Silly hats
This is instantly unlocked when you unlock a new hat.
You can unlock new hats on the "Infiltration" challenges.
Power-up Orbs
In the Arcade levels, there are four power-ups. A description
and what they do follows:
Blue Orb with wings: Super-speed boost
Yellow Orb with helmet: Cloak of invisibility
Aqua Orb with divided sphere: Makes you smaller
Red Orb with spike: Power boost for strength
Zoom in
Press [L] to aim, then press [Up] to zoom
in. The is very helpful on first infiltration level with the sniper.
Timed mines
In a level where you get timed mines (preferably Siberia,
since it has zombies), you can throw a mine onto an enemy and
it will make them explode. The effect is better with a zombie,
because if you hit them with two (one on the head and one on the
chest), it will blow them apart.
Destroying camera
Shoot the screen of the camera. This causes it to blow
out, conserving your ammunition. For turret cameras, shoot the
tip of the barrel since there is no screen.
Destroying gun turrets
To destroy a gun turret that is positioned on the ground,
shoot it in the screen that is located slightly above the barrel.
If the turret is positioned on a wall or above your head, then
the screen should be slightly beneath the barrel. The screen is
the blinking red and green light.
Fire extinguisher
When you are on fire and have a fire extinguisher,
point it down and spray while running. You will have extinguished
your own fire.
Kill Zombies faster
When a zombie comes after you, shoot it in the head.
To kill zombies without using the shotgun, just use your fists.
It takes practice, but it saves ammunition and is easier when
used to take out groups of enemies.
To kill zombies easier and faster then shooting them, just punch
them with your fists.
When you are fighting a good amount of zombies with no weapons,
such as in the challenge "Behead The Undead", get the
zombies in one spot, then run right at the side of the outermost
zombie and punch. If punch in the correct location, the zombie's
head will come off. Do this until there are no zombies remaining.
Note: This may not work on Sergio's Last Stand.
1920 Aztec Ruins: Fire arrows
When playing in multi-player mode and you have the
crossbow which you start out with, put the tip of the arrow to
the flame of the torch. You can now light people on fire by using
the crossbow. Note: If you reload or run out of the round, you
will have to light it again.
the Portal Daemon
When you encounter the Portal Daemon, stand behind
the center pillar of the landing, and arm your shotgun. Each time
he shoots the blue at you, duck behind the pillar. When he finishes
each shot, dart out and nail him in the head with your shotgun.
After doing this five or six times, he will fall over and die.
When you are fighting the Portal Daemon, pull out your (2x) Luger
pistols and fire them rapidly at his body. When he shoots at you,
take cover behind a pillar and shoot at him again.
1895 Notre Dame Paris: Saving the
maidens
When you get to the area of the level when you have
to save the maidens under the normal difficulty setting, save
the first two maidens. When you get to the third maiden, ignore
her. It is really a zombie in disguise. Instead, run over to the
fourth maiden and eliminate the zombies that are trying to kill
her. After you rescue her from the zombies, make sure she gets
to safety.
1895 Notre Dame Paris: Time Crystal
After you kill Jaque De La Morte, look for the Time
Crystal. Although it may seem sensible to look for it where you
killed Morte, it is actually in the part where you saved the last
maiden. The crystal located up on the riser of the church. Go
up and get it while the Hunchback is blasting the zombies.
1920 Aztec Ruins: Flaming arrow with
1932 Chicago: Play pool
At the O'Leary's Club, go into the room with the pool
table. You can shoot the que balls into the pockets or play pool
like a pro. Take aim and shoot the white ball and have it hit
one of the que balls and knock it into the hole.
mini-game
Once you get across to the other side of the dam and
go into the other building with all the shelves, look to something
that resembles a Nintendo 64 game cartridge on the first shelf.
Walk over and pick it up. It will be in your inventory as "Anaconda".
Highlight it and press [X] to play the game. Note: This was
done under the normal difficulty setting.
If you do not get caught by the cameras (you will hear an alarm
if you do), you will see an Nintendo 64-shaped game cartridge
on the nearest shelf in the building on the other side of the
dam. This can be done under the easy difficulty setting.
1990 Oblask Dam Siberia: Destroying
level
Destroy the radar dish on top of the outpost with the
timed mines. Proceed through the level and get to the container
with the TimeSplitter in it. Keep throwing mines onto it, one
after another. It will eventually explode and the mission will
be completed.
S47 ammunition
When you gain access to the other side of Siberia,
enter the building and go near the stairs and hit the alarm. After
a few seconds, a guard with a Soviet S47 should appear. Kill him
and the other guard that appears. Collect their guns and continue
this to do this until you have enough ammunition.
2019 Neo Tokyo: Astro Lander mini-game
Play the level under the normal difficulty setting
in story mode. After following the hacker to her secret hideout,
use her password to enter the TimeSplitter research area. Once
inside, go into the room at the end of the hall. Inside is a laptop
and a group of lockers. Two of the lockers will open. Inside one
is a sub machine gun. Inside the other is the arcade game Astro
Lander. It is on the floor of the locker and resembles a Nintendo
64 game cartridge. Select "Astro Lander" from inside
your inventory. A small menu will appear with Astro Lander and
two other areas. After playing it or turning off your Xbox, select
your temporary uplink (in story mode) and press [X] to play
Astro Lander or any other game you may have found.