Sid Meier's Pirates! Cheats - Xbox

 All cheats for this game by platform: PC | Xbox | PSP
Check out these Sid Meier's Pirates! cheats and stay cool!
Primary Collection of Cheats
Cheat Mode
Enter the codes as a case-sensitive player name:

Sweet Tooth - Never need food
Firaxis Jeff - Briggs as Abbott
Bloody Bones Baz - Invincible in ship battles
Bonus Frag - Snappy dresser
Hints
Alternative dancing mini-game ending
When the Governor's daughter gives you the hand signal, select the button for the hand movement immediately after she gives you the signal. You will do a special dancing move which will get her heart up very fast, if you do it many times in a row. If her heart is big enough when the mini game is over, instead of kissing her hand, you will spin her around and she will then kiss you. Afterwards she will likely give you a present or extremely valuable information.

City characteristics
The different types of cities and their characteristics are listed below. Note: Poor defenses and weak defenses are different. Poor defenses are worse than weak defenses:

Capital Cities: Large and wealthy with strong defenses.
Port Cities: Large and wealthy city with weak defenses.
Towns: Large and poor with strong defenses.
Colonies: Large and poor with weak defenses.
Trading Posts: Small and wealthy with strong defenses.
Strongholds: Small and poor with strong defenses.
Villages: Small and wealthy with poor defenses.
Outposts: Small and poor with poor defenses.

Easy Specialists
Attacking and boarding a smuggler's vessel usually yields a specialist (for example, Carpenter, Sailmaker, etc.)

Easy land battles
Land battles are difficult to win, even if you have more soldiers than the enemy. The key strategy to remember is to hide in the trees. The soldiers attacking your troops in the trees will have less than a 20% chance of inflicting critical damage, and all damage is divided in half. Also watch your morale. If your troop's morale gets low enough, they may run away from battle. Always enter battle with about one quarter moor troops than the city guards. You can also weaken enemy ports and cities by alerting Pirate Havens and Indian Villages. The Indians or pirates will assault the town, making the town lose guards, whether or not they win the battle. This also makes the city lose wealth, however . If the city was once "Prosperous" it may go down to "Poor" or "Modest". If this happens too much, alert the missionaries in the Missionary Camps. Tell them to travel to the city you want to become wealthier, then attack the city. You must attack cities at the correct moment. Waiting too long after sending in missionaries may result in more guards accumulating than before. You should wait only two to five days.

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