Getting HP
Your Hp increases after every battle, depending on
your maximum HP. Defeat enemies weaker than you to restore your
HP for a big battle. It is best to be in a duel battle and use
No Moment which is unavoidable and costs 1 WP. The combo to use
No Moment is Ready-Ready-Ready-Slash. To make it easier to use
the move, make sure your character is fast.
Early advantage
When starting a new game, choose Wil's quest first.
When you get Nacrisse unequip Bushfire and equip it on everybody
again. Go to the Ruins of Hahn. In duel battle mode, learn Delta
Petra (Stone, Tree) and Needle Shot (Tree, Stone). Find the Kris
Knife or Amber Maleate and go back to Westia, but do not enter
the pub yet. Unequip all items and spells for your characters,
then go into the pub. This mission will end. Go to Finney and
do Gustave's quests until Kelvin joins you. When he does, you
will be able to arm all the spells that you learned with Wil Knights'
party (as well as their items).
Second round
If you defeat Egg, save the data. Start the game by
choosing Load data. Load the data you saved at the end of the
story. You can start the game again, at any scenario you have
previously played with some changes:
The Opening Title has Gustav's sword.
The scenarios are unlimited. For example, in first round there
are some scenarios that can be played when you have less than
three unexperienced scenario. But in the second round, all the
scenario that appear by playing that scenario will be available.
The listed values can be reflected in your play:
A: All the scenarios you played.
B: All skills, arts, combo, and custom arts
C: Study level of the monsters
D: Chip currency
Combat
To defeat the unit, you can kill four soldiers, or
make it unable to escape.
For easier wins, get a character with high HP and/or weak attacks.
Attach the most powerful armors, but on roll as "decoy"
(lure enemy attacks to self). In battle, make this character "Defend".
All enemies will do weak damage to this one character while the
others attack. Note: This may not work in enemy-attack all moves.