Comeback trick
When your character is defeated twice in a match, and
the "Danger... Danger... Danger..." announcement starts,
rapidly and repeatedly tap all [Punch] and [Kick] buttons.
A whistle will sound if your opponent does not touch your character.
Your character will no longer be stunned and will be able to fight
again with five times the attack power.
No mercies (fatality) and humiliations
To do humiliations, you must be on your first life,
your opponent must have lost all their energy, and the background
must be red. Press the humiliation combo when your player is anywhere
on the stage.
Chief Thunder (No mercy): Press [B], [DB], [D],
[QK], [F] + [FP] at jump distance
Cinder (No mercy 1): Press [B], [DB], [D], [QK],
[F] + [QK] at jump distance
Cinder (No mercy 2): Press [F], [QK], [D], [DB],
[B] + [FK] at close distance
Cinder (No mercy 3): Press [B], [B], [B] + [MP]
anywhere
Cinder (Humiliation 1): Press [D], [D], [D], [F]
+ [QK]
Cinder (Humiliation 2): Press [B], [B], [B]
+ [FK]
Fulgore (No mercy 1): Press [B], [DB], [D],
[QK], [F], [FK] at jump distance
Glacius (No mercy 1): Press [B], [DB], [D], [QK],
[F], [MP] at jump distance
Glacius (No mercy 2): Press [F], [QK], [D], [DB],
[B] + [FP]
Glacius (No mercy 2): Press [F], [QK], [D],
[DB], [B] + [FP] at sweep disance
Glacius (Humiliation 1): Press [B], [DB], [D],
[QK], [F] + [MP]"
Glacius (Humiliation 2): Press [F], [F], [F],
[B] + [QP]"
Jago (No mercy 1): Press: [B], [F], [F], [F],
[QP] close
Jago (No mercy 2): Press [B], [B], [F], [F],
[MP] anywhere
Jago (Humiliation): Press [F], [QK], [D], [DB],
[B] + [MK]"
Orchid (No mercy 1):Press [B], [B], [F], [F],
[QP] outside sweep
Orchid (No mercy 2): Press [D], [F], [B] + [QK]
(and press [A] if close)
Orchid (Humiliation): Press [F], [QK], [D], [DB],
[B] + [FP]"
Riptor (No mercy 1): Press [B], [DB], [D],
[QK], [F] + [MP] outside sweep
Riptor (No mercy 2): Press [F], [F], [B] + [FK]
at punch distance
Riptor (Humiliation): Press [D], [D], [F], [F]
+ [FP]"
Sabrewolf (No mercy 1): Press [B], [B], [B],
[MP] at close distance
Sabrewolf (No mercy 2): Press [B], [B], [F] + [MP]
at close distance
Spinal (No mercy 1): Press [B], [B], [F] + [QP]
at close distance
Spinal (Humiliation): Press [F], [F] + [QP]"
Spinal (Humiliation 2):Press [B], [B], [B]
+ [MK] anywhere
Spinal (Humiliation 3): Press [B], [DB], [D], [QK],
[F] + [FK]
T.J. Combo: (No mercy 1): Press [B], [B], [F],
[F] + [MP] at close distance
T.J. Combo (No mercy 2): Press [B], [DB], [D],
[QK], [F], + [FK] at close distance
T.J. Combo (Humiliation): Press [D], [D], [D] +
[QP]
Cinder: Melt opponent
Select Cinder, then beat your opponent until the voice
says "Danger!". Then, press [Back]x3, [Y].
If done correctly, the background will get darker and Cinder will
melt the opponent.
Cinder: 20-hit combo
Select Cinder, then beat your opponent until their
life bar if flashing red. Quickly press [Forward]x2, [MP],
then rapidly press all [Punch] buttons while pressing [Forward]
. If done correctly, this should result in at least a 20-hit combo.
Cinder: Send opponent flying
Use the move to turn into a fireball, then rapidly
press [Punch] and [Kick] at one time before the announcer
says "Danger!" when your opponent has a bar remaining.
You will hit fierce kick and your opponent will fly high off the
screen and come back down.
Press [B] + [Towards].
Eyedol: Combos
Press [Back] + [MP] to stomp, then sweep
the D-Pad from [Down], [Down/Forward], [Forward]
+ [FP] to shoot three fire balls.
Get close enough to an enemy to fast kick them. Keep on pressing
[Fast Kick] quickly. If not blocked, this will result in
a combo that is usually not broken.
To do Eyedol's eight-hit combo, press [Back], [Forward]
+ [L], then hold [Back] and press [R]x2. Finally,
press [Forward] and rapidly press [X].
Eyedol: Three multiple fire balls
Press [Back], [Back], [Y] to execute
his stomp. Then as he is stomping, press [X] to execute regular
fire ball.
Glacious: Defeating Spinal
Get far away from your opponent, then execute the Liquidize
([Down], [Down/Forward], [Forward] and any [Kick]).
Press [FK] as fast as possible while Glacious is a liquid
moving on the floor. Then, do the Liquidize again but follow-up
with [MK]. He will do the MK Uppercut on the other side of
your opponent. You can start a combo by pressing [FK] or
[QK]. Do the same thing except first with [MK] and then
with [FK]. This time, he will do the Fierce Uppercut at the
other side of your opponent.
Jago: 12-hit combo
Stand any distance from your opponent with Jago and
start by sweeping across the D-Pad from [Forward],
to [Down], to [Back], and pressing [FK] ([A])
immediately afterwards. During Jago's leaping kick, near the end
or afterwards, press [QK] ([B]), sweep the D-Pad
backwards again, then press FP ([Y]), then [QK] ([B]).
Sweep the D-Pad once more backwards and press [QK]
([B]). Often the combo will end with a triple leap kick,
making it a 12-hit move. If not, Jago will finish off with a last
jump kick giving you a 10-hit monster combo.
Orchid: Flash
When you have defeated your opponent and the background
is red (announcer saying "danger"), stand about four
body spaces away and press enter [Back]x2, [Forward]x2,
[Quick Punch]. If done correctly, Orchid will turn her back
to you and open her shirt. The opponent's eyes will pop out and
he or she will fall down.
Orchid: Ultra 28 hit combo
Hold [Back] for approximately two seconds. Then,
press [Forward], [X], [A]. Next, hold [Back]
for approximately two seconds. Then, press [Forward], [A].
Then, press [Back] + [A]. Now press [Forward] +
[Y] at the same time. If done correctly, Orchid will execute
a 28 hit ultra combo Note: In order to do an ultra combo, your
opponent's energy bar must be flashing red.
Orchid: 29 hit combo
Step quite far back and execute a flip ([Back]
for two secondss, [Forward] + [A]). The flip should
just clip one foot of your opponent or else the rest of the combo
will not work. Immediately press [L] then do another flip.
Press [L] again and repeat until you have done four flips
total since the start of the combo. Press [Back] and [B],
then do a flip, but instead of doing it with the [A] button
use [R]. If done correctly, you should have done 28 hits
and your opponent should be in midair. Do Orchid's Jet move ([Left],
[Down/Left], [Down], [Down/Right], [Right],
[L]), which should execute a fire ring. If timed correctly,
you should be able to hit them when they come down, making this
a non-ultra 29 hit combo.
Orchid: Humiliation song
Select Orchid and fight your opponent until the background
flashes and the "Danger!" warning starts. The background
will get red. Then, press [Forward], [Down], [Left]
+ [X]. If done correctly, Orchid will hit the opponent and
it will start dancing.
Sabrewulf: Smack opponent off screen
Stand one body length away from your opponent, then
and press [Back]x2, [Forward], [Y]. Sabrewulf
should howl, then smack your opponent onto the screen. Then, that
opponent will slide off the screen.
Spinal: Transform into opponent
During a fight, do a combo, then in the middle of your
combo attack, press [Down]x2, [X]. Spinal will change
into his opponent, do one of his/her attacks, then change back.
Spinal: Combo
Do the following for a 13-hit combo. Press [Down],
[Down] + [A] to will teleport to opposite side. Then,
press [Left], [Left] +[Y], and after that hits
hold [Left] and press [X] (auto combo). Then, press
[Right] + [X] for linker for Spinal only. Then, press
[Y] to auto combo again. Then, press [Left], [Left]
+ [Y] for the last combo.
hit the ground
With TJ Combo, use the Roll move (press [Back]
briefly, then [Forward] and [Medium Punch]) making sure
to hold [Forward] after the move. Then press [Back]
and [Medium Kick] after the first punch makes contact. If
done correctly, it will be two. After the second hit, before your
opponent hits the ground, do a juggle by pressing [Back],
[Forward], [Fierce Punch] for a three hit combo. Sometimes
your opponent will do a Combo Breaker after they get up. This
works best under the harder difficulty settings, when you press
[Down] and [Start] to get easy breakers turned on. Turn
the "Easy Breakers" to "On" in the options
menu.