All cheats for this game by platform: PlayStation
Field Of InnocenceNote: Some fairies will drop your level or will grant you a higher spell level only if you had acquired an specific eye level. Elnata will give you a new spell only if your eye level is 4.
Pietta: level 3
Fiorentina: level 1, spell level 2
Secret: level 4, spell level 5
South Fieg Glacier (1)
Quinn: level 4
Alcione: level 5
Lakshmi: level 6, spell level 7
South Fieg Glacier (2)
Malbaresta: level 2, spell level 3
Tilda: level 5, spell level 6
Elnata: level 4
Takis: level 3, spell level 4
Silvanella: level 5
Aerial egg: Luon Highway (Boss location), Norn Peaks (nowhere special 1).Note: The eggs can usually be found where the area's Boss was located, but not always. They appear in the same places the Spirits (Salamander, Shade, etc.) appear. Sometimes nothing will appear in that location - enter and exit that screen until they appear. A few Egg/Spirit locations will not work until certain mini-quests (see the Diary) are have been completed.
Aquatic eggs: Madora Beach (extreme right of area), SS Buccaneer (lowest room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi-Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special), Tower of Leires(Boss location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Gaeus the Earth: He is always passing time at the Luon Highway.Artifacts
Olbohn the Warrior: Has his own room in The Underworld.
Pokiehl the Bird: After The Tree of Mana appears he can be found at its base. Before that, you may meet him once or twice during your adventures.
Rosiotti the Beast: He can always be found perched on his throne in The Jungle.
Selva the Wind: He can be found at the forking path near the temple in The Gato Grottoes. It is said that he likes to travel though...
Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Mailbox: HomeFree Candies during battle
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Dub: YesTwo player duel
Dud: No, goodbye
Gug: All other creatures
Da: Light or stars
Dubababa: Many or very
Bub: Do not understand
One piece of Orihalcon (this method may work with other metals but the resulting weapon may be weaker). Note: There are apparently multiple types of Orihalcon ore in the game. They range in strength (all attack figures come from a one handed Halcsword) from an attack power of 28 or 35, all the way to 75. Which one you are likely to receive depends on your character's luck level and possibly the difficulty level of the game. Also having a pet Polter Box (a poltergeist class monster whose synch ability makes enemies drop rare items more often) in your party may be helpful.Note: The following instructions will assume that a one handed Orihalcon sword is to be forged and tempered.
Five Gold Coins from each of the eight Elemental Spirits (Wisp, Shade, Jinn, etc.).
Five Bottles of Dragon Blood.
Five Bottles of Holy Water.
One Vial of Dragon Breath.
Forge your Orihalcon into the HalcSword with attack power 75.Forging a strong attack weapon
Go to the "Temper a Weapon" option.
Start off by tempering your weapon with the Elemental Spirit Gold Coins. The order you temper your weapon with them is extremely important. If done correctly, six of your elemental essence markers will be active. If done in an incorrect order only four will be active.
Apply the Shade Elemental Spirit Coins first. Temper the sword with all five coins or until three Shade Elemental Cards (Mystic Powers on the weapons status screen) appear and have been applied to your weapon. This will raise your attack power by approximately 10 points, raise the sword's Shade Essence Level to 4 and give it the Shade Elemental Essence Marker.
Now that you have finished with Shade, apply the rest of the coins the same way in the following order: Salamander, Jinn, Dryad, Wisp, Aura, Gnome, and Undine. When you have done this the sword will have approximately 140 attack power.
Note: If you want to try changing Plunge Attacks, now is the time to do it. If you try it later it will negatively effect your attack power and waste your materials.
Next, temper the sword with the five bottles of Dragons Blood or until three God of War Cards have appeared. This will raise your swords bonus stats slightly and increase attack power.
Then, temper your sword with the five bottles of Holy Water or until three Cleric Cards have appeared. The first Cleric Card will lower your attack power slightly. Ignore that because the second will increase that attack power moderately and the third card will boost it greatly, so that the swords attack power is around 225.
Finally, to get your sword's attack power up to 245, temper it once with a Vial of Dragon Breath.
3 Glow CrystalsThen, add the last 2 Glow Crystals when you finish with the last element. In the example, it resulted in a LorimarIron Spear that had 195 Attack power.
1 Chaos Crystal
2 Silver Coins
2 Glow Crystals
1 Chaos Crystal
1 Silver Coin