Bad Diplomacy: Using the Q-Specs
At a laser alarm, use your Q-Specs when you see a little box on the wall. Press the square button against it. On the left when you are facing the door that reads "No Entry", use your Q-specs. You will see a door. Open it to find darts.
Bad Diplomacy: Turning off the lasers
Wear the Q-Specs and look around the laser. There will be a secret box that you walk approach and press [Action]. Then, take out your laser and zap it. The laser will now be off.
Bad Diplomacy: Easy platinum medal
Note: This trick requires already having a gold medal on this level. Practice the level to learn where all the enemies and 007 icons are, as well as the location of the secret room. Then, just run in very quickly, kill every enemy with one shot (excluding Griffin, who needs two shots), and just escape.
Bad Diplomacy: Bond Moves
Turn off all three alarm lasers.
Cold Reception: Play piano
Open the secret door at the end of the hallway.
Use your Q-Claw outside, on the porch.
Retrieve the Key Card.
Receive the Passcode Generator.
Stand next to the piano in Malprave's office and press [A] to play some of the 007 Theme.
Cold Reception: Rocket launcher and body armor
Go into the left door and take the picture. Then, go into the next room and immediately when you enter, stop. Manually aim at the man's head and shoot him. Then, break the glass and take it out. Go behind the wall thing to find some body armor. Note: When you do this, the alarm will go off. Jump out, turn the alarm off, and shoot everyone.
Note: You do not have to break the glass to get the rocket launcher. Go to the room with the second set of plans, then go to the Malprave picture on the wall and press [A]. The picture will move to the side, and you can get the rocket launcher without the alarm going off.
Cold Reception: Hidden PK2
After retrieving the data from the computer main frames, go to the elevator and begin the next part of the mission. Then, use the Q-Claw to get in the vent. Put the silencer on the PK2 and shoot the orange barrels at the end of the vent. Then, jump down and you should see a PK2 on the ground. Do that to other orange barrels in that section to find armor and grenades.
Cold Reception: Display case
To get to the rocket launcher and body armor in the display case without tripping the alarm, go to the room that contains the blueprints. There should be a picture of one of the twins on the wall. Approach it and press [A]. The picture should slide back, allowing you to walk into the display case to get those items.
Cold Reception: Bond Moves
Use the Q-Laser on the first Duct lock and crawl into the duct.
Dangerous Pursuit: Hidden items
Get the access card (Key Card) from middle hallway bookshelf.
Take a picture of model Oil Rig in computer room.
Use Q-Claw to enter the first two vents (the first vent is straight away from the door and the second is straight in running distance from drop in first vent center).
Use Q-Remote to acquire the Security card from the guard. To get there, turn left upon entering the second vent. It is difficult to see -- make sure you are looking forward and not up.
Disable a guard by shooting the Steam Tank handle off.
Open the security door with the Q-Remote and stolen Security Card.
You can go through a hotel and get a Q- Booster, a Q-Pulse, and Armor. First, after going through the tunnel, go right, then right again. Next, go left, then go straight for three intersections. Then, take an immediate left and the hotel should be on the corner. Go through the glass with the red carpet on the bottom.
Dangerous Pursuit: Hidden jump
As soon a you exit the first tunnel with the two guards on the walkway, take a right, turn followed by a left turn, then a right turn, then another right turn. This should lead to an area between two buildings with lights and banners hung between them. There will be a Q-Boost next to a tree in the middle. Next, take a left turn, and then a right turn at the corner down the road (not the turn directly in front of you at the road). At the next corner to the left, you should see a canopy with lights and another Q-Boost in front of it. Back up facing the corner and go through the doors at full speed. These are the only doors which you can go through. Drive up the stairs at full speed. You will jump to another building's roof. This building has armor and a Q-Pulse. Continue driving at full speed, and boost at the top of the building before the Q-Pulse. An intermission sequence will show you crashing through the billboard in front of the Q-Pulse. Do this again and you will jump far out on the road, without the intermission sequence. This a good thing to do if you want armor, a Q-Pulse, or a little fun.
Dangerous Pursuit: Blow up cars
Keep ramming on a car until it is basically destroyed. After it has heavy damage, turn around and drive farther, then turn around and hit the car at full speed. Then the car should make an explosion sound and start spewing smoke. Keep ramming the car until you hear the explosion.
Dangerous Pursuit: Bond Moves
Blow up barrels at first road block.
Evil Summit. Shortcut
Shoot barrels to eliminate the enemy in the tunnel.
Use Q-Smoke to get rid of the car that follows you during your pursuit with the armored van.
Stop the van with Q-Pulse on the first try.
Just stand at the start of the level and take out one of the snipers with your Golden Gun. The man in the room to right of you should appear. Shoot him. Then, take out the rest of the snipers with your Golden Gun or sniper rifle. Next, shoot the man in the hallway under the bridge. While still in the area where you began, go to one of the corners of the bridge. There is a narrow sloping piece of cement that you can walk on. Slowly make your way down it. Shoot out the glass and hop in. This eliminates the need to go to the tower, using the remote, and dealing with a number of guards. If you are a good shot, this should only take a minute rather than three minutes using the regular route, and you will have full health. Note: This trick works best with all of the Golden Gun upgrades.
Go to the beginning of the bridge on the right, near the green boxes. Shoot out the glass on the first window of the bridge room. You can slide down the slope and jump in. It is difficult to execute, and you will miss some Bond moves.
When you first come up from the elevator when you have to fight Bloch, if you have saved some SSR 4000 ammunition, fire one shot into his head. He will run away. Go up to the second floor then follow the normal steps for the rest of the fight. You have now skipped the first part of the fight.
Evil Summit: Extra ammunition
Walk through the only door you can open. Kill the guard and use your Q-Laser to open the box with the sniper rifle. Use it to pick off the snipers. Use the P2K if you do not have enough ammunition. Then, go up the towers and get the ammunition. Use the elevator to go back down. Do not use the tram cable. Kill the few guards around the heli-pad and make sure to pick up the D17 that they carry. Then, walk back to the towers that the snipers were at. Walk back to the heli-pad. More men will now be there for the killing. Get their ammunition. This can be repeated as many times as needed to get large amounts of ammunition for one of the best guns in the game.
Evil Summit: Survive towers
Go across from the tower where you can ride to the other tower. When you land, do not ride the other one or you will probably get killed. Instead, snipe the guards or ride the elevator down and use the boxes for cover. After about fifty are dead, they will stop appearing. Get the ammunition and go back up the elevator (or if you sniped, ride it down). Make sure the door does not open. You must be good at head shots or you will be killed. Either way, you will get a Bond Move.
Evil Summit: Defeating Nigel
When you get to the part where Nigel has his back to you and is facing the big window, do not use you rockets, as you can miss. Instead, use something else and it will be much easier to kill him. You will not see an explosion, but he will sail out the window and die.