Metal Gear Solid HD Collection Cheats - PS Vita

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Check out these Metal Gear Solid HD Collection cheats and stay cool!
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Metal Gear Solid 2: Sons of Liberty: Alternate Title Screen
Beat the game once and the title screen will change.

Metal Gear Solid 2: Sons of Liberty: Digital Camera
Beat the game and load the same game. you should have the camera in your inventory

Metal Gear Solid 2: Sons of Liberty: Extreme Difficulty Mode
Beat the game once and the Extreme difficulty level will be unlocked.

Metal Gear Solid 2: Sons of Liberty: Special Bonuses
Bandana (gives you infinite ammo) - Beat the game. Select Tanker. Get over 30 dog tags.
Blue Wig (gives you infinite 02) - Collect all the dog tags.
Brown Wig (unlimited ammo for Raiden) - Beat normal mode with more than 100 dog tags
Orange Wig (infinite grip) - Beat the game with 150 dog tags.
Shaver - Grip yourself over behind the caged fence when you start with Raiden.
Stealth Camo - Beat the game. Select "Tanker". Get more than 60 dog tags.
Stealth Camo #2 - Beat the game with 120 dog tags.

Metal Gear Solid 2: Sons of Liberty: Unlock Ending Rankings
Every difficulty setting has unique unlockable rankings that may be unlocked depending on your performance throughout the game. Below are the possible unlockable rankings and the requirements to unlock them.

Bat - Normal Difficulty - Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts.
Big Boss - Extreme Difficulty (Tanker-Plant) - Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items.
Capybara - Normal Difficulty - Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours.
Cat - Very Easy/Easy Difficulty - Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves.
Chicken - Very Easy/Easy Difficulty - Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves.
Cow - All Difficulty Levels - Tanker: 50+ Alerts, Plant: 200+ alerts, Tanker-Plant: 250+ alerts.
Deer - Normal Difficulty - Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves.
Doberman - Hard Difficulty (Tanker-Plant) - Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items.
Doberman - Normal Difficulty (Tanker-Plant) - Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items.
Eagle - Extreme Difficulty - Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less.
Elephant - Normal Difficulty - 31 Rations used.
Falcon - Normal Difficulty - Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less.
Flying Fox - Hard Difficulty - Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts.
Flying Squirrel - Very Easy/Easy Difficulty - Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts.
Fox - Extreme Difficulty (Tanker-Plant) - Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items.
Fox - Hard Difficulty (Tanker-Plant) - Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items.
Gazelle - All Difficulty Levels - Tanker: 50+ Clearing Escapes, Plant: 100+ clearing escapes, Tanker-Plant: 150+ Clearing Escapes.
Giant Panda - Extreme Difficulty - Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours.
Hawk - Hard Difficulty - Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, Tanker-Plant: 3hrs or less.
Hippopotamus - Extreme Difficulty - Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves.
Hound - Easy Difficulty (Tanker-Plant) - Radar off, under 3hr clear, Damage: under 10.5, Shots Fired: under 700, under 3 alerts, 0 kills, 0 continues, 0 rations, 0-8 saves, no special items.
Hound - Normal Difficulty (Tanker-Plant) - Under 3hr clear, under 3 alerts, 0 kills, 0 escapes, 0 continues, 0-3 rations, no special items.
Jaws - Hard Difficulty - Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed.
Koala - Very Easy/Easy Difficulty - Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours.
Mammoth - Hard Difficulty - 31 Rations used.
Mouse - Normal Difficulty - Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves.
Night Owl - Extreme Difficulty - Tanker: 1 alert, Plant: 2 alerts, Tanker-Plant: 3 alerts.
Orca - Extreme Difficulty - Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed.
Ostrich - Extreme Difficulty - Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves.
Pig - Very Easy/Easy Difficulty - 31 Rations used.
Pigeon - All Difficulty Levels - No Enemies Killed.
Piranha - Very Easy/Easy Difficulty - Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed.
Rabbit - Hard Difficulty - Radar: off, 250+ alerts, 250+ kills, 60+ continues, 31+ rations used, 100+ saves.
Sea Louce - All Difficulty Levels - Beat the game with a Sea Louce in your inventory.
Shark - Normal Difficulty - Tanker: 50+ Enemies killed, Plant: 200+ Enemies killed, Tanker-Plant: 250+ Enemies killed.
Sloth - Hard Difficulty - Tanker: 5+ hours, Plant: 25+ Hours, Tanker-Plant: 30+ Hours.
Swallow - Very Easy/Easy Difficulty - Tanker: 18 minutes or less, Plant: 2hrs 45 min or less, 3hrs or less.
Whale - Extreme Difficulty - 31 Rations used.
Zebra - Hard Difficulty - Tanker: 25+ saves, Plant: 75+ saves, Tanker-Plant: 100 + saves.

Metal Gear Solid 2: Sons of Liberty: Unlock Grip Levels
When you are hanging from a ledge, a Grip Gauge appears on screen. By doing a ton of pull-ups (press [L2] and [R2] simultanously), you can increase the Grip Gauge and increase the alotted time that you are able to hang from a rail.

Grip Gauge Level 2 - Do 100 Pull-ups
Grip Gauge Level 3 - Do 100 Pull-ups after unlocking Grip Gauge Level 2

Metal Gear Solid 2: Sons of Liberty: Camera Control in Cut-Scenes
During a cut-scene, you can press [R1] to zoom in, and use the right analog stick to move the camera around.

Metal Gear Solid 2: Sons of Liberty: Codec Craziness
While watching any Codec conversation, move the left & right analog sticks and the character's faces will move. Press on one of the sticks, and the faces will zoom in close. Press the [R1] or [R2] button while Snake or Raiden is listening to someone, and you can hear their thoughts! Some of the guys' secret attitudes toward the other characters are quite funny!

Metal Gear Solid 2: Sons of Liberty: Computer Room Cameo
While in the Computer Room, look at the walls in First Person mode. You'll see the photo of Charlie's Angels that happened to appear on the cover of FHM magazine.

Metal Gear Solid 2: Sons of Liberty: Control Projector
In Tanker Hold #2, press the button by the projector in the back to change the screen that the image is on. Do it enough and a picture of a woman will appear.

Metal Gear Solid 2: Sons of Liberty: Control the Title Screen Background
All you have to do is move the right analog stick and the background will move in the direction that the analog stick was moved. It also will change the color of the background. It is useless but it is fun.

Metal Gear Solid 2: Sons of Liberty: Faster Pull-ups
You can do pull-ups a lot faster by doing a drop catch. A drop catch is when you are hanging from a ledge, and then drop down, catching the ledge below. A drop catch is a total of 10 pull-ups!

Metal Gear Solid 2: Sons of Liberty: Hideo Kojima Dog Tag Information
When first playing as Raiden, enter the name ''Hideo Kojima'' into the first node. It will automatically put in Hideo Kojima's blood type, birthday, sex, and nationality.

Metal Gear Solid 2: Sons of Liberty: Konami Code Solid
At the clear code screen, quickly press [Up], [Up], [Down], [Down], [Left], [Right], [Left], [Right], [X], [O]. You will then hear Snake yell to confirm the code. It does nothing, it's just funny.

Metal Gear Solid 2: Sons of Liberty: Metal Gear Posters
In the shell 1 core, go to B2. In the main computer area, there are posters of previous Metal Gear games and other games by Hideo Kojima.

Metal Gear Solid 2: Sons of Liberty: Pants-less Marines
Enter Hold 1 or 2 on the ship (right after the first boss fight...the Hold rooms are where the Marines are listening to the Commander give his speech). Once inside of either one of the first 2 Hold rooms, creep past the Marines, and look back at them from the north end of the room, so you can see their faces. In each Hold room (or at least one of them), you should spot a few Marines without any pants on (don't worry, they still have some white boxer shorts, though).

Not really a trick, but a cool Easter Egg nonetheless. =)

Metal Gear Solid 2: Sons of Liberty: The Shaver
If you get the shaver at the beginning of the plant chapter (by jumping over the rail and going into the enclosed area with the space suit within) you will give it to pliskin when you first meet him. Doing this will have Snake clean shaven at the end of the game. This is vice versa as well if you want a "rugged" Snake do not pick up the shaver!

Metal Gear Solid 2: Sons of Liberty: Toy of Raven
You remember Raven from MGS. well in tanker when you first enter you see a shadow of Raven but you find its just a toy. shoot the toy and it will fire balls at you.

Metal Gear Solid 2: Sons of Liberty: Yoji Shinkawa Dog Tag Info
When first playing as Raiden in the plant chapter, enter the name Yoji Shinkawa into the first node. It will automatically put in all of his statistics.

Metal Gear Solid 2: Sons of Liberty: Dazing a Guard
When a guard spots you, either an '!' or '?' will appear above his head, depending on the distance between you and him. If you shoot this before it dissappears (It's really tricky), the the guard will become dazed for a while and some white bubbles float around his head, giving you a chance to run.

Metal Gear Solid 2: Sons of Liberty: Dog Tag Information
use the BINOCULARS to identify the names of the person on the dog tag.the name will appear above the enemy.

Metal Gear Solid 2: Sons of Liberty: Easily Cross Minefields
If you don't have the mine dector, but would like to cross a minefield with receiving damage, just go over to the area where you believe mines are and crawl over the area. Not only will you be unharmed, but you'll also obtain any claymore mines that you crawl over!

Metal Gear Solid 2: Sons of Liberty: Halt Timer in Tanker Mission
During the tanker mission, while the timer is running, you can temporarily stop it by knocking out one of the two guards running the cameras on the platforms in Hold No. 3.

Metal Gear Solid 2: Sons of Liberty: Happy Birthday!
At the first node you log into in the Plant Episode, you're given a chance to input your name, birthday, bloodtype and nationality. If your birthday matches with the same date thats set in your PS2 (most likely you set it to the correct day) you'll be greeted by a Happy Birthday logo with a matching Birthday cake.

Metal Gear Solid 2: Sons of Liberty: Hostages in Shell 1 Core B1 Hold
During the Ames search mission, the hostages change depending on the time Raiden meets Ninja after the Fatman battle and the internal clock of the PS2 console.

0:00AM ~ 0:59AM -> all Jennifer
1:00PM ~ 1:59PM -> all old man
10:00PM ~ 10:59PM -> all old lady

Metal Gear Solid 2: Sons of Liberty: Radar Girl on the Big Shell
As you wait for snake in the Arsenal Gear corridor, a video will start playing on your radar- DO NOT answer your codec to see the whole video.

Metal Gear Solid 2: Sons of Liberty: Revenge of the Seagulls
If you shot enough seagulls with any gun, they'll come and either crap on you or come right up and peck you! Similer to the chickens in Zelda.

Metal Gear Solid 2: Sons of Liberty: Snake's Dogtag
After Snake Gives you the High Frequency Blade and Equipment, knock him out and shake him to get his dogtag.

Metal Gear Solid 2: Sons of Liberty: Strengthen Yourself
Do 100 pull-ups while hanging from a ledge (press the [R2] and [L2] buttons to do a pull-up) and your grip strength meter will increase.

Metal Gear Solid 2: Sons of Liberty: Taking Vamp's best attack away from him
When Vamp's health gets low, he begins to periodically unleash a shadow attack that will prevent you from being able to move; however, if you shoot out the four lights in the room, Vamp will be unable to use the attack.

Metal Gear Solid 2: Sons of Liberty: Transportation With Boxes
Take a cardboard box to Strut E: Parcel Room. Get in the box, and jump onto the conveyor belt, in the top right-hand corner of the room. You will be transported to a different area, based on the box you used. Try them all, and see where you go!

Metal Gear Solid 2: Sons of Liberty: Useless Secret: Start Menu
On the title menu hit [L2] and the screen flashes now.

Metal Gear Solid 3: Snake Eater: Intro Movie Controls
Do the following during the intro movie:

Changes opening credits to 4 different languages and into slithering snake bones - Press [L3].
Changes the symbols - Press [R3].
Credits will make waves as they move across the screen - Rotate the left analog stick.
little circles come up to the screen - Press any D-pad button.
Singer whispers "Snake Eater" - Press [R1].
Symbols appear on screen - Move the right analog stick.

Metal Gear Solid 3: Snake Eater: Konami Code
When the very first Konami logo appears, enter the following:

Changes the names in the intro movie to the names of the people who designed the intro - [Up], [Up], [Down], [Down], [Left], [Right], [Left], [Right], [Square], [Triangle].

Metal Gear Solid 3: Snake Eater: Make Whereabouts of The End Show Up on Your Map
Type in this code in the menu on the map screen to see the location of The End during your battle with him. This code will have to be inputed every time you leave the map screen and come back to the map screen.

Makes the location of The End show up on your map during the battle with him - [Up], [Up], [Down], [Down], [Left], [Right], [Left], [Right], [Square], [Triangle].

Metal Gear Solid 3: Snake Eater: Play With The Title Screen
Changes the background design - Press [L3]
Changes the color of Snake and the soldier - Press [L1]
Changes the color of Snake and the soldier - Press [L2]
Changes the screen's color - Press [R3]
Slows down the Snake vs. soldier animation - Press [R2]
Speeds up the Snake vs. soldier animation - Press [R1]
Turns the background black so that you can only see Snake fighting the soldier - Press [Triangle]

Metal Gear Solid 3: Snake Eater: X-ray Poses
While in the the Cure Screen hit [R1] twice this will activate different animations from body building techniques to stances.

Metal Gear Solid 3: Snake Eater: Body Full of Crossbow Bolts
When fighting The Fear, before you beat him, let him hit you a few times with his crossbow. The bolts will stay in your body, and you are supposed to remove them through the Cure menu. If you beat him, you will automatically be healed fully, but the bolts will still be stuck in you for the rest of the game. If you go to your Cure menu, you will see them sticking out of you, but you can't remove them. They are visible with any camo you wear, but not visible during cutscenes.

Metal Gear Solid 3: Snake Eater: No Damage Through Torture
Hold [L2] during the entire torture sequence to not recieve any damage when Volgin punches you. It must remain held down until cutscene where he leaves otherwise any damage that would have been done is still dealt.

Metal Gear Solid 3: Snake Eater: Tight Space GLITCH
First equip the binoculars, then quick unequip.
Enter a tight space, like a vent, and as SOON as the camera begins to move into 'Intrusion Mode' aka First Person immediatly equip the binoculars. You will continue to move forward WITH the binoculars equiped, but you will not be able to control Snake at all, except to unequip the binoculars, which will then return everything to normal.

Metal Gear Solid 3: Snake Eater: Boss Camo
Defeat certain bosses by lowering their stamina to zero using the tranquillizer. This unlocks special camos that give you specific abiilites.

Animals - Beat Ocelot.
Cold War - Beat Volgen.
Fire - Beat The Fury.
Hornet Stripe - Beat The Pain.
Moss - Hold up The End.
Snake - Beat The Boss.
Spider - Beat The Fear.

Metal Gear Solid 3: Snake Eater: Duel Mode Bonuses
The following items can be unlocked by beating both types of Duel Mode, only available on the PAL version.

DPM Camouflage - Beat Special Duel Mode.
Green Face Paint - Beat Normal Duel Mode.

Metal Gear Solid 3: Snake Eater: European Extra's
Extra Things In EU Versions.
Duel mode - Beat The Game Once.
European Extreme Mode - Beat The game once.
Theather Mode - Beat The Game Once.

Metal Gear Solid 3: Snake Eater: EZ Gun
You must capture all types of animals and plants in the game, you dont have to eat them and they can be rotten, and once you have captured one you can discard it from your backpack because it has been recorded as it having been caputred, there are 48 in total to be captured.

Metal Gear Solid 3: Snake Eater: EZ Gun
Alternate EZ Gun - Start on Very Easy and you'll have it when you start.

Metal Gear Solid 3: Snake Eater: Hilarious Radio Chats
Note: You may have to call a few times to get the desired conversation. To hear these conversations you must complete the following requirements:

"Box" Conversation - Equip a Box and call Sigint (Very Funny).
"Chocolate Chip" Conversation - Wear "Choco Chip" Camo and call Sigint.
"Glowcap" Conversation - Eat a Glowcap and Call Para-Medic.
"Granin" Conversation - Call Sigint after speakng to Granin.
"Patriot" Conversation - Call Sigint with the Patriot equiped.
"Pretty" Convo - Call Para-Medic after catching a Green Tree Python.
"Tsuchinoko" Conversation - Catch a Tsuchinoko and Call Para-Medic.
Funny Conversation - Wear "Naked" Camo and call Sigint.
Raiden conversation - Call Major Zero after obtaining the Officer camo, with the mask and Officer camo equipped.
Sigint's nightmare conversation - Call Sigint after waking up from nightmare (the nightmare appears when you load a save file while in the prison cell).

Metal Gear Solid 3: Snake Eater: Misc. Bonuses
Banana Camouflage - Get the highest record time in every stage of Snake vs. Monkey.
Colt Single Action Army - Choose the gun on the right during the final duel..
Extreme Difficulty Mode - Complete the game once.
Intro movie on title screen - Complete Virtuous Mission.
Mechanic Uniform - In Second Locker on Far Right in Groznjy Grad (Near the locker where you put Major Raikov at).
Mosin Nagant - Defeat The End/MK22 only.
Moss Camo - Defeat The End by sneaking up behind him during battle and pointing a gun at him. He will lay on the ground. Point the gun at his head three times, aiming elsewhere when he speaks..
Patriot - Complete the game once.
Snake vs. Monkey levels 4 and 5 - Complete the game once.
Sneaking Suit - In Locker you put Major Raikov in (Second time you go to Groznjy Grad).
Stealth Camouflage - Find and shoot all 64 Kerotan frogs that are scatter through out the whole game.
Stealth Camouflage (alternate method) - Beat the game with no alerts.
Tuxedo Camouflage - Complete the game once.

Metal Gear Solid 3: Snake Eater: Obtainable Facepaint and Uniforms
Most camos can be found lying in the Jungle at relatively well hidden locations. Some camos have to be downloaded using a network adaptor and a memory card.

Camo Chocolate Chip - Bolshaya Past South.
Camo Ga-Ko - Chyornyj Prud, underwater in northeast.
Camo Grenade - Download it to your memory card.
Camo Mummy - Download it to your memory card.
Camo Rain Drop - Dremuchij North, under the rope bridge on the far side.
Camo Santa - Download it to your memory card.
Camo Snow - Peschera Cave, on the right branch before the Pain.
Camo Splitter - Bolshaya Past South.
Camo Valentine - Download it to your memory card (JP and EU versions).
Camo Water - Bolshaya Past Base.
Facepaint Desert - Ponizovje Warehouse.
Facepaint Kabuki - Tikhogornyj, at the bottom of the pool before the waterfall.
Facepaint Oyama - Graniny Gorky Lab, Exterior. In the air duct.
Facepaint Snow - Bolshaya Past Base, In the fox hole on the left side of the middle building.
Facepaint Water - After talking to Granin and fighting The Fear, go all the way back to the beginning of Ponizovje South.
Facepaint Zombie - Rassvet during snake eater mission. Behind the building.
Fly Camouflage - In the third bathroom stall on the second floor of the building where Granin is (it's locked so break the door down).
Infinity Face Paint - Beat the game with the Foxhound Rank.
Infinity Face Paint (alternate method) - Catch a live Tsuchinoko before torture scene. After you get your weapons, go back and capture it again just outside. Finish the game with it alive.
Monkey Mask - Complete every level in Snake vs. Monkeys.
Spirit camouflage - Last all the way through Sorrow's river.
Uniform Maintenance - Groznyj Grad Weapons Lab: East Wing in locker. Same time as the Sneaking Suit.
Uniform Officer - Steal it from Raikov.
Uniform Scientist - Given to you by Eva.
Uniform Sneaking Suit - Groznyj Grad Weapons Lab: East Wing. In the locker with the red stripe.

Metal Gear Solid 3: Snake Eater: Peep Show Movie
Collect all the game cutscenes in Demo Theatre mode and you will unlock a movie called Peep Show. It is various cutscenes inloving EVA in her underwear.

Peep Show Movie - Collect all the Movies in Demo Theatre.

Metal Gear Solid 3: Snake Eater: Unlock Ending Rankings
Every difficulty setting has unique unlock rankings that may be unlocked depending on your performance throughout the game. Below are the possible unlockable rankings and the requirements to unlock them.

Alligator (Any Difficulty) - 81-249 Alerts, 41 or more Continues, 101-299 Kills.
Bat (Normal Ranking) - No Alerts.
Capybara (Normal Ranking) - Play Time over 30 hours.
Cat (Easy and Very Easy Ranking) - Save over 100 times.
Centipede (Any Difficulty) - 1-20 Alerts, 41 or more continues, 1-100 kills.
Chicken (Easy and Very Easy Difficulties) - Alert Mode over 300 times, Kill over 300 people, Eat more than 31 Meals, Play Time over 30 hours, Continue over 60 times, Save over 100 times.
Cow (Special Ranking) - Alert Mode raised over 300 times.
Crocodile (Any Difficulty) - 81-249 Alerts, 0-40 Continues, 101-299 Kills.
Deer (Normal Ranking) - Save over 100 times.
Doberman (Extreme Ranking) - No Special Item used, 1 Alert, 0 Kills, Under 3 Life Meds, Under 5:15 play time, 0 continues.
Doberman (Hard Ranking) - No Special Item used, 0 Alerts, 0 Kills, 0 Life Meds, Under 5:00 play time, under 50 saves, 0 continues.
Doberman (Normal Ranking) - No Special Item used, 0 Alerts, Under 10 Life Bars of Damage, 0 Kills, 0 Life Meds, Under 5:00 play time, under 25 saves, 0 continues.
Eagle (Extreme Ranking) - Play Time under 5:00.
Elephant (Normal Ranking) - Over 31 Meals Eaten.
Falcon (Normal Ranking) - Play Time under 5:00.
Flying Fox (Hard Ranking) - No Alerts.
Flying Squirrel (Easy and Very Easy Ranking) - No Alerts.
Fox (Extreme Ranking) - No Special Item used, 0 Alerts, 0 Kills, 0 Life Meds, Under 5:00 play time, under 50 saves, 0 continues.
Fox (Hard Ranking) - No Special Item used, 0 Alerts, Under 10 Life Bars of Damage, 0 Kills, 0 Life Meds, Under 5:00 play time, under 25 saves, 0 continues.
Foxhound (Extreme Ranking) - No Special Item used, 0 Alerts, Under 10 Life Bars of Damage, 0 Kills, 0 Life Meds, Under 5:00 play time, under 25 saves, 0 continues.
Giant Panda (Extreme Ranking) - Play Time over 30 hours.
Hawk (Hard Ranking) - Play Time under 5:00.
Hippopotamus (Extreme Ranking) - Save over 100 times.
Hound (Easy Ranking) - No Special Item used, 0 Alerts, Under 10 Life Bars of Damage, 0 Kills, 0 Life Meds, Under 5:00 play time, under 25 saves, 0 continues.
Hound (Extreme Ranking) - No Special Item used, 2 Alerts, 0 Kills, Under 5:00 play time, under 25 saves, 0 continues.
Hound (Hard Ranking) - No Special Item used, 1 Alert, 0 Kills, Under 3 Life Meds, Under 5:15 play time, 0 continues.
Hound (Normal Ranking) - No Special Item used, 0 Alerts, 0 Kills, 0 Life Meds, Under 5:00 play time, under 50 saves, 0 continues.
Hyena (Any Difficulty) - 51-80 Alerts, 41 or more Continues, 101-299 Kills.
Iguana (Any Difficulty) - 81-249 Alerts, 0-40 Continues, 1-100 Kills.
Jackal (Any Difficulty) - 51-80 Alerts, 0-40 Continues, 1-100 Kills.
Jaguar (Any Difficulty) - 21-50 Alerts, 0-40 Continues, 1-100 Kills.
Kerotan (Special Ranking) - Shoot all 64 Kerotan Frogs.
Koala (Easy and Very Easy Ranking) - Play Time over 30 hours.
Komodo Dragon (Any Difficulty) - 81-249 Alerts, 41 or more Continues, 1-100 Kills.
Leech (Special Ranking) - Clear the Game with Leech attached.
Leopard (Any Difficulty) - 21-50 Alerts, 41 or more Continues, 1-100 Kills.
Mammoth (Hard Ranking) - Kill over 300 Humans.
Markhor (Special Ranking) - Every Plant and Animal Captured, Cure Supply Plant, and non animal-plant item (RC Mate, Noodles, etc.).
Mongoose (Any Difficulty) - 51-80 Alerts, 41 or more Continues, 1-100 Kills.
Mouse (Normal Difficulty - Alert Mode over 300 times, Kill over 300 people, Eat more than 31 Meals, Play Time over 30 hours, Continue over 60 times, Save over 100 times.
Night Owl (Extreme Ranking) - No Alerts.
Orca (Extreme Ranking) - Kill 250 or more Humans.
Ostrich (Extreme Difficulty) - Alert Mode over 300 times, Kill over 300 people, Eat more than 31 Meals, Play Time over 30 hours, Continue over 60 times, Save over 100 times.
Panther (Any Difficulty) - 21-50 Alerts, 0-40 Continues, 101-299 Kills.
Pig (Easy and Very Easy Ranking) - Over 31 Meals Eaten.
Pigeon (Special Ranking) - No Kills.
Piranha (Easy and Very Easy Ranking) - Kill over 300 Humans.
Puma (Any Difficulty) - 21-50 Alerts, 41 or more Continues, 101-299 Kills.
Rabbit (Hard Difficulty) - Alert Mode over 300 times, Kill over 300 people, Eat more than 31 Meals, Play Time over 30 hours, Continue over 60 times, Save over 100 times.
Scorpion (Any Difficulty) - 1-20 Alerts, 0-40 continues, 1-100 kills.
Shark (Normal Ranking) - Kill over 300 Humans.
Sloth (Hard Ranking) - Play Time over 30 hours.
Spider (Any Difficulty) - 1-20 Alerts, 41 or more continues, 101-299 kills.
Swallow (Easy and Very Easy Ranking) - Play Time under 5:00.
Tarantula (Any Difficulty) - 1-20 Alerts, 0-40 continues, 101-299 kills.
Tasmanian Devil (Any Difficulty) - 51-80 Alerts, 0-40 Continues, 101-299 Kills.
Tsuchinoko (Special Ranking) - Clear game with living Tsuchinoko captured.
Whale (Extreme Ranking) - Kill over 300 Humans.
Zebra (Hard Ranking) - Save over 100 times.

Metal Gear Solid 3: Snake Eater: An Old Favorite
While traveling with EVA, grab her, and interrogate her. She'll tell you a code that involves directions but then she'll say that she doesn't remember the rest of it. The code EVA was talking about was the famous 30 lives cheat code from Contra on the NES.

Metal Gear Solid 3: Snake Eater: Another Acid Password
Its the guard you see on the second floor, when you first enter Groznyj Grad Weapons Lab: East Wing. Interrogate him to get the Acid... Password... X M E I G H T.

Metal Gear Solid 3: Snake Eater: Another Metal Gear Acid Password
In the Snake Eater Mission, go to compound area where the Hind sits. You'll know it's the right area because you'll see the Hind (Helicopter) grounded with noone piloting it. Interrogate the guard closest to the front door entrance of the largest building two or three times and he'll give you a password for Metal Gear Acid: V I P E R (Viper).

Metal Gear Solid 3: Snake Eater: Eva's Dream of Snake
When you are in the woods with Eva, shoot her with the tranquilizer gun. Walk right up to her while she is asleep (you may have to crouch). She will begin saying interesting things in her sleep.

Metal Gear Solid 3: Snake Eater: Extra scene in Quick Draw
At the end, when you do the quick draw with Ocelot. Pick the gun on the left, when you can shoot do not shoot at all. A hidden cutscene will happen with Ocelot talking about why you didn't shoot the gun.

Metal Gear Solid 3: Snake Eater: Game Developers
In the fight with The Sorrow, go to your backpack and take out your camera and take pictures of all The Bosses, including Th Sorrow's Dead body, when you look at it, you will see the faces of the Game Developers.

Metal Gear Solid 3: Snake Eater: Get Out of the Cell Easy
After Volgin leaves the room after torturing you, Snake and Eva will be alone when the [R1] button is prompted you can see some one behind with a board and a Codec number writen on it when your in the Cell call it and It will say "The door is open now".

Metal Gear Solid 3: Snake Eater: Hidden Poster in drone R1 scene
During the intro scene for Operation Snake Eater, you have the opportunity to press [R1] to view part of the scene through Snake's view (the interior of the cockpit). When you do so, if you look all the way up (past all the instruments), you'll be able to see a poster of Yumi Kikuchi, a Japanese voice actress who had parts in Comic Party, Mahoromatic, Kakyuusei, and other shows.

Metal Gear Solid 3: Snake Eater: Johnny Sasaki Deja Vu
After being captured and waking up in the cell, throw back the food 3 times to see the scene where the soldier tells you his and his sons name (Johnny). Now wait a few minutes, Johnny will bend over, hold his stomach and will then run to the toilet. As a bonus, he will say some hilarious sentences like "Wow, that's a record!" or "Will that even flush?"

Metal Gear Solid 3: Snake Eater: Kojima Game's Models
In the office of Granin, there are models of things from other games Hideo Kojima Made. There is a model of Metal Gear Rex from Metal Gear Solid 1, A model of Metal Gear Ray from metal gear solid 2, and a model of Jehuty from Zone of the enders 1 and/or 2.

Metal Gear Solid 3: Snake Eater: Listening to Granin
After your meeting with Granin, his door will become locked to you but you can still listen to him inside his office. After a few minutes he will start mumbling some curious things while half asleep.

Metal Gear Solid 3: Snake Eater: Make Eva Vomit
Similar to making Snake spew, when you're escorting Eva to the lake, go into the cure option in the Survival Viewer to look at Eva and then use the analog sticks to spin her around several times. When you resume gameplay, Eva will vomit. Repeat this enough times and she will complain about stomach cramps and say other funny comments but this will also diminish her stamina quicker.

Metal Gear Solid 3: Snake Eater: Metal Gear Acid Password
When entering "Graniny Gorki Lab, 1F" (An area in which you must wear the scientist disguise), interrogate the first guard you see in the lobby. The 3rd time you interrogate him, he'll reveal a password for Metal Gear Acid: "J E H U T Y"

Metal Gear Solid 3: Snake Eater: Modern Day Gaming Mags in 1964
If you look around in the military bases throughout the game (Groznyj Grad, Graniny Gorki, etc.) you can find several modern day gaming magazines on tables, including EGM, GMR, and a few others. Shoot these magazines with a weapon and they will open to a page about Snake Eater. Shoot them again and they will flip to the back cover.

Metal Gear Solid 3: Snake Eater: Motion Capture Actors
During a cut scene, if you see the name of the character, the name in the parentheses is the voice actor. If you hit [O], the name will change to the name of the character's motion capture actor.

Metal Gear Solid 3: Snake Eater: Ocelot Time Paradox
After the cut scene where you first meet Ocelot, knife (or shoot if you have the Patriot) him to death. Once you kill him the game over screen will pop-up and say "OCELOT IS DEAD." Cambell will then yell at Snake for creating a time paradox.

Metal Gear Solid 3: Snake Eater: Secret Cutscenes
At three points during the ending, you can hold [R1] to look around in first person. It is not indicated that you can use [R1] but it's there. There are some small hidden things that can only be seen this way.

Metal Gear Solid 3: Snake Eater: Secret R1 Cutscenes
At the end of Virtious Mission, hold [R1] in the cutscene after Snake has healed himself. You will be able to look around when it is not indicated that you can and you can see The Sorrow's body.
After you've climbed the mountain, hold [R1] during the cutscene where Snake is spying on Volgin on the base. You can see The Boss ride off on her horse and EVA do the "handgesture".
After being tortured, hold [R1] as Ocelot leaves the room. The Boss does the "handgesture".
After defeating the Shagohod, hold [R1] and when EVA goes to hug Snake you can see The Sorrow behind her.
After defeating The Boss, when her horse walks up, hold [R1]. You can see the ghosts of The Boss and The Sorrow.
When the President goes to shake Snake's hand, hold [R1] and look to the left. Ocelot is outside the window.
When Snake is at the graveyard, hold [R1]. His eye tears up and you can't see much.

Metal Gear Solid 3: Snake Eater: See an MGS2 Poster
During the cut-scene when Snake stuffs Major Raikov into the locker, on the door of the locker, there is a poster with a picture of Raiden and the text 'Metal Gear Solid 2' on it

Metal Gear Solid 3: Snake Eater: See Naked Raiden again
When obtaining the uniform from Raikov, the guy who looks and attacks like Raiden, shoot him in the crotch to kill him. During your battle with The Sorrow, a naked raiden will walf down the river hiding his privates, complete with bluring.

Metal Gear Solid 3: Snake Eater: Title Screen Change
After beating the game once, Snake will have an eyepatch on during the CQC fights he has with the Russian guard at the title screen.

Metal Gear Solid 3: Snake Eater: What do You Like?
When beginning a new game you are prompted with three questions:

"This is my first MGS game"
"I like MGS1"
"I like MGS2"
Selecting this is my first MGS game has the regular opening. Selecting I like MGS1 makes your stamina drop slower. Selecting I like MGS2 gets you a special intro.

Metal Gear Solid 3: Snake Eater: Yet Another Metal Gear Acid Password
This guy is located in the back of groznyj grad main wing (The place with the shagohod). If you interrogate him he should say, "Metal Gear Acid password, K A R E N".

Metal Gear Solid 3: Snake Eater: Bats in Cave
In the cave, bats attack you if you run. But if you use the active sonar and send out a 'ping', the bats will stop coming after you. That is because bats use sonar to see, they attack the strange noises snake is making and using the sonar tricks them into thinking you are just another bat.

Metal Gear Solid 3: Snake Eater: Call Off Alert
When you are in alert mode, grab a guard and interrogate him. He might give a radio frequency you can call to call off the alert. After the alert is over, the frequency changes.

Metal Gear Solid 3: Snake Eater: Dazed and Confused
When dealing with an enemy, shagohod mechanic, or scientist, make a noise and hide. Make sure you'll be able to see over the enemy's head. When a question mark comes over their head, shoot it. This will confuse the enemy for a short period of time by showing sparks fly out of their head and them stumbling around.

Metal Gear Solid 3: Snake Eater: Dazing a Guard
Whenever the '!' or '?' icon appears above an enemy's head, and you shoot it, (this is tricky) the the guard appear to be intoxicated and have some white bubbles floating from his head, giving you a few seconds to either run away, or to attack the dazed guard.

Metal Gear Solid 3: Snake Eater: Defeat The End Easily
When you enter the fighting area for the first time, save your game and quit. Go into the clock settings of your PS2 hardware and set the clock forward a couple of years. Load up the game and you will find that The End has died from old age!!

Metal Gear Solid 3: Snake Eater: Distract Voligin
Before you fight Volgin be sure to capture a living tree frog. When you are fighting him equip the tree frog as a weapon and throw it somewhere where volgin will see it. After he sees it he should say something then jump back he will then be vulnerable for a few seconds(until he kills the frog) allowing you time to get a few cheap shots in.

Metal Gear Solid 3: Snake Eater: Easily Deplete The Fear's Stamina
While fighting The Fear, his main tactic is to jump from tree to tree in order to get the best shot possible on you. However, this depletes his stamina rather quickly, and like Snake, he needs to eat in order to keep himself going strong. As The Fear's stamina gauge decreases, he'll stop trying to attack you and begin using his crossbow to hunt for food instead. If he manages to catch enough of the local food sources, he will regenerate his stamina gauge; if you're a fan of scoring stamina kills on the bosses in order to get the secret uniforms in the game, The Fear's eating habits make it very difficult to deplete his stamina gauge in an honorable manner.

Thankfully, there is a cheap way to bypass the entire process. As soon as the battle starts, take poisoned pieces of food you have on stock and throw it into the middle of the area, then proceed to go on with the battle as you would normally. When The Fear's stamina gets low, he will cease to hunt for food and will instead go right for the food you threw out for him! Not only does this prevent The Fear's stamina from increasing, but it will actually decrease his stamina as well. Even better is that he'll stand there puking his guts up, which gives you all sorts of time to blast him with shots from your tranquilizer gun.

It should be noted that the best place to harvest poisoned food is in the very area in which you fight The Fear himself; you have to go through it en route to the science lab before fighting The Fear on the way back. The area is full of poison frogs and poison mushrooms, so make sure to stock up in advance. The more poisoned food you throw out at the beginning of the fight, the easier a time you'll have.

Metal Gear Solid 3: Snake Eater: Easy Way to Get Out of the Cell
When you get into the cell after being tortured go into the survival viewer, and press [R1] to look at snake closer. Spin Snake around in there for about 20 seconds, go back into the game and run for a little bit and Snake will spew. The guard will come in the cell asking whats wrong...knock him out and leave the cell.

Metal Gear Solid 3: Snake Eater: Eat The End's Parrot
In the cutscene that begins the battle against The End, his parrot flies away. Search the area using the Thermal Goggles and you will eventualy find a bird sitting in a tree or on a stump behind you. This is also a sign that The End is nearby. You can either kill the bird, which will trigger The End cursing your name and swearing revenge, or capture it. Either way the parrot still appears in the cutscene where The End dies. If you captured the bird, contact Para-Medic to have a conversation about the bird. It offers very little stamina but tastes good. If you killed or captured the bird, it also appears as a ghost during the battle against The Sorrow.

Metal Gear Solid 3: Snake Eater: EVA Doesn't Lose Stamina
At the part where you must carry EVA through the jungle, you can tranquilize her with the EZ gun, and she won't lose any stamina...therefore, saving you food for when you really need it.

Metal Gear Solid 3: Snake Eater: Extra Cut Scenes
When Snake is captured in the prison cell, do not eat the food the guard throws you. Instead, throw the food back out of the cell to the card. Continue to do this 2 more times for a total of 3 times and this will trigger a hidden cut scene.

Metal Gear Solid 3: Snake Eater: Extra Information in Codec screen
After so many calls, more "slideshow" images will open up for each person you talk to in your Codec. Each person has (at least) two additional personal information pages, usually accompanied by an interesting picture. To get this, call each person multiple times, after so many times, the images will open one at a time.

Metal Gear Solid 3: Snake Eater: Extra Waterfall Scene with Eva
After you escape from the cell, don't use Cure to take out the transmitter in your back. If the transmitter is in you when you meet up with Eva behind the waterfall, there will be an extra very funny scene where she takes it out of you.

Metal Gear Solid 3: Snake Eater: Fun with Guards
When dressing up as Major Raikov, you can get away with hitting enemies etc and they won't touch you. PLUS, you can also trigger the alert alarm by pressing triangle near one of the red alarm stations, this will send two or more guards to your area, where you can beat them unconscious and take any items they may be holding.

Metal Gear Solid 3: Snake Eater: Get Past the Sorrow Easily
When you have to face The Sorrow at the river, instead of following him, you simply crouch down on to the floor, and keep your head down and drown yourself. Then the usual cutscene will appear showing you escaping the battle.

Metal Gear Solid 3: Snake Eater: Anger Volgin
When fighting Volgin the first time you can wear the Ivan's(Raiden's) mask and he will think you are the major and hesitate from attacking you. You will have a chance to shoot him a few times without him attacking. He will realize who you are after a while and become angry and attack more frequently.

Metal Gear Solid 3: Snake Eater: Make Yourself Fall Asleep
You can make yourself fall asleep by equiping the hankerchief, and wiping it in the air about 3 times. After the 3rd time "Z's" will appear above your head and you will collaspe!

Metal Gear Solid 3: Snake Eater: Ocelot Helps You
When fighting Volgin, first phase, throw some man-made food (Calorie Mate, Rations, Instant Noodles, etc) to Ocelot, and Ocelot will give Life Recovery Medicine or SAA rounds in return!

Metal Gear Solid 3: Snake Eater: Open Locked Doors in Grozynj Grad
You can open all of the electronic doors that only open for Raikov by throwing a live captured animal in front of the doors to open them. When the animal crawls in front of the door, it will open allowing you to obtain the items before you get the Raikov uniform.

Metal Gear Solid 3: Snake Eater: Parrot to Your Advantage
During your battle with The End, if you capture his parrot (use a tranquilizer pistol) and then set it free, the parrot will squawk and circle over The End's head; revealing his sniper position and allowing you to shoot him. After you shoot him, The End will then relocate and you can recapture the parrot and repeat this method until The End is defeated. If you find it difficult to recapture the parrot, move to another Sokrovenno area and then return and the parrot should be perched at one of its usual spots. If you find it difficult to spot the parrot circling over The End, use your directional microphone and listen for The End scolding his [loud mouth] parrot.

Metal Gear Solid 3: Snake Eater: Poisoning Enemies
Destroy a food storehouse and wait for the guards to start complaining about their hunger. Kill a poison animal (Such as a Poison Dart Frog) and equip it as a weapon. Throw it near a guard and he will eat it. In a few seconds he will collapse from the poison and die.

Metal Gear Solid 3: Snake Eater: Quick Draw Revolver Duel
During the battle with Major Ocelot, if you unequip your current weapon and stand out in the open for a few seconds, there were be a secret cutscene where Ocelot accepts Snake's challenge for a quick-draw duel. Ocelot will then stand and face off against Snake and the game will automatically switch to First Person View. Quickly equip your weapon again and when you're ready, aim your weapon and fire! (The object of a quick draw duel is to draw your weapon first and fire but not cheat by drawing too early.)

Metal Gear Solid 3: Snake Eater: Raikov's Bowel Troubles
After destroying the food storehouse for Groznyj Grad, go to the bathroom stall that Raikov retreats to and drop some rotten food. Wait for Raikov to enter the stall and he will eat the food. The door will lock and Raikov will begin to experience some extreme bowel troubles! Knock on the door for some humorous dialogue.

Metal Gear Solid 3: Snake Eater: Revolver Freestyle Twirling Duel
Similar to the Quick Draw duel. When you meet Major Ocelot at Bolshaya Past Crevice, simply equip the Single Action Army revolver but instead of firing, use the R3 button (Right Analog Stick) to twirl your revolver repeatedly. In a secret scene, Ocelot will then confront you and also twirl his revolver to show off his freestyle twirling tricks. Depending on how you twirl your revolver, he will compliment or criticize you accordingly.

Metal Gear Solid 3: Snake Eater: Revolver Ricochet
As demonstrated by Major Ocelot early in the game, the bullets on the Colt Single Action Army revolver are capable of ricocheting. Simply equip the SAA and fire at a non-volatile structure such as a rock formation, metal crate or wall and watch the bullet deflect off the surface. If mastered properly, this can be used to shoot enemies hiding behind structures or even around corners!

Metal Gear Solid 3: Snake Eater: Skip the End Boss Battle
After caves and after the river with the guards on the hovercrafts, enter the next area and a cutscene will begin. As soon as the cutscene ends pull out your SVD sniper rifle and aim it at The End in his wheelchair. Before he gets taken away, shoot the guard in the head, then shoot The End in the head a few times. If done corectly The End will say something and explode. Later in the game when you get to the jungle where the fight was supposed to be, you wont have to fight him and the jungle will be filled with guards from the Ocelot unit.

Metal Gear Solid 3: Snake Eater: Snake's Dream
When Snake gets puts in the jail cell. Save the game and turn the system off. Turn it back on and go to your saved game file. Load it and you will see a mini-game were you are this Zombie hunter guy and you can go around and kill zombies.

Metal Gear Solid 3: Snake Eater: Starving and Poorly Equipped Enemies
Throughout the game, you will find several storehouses of food (Where you'll find items like Instant Noodles and Calorie Mates) and ammunition (Often where you find new weapons). If you have some TNT in your inventory, plant a piece inside a storehouse, stand back, and detonate it. You'll know the trick worked if the room becomes charred and black. If you do this to a food storehouse, enemies in the nearby screens will complain about their hunger, helping you detect them easily. If you destroy an ammo warehouse, guards will have only one clip of AK ammo, then they will switch to a pistol, and eventually they will have to use a knife.

Metal Gear Solid 3: Snake Eater: Taming the Bees
After getting the hornet stripe camo (defeating The Pain via stamina kill) you have the ability to "tame" bees while wearing the hornet stripe uniform. Heres how you do it (while wearing hornet stripe camo): Shoot down a beehive while underneath it (or close enough to it so the bees fall NEAR you). The bees will then be swarming around you! Now go attack some enemys (or go near them) so they can feel the pain.

Metal Gear Solid 3: Snake Eater: The 3 Sons Snakes
During the final battle with The Boss, equip the Thermal Goggles and search for 3 snakes in the field. These snakes are Snake Liquid, Snake Solid, and Snake Solidus. Anyone who has played 'Sons of Liberty' will notice that they are the names of the three 'Sons of Big Boss'. Each snake has a great taste and recovers a great amount of stamina.

Metal Gear Solid 3: Snake Eater: The End Starts the Battle with Less Health/Stamina
If you shoot The End with the SVD (sniper rifle) at the Ponizovje Docks, but DO NOT kill him (he'll wheel himself through the red door), he will start with less Health/Stamina when you fight him later in the game.

Metal Gear Solid 3: Snake Eater: The End's Mercy
While fighting The End, climb a tree onto a ledge that is easily accessible to the old man. Lay down and take out your sniper rifle, go into first person, and search the trees, not necessarily looking for The End. You will eventually hear his footsteps behind you, but do not turn around. You will get a short cut scene where The End finds you and shoots you one with his rifle. Instead of killing you he says that you don't deserve to die that easily. He then proceeds to pick Snake up and carry him to the nearby jail where he will eventually awaken.

Metal Gear Solid 3: Snake Eater: Volgin's Lightning
When fighting Col. Volgin throw a Russian glow cap and it will absorb his lightning attacks for a little bit.

Metal Gear Solid 3: Snake Eater: Zooming/Camera-panning During Cinema Scenes
At any time during a cut scene you can zoom in on the action by pressing the [Triangle] button. The harder you push it, the closer it zooms in. Also, while zoomed in you can pan the camera around using the left analog stick.

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