Accurate orange throw
Take out your Kong's weapon and activate the aiming
feature. Line up the intended target and throw the orange as normal.
Angry Aztec: Finding Lanky
In Angry Aztec with DK, free the Llama from its cage
by completing DK's Barrel Blast. You will see the Llama again
in the temple. Play DK's drums to turn the lava into water. Swim
across to reach Lanky.
Angry Aztec: Finding Tiny
In Angry Aztec with Diddy, go into the temple and jump
from one platform to another. Shoot the target across the room,
then go to the bridge and play Diddy's Guitar to melt the ice
pond. Swim to Tiny's chamber and use Chimpy Charge to activate
the letters and spell out KONG.
Angry Aztec: Fast flip
Go to Angry Aztec with Diddy. Go to the area where
Candy is located. Then, enter the building and move to where the
tiny barrel is. Do a flip to get above to barrel, and onto a small
ledge. Then, do another flip and you will see him do it very fast.
Angry Aztec: Shoot peanuts
Go to the level as Lanky and max out his ammunition.
Then, have Diddy activate the moving target. Become Lanky again
and attempt to shoot at it from the ground. If done correctly,
peanuts should appear instead of grapes.
Creepy Castle: Fairies
In Creepy Castle, play Donkey's Barrel Blast and win.
The tree will open and inside there will be a Banana Fairy at
the end of the river where you obtained the Golden Bannana.
Use Diddy Kong must unlock the door to the bathroom which is located
near the bananaport pad 4. Change to Tiny Kong and enter the door.
Find a platform with Tiny's face on it. This will teleport Tiny
to a scale model of what appears to be a barn. The Banana Fairy
is located behind the barn.
Crystal Caves: Fairies
Go to the cabins that are to the left of Candy. Go
to the very top one and play Diddy's Guitar Gazump. Defeat the
two enemies with spiked mallets and use Diddy's Simian Spring
to get into the jetpack. Fly up and collect all the bananas that
are on top of the candles. A Banana Fairy will appear.
Play as Tiny Kong and enter the igloo. Defeat the moving circular
bulls-eye platform, get the Golden Banana, and a Banana Fairy
Play as Tiny Kong and enter the igloo. Use saxophone slam to open
the gate, and hit the pad to activate the timer. Hit it three
times and you will receive a banana, and a Banana Fairy will appear.
DK Isles: Fairy
Play as Tiny and go to the Fungi Forest house. As soon
as enter, go to your left until reaching the end of the room.
Press [C-Up] and look to the left to see Tiny's feather switch.
Shoot it to reveal a Fairy in the small room.
DK Isles: Hidden bonus barrel locations
Select Diddy and go to the entrance of Fungi Forest.
Go in Diddy's Barrel and get his jetpack. Fly to Donkey Kong's
head and go to the end of his hair curl. You have to get very
close to see the barrel. The bonus level is where you help the
fairies get past the crooks.
Frantic Factory: Invincible Kong
Once Donkey has opened up the gate that allows you
to enter the Battle Arena, switch to either Diddy or Tiny. Go
down into the hole but do not kill the Kasplat or you will have
some waiting to do. When you are in the hole, the Kasplat cannot
harm you. You can make it even madder by shooting at it. You might
try teasing it by jumping through the air between the shock waves.
Frantic Factory: Confused Windup
First, activate both Bananaporter #3s. In the lobby
area, let the Krems chase you to the BP. Once you are safely on
the other side of the wall, watch as your former pursuer looks
around wondering where you went. Note: Due to its obvious lack
of intelligence, it may be a few seconds until it realizes you
Frantic Factory: King K.Rool pad
K.Rool pad #1 can be found on your way up to Frantic
Factory. You will see a trail of vines. Go through that trail
and then you will see an opening in the wall on the right. Enter
and you will see Snide, a Diddy pad, and a K.Rool pad with a boulder
on top of it. Use Chunky to remove the boulder.
Frantic Factory: Banana Fairies
There is another Banana Fairy located in the room with
the moving dice/domino enemies where the elevator blocks are located.
It is located where Donkey Kong plays the number game, just around
the corner before you enter the room.
Go to the lobby of Frantic Factory as Chunky and break open the
box that is on the right side.
Go to the testing room and go left and jump up on the middle box.
It will shoot you upwards. Then, walk in the tube thing and turn
to find a Banana Fairy.
Frantic Factory: Time limit/bonus
The bonus points are also your time limit. Try not
to run out of bonus points or you will lose a life.
Fungi Forest: King K.Rool pad
K.Rool pad #2 can be found In the Fungi Forest. You
will see a mushroom on the roof. Note its color, and shoot it
with the appropriate character (Red: Diddy, Blue: Lanky, Green:
Chunky, Purple: Tiny, Yellow: Donkey Kong). It will be red first,
then another color. On the fifth time that it is a different color,
shoot it with that character and a wall should open to reveal
a Chunky pad. Turn invisible and a pad will appear on the big
box in the lobby
Go to the lobby of Fungi Forest with Diddy Kong. Press [C-Up]
and you should see a red mushroom moving across the ceiling. Take
out the Peanut Popguns and shoot the mushroom. This may take a
couple of attempts. A sound will confirm that it has been shot,
and it should turn yellow. Jump into the tag barrel and appear
as Donkey Kong. Take out the Coconut Shooter and shoot it. The
same sound will be heard, but it will turn blue this time. Change
to Lanky Kong, take out the Grape Shooter, and fire at it. The
sound will be heard again, and it turns purple. Change to Tiny
Kong, take out the Feather Bow, and shoot it. The sound will be
heard again, and the mushroom will turn green. Change to Chunky
Kong, take out the Pineapple Blaster, and shoot it. The sound
will be heard, and the mushroom should disappear. A door should
open, and there should be a Chunky pad inside. Become invisible,
and on the risen platform should be a K.Rool Pad.
Fungi Forest: The Spider Queen's
Go to Fungi Forest at night with Tiny to the creepy
barn. Chunky must Primate Punch the "?" boxes for you
to enter. The mouse hole will be open. Go inside for a scary way
to get a Golden Banana. An evil spider will come down. Kill her
three children that also come down. When her eye opens, go to
first person mode and shoot her huge yellow eye. Avoid her spit.
Hit her five times to bring her down. One more hit will end the
fight. Grab the banana in the middle of the web and get out. She
will be always back when you leave. Also, watch out for the void
at all ends or you will have to start from the beginning of the
Fungi Forest: Fairies
Go through the blue door in Fungi Forest as Diddy (or
change there) at nighttime . Then, turn right and enter the medium
sized barn. Go to your left and jump up the boxes. You should
now be over a pad with Diddy's face on it. Hold [Z] and you
should now be in a dark room with a music pad in front of Diddy.
Play his guitar. The parrot should have brought a light. Walk
carefully across the beams to the Golden banana. After you collect
the Golden banana a fairy would come out behind you.
Play as Donkey Kong at night. Go to the area with the barn surrounded
by water. Find the spot near that location where the screen is
filled with trees with thorns. You should then see a house (where
you go to play Minecart Mayhem with Donkey Kong). Go to the left
of the house and jump in Donkey's barrel (with his face on it)
to become invincible. Go to the back of the house and press the
switch. Go through the door that opened. Walk forward and climb
up the ladder to the right. Walk on the platform until you see
a box with a question mark on it. Go on top of it and press [A],
then [Z] to do a slam to reveal a Fairy.
Fungi Forest: Hidden bonus barrel
Select Lankey and climb to the top of the huge 1000
feet tall mushroom. Use Lankey's Hand Stand (hold [Z] and
press "Attack"). Walk to the top of the head and stomp on
the button. You now only have ten seconds to find one of the two
doors that opened. A hidden bonus barrel is inside one of the
Funky Factory: Finding Chunky
In Funky's Factory with Lanky, look for a pipe coming
out of the wall and into the ground. There will be a switch on
top. Stomp it and Chunky's cage will appear.
Gloomy Galleon: Banana Fairy
Get Tiny Kong and go to the cactus near Funky's shop.
Go on Tiny's music pad and play her saxophone. Then, race the
time to go into the bars that opened. When you enter, go to your
right in the main room. The Banana Fairy would be on your right
in a cage.
Gloomy Galleon: Easier completion
As Chunky, get inside the ship that floats around the
lighthouse. When you collect the Golden Banana, everything will
become wavy and you have to press [Back] to go forwards,
and press [Forward] to go backwards, etc. To make everything
easier, hold your controller upside-down and play that way until
you get out of the ship. Then, everything will be normal again.
Hideout Helm: Time
The time you get in Hideout Helm before K. Rool destroys
your island depends on how many blueprints Snipe has. The most
time you can get is 50 minutes.
Jungle Japes: Finding Diddy
In Jungle Japes with DK, go to the mountain and shoot
the three switches. Diddy's cage will open.
Collect all 200 known Bananas so that Donkey Kong gets
his hoard back. After collecting all 20 Banana Fairies, a message
requesting you to visit the Head Fairy will appear. You must have
Tiny to visit her. She will show you the way to the 201st Banana,
that is marked with a Rareware sticker.
Coin Door Fairies
Go to the Rare/Nintendo Coin Door near the end of the
game . Look through the window to find two Fairies. They do not
move as much if you keep the door shut.
Restore watermelon meter
Use the following trick if you are running low on health.
Get next to a "Tag Barrel" when low on health. Jump
into the barrel and exit. Your watermelon meter will be replenished.
If you are injured and only have about one slice of a watermelon
remaining, go to the barrel where you switch characters. Switch
to another character, wait two seconds, then go back in and choose
the character you were playing as earlier. All your watermelons
will be restored.
K. Rool doors
There are some doors that have pictures of items in
the last level to get to K. Rool, .To past them, you need those
items. The first door has a picture of four Battle Crowns and
the next door has a picture of the Rareware and Nintendo coins.
You cannot ignore the Donkey Kong and Jetpac games. They must
be completed to get the coins to open that door.
Locate the dirt mounds marked with "DK" scattered
throughout the game. Stand on top of a mound, then hold [B]
to attack and send a shockwave to destroy the mound. A large Rainbow
Coin will appear that results in five Banana Bunch Coins for each
Easy Rareware Coin
Hover on the top of the screen collecting any items
that fall. If any enemies come close to you, go faster and avoid
them. Keep this up until you reach 5000 points or higher. Intentionally
die anytime when you have the required amount of points.
Reload ammunition without crates
Go to Funky to fill your fruit guns without using the
Restore musical instrument energy
Another way to restore your musical instrument's energy
is to go to Candy instead of going through her headphones.
While standing on headphones, use music ([Z] + [C-Up]).
Some ways of moving are faster than others. You can
roll around by running while holding [Z] and pressing [B].
You can also long jump, by running while holding [Z] and
No charge for Portals
When you have Lankey, do not bother getting those hard
bananas to give to the B.Locker you meet before the end of the
level. Just keep pressing [B] to attack right in front of
B.Locker. Lanky's arms are so lanky he can touch the portal without
Easy multi-player kill
Allow your opponent to follow you in multi-player mode.
Then, teleport, turn around quickly, face the bananaport pads,
and shoot if your opponent also teleported.
Go into Angry Aztec and enter the Llama's tomb. Get
very close to him, then hold [Z] and press [A] and move
the "Analog-stick Forward". You will begin to continuously
jump on the Llama and will not come off until you move the Analog-stick
After the camera is collected, hold [B] for a
few seconds as any character. Release the button for the shockwave.
Stand still while shooting
Hold [Z] when you have the gun out as any character
and you can spin around and shoot.
Aerial Cartwheel attack as Diddy
Press [B] quickly followed by [A] when playing
as Diddy Kong.
Front flip as Diddy Kong
Press [A], then quickly press [A] again to
make Diddy Kong do a Front Flip.
Long jump as Donkey Kong
Press [B] to do the jump-kick move, then press
[A] while still in the air. When he is high as possible press
[B] again for the air attack.
Strong Chunky Kong
Go to either the Crystal Caves or Angry Aztec levels
with Chunky. For Angry Aztec, go where there is the Kersplat and
two Bees. Jump into the barrel. Next, go deeper into the ancient
tunnel until you reach the giant boulder that is meant for Hunky
Chunky to pick up. Exit through the way you entered until the
red circle, not permitting you to leave as Hunky Chunky, appears.
Let him drop it, then go back into the barrel and run towards
the boulder. Instead of picking it up immediately, wait until
the exact moment the red circle disappears. Then, pick it up.
You will be small while holding a giant boulder. To do this in
Crystal Caves, enter the room that you have to break the ice to
enter that also contains a giant boulder on the ice. Then, repeat
the same steps done in Angry Aztec.
Monkey Smash secret passage in multi-player
Enter Monkey Smash stage 1 in multi-player mode. The
secret passage is located in the area where the green and silver
wall is. Go through the hole closest to the first bananaport pad.
As you enter the hole on your right, go through the wall where
the green and silver wall overlaps.
Banana Fairy locations
First, get the Bongo Blast from Candy. Open the Guitar Gazump
Door with Diddy. Get the Strong Kong from Cranky. Get the blueprint
and give it to Snide. Free the llama. Free Lanky in the llama
temple. Navigate the sand tunnel. Feed the Revolving Tower with
Diddy. Enter the Temple
First, get the Sniper Scope from Funky. Get the upgrade from
Candy. Get Cranky's Super Duper Simian Slam. Open the tree and
get the Blueprint. Shoot all the targets. Pull the levers for
a mine cart ride. Put together the face puzzle. Finally, explore
First, get the Ammo Belt from Funky. Get the upgrade from
Candy. Blast to the Bonus Game. Cue the Music Pads with Diddy.
Negotiate the revolving maze. Bomb the bees. Match the Kong faces.
Open Snide's Hideout with Chunky. Do not forget to find and return
First, get the Super Simian Slam from Cranky. Shoot the switches
with all Kongs. Get to the top of the mushroom. Go to the Kong
Pad and play the Bonus Game. Find and return Snide's Blueprint.
Go to the Bonus Barrel in the house Pull the three levers. Then
finally, visit Funky's Store.
First, open the Main Areas. Win the Rareware Coin from Cranky
Light the Lighthouse. Be a hero and free the Seal. Race the Seal.
Explore the Sunken Ship. Find and return Snide's Blueprint.
First, assemble all necessary items. Climb the hill with Lanky.
Blast the Pineapple Switch with Chunky. Shrink Tiny to enter the
machine room. Pull the lever with DK Rocket. Diddy through the
DK Stars. Punch the gates with Chunky
First, swing on the vines and pound the gate switch. Collect
the Banana Coins around the DK Pad. Buy DK's Coconut Shooter.
Do not forget to talk to Diddy. Shoot three Coconut Switches.
Get the Blueprint and give it to Snide. Buy the Baboon Blast from
Cranky. Use Rambi to smash the huts and the painting of Rambi.
Pound the DK Switch. Finally, use the DK Pad to reach the Barrel
Rools Frantic Factory
You can find an original 1981 Donkey Kong game in K. Rool's
Frantic Factory, First, pound the switch to open the hatch. Learn
the Gorilla Grab from Cranky. Barrel Boost to cue the arcade lever.
Clear Level 4 of the DK arcade game. Pound the floor switch to
open the gate, then pound the numbers. Gorilla-Grab the R&D
lever and fight through the Battle Arena. Enter the High Voltage
Building to turn on the machine. Enter the machine. Finally, find
and return Snide's Blueprint.
Banana Fairies can be found at the following locations.
Defeating K. Rool
Enter the building with a Llama on the front. The Banana Fairy
is in one of the side rooms.
Enter the tower with an entrance for each Kong. Go in as Tiny.
On the small island with one tree on it.
Use Chunky to smash the " [?] "crate in the lobby of
Frantic Factory. There is also a Kasplat at this location.
Shoot the feather switch above the entrance in the lobby of Fungi
Found In the room with Funky's Armory, but only after you
have completed Tiny's dart game.
Behind the big picture of Rambi.
Past the gate with a peanut switch over it. Use Lanky to Orangstand
up the hill. It is in there.
After collecting the Rare Ware coin, Nintendo coin,
and 100 golden bananas; freeing K.Lumsy; and completed Hideout
Helm, you will get access to the final battle with K. Rool. You
have to fight in a boxing ring and hit for four times with each
Kong, with round times of three minutes. If you lose any of these
rounds, you have to start over at Donkey.
Defeating the Bosses
As Donkey, he will jump up and slam the ground, causing shock
waves, like Kasplat. Four barrels will appear. Jump into one of
them and fire at K. Rool when he lifts his arm and yells "Thank
You" to the audience. Do this four times.
As Diddy, he will throw his boxing glove. This is hard to
avoid on the ground, but easy once you have got into the Rocket
Barrel. Once in the Rocket Barrel, fire peanuts at the targets
on the four lights at the top of the ring. Hit him with all four
As Lanky, K. Rool will have a light fixture stuck on his head.
All he can do is run around the ring. Four numbered switches will
appear outside the ring. Run to where you can get a clear shot,
then press [B] to push in the number. A barrel will appear
next to Lanky outside the ring . Press [B] to pick it up,
then throw it into the middle of the ring. A giant banana peel
will appear out of the barrel. Four trombone pads will appear
on the ground in the ring. Stand on a trombone, then wait until
K. Rool is a straight line away from you. Play the trombone, then
K.Rool will run at you from where he is standing. If your timing
is good, he will trip on the banana peel. Do this four times.
As Tiny, he will pound the ground as he did with Donkey. Wait
until he pounds the ground a few times, then he will start yelling
in pain. A barrel will appear. Get small, then run into the hole
in his left shoe. Inside, you will have your feather bow. His
toes will attack in patterns. Watch them -- when one of them wiggles,
it is going to attack. When a toe rises, fire the crossbow at
it. Once you hit it enough times, it will turn red. Get into his
shoe and make all four toes red.
This is it. The last battle. This one is a little more complicated
than the rest. K. Rool will turn invisible and bounce from rope
to rope. You will see his shadow, though. Hit the switch and four
Chunky pads will appear. Press [Z] on one to become invisible,
then jump into the barrel to become big Chunky. You have to have
very good timing to do this. The first two times K. Rool will
just run at you. Primate Punch him (hold [Z] and press [B])
just as he approaches, and you will hit him. The third time, he
will be invisible. Primate Punch him again. The fourth time. he
will be invisible and swerve back and forth. If you hit him, you
Defeating big club enemies
Avoid the fireballs that he throws at you. When he stops and
laughs, take the bomb and throw it at him. Do this three times
to defeat the Boss.
Avoid the fireballs that he throws at you. When he sits down,
throw the bombs at him. It will get harder because he will be
in the air more after you hit him. Repeat this three times to
defeat the Boss.
Frantic Factory Boss
Use the "hair" that Cranky gave you, and jump around
to avoid him. When he shoots at you, look at the color of the
cube he is standing on. Hit the switch with the same color. Keep
repeating this until the Boss is defeated.
Jump off the edge and stay on the small platform until the Jack
In The Box has to stop jumping around. It is also easier to see
where the switches are that you have to pound. After electrocuting
the Boss, jump off the edge and do it again. To dodge his laser,
stay on the same square until he throws it, then jump to the next
Gloomy Galleon Boss
Go through the stars with you boat. Ignore his shock attack
and just go to edge. Repeat this three times to defeat the Boss.
Fungi Forest Boss
The Boss is the dragonfly (avoid the dragon). Throw bombs
at him. The second time, he will use a shock attack. Jump over
it or throw the bomb very quickly. It may be difficult to avoid
the attack the third time. On the fourth time, when you throw
bomb, get into Chunky's thing and get big. Do not use the Power
Punch. Just hit him with the regular punch to defeat him.
The Fungi Forest Boss will send a wall of fire towards you after
you hit him for the second time with a barrel. It is possible
to not take any damage from this attack by hanging off the edge
of the platform. It will go right past you and you can give the
Dogadon a third hit.
When the Boss takes off and flies after he stomps on the platform
(or if you have just hit him), he will throw five fireballs. After
you dodging the fourth one, head for the explosive barrel while
dodging the fifth fireball. When you grab the barrel, make sure
you are facing Dragadon while on the opposite side of the pad
where the barrel was. Throw the barrel at him. As soon as it hits
him, jump straight up -- as soon as the Hunky Chunky barrel appears,
you will be in it. When you come out, take one step toward him
(so you are just over the pad where the explosive barrel was)
and start punching like crazy while staying in the same spot.
Repeat this a few more times to knock him in the lava and defeat
The Boss is the Armadillo again. Avoid his fireballs. When
he shocks, run and press [B] to jump over them. Keep repeating
this. When he shoots a missile, use the roll attack and make it
hit the bomb. It does not matter if it hits you if you are good.
He will eventually be defeated.
When he appears, run and get in cannon to hit him. Hit him
three times. On the fourth time, there is a decoy. Hit the real
one three more times. The Boss will begin to move a lot on the
seventh time. You have to be quick to jump into cannon. Hit him
three more times. You can find out where the Boss is because his
location will light up.
There are three ways to kill the giant club enemies.
The first is to blast the music. The second is by using the special
move where you hold [B]. The third and most difficult way
is to go close to it. When it swings its club down and it gets
stuck in the ground, throw a bomb at it. If you get hit, you will
lose two melons. Sometimes it swings its club sideways, so you
will not always have a chance to hit it, as it will hit the bomb
Defeating blueprint Kremlings
Press [Up] + [B] (or sometimes just [B])
to knock the blueprint Kremlings down. Wait for them to get up,
then hit them with the [B] move. You should kill them with
two (or sometimes three if you did the final [B] move too
early) hits. Depending on the character you are playing, the moves
Donkey Kong: Full [B], then another full [B].
"Paper Mario"" music
Diddy Kong: [Up] + [B], then a normal [B].
Tiny Kong: [Up] + [B], then a normal [B].
Lankey Kong: Full [B], then another full [B].
Chunky Kong: [Up] + [B], then a normal [B].
"When you get defeated on the Donkey Kong arcade
game, you will hear the last half of the music when defeating
an enemy from Paper Mario.
Glitch: Glitch room
Return all the blueprints to Snide and go to Snide's
HQ. Open the mini-game menu. Highlight any bonus stage. Now, press
[A] + [B]. The screen will fade. When the screen opens
up again, you will be in a strange room. The room consists of
a large rectangular blue platform in the middle of a black void.
Four pillars in size order will be in the middle. On one side,
you will see a sprite of Donkey Kong. He does not move, but will
blink and you can walk through him. On the other side of the pillars
is a yellow balloon. There is no music in this room. If you walk
into the void, you will eventually warp back to the rectangular
platform. You cannot pause the game in here. Your game will not
be damaged by doing this.
Glitch: Crystal Caves: Invisible boulder
In the Crystal Caves lobby as Chunky, take the boulder
off of the button that hides the Wrinkly Kong doors. Take it to
the lava off to the right. When you get there, press [Z]
and the boulder should be in the lava. Next, go out and then re-enter.
The boulder should be by Donkey Kong's barrel. Next, get ready
to do a Shockwave by holding [B]. While still holding the
button, go to the boulder. You will automatically pick it up.
When it is in the air, release [B]. You will do the Shockwave.
While you do that, the boulder will come down and explode. When
it is over, Chunky will be holding an invisible bolder.
Glitch: Crystal Caves: Black room
Go to the cabin where Donkey Kong has to rotate the
room to match pairs. When you pound on the switch, run into the
wall. If done correctly, you will fall into a black room with
a gray floor.
Glitch: Creepy Castle: Window reflection
Go into the house where there are two windows as Chunky.
Stand next to the window (the house or the stand) and do Chunky's
super punch. Chunky's reflection will punch out of the window
and punch you. You will not lose health. You also will not shatter
Glitch: Frantic Factory: Run away from
Fall off the platforms. When you rise up from the ground
on the platform, use your Hair Spin and fly toward the wall. When
you fall, you should end up being able to stay down on the ground
until you get onto one of the rising platforms.
Glitch: Jungle Japes stage exit
Go near Funky's Hut in Jungle Japes as Diddy. Walk
to your right. Stand on the flower. Face the side of the cliff.
Press [Z] + [B] to do the Chimpy Charge. You should
wind up in a green area. If you have not fallen off screen yet,
walk around. You should fall into the tag barrel in the stage
Glitch: Jungle Japes: Burning Kong
Go into Jungle Japes and enter the cave with the torches.
Jump directly into the middle of the torch and the Kong's back
will start burning. Note: You will not lose melon halves.
Glitch: Gloomy Galleon: Stage exit
Go to where the portal where Troff n' Scroff was, then
backflip towards the wall as any character. You have to keep going
until you enter the stage again.
Glitch: Gloomy Galleon: Sunken ship
If you have not yet obtained Diddy's golden banana
from the sunken ship in Gloomy Galleon, Chunky can get it. First,
have Chunky go into his section of the ship. You do not have to
get Chunky's bonus barrel immediately, but you can if desired.
This trick may require a few attempts. Go past the blowfish at
the end of the path. It will inflate and eventually explode. Before
it explodes, swim past it, hug the wall, and press [C-Up].
You should be looking at the wall. When the blowfish explodes,
first person mode will stop as usual, but you will be sent through
the wall. You can now use Chunky in Diddy's banana barrel, but
Diddy must pick up his own banana. Chunky is easier to use here
because he is a larger target for the coins. You can exit through
Diddy's exit, which is now mysteriously open.
Glitch: Walk through walls
Go to the room with Cranky and get to the 3 Pad. Then,
go right to the small cliff with the portal to the Boss. Stand
directly in front of the wall and high jump (hold [Z] + [A]).
You will then be halfway through the wall. Walk towards the wall
and you will be in an orange area that goes forever. If you keep
walking, you will be transported to the beginning of the level.
As Chunky Kong in Jungle Japes, jump into the Hunky Chunky barrel
near the beehive. Long jump straight into it to fall through it.
If done correctly, you will land behind the wall.
As Hunky Chunky in Angry Aztec, jump on one of the nearby lamps.
Keep jumping forward, toward the wall, until you fall through.
When Hunky Chunky in Fungi Forest goes into the wrong area, he
will shrink. Jump toward a wall while shrinking to get in. This
is not easy. The same trick may also work in Crystal Caves.
As Chunky Kong in Creepy Castle, on the bottom level outside,
go behind the gravestone. When you get stuck, jump to squeeze
into the wall. Be careful not to go too far because the level
is completely hollow.
Glitch: Start in Fungi Forest
Go to the Mad Tomatoes location, get Hunky Chunky,
then go to the passage with nothing and keep jumping.
Glitch: Take Hunky Chunky elsewhere in
In Jungle Japes as Chunky, go to the area where you
find the Cranky's Chunky Barrel. Jump in to turn to Hunky Chunky.
Try to long jump into the beehive (this may more than one attempt).
If done correctly Chunky will go through the hive and land in
the cave of the level.
Glitch: Hunky Chunky under Jungle Japes
Go to Jungle Japes with Chunky. Go into the Hunky Chunky
barrel. Become Hunky Chunky. Then, go to the bee hive and jump
through it. This may take a few attempts. You should land in the
tunnel. Go to the area with a pit and two vines. Do the steps
the same way Hunky Chunky would go under D.K. Island. You should
be under the level. If you want to get out, go into the water.
However, if you do not go under the level, you can go into the
area with the pegs and bees, an area only Lanky should be able
Glitch: Hideout Helm freeze
Unlock Hideout Helm, then go there and change into
Chunky. Save your game, then go to the platforms outside. Jump
to the "hands", then make your way up to the top. Dive
down from the edge. The game will lock up. This may be because
the level is only supposed to be accessible using Tiny.
Glitch: Lanky in Hideout Helm
You can go into the middle of King K. Rool's blast
machine. From the Hideout Helm lobby, choose Lanky from the tag
barrel. Take him back outside and carefully jump on K. Rool's
"lip". Try using a backflip for accuracy. Walk to either
side to the slanted back of his lip. Do the Orandstand by holding
[Z] and pressing [B]. Walk up the slant and at the top,
you can see through the machine. Walk into it and you will fall
all the way to the bottom and land safely in the water. You will
now be inside the machine, looking out. You can do something similar
to this on DK Island, but you will just fall into air and die.
Glitch: Bomb shadow in Jungle Japes
Enter Jungle Japes as Chunky and go to the passage
near the big "X" with a rock on it. Walk up the path
until you reach his "Hunky Chunky" barrel. Jump in (this
works best if you enable the "All Infinite" cheat) and
walk over to Tiny's pink shell. Do a super jump onto the top of
the shell. Press [C-Up] and look at the entrance you used
to enter. Fire the maximum amount of orange bombs (4 or 5 should
work) as fast as possible. If done correctly, you should only
see their shadows after they get about three-quarters of the way
there. They should resemble a centipede zooming across the screen.
Glitch: Get inside of a platform
Play as Chunky Kong in the Frantic Factory level. Go
into the testing level of the place. Find where there are three
yellow Banana Coins (Donkey Kong's) on a stairway. Face the stairway,
then go to the left and you should see a block that has a rising
part out of it. Jump onto the rising part then jump into the little
crevice in the wall. Jump out of the crevice towards the edge
of the barred platform (the upper level of where the yellow Banana
Coins were). When you are right at the edge, do Chunky's aerial
somersault towards the edge. If done correctly, you should be
inside of the platform and still able to move around. To get out,
simply jump or move over to the top of the stairway.
Glitch: Disappearing ammo
Enter the third multi-player level using two or more
players using any characters. Place one of the characters on the
top between a portal pad and the entrance to the bottom section.
Place another character on the opposite end of the "ramp"
up. Put that character on [C-Up] mode, looking straight up.
Let the first player fire a few rounds at the other character,
and look down on the other screen. The ammo should disappear right
in front of your eyes. Using homing ammo and sniper mode for this
trick helps. You may also need to move the characters back more
until the trick can be done.
Glitch: K. Rool Pad complete invisibility
After you have the Fairy Shockwave power (hold [B]
and release to use) go to a K. Rool battle arena pad. Begin to
charge power, then press [Z] while on the pad. You will begin
to teleport to the battle. Your character during the process of
teleporting will turn start to turn invisible. As soon as you
are completely invisible and less than a second from screen changing
into the arena, unleash your Shockwave to stop yourself from going.
This requires very precise timing. Your character will remain
completely invisible. You can move around and do lots of things
while in this state. There are no limitations to how long you
can stay this way. However, you cannot go into new areas or barrels
without returning to normal. Try this in Gloomy Galleon and then
go underwater for a nice visual effect.
Glitch: Discolored banana
When you are in a Troff n' Scoff room with Diddy, go
to the bottom of the screen where it shows how many bananas each
Kong has given. Stand on one of the pads and wait until the number
appears. Then, before the number disappears, run as fast as you
can to another pad. Everything should appear as usual except the
color of the banana, which will turn to the color of the Kong's
pad that you were just on.
Glitch: Moving without trying
When you first enter Jungle Japes you will be standing
behind the Bananaport with 1 on it. After the Parrot/Diddy talks
to you, your character will be standing in front of it. The Bananaport
will not be activated.
Glitch: Swimming with gun
On multi-player mode, go to a level with water. Take
out your gun, go to the edge of the water, and press [C-Up]
immediately before you fall in. This may require some practice.
If done correctly, you will swim with your gun. Note: This was
done with Lankey. You cannot shoot in the water or aim. When you
jump out, you will have your gun.
Glitch: Swim through a wall
Select multi-player mode and choose the first battle
area. There is a pool of water on the lowest floor. In the center
of it is a huge wall. Dive under water, then bump into the wall
a few times at different angles. You may manage to slip into the
wall. You can swim around in it, but if you get too close to the
edge, you will appear to be in the water again.
Glitch: Passageway to #4 Bannanaporter
In Jungle Japes, go to Funky`s Hut and find the flower
on the right. Stand on it and press [Z] + [B] to Chimpy
Charge into the side of the mountain. If done correctly you will
fall through the mountain and onto next, to the #4 Bannanaporter
.If you did not fall right away and are standing on air inside
the mountain, move around and you will fall near the #4 Bannanaporter.
The screen will glitch while falling.