with adult Sims that are going to work. Always delete them a minute before they must leave. It will not count as absence or missed day of work. You will also not have your grade go down or get a call from your adult Sims workplace.

Keep your job
Use the following trick to keep your job after losing it because of choosing a newly adopted baby. After the message informing you that your Sim has lost their job appears, click "OK". Enabel the "move_objects on" code and enter buy mode. Delete your Sim (this is only temporary), then revive your Sim by clicking its picture. Your Sim should still have their job, and his or her need bars should be full.

Steal a car
When a car arrives pick up your Sim for work, pause game play. Enable the "move_objects on" code and pick up the car. Place it wherever desired (even in your house), and build walls around it like a garage. You now have a car, bus, or other vehicles. It will disappear after a few days, but you can steal it again.

Quick actions
If you do not want to wait for your Sims to do whatever it is that you want them to do, go to furnish mode, click on the object, and bring it to them.

Keeping your guests
To keep guests at your house, make a mini-house for them including a bed, toilet, sink, counter, and refrigerator. Then, enable the "move_objects on" code. When a guest visits, pick them up and place them in the mini-house. They will become trapped there. If they are hungry, you must make food for them -- guests cannot make their own food.

Housemaid does not go away
Buy the housemaid robot (Servo) for 15,000 Simoleons. Then, turn him on so that he is out of his station. Put the game on buy mode and enable the "move_objects on" code. Click on Servo and move him somewhere far from his station. Then, click on his station and delete it. Servo will keep tidying up your house until you delete him.

Exceed family member limit
Use the following trick to add other members to your family, after you already have eight members. Enable the "move_objects on" code. If you have a family that consists of eight members and you want to add another, delete six of your family members. Those members are not gone forever. If you want another kid, keep the parents active and try to get a baby. If you want another pet, keep one adult active and buy a pet. You will not be able to control what this new member does.

Get new baby
If your baby gets neglected after the window for SimCity Social Services is closed, go to build mode. Select the door tool and delete all doors that go outside. When live mode is resumed, you will lose your old baby and get a new one.

Never lose your baby
If the child services person comes to your house, let her get the baby in her arms then enable the "move_objects on" code. Delete her and the baby will be born again. Note: You have to start the three days over again.

Birthday parties
Buy a cake and place it on the kitchen table. Select any Sim and put the pointer on the cake. Choose to blow out the candles with that Sim and every Sim that lives in that house should have party hats and toys. Note: Do not have the cake too long before you do this, as this will not work without candles.

Genie
Buy an antique lamp, then tell your Sims to clean it. A Genie will appear and ask you something. Choose an answer and he will zap your Sim and something will appear. Note: Depending on what you chose, something different will appear.

Sonny The Clown
To get Sonny The Clown to come to your house, buy the Tragic Clown Painting and put it up in a room. Then, get your motives all the way down. The game will tell you when he appears. He wanders around, trying to cheer you up but he will only make you madder. You can interact with him with actions such as "Cheer up" an such. He is fun for awhile but then starts to get on your nerves. There are two ways to get rid of him. You can either raise your motives or go to a phone, select "Services" and choose "Clown Catchers". This will cost 500 Simoleons, but it is funny to watch the person run around with a crazy looking gun trying to catch the clown.

Get rid of clown
If you do not want the clown to arrive at your house when you are sad, buy the picture of a clown and hang it on top of your fireplace. It will begin to burn and the clown will no longer go to your house. If it does, repeat those steps.

Maid stuck in the bath
If you have a maid, enable the "move_objects on" code and switch to build mode. Click on the maid and you will be able to move her anywhere. Pick up the maid and put her in a bath. She will not be able to get out.

Get rid of visitors
Enable the "move_objects on" code, click on an unwanted guest, clown, mime, or police then press [Delete].

Set house on fire
Buy a rocket launcher and put it outside. Launch it at any time. As the rocket is about to land, enter buy mode. Enable the "move_objects on" code. Click on the rocket and drag it into your house. This will only work if the rocket can fit indoors. Resume live mode, and the room you placed the rocket in will catch fire.

Put a grill in the room that you wish to set on fire. Take one of your Sims and assign him or her with the grill. There will soon be a fire.

Floating house
Move your Sims into an empty lot. When building the first floor, have it completely made out of pillars and one staircase going to the second floor. Once you finish the making the second floor, enable the "move_objects on" code. Delete all the pillars on the first floor. You will now have a floating house.

Second story
Instead of placing a number of pillars to make a second story, just build a normal first floor with nothing in it, then build a second floor and delete the walls on the first floor.

Naked Sim
As soon as a Sim enters the shower or bath, go to build mode and use the hand tool, to remove the shower or bathtub from the bathroom. The Sim will continue to shower or bathe, but they will be bare without the pixelated censoring.

Making a Sim use The Vibromatic Heart Bed by either vibrating or relaxing in it. Enable the "move_objects on" code and move the Vibromatic Heart Bed about two squares away from the Sim. What remains will be a floating naked Sim.

This trick requires two Sims that love each other and have a relationship of 100. Buy a Vibromatic Heart Bead and place it anywhere desired. Enable the "move_objects on" code. Tell one of your Sims to vibrate in the bed. After he or she gets in bed, tell the other Sim to play in the same bed. When he or she gets in, the two lovers will look at each, then go under the bed. Once they do this, pause game play, go to "Buy Items", and click on the bed. Then, move the bed over and you will see both two Sims naked.

Make your Sim eat air
Make your Sim make dinner and let he or she sit down at the table. When he or she is about to eat, enter buy mode. Then, switch it over to the other side on another chair. This will move your Sim to the other side without its plate. Watch your Sim as it pokes at the table with its fork and eats.

Glitch: Sim swims in their clothes
Press [Ctrl] + [Shift] + C and wait until a Sim is standing still. Then, grab them in buy mode and place them in the pool. Your Sim will now be swimming in their clothing.

Get a pool and enable the "move_objects on" code. Move your Sim onto the pool. When released, he or she will be swimming in their clothes.

Make a swimming pool about fifteen or sixteen squares (squared) and delete about nine squares in the middle of it. Place a book shelf in it and put in steps so that they can get up. Then ,move the pointer over the shelf and make them get any type of book. They will then swim to get it, then swim (while holding the book) back. Note: Do not forget to put stairs on the side of the pool.

Glitch: Swim in a puddle
If you have a puddle on your lot, make one of your Sims start swimming in the swimming pool. Then, enable the "move_objects on" code. Pick up your Sim and put them in the puddle. It will appear as if your Sim is swimming in a puddle.

Glitch: Cockroaches/Virtual Reality set
Do not clean your house and wait for cockroaches to appear. When they appear, pick them up and sell them for 460 Simoleans. The game will describe them as the SSRI Virtual Reality Set.

Glitch: Stool labeled as Doll House
Have a child in your family. Get them to use the sink and they will get on top of a stool. Pause game play and enable the "move_objects on" code. Pick up the stool, and it will read "Doll House".

Glitch: Everlasting Genie
Enable the "move_objects on" code then buy a magic lamp. Place it on a surface and clean it. As the Genie appears, go into buy mode and pick up the Genie. Then, place him anywhere desired. He will still grant your wish but will never go away (unless you delete him). He will just sit in mid air and fall off his invisible platform every now and then. If you rub the lamp again, another Genie will appear and the other one will stay where he is.

Glitch: Everlasting Genie with Gnome
Use the "Everlasting Genie" glitch then make a Gnome using the Kraft King woodworking table. When it is finished and placed on the ground, enter buy mode and place it under the floating Genie. Note: The Genie must be over the floor with nothing underneath or outside with nothing underneath. The Gnome will start floating just in front of the Genie, and will wobble when the Genie moves.

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