Defeating the major Bosses
Ashura
Give Mask a Battle or Saber Sword to do over 200 points of
damage per hit against Ashura while the rest of the party is being
attacked.
Venus
She is immune to most magic, except Sleep and skills that
mimic that spell. Give Muskets to all characters that can use
that weapon. They will do approximately 100 points of damage against
her. Venus is also affected by skills like Dissolve and Touch.
It is not easy to stun her, but it can be done.
Magnate
Use the Aegis Magi to block most of his attacks. Pound him
with your party's best weapons. The tornado is his worst attack.
Odin
Use the Hyper Cannon on his cohorts, and then use the Glass
Sword on him. Also use the Aegis Magi to block his magic. Note:
The meat of Slepnir will turn your character into a monster, even
if other meat is eaten.
Minion
He is similar to Magnate, above, only weaker.
WarMach
Use Dad's Heal Rod to fix WarMach's attack. Then, disconnect
him. The Bash is his worst attack.
Apollo
Use a Book of Flare for Dad, and Lasers on him. All your party's
monsters should be Gazers, or EvilEyes, which can penetrate his
Aegis. After he morphs, he will do Masamune, Flare, and then repeat.
Use Dad's Heal Rod to against that.
Defeating Dolphin
In Edo Castle, go to the roof (where you fought Magnate).
There are two statues there, one on each side. Examine either
of them and you will engage in battle with the Dolphin. To defeat
Dolphin, use your strongest weapons and magic and have someone
use either the Aegis Magi or a Dragon Shield to block most of
his attacks. Some attacks to watch for are its Blitz attack, which
lowers an ally's speed, and Whirl, which attacks the entire party
(Aegis does not block it). Dolphin has over 1800 HP, and very
high defense. The reward for beating Dolphin is 0 GP and an occasional
Stat increase.
Get Flare Magic for a Mutant
You can learn the magic of Flare from the Dunatis battle
in Apollo's world. It is a very rare occurrence however, and is
more common in males than females.
Get Seven sword
There is an ultimate sword called Seven. To get it,
you have to run around in the caves after defeating Apollo probably
for a very long time. You will meet a big cactus (one in seventy
five chance of finding him). He is big, strong and has a lot of
HP. He is a challenge to defeat, as he also regains 800 HP per
turn and does massive amounts of damage. When you kill him, he
will drop the Seven sword. The sword has unlimited use (like Xcalibur),
and hits the enemy seven times in one hit. This is very useful
when defeating the Arsenal at the very end of the game.
Finding the XCalibr
In the Final Dungeon two screens before WarMach is
a round area. Go to the center-left or center-right of the walls
and you will appear in a long circular hallway. Follow it to the
top and collect the XCalibr from the treasure chest. The XCalibr
is the strongest weapon in the game and can penetrate through
any enemy's defense. Since the XCalibr can be used an unlimited
number of times, you can use it every round. As an added effect
the XCalibr randomly increases the STR Stat.
Less enemies to fight
When you get to the world after Edo, go to the town.
You should notice several people blocking the way to the north
of town. Talk to the ones on the left and right two to three times;
not one then the other, but one two or three times then the other.
Then, talk to the middle one. You will then fight a battle which
originally plotted eight enemies against you. However, this should
decrease the amount of enemies you battle by about half.