Toy Story 2 Cheats - Nintendo 64

 All cheats for this game by platform: Dreamcast | PC | Nintendo 64 | PlayStation | GameBoy Color | DVD videos
Check out these Toy Story 2 cheats and stay cool!
Downloadable Toy Story 2 Cheats
cheat description   size
GUIDE
Nov. 29, 2006
 28KB
GAMESHARK CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
Level select
Press [Analog-stick Up]x4, [Analog-stick Down]x2, [Analog-stick Up]x2, [Analog-stick Down]x3 at the options screen with the "Buzz Lightyear To The Rescue" message. The sound of a sheep will confirm correct code entry. Start a new game to be able to choose any level.

All power-ups
Press [Analog-stick Down]x4, "Analog-stick Up"(2), [Analog-stick Down]x2, [Analog-stick Up]x5 at the main screen. The sound of a sheep will confirm correct code entry. All power-ups (Shield, Rocket Boots, etc.) will be unlocked.
Hints
Lose lives slower
Start out on any level when your lives are full, and collect more lives. You will not lose lives as fast after getting hit.

Green laser locations
Green lasers will allow enemies to be killed with a single shot. They can be found at the following locations.
Level 1 (Andy's House): When you go to the garage, find a way to get up to the van. When you get to the top, you will see a green laser.

Level 2 (Andy's Neighborhood): In the yard with the torn up junk car, the green laser is beside the laundry post.

Level 3 (Bombs Away): Not available.

Level 4 (Construction Yard): In the open chest, near the yellow generator trailer.

Level 5 (Allies and Gullies): Between the first two trash cans to the right of the level entrance point.

Level 6 (Slime time): In the middle of the alleyway. To obtain this laser the Boss must transcend back into his trash can four times for it to appear.

Level 7 (Al's Toy Barn): On the farthest wall form the entrance point, slightly to the left in front of the "Monster Hockey" box.

Level 8 (Al's Spaceland): Directly in front of the first aisle, which is slightly to the left of the level entrance point.

Level 9 (Toy Barn Encounter): Not available.

Level 10 (Elevator Hop): Directly in front of the entrance point is a vent. Using the grapple hook power-up that you received from Mr. Potato Head. Slowly find the way to the top avoiding the various hazards. The laser upgrade is about halfway up the ascent to the top.

Level 11 (Al's Penthouse): This laser upgrade can be found in the lobby area, which is almost, if not directly, across from the entrance of the level. The laser can be found on the highest shelf, farthest from the stairs.

Level 12 (Emperor Zurg): Not available.

Level 13 (Airport Infiltration): The green laser can be found in the room with all of the airplane displays and the teeter-totter, directly above the puddle of oil.

Level 14 (Tarmac Trouble): The last laser upgrade in the game can be found between terminal #8 and terminal #1, close to the green slime.

Level 15 (Prospector Showdown): Not available.
Easy lives
Go to Al's Penthouse and get the Cosmic Shield at the beginning of the level. Then, go to the fire place and get the extra life. Exit the level repeat this as many times as needed.

Begin game play in the first level and collect the extra life in the crib. Exit the level, re-enter, and collect the life again. This can be done any time during the game, as many times as needed.

Go to the market place in Alley and Gullies and pass the balloon maker. Then, jump into the water where you find a duck. You should go underwater and see a small tunnel. Follow its twist and turns to find a hidden life. Repeatedly collect this to get may extra lives.

Getting on the car
Get on the rafters and you will see a coffee cup. Jump on that, then jump on the lights. You can then jump on the car and get the green laser.

Find the green army men
Begin game play on the Andy's Neighborhood level. After starting, you should see a tractor that will chase you. Do not leave the yard. Turn around and you will see a green army man. Go up the steps and approach him. He will offer a Pizza Planet token to you if you can find all five of his army men. The other army men can be found easier if you see flames.

Hidden tips
Collect 100 or more coins in the first level, Andy's House. Give the coins to Hamm. He will lead you to a room called Woody's Workshop. This room contains more hints and tips about defeating Bosses, etc. Note: If you have already given Hamm 50 coins, this will not work.

Run on the top of the roof
Find all the army men, then climb the house to reach the roof.

Defeating the Jackhammer Boss
Get the disk shooter from Mr. Potato Head. Shoot the Boss, but do not allow him get too close to you, or he will shoot out hot bolts Note: You must find Mr. Potato Head's eye to unlock and receive the disk shooter. You only receive ten disks that may be used over and over if you return.

The green laser does not work on the Jackhammer Boss (Construction Site). You do have to use the disk launcher. You can get it by finding Mr. Potato Head's ear, which is located on the steel girders in the middle of the site.

Defeating the final Bosses
You have to fight the Gunslinger, the Blacksmith and the Old Prospector in the final level. Defeat them in that order. To defeat the Gunslinger, use lasers. Use the spin for the Blacksmith and the Prospector.

Defeating R.C. Car without the Rocket Toy Barn encounter
When you reach the Boss of this stage, he will have small carriages surrounding him. Destroy them to complete the level

Finding Mr. Potato Head's eye
To retrieve Mr. Potato Head's eye (and receive the disc launcher), keep climbing up the construction site. You will eventually find the eye.

Finding movable objects
Every time you see a green "hand print" floating around, move around and try to push the object. This will help you in many difficult situations.

Related Links
Interesting Links

[ back to top ]

Absolut Cheats!
What's new:
Search for a game:
Game title:
for:
  
Share With Friends
Enter your friends email to share this page:

Personal message (optional):

close 


Copyright 2002-2014 AbsolutCheats, All Rights Reserved
Site Map - Privacy statement - Terms of use