All Working Donkey Kong Country 3: Dixie Kong's Double Trouble Cheats - SNES

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Downloadable Donkey Kong Country 3: Dixie Kong's Double Trouble Cheats
cheat description   size
FAQ
Aug. 28, 2007
Author: nm1496KB
GAME GENIE CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
Cheat menu
Highlight a saved game file at the game selection screen. Press [L], [R]x2, [L], [R]x2, [L], [R], [L], [R] to display a cheat menu. Enter one of the following codes for the corresponding effect:
Auto-saves
Enter "ASAVE" to automatically save after each completed level.

Fifty lives
Enter "LIVES".

Christmas mode
Enter "MERRY" to hear Christmas music and turn the stars into bells, and bananas into blue presents during the bonus levels.

Sound test
Enter "MUSIC".

Alternate colors
Enter "COLOR" to dress Dixie's in purple and Kiddy's in green.

Bonus coins
Enter "WATER". Dixie will cry to confirm correct code entry. Swim to the waterfall to the left of Funky's Rentals without any companions. Approach and touch the waterfall on the left side of the map. Enter and beat the Banana bird cave behind the waterfall to find 85 bonus coins.

Expert difficulty
Enter "HARDR" to make the game more challenging.

No halfway barrels
Enter "TUFST". This code also allows the game to be finished with a 105% completion and a different ending.

Erase time records
Enter "ERASE".
Extended music
Press [L], [R], [A], [B], [X], [Y] at the game over screen when the small cubes appear after the song is done to play different notes. Press [Start] to quit.
Hints
Easy final K. Rool battle
To defeat the final K. Rool (in the sub) easier, pause the game when he starts firing the lower sparks from his generator. Normally it will diffuse on the metal barrel, but you can dodge it completely by pausing the game when the lower spark appears. If done correctly, the end pieces will remain on screen, but the middle will be still moving. Wait until it completely crosses the screen before resuming the game. Proper timing is important, as mistiming will result in a long spark that fills the screen.

Find the Mother Banana Bird
When you get the Gyrocopter, fly to the clouds. Search in the clouds until you go to another area. The Mother Banana Bird will be there. She is trapped and you will need all of the Banana Birds to free her. There are thirteen of them. She tells a great story of how she and her children (the Banana Birds) got trapped. Note: To find three Banana Birds, get the Gyrocopter. There is a cave at the top right of the screen as well as at the bottom, close to where you jumped into the water to begin your journey. The last one is up on the island by the clouds.

Bobbing Barrel Brawl: Shortcut
In World 2, get to first robin. Kill the robin and with Kiddy, then press [A] and throw Dixie slightly to the right where the robin used to be.

Bobbing Barrel Brawl: Shortcut
Team up above the Red Bee at the beginning

Murky Mill: Shortuct
In World 1, jump on the lift and with Kiddy press [A] then jump. While you are in the air, press [Y] and hold [Up].

Murky Mill: Shortcut
When you are at the top of the wooden elevator, stack up on each other and throw Dixie near the top of the left side edge. This is a shortcut to the end of the level.

Skidda's Row: Unlimited silver coins
Get to the "B" box to kill the enemies. When it takes you out of it, you can return and go back in it. Run in to an enemy and when you come out it will give you a silver coin so you can buy items. Repeat this to get as many coins as needed.

Squeals On Wheels: Shortcut
In World 2, go through the first door and with Kiddy, press [A] then [B] to jump. Press [Y] and hold [Up] and you will find a winner's barrel to get transported to the end.

Boss
First, access the Lost World Of Krematoa island. Will need over 75 "B" Coins. Go to the house and enter it. Give all your "B" Coins to the bear and he will give you dynamite in exchange. When you exit, you should automatically blow up all the rocks in your way. After you complete all the levels, you should end up at the save cave. Go to the left and you will be at the bear's house. Give all of your Cogs to him, and you will unlock the nautilus. You will then have to fight the captain. Stay in the middle of the room and you will not get hit by the fireballs or the laser beam. When they stop, grab the barrel and go to the middle of the room again. You will see a vent on the top of the room. Hold [Up] and throw your barrel into it. If timed correctly, you will hit him on his propeller. He will fly towards you. At that moment, grab a barrel and go left or right and jump on the laser beam shooter. When he comes to you , wait until he turns around. Then, throw your barrel at the propeller on his jet pack. Do this about three times and he will go back into the background. Use the same strategy until he starts making the floor move. Then, throw the barrel into the vent. If you hit him, he will come towards you again. This time do not touch the barrel. Watch the laser shooter and a short laser will emerge from it. If you lay the barrel down (hold [Down] and release [Y]), the laser will curl around it and disappear. Grab the barrel and throw it at the propeller. Take your time, and you will defeat him. After winning the battle, you will get a DK Coin.

Glitch: Lose items
When you get the present from the snow bear, take it to Blue's Beach Hut and give it to him. When he opens it, he will give you it. Immediately before the bowling ball gets into your item box, run out of the cabin. If done correctly you should not have gotten the bowling ball. Do not save or else you will not be able to get the bowling ball back. You need the bowling ball to get a Banana Bird. If you go back into the beach hut, Blue will not have the ball and neither will you.

Glitch: Complete Tearaway Toboggan on foot
Both Kongs are required for this trick. When you start, switch to Kiddy. Run and roll off the edge so that you roll into the Buzz below the barrel cannon. Dixie will take over, temporarily invulnerable, and bounce into the barrel. The next part requires good timing and speed. You must do the following steps before Dixie's invulnerability wears off. Fire Dixie out off the barrel when it is facing southwest. Dixie will land on the start platform, but she will skid on the snow. Jump to stop the skid, then run towards the Buzz. Roll off the edge and through the Buzz -- you should still be invulnerable. Jump before your roll ends (you should be in mid-air). Hover over to the platform with the toboggan on it and attempt to land behind the toboggan. If you go too far you will land in it. As soon as you land, jump in between the toboggan and the barrel cannon above it. Hover over the barrel. You can now freely roam the entire level by foot. Surprisingly, there are no glitches or problems with collision detection. You will experience no issues making your way through the level this way.

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