Killing Pee-wee Birdie
To kill the little annoying egg with feet (Pee-wee
birdie) talk to it fifteen times and it will explode.
Step on crabs mini-game bonus
Within the Madora Beach, you can play the "Step
on Crabs" mini-game. Depending on how many crabs you have
stepped on, you will get a rank from the pink crab in the Queen
Beach. There are 31 crabs on the map, plus the Fullmetal Hagger
Boss in event "Summer Lovin'". Note: The count will
return to zero when you leave the land. If you achieve 30 or more
kills, go inside the home and you will find Varelie (the penguin)
migrating into your house. If you have 32 kills, you will also
see her baby penguin. Note: To achieve 32 kills, you must step
all 31 crabs before killing the Fullmetal Hagger, then kill Fullmetal
Hagger.
house
Whenever you help the pirate ship captain, he will
give you a pet crab. The crab is kept alive in your office. Just
be sure when you enter the office not to touch it, or it will
die instantly.
Renaming items
While on the menu screen, enter the equip menu. Select
the item of your choice, select the status of the item, and press
[X]x2 on the item. A name creation screen will appear, allowing
you to enter the name of your choice.
Equip a piece of equipment or instrument then select it as if
you were going to change it to something else. Choose status instead,
select the name of the equipment or instrument, and you will be
able to change the name.
The fairy game
The following are the names of the fairies, their location,
and "eye spell" level on the Snowfieg. You will need
this to be able to get to Ehrlang and find the treasure for the
pirates.
Field Of Innocence
Pietta: level 3
Fiorentina: level 1, spell level 2
Secret: level 4, spell level 5
South Fieg Glacier (1)
Quinn: level 4
Alcione: level 5
Lakshmi: level 6, spell level 7
South Fieg Glacier (2)
Malbaresta: level 2, spell level 3
Tilda: level 5, spell level 6
Elnata: level 4
North Fieg
Takis: level 3, spell level 4
Silvanella: level 5
Ehrlang
Note: Some fairies will drop your level or will grant you a higher
spell level only if you had acquired an specific eye level. Elnata
will give you a new spell only if your eye level is 4.
Locations of different types of Monster
Egg
To raise a certain class of monster you need a certain
type of egg to have a chance of getting that monster. For example,
if you wanted to have a Land Dragon, whose class is Dragon, as
a pet you would need to hatch a Dragon type egg to have a chance
of getting it. The locations of the different types of egg are
as follows.
Aerial egg: Luon Highway (Boss location), Norn Peaks (nowhere
special 1).
Aquatic eggs: Madora Beach (extreme right of area), SS Buccaneer
(lowest room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi-Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special), Tower of Leires(Boss
location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Note: The eggs can usually be found where the area's Boss was
located, but not always. They appear in the same places the Spirits
(Salamander, Shade, etc.) appear. Sometimes nothing will appear
in that location - enter and exit that screen until they appear.
A few Egg/Spirit locations will not work until certain mini-quests
(see the Diary) are have been completed.
Six Wisdom usual locations
Gaeus the Earth: He is always passing time at the Luon Highway.
Olbohn the Warrior: Has his own room in The Underworld.
Pokiehl the Bird: After The Tree of Mana appears he can be found
at its base. Before that, you may meet him once or twice during
your adventures.
Rosiotti the Beast: He can always be found perched on his throne
in The Jungle.
Selva the Wind: He can be found at the forking path near the temple
in The Gato Grottoes. It is said that he likes to travel though...
Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Artifacts
Throughout the game you will receive "Artifacts"
that allow you to create towns, caves, etc. The following is a
complete list of the Artifacts and the lands they create.
Mailbox: Home
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Medallion: Jungle
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Free Candies during battle
During battle you can make Candies appear just by hitting
the enemy. To do this you will need two good "normal abilities,"
such as Flip-Kick and Moonsault. Start off by using a Quick Attack
and follow it up by using Flip-Kick. You should be followed by
blue shadows of yourself. This means you are linking your moves
together. Keep using Flip-Kick until you are out of range. Then,
use a Moonsault slash ("Moonsault" + [Square]) to back
towards the enemy. After about two to five successful Flip-Kicks/Moonsault
slashes, your character will pause and a Candy will appear. This
is a great trick to use during No Future Mode, when you have basic
weapons and armor, as it will keep you alive longer. Just make
sure that the blue shadows keep following you and you will eventually
get a Candy.
Word translations
In the town where you have to sell lamps for someone,
you will encounter small caveman-type people that only speak with
the following words.
Dub: Yes
Dud: No, goodbye
Duba: You
Duda: Me
Dubba: Friends
Buba: Dudbear
Gug: All other creatures
Da: Light or stars
Ba: Night
Dudda: Lamp
Dubababa: Many or very
Du: Little
Baba: Music
Dada: Please
Gak: Displeasure
Bub: Do not understand
Two player duel
If you want to fight a friend, travel to Geo and go
to the uppermost dot. Enter the building and go past Sotherbee
into the basement. Continue down once more and talk to the Garlic
Guy. You can fight against an NPC or a friend's character.
Forge and temper strong swords
To forge either a one handed sword with an attack power
of 245 or a two handed sword with an attack power of 307 you will
need the following items.
One piece of Orihalcon (this method may work with other metals
but the resulting weapon may be weaker). Note: There are apparently
multiple types of Orihalcon ore in the game. They range in strength
(all attack figures come from a one handed Halcsword) from an
attack power of 28 or 35, all the way to 75. Which one you are
likely to receive depends on your character's luck level and possibly
the difficulty level of the game. Also having a pet Polter Box
(a poltergeist class monster whose synch ability makes enemies
drop rare items more often) in your party may be helpful.
Five Gold Coins from each of the eight Elemental Spirits (Wisp,
Shade, Jinn, etc.).
Five Bottles of Dragon Blood.
Five Bottles of Holy Water.
One Vial of Dragon Breath.
Note: The following instructions will assume that a one handed
Orihalcon sword is to be forged and tempered.
Forge your Orihalcon into the HalcSword with attack power 75.
Go to the "Temper a Weapon" option.
Start off by tempering your weapon with the Elemental Spirit Gold
Coins. The order you temper your weapon with them is extremely
important. If done correctly, six of your elemental essence markers
will be active. If done in an incorrect order only four will be
active.
Apply the Shade Elemental Spirit Coins first. Temper the sword
with all five coins or until three Shade Elemental Cards (Mystic
Powers on the weapons status screen) appear and have been applied
to your weapon. This will raise your attack power by approximately
10 points, raise the sword's Shade Essence Level to 4 and give
it the Shade Elemental Essence Marker.
Now that you have finished with Shade, apply the rest of the coins
the same way in the following order: Salamander, Jinn, Dryad,
Wisp, Aura, Gnome, and Undine. When you have done this the sword
will have approximately 140 attack power.
Note: If you want to try changing Plunge Attacks, now is the time
to do it. If you try it later it will negatively effect your attack
power and waste your materials.
Next, temper the sword with the five bottles of Dragons Blood
or until three God of War Cards have appeared. This will raise
your swords bonus stats slightly and increase attack power.
Then, temper your sword with the five bottles of Holy Water or
until three Cleric Cards have appeared. The first Cleric Card
will lower your attack power slightly. Ignore that because the
second will increase that attack power moderately and the third
card will boost it greatly, so that the swords attack power is
around 225.
Finally, to get your sword's attack power up to 245, temper it
once with a Vial of Dragon Breath.
Forging a strong attack weapon
First, forge a weapon out of any (good) material. For
example, make a spear out of LorimarIron. Next, make sure you
have at least 3 silver coins of each element. You will also need
42 Glow Crystals and 16 Chaos Crystals. You can find the Crystals
at the SS Buccaneer from the Poulter Boxes. It also helps to have
a Poulter Box with you as a pet. You can sell the Sun/Moon Crystals
you find to buy the Glow/Chaos Crystals you cannot find. For each
element, use this order in tempering your weapon:
3 Glow Crystals
1 Chaos Crystal
2 Silver Coins
2 Glow Crystals
1 Chaos Crystal
1 Silver Coin
Then, add the last 2 Glow Crystals when you finish with the last
element. In the example, it resulted in a LorimarIron Spear that
had 195 Attack power.
Polter Box quick items
Standing near your Polter Box produces an "electric"
bolt that appears connected toyou and your box's crystal. This
shares the special abilities of you and your box. You will gain
the rare item finding ability, as long as that bolt is active.
Note: you will not get experience while doing this.
Learn how good your monster is
To find out if your pet is good or not (in attacks,
defense, offense, rarity, etc.), just go to sell the monster and
look at the price. If the monster is good, it can be sold at prices
over 300 Lucre. If it is not that good, it will cost less. It
will then be your choice to keep it or not. You can also earn
a lot of money this way. Note: This cannot be done with eggs.
Quick growing tech
Walking about on the world map greatly increases the
speed that your Orchard and Trent will grow. Simply walk from
one end of the world map and back a few times.
Hit a monster non-stop
Hit a monster once and do not hit again until slightly
after you would normally hit it a normally attack sequence. If
timed correctly, you will repeat the same attack that was just
completed. For example, if you are holding a staff, your attack
would resemble 1-2-3-4-rest-1-2-3-4-rest. However, if you time
your hits slightly after each other, they will resemble 1-1-1-1-1-1-1-1-1-1-1-1-1-etc.
This type of attack will also immobilize most monsters and Bosses
(except when they are about to do a special move). You cannot
do this attacks that use [Square].
"Final Fantasy Adventure