Legend of Mana Cheats - PlayStation

 All cheats for this game by platform: PlayStation
Check out these Legend of Mana cheats and stay cool!
Downloadable Legend of Mana Cheats
cheat description   size
Nov. 29, 2006
Nov. 29, 2006
Primary Collection of Cheats
In-game reset
Hold [L1] + [L2] + [R1] + [R2] + [Select] + [Start] during game play.

Nightmare and No Future modes
After completing the game, go to your study and access the books there. You will find a book called "Forbidden Tome". You will be asked "Do you wish to live in peace?". Select "Yes" for normal mode, or "No" for the next question, which will be "Want a Nightmare?". Select "Yes" for Nightmare mode (difficult) or "No" for the next question, which will be "Wish to have a future?". Select "No" for No Future mode (extra difficult). Since you will probably have to complete the game many times to actually complete all the story segments, these options help make it less repetitive and add a bit of a challenge.

Secret sword
Have a saved game from SaGa Frontier 2 on the same memory card as the one used for Legend Of Mana. Enter the save screen, highlight the SaGa Frontier 2 file, then exit out of the save screen. Enter Bone Fortress and head toward the bridge where you fought the DeathBringer. There will be two skeletons at that location. When approach them, them you will fight DeathBringer 2. After defeating it, you will get the strongest sword from SaGa Frontier 2.

Easy Experience Crystals and Lucre
Go to Norn Peaks after you destroy Drakonis. Go to the top of the mountain and Akravator will be there. Destroy him and leave the room. Return and he will be there again. You can keep repeating this to get as many Experience Crystals and Lucre as needed.

At the beginning of the game after you complete "The Lost Princess" event, return to Mekiv Caverns. At the entrance, there should be two Boinks. Talk to the lower one and he will transport you in front of a opening. Go through, and there should be two Goblins. Fight them and you should either get lots of experience and Lucre, or an item. Keep fighting the Goblins for about an hour, and you should be about level 12. After that, go to a store and sell all the Axes you obtained from the Goblins. You should have a mixture of Earthsplitters and BlackElks. Each one of these is worth 300 Lucre. Sell them. Also, if desired, you can also keep one of these axes as they are the strongest weapons you can have at this point of the game. Earthsplitters are two-handed axes and their power level is 31. BlackElks are one-handed axes and their power level is 26.

At the Bejeweled City where you fight the Machine Golem, defeat him, get the jewel, leave, return, then defeat him again to get 850 experience points and at least 100 Lucre.

Rare items in Geo
If you want a place where you can buy Holy Water, Ishe Platinum, and more, place Geo as far away from your house as possible on the map. Then, go to the inn. Inside you will find a Teapo that sells minerals that it has mined. You will get Ishe Platinum, and more commonly, Holy Water.

Get both main characters in party
Have a saved game file for both characters. Go to Geo or the house in Domina with the mailbox that has ears on it. For Geon talk to Duelle (onion boy). If you are alone, he will ask if you want to call a friend. Answer "Yes". Depending on who you are using, choose the other save with the other character. Then, leave the arena with both characters. In Domina just walk up to the door and press [X].

Shadow Zero mini-game
Complete the then "Jewel hunter" quests (The Lost Princess, The Flame of Hope, Drowned Dreams, The Looking-Glass Tower, The Lucky Clover, Cosmo, Two Pearls, Alexandrite, Flourite, and Tear Drop Crystal). When those events are finished, go to the bar in Domina on Salamander day. You should see a Shadow Zero standing near the counter. Talk to him to play the game.

New Game + feature
After successfully completing the game for the first time, load the game that is next to a music symbol. This will give you a "New Game +" feature. This game allows access to your old level, items, weapons, and instruments. When you start out in your home, go to the study (the room to the right down the stairs). Find the encyclopedias and go to the "Forbidden Tome".
Killing Pee-wee Birdie
To kill the little annoying egg with feet (Pee-wee birdie) talk to it fifteen times and it will explode.

Step on crabs mini-game bonus
Within the Madora Beach, you can play the "Step on Crabs" mini-game. Depending on how many crabs you have stepped on, you will get a rank from the pink crab in the Queen Beach. There are 31 crabs on the map, plus the Fullmetal Hagger Boss in event "Summer Lovin'". Note: The count will return to zero when you leave the land. If you achieve 30 or more kills, go inside the home and you will find Varelie (the penguin) migrating into your house. If you have 32 kills, you will also see her baby penguin. Note: To achieve 32 kills, you must step all 31 crabs before killing the Fullmetal Hagger, then kill Fullmetal Hagger.

Whenever you help the pirate ship captain, he will give you a pet crab. The crab is kept alive in your office. Just be sure when you enter the office not to touch it, or it will die instantly.

Renaming items
While on the menu screen, enter the equip menu. Select the item of your choice, select the status of the item, and press [X]x2 on the item. A name creation screen will appear, allowing you to enter the name of your choice.

Equip a piece of equipment or instrument then select it as if you were going to change it to something else. Choose status instead, select the name of the equipment or instrument, and you will be able to change the name.

The fairy game
The following are the names of the fairies, their location, and "eye spell" level on the Snowfieg. You will need this to be able to get to Ehrlang and find the treasure for the pirates.
Field Of Innocence
Pietta: level 3
Fiorentina: level 1, spell level 2
Secret: level 4, spell level 5

South Fieg Glacier (1)
Quinn: level 4
Alcione: level 5
Lakshmi: level 6, spell level 7

South Fieg Glacier (2)
Malbaresta: level 2, spell level 3
Tilda: level 5, spell level 6
Elnata: level 4

North Fieg
Takis: level 3, spell level 4
Silvanella: level 5
Note: Some fairies will drop your level or will grant you a higher spell level only if you had acquired an specific eye level. Elnata will give you a new spell only if your eye level is 4.

Locations of different types of Monster Egg
To raise a certain class of monster you need a certain type of egg to have a chance of getting that monster. For example, if you wanted to have a Land Dragon, whose class is Dragon, as a pet you would need to hatch a Dragon type egg to have a chance of getting it. The locations of the different types of egg are as follows.
Aerial egg: Luon Highway (Boss location), Norn Peaks (nowhere special 1).
Aquatic eggs: Madora Beach (extreme right of area), SS Buccaneer (lowest room)
Arthropod eggs: Norn Peaks (nowhere special 2)
Beast eggs: The White Forest (nowhere special)
Demi-Human eggs: ??? (???)
Demonic eggs: Jungle (nowhere special)
Dragon eggs: Fieg Snowfields (Boss location)
Morph eggs: Gato Grottoes (Boss location)
Oddity eggs: Ulkan Mines (Boss location)
Plant eggs: Jungle (Boss location)
Poltergeist eggs: Junkyard (nowhere special), Tower of Leires(Boss location)
Reptile eggs: Luon Highway (in the cave)
Undead eggs: The Bone Fortress (Boss location)
Note: The eggs can usually be found where the area's Boss was located, but not always. They appear in the same places the Spirits (Salamander, Shade, etc.) appear. Sometimes nothing will appear in that location - enter and exit that screen until they appear. A few Egg/Spirit locations will not work until certain mini-quests (see the Diary) are have been completed.

Six Wisdom usual locations
Gaeus the Earth: He is always passing time at the Luon Highway.
Olbohn the Warrior: Has his own room in The Underworld.
Pokiehl the Bird: After The Tree of Mana appears he can be found at its base. Before that, you may meet him once or twice during your adventures.
Rosiotti the Beast: He can always be found perched on his throne in The Jungle.
Selva the Wind: He can be found at the forking path near the temple in The Gato Grottoes. It is said that he likes to travel though...
Tote the Turtle: He likes the view from the cliff at Lake Kilma.
Throughout the game you will receive "Artifacts" that allow you to create towns, caves, etc. The following is a complete list of the Artifacts and the lands they create.
Mailbox: Home
Color Blocks: Domina
Wheel: Luon Highway
Jade Egg: Mekiv Caverns
Stone Eye: Lake Kilma
Flame: Gato Grottoes
Medallion: Jungle
Firefly Lamp: Lumina
Sand Rose: Duma Desert
Trembling Spoon: The Underworld
Ancient Tablet: The Mindas Ruins
Torch of Coral: Madora Beach
Broken Doll: Junkyard
Skull Lantern: Norn Peaks
Rusty Anchor: Polpota Harbor
Moons Mirror: Tower of Leires
Tome of Magic: Geo
Dragonbone: Bone Fortress
Bottled Spirit: Ulkan Mines
Pirates Hook: SS Buccaneer
Frozen Heart: Fieg Snowfields
Green Cane: The White Forest
Golden Seed: Orchard
Brooch of Love: Lucemia
Jumi staff: Bejeweled City
Sword of Mana: Tree of Mana
Free Candies during battle
During battle you can make Candies appear just by hitting the enemy. To do this you will need two good "normal abilities," such as Flip-Kick and Moonsault. Start off by using a Quick Attack and follow it up by using Flip-Kick. You should be followed by blue shadows of yourself. This means you are linking your moves together. Keep using Flip-Kick until you are out of range. Then, use a Moonsault slash ("Moonsault" + [Square]) to back towards the enemy. After about two to five successful Flip-Kicks/Moonsault slashes, your character will pause and a Candy will appear. This is a great trick to use during No Future Mode, when you have basic weapons and armor, as it will keep you alive longer. Just make sure that the blue shadows keep following you and you will eventually get a Candy.

Word translations
In the town where you have to sell lamps for someone, you will encounter small caveman-type people that only speak with the following words.
Dub: Yes
Dud: No, goodbye
Duba: You
Duda: Me
Dubba: Friends
Buba: Dudbear
Gug: All other creatures
Da: Light or stars
Ba: Night
Dudda: Lamp
Dubababa: Many or very
Du: Little
Baba: Music
Dada: Please
Gak: Displeasure
Bub: Do not understand
Two player duel
If you want to fight a friend, travel to Geo and go to the uppermost dot. Enter the building and go past Sotherbee into the basement. Continue down once more and talk to the Garlic Guy. You can fight against an NPC or a friend's character.

Forge and temper strong swords
To forge either a one handed sword with an attack power of 245 or a two handed sword with an attack power of 307 you will need the following items.
One piece of Orihalcon (this method may work with other metals but the resulting weapon may be weaker). Note: There are apparently multiple types of Orihalcon ore in the game. They range in strength (all attack figures come from a one handed Halcsword) from an attack power of 28 or 35, all the way to 75. Which one you are likely to receive depends on your character's luck level and possibly the difficulty level of the game. Also having a pet Polter Box (a poltergeist class monster whose synch ability makes enemies drop rare items more often) in your party may be helpful.

Five Gold Coins from each of the eight Elemental Spirits (Wisp, Shade, Jinn, etc.).

Five Bottles of Dragon Blood.

Five Bottles of Holy Water.

One Vial of Dragon Breath.
Note: The following instructions will assume that a one handed Orihalcon sword is to be forged and tempered.
Forge your Orihalcon into the HalcSword with attack power 75.

Go to the "Temper a Weapon" option.

Start off by tempering your weapon with the Elemental Spirit Gold Coins. The order you temper your weapon with them is extremely important. If done correctly, six of your elemental essence markers will be active. If done in an incorrect order only four will be active.

Apply the Shade Elemental Spirit Coins first. Temper the sword with all five coins or until three Shade Elemental Cards (Mystic Powers on the weapons status screen) appear and have been applied to your weapon. This will raise your attack power by approximately 10 points, raise the sword's Shade Essence Level to 4 and give it the Shade Elemental Essence Marker.

Now that you have finished with Shade, apply the rest of the coins the same way in the following order: Salamander, Jinn, Dryad, Wisp, Aura, Gnome, and Undine. When you have done this the sword will have approximately 140 attack power.

Note: If you want to try changing Plunge Attacks, now is the time to do it. If you try it later it will negatively effect your attack power and waste your materials.

Next, temper the sword with the five bottles of Dragons Blood or until three God of War Cards have appeared. This will raise your swords bonus stats slightly and increase attack power.

Then, temper your sword with the five bottles of Holy Water or until three Cleric Cards have appeared. The first Cleric Card will lower your attack power slightly. Ignore that because the second will increase that attack power moderately and the third card will boost it greatly, so that the swords attack power is around 225.

Finally, to get your sword's attack power up to 245, temper it once with a Vial of Dragon Breath.
Forging a strong attack weapon
First, forge a weapon out of any (good) material. For example, make a spear out of LorimarIron. Next, make sure you have at least 3 silver coins of each element. You will also need 42 Glow Crystals and 16 Chaos Crystals. You can find the Crystals at the SS Buccaneer from the Poulter Boxes. It also helps to have a Poulter Box with you as a pet. You can sell the Sun/Moon Crystals you find to buy the Glow/Chaos Crystals you cannot find. For each element, use this order in tempering your weapon:
3 Glow Crystals
1 Chaos Crystal
2 Silver Coins
2 Glow Crystals
1 Chaos Crystal
1 Silver Coin
Then, add the last 2 Glow Crystals when you finish with the last element. In the example, it resulted in a LorimarIron Spear that had 195 Attack power.

Polter Box quick items
Standing near your Polter Box produces an "electric" bolt that appears connected toyou and your box's crystal. This shares the special abilities of you and your box. You will gain the rare item finding ability, as long as that bolt is active. Note: you will not get experience while doing this.

Learn how good your monster is
To find out if your pet is good or not (in attacks, defense, offense, rarity, etc.), just go to sell the monster and look at the price. If the monster is good, it can be sold at prices over 300 Lucre. If it is not that good, it will cost less. It will then be your choice to keep it or not. You can also earn a lot of money this way. Note: This cannot be done with eggs.

Quick growing tech
Walking about on the world map greatly increases the speed that your Orchard and Trent will grow. Simply walk from one end of the world map and back a few times.

Hit a monster non-stop
Hit a monster once and do not hit again until slightly after you would normally hit it a normally attack sequence. If timed correctly, you will repeat the same attack that was just completed. For example, if you are holding a staff, your attack would resemble 1-2-3-4-rest-1-2-3-4-rest. However, if you time your hits slightly after each other, they will resemble 1-1-1-1-1-1-1-1-1-1-1-1-1-etc. This type of attack will also immobilize most monsters and Bosses (except when they are about to do a special move). You cannot do this attacks that use [Square].

"Final Fantasy Adventure

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