All Working Harry Potter and the Chamber of Secrets Cheats - Playstation

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Downloadable Harry Potter and the Chamber of Secrets Cheats
cheat description   size
GAMESHARK CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
Unlimited health
Hold [L1] and press [Square], [Circle], [Square], [Circle], [Up], [Down], [Left], [Right] at the main menu. After losing health during game play, press [Start] then hold [L1]. Wait until your health is back to the top again.
Hints
Nimbus 2000 Broomstick
On the second day of school, go to the Quidditch practice. Complete the training with a "B" or better rank to get the Nimbus 2000 flying broomstick. You can now fly anywhere around the school during the day. Note: You can only land on grass and cannot fly inside the school.

Easy Bertie Botts Every Flavor Beans
When you exit of the Gryffindor Tower notice the object in the corner. Hit it with Flipendo and three Beans will appear. Go around the corner and walk at least three steps away. Return and cast Flipendo again to get three more Beans. Repeat this to get as many Beans as needed.

Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans.

At the beginning at Ron's house is a tool chest in their barn. Every time it moves on its own means that you can shoot it with Flapendo to get more beans.

When you go outside of Hogwart's, go to the tree where you walk through a long hallway and Flapendo it to get as many Beans as needed.

Go to seventh floor. Go to the jar next to the picture. Shoot the jar three times. Either one or three beans should appear; or a pie. Walk as if you are leaving and go to the moose head. Go back to the jar and shoot to get more. Repeat this as many times as needed.

Once you get the key to the Confiscated Items room, go in there and get your six Wizard Cards and your 200 Bean Bag. After you run out of Beans or are low on them, go back to the Confiscated Items room. The chest that had the 200 Bean Bag, is closed again. Reopen the chest and you will get a refill of 200 Beans.

When you have the key to the Confiscated Items room, just save and reload and the 200 Bean Bag will be back. You can repeat this every time you need more Beans.

Go to the Dueling Room and walk down the stairs. There should be someone that is standing to the left of the room. Go up to him and duel him. When you have defeated him, there will be another person standing next to him. Keep defeating the people until you reach the last person. When you have defeated the last person, duel him repeatedly until you have the desired amount of Beans. If the last person is too difficult to defeat, then go to the second to last person (to the left of the last person), and duel that person repeatedly.

On the second day (not night), go to the Quidditch Stadium and get an C, B, or A grade and keep your Nimbus 2000. During the day, you can get on your broom, go through some rings in the sky and get Beans, as follows. Note: If you can manage to fly through a ring slowly and turn around and speed up, you can go through that ring twice. This will not give you twice the beans, but two new rings will appear instead of one. It is possible to fly through a single ring up to four times, but it is very difficult.
Gold Rings: 1 Bean
Red Rings: 2 Beans
Green Rings: 5 Beans
Blue Rings: 10 Beans
To get unlimited Beans when you are in Hogwarts, go to the Second Floor Charms and Library area, located off the main staircase (preferably at night). As you enter this area, go into the second door on your left, then take the first door on your right (being careful of the Fire Crab). Once in here, there are three wooden boxes that release Beans when they are Flippendoed. They will release about ten from each box. When they are dry, exit this room then immediately re-enter it. Hit the boxes again. Continue doing this until you are full of Beans and return at anytime to fill up again.

On the seventh floor of the grand staircase, go into the Arithmacy class and hit the small globe three times to get three Beans, Walk out and in again. Repeat this until you have enough. Then, go to Fred and George's shop and buy and Bertie Botts Bean Bag to be able to get more beans. Keep collecting Beans to afford anything desired. Note: Watch out for the ghost that haunts the class. Do go near her or risk losing some Beans.

When almost at the end of the game, go to the entrance of the gate. You will see a boy there. Do his mission and you will get Beans.

Easy house points
In the Chamber Of Secrets, destroy paintings on the wall. You will open the painting and get 100 points for Gryffindor.

After returning from the Whomping Willow, head deep to your right when Professor Snape finishes scolding you. There, in a corner, you will find your first Notice Board Item. You can return it to the Notice Board before or after you go to the Restroom Shop the Weasley's set up, earning you the very first 10 points in the game, and possibly a Wizards Card.

Go to the bulletin board in the common room and keep returning items to their owners. You will receive ten points each time you find and return an item.

Stink Pellets
After you leave the Burrow and have finished collecting Ginny's lost supplies, go around casting Perfect Flipendo's on all of the objects you can find. Collect the Sickles, if they appear. Once you have enough Sickles, enter Gambol and Japes. Purchase a 10-pack of Stink Pellets. These can be useful when facing enemies, or if you are caught by a Prefect after hours.

Bertie Botts Bean Bag (100 Bean capacity)
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need the scissors spell) on the third floor, by the Defense against the Black Arts classroom.

Bertie Botts Bean Bag (200 Bean capacity)
Gather every item for the students around Hogwarts (not the Notice Board). You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.

Finding secret areas
If you see any bookcases that you cannot jump to and are thin, approach them and press [Square]. They should reveal secret places.

Avoiding ghosts
When you do not want to be hit by ghosts and lose all your items (Balloons, Beans, and sometimes Stink Pellets) just stand on the ledge until the specter nears you. Tap the "Analog-stick" so that you will fall and catch the ledge. When you are hanging, they cannot hit you and cause your items to go flying.

Another way to avoid the ghosts and keep from losing your collected items is to use Lumos. Hold [Down] to maximize the spell. The ghosts will not hit you when the light is on. Sometimes this requires careful timing because you are trying to search and collect items at the same time.

Escape Uppergraders
When you are going to get caught by an Uppergrader and he uses the Locomotomortis spell, use the shield spell to stop it and run away. If done correctly, he will say "Did any one see him?".

Deduct points from Slytherin
When Hermione changes you into Goyle, go out at night and try to get caught by the Prefects (the people that patrol the halls). When you do, Slytherin will get 5 house points deducted. You may repeat this process a few times, but after awhile this will stop.

Unfair Slytherin House Cup victory
If on the final day of term the House Points are tied, when you talk to Hermione or Ron they will say that you definitely have enough House Points to defeat Slytherin, However, when you go into the Great Hall, Dumbledore will give the House Cup to Slytherin.

Expelliarmus Challenge
Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up close to the edge and hold your trigger button, charge up for a half second and cast. Note: If you throw the imps into the fiery pits, they will die and you do not have to worry about them. Likewise, if you throw them all away you cannot put them into the cages to get out; but when all are indeed gone, they respawn from that hatch in the wall at the first ramp.

Fighting with Expelliarmus
When in one of the few battles with Hogwart's students (just the Slytherin Gang, all others leave you alone), let them make the first shot and bounce it back. Just as you do, use your Flapendo with a quarter to half second charge to knock them back, thus trapping them with two spells to knock back, which they can never manage. Note: Beware, just as you finish casting Flapendo (depending on distance), you will be forced to use your Expelliarmus almost instantly.

Hermione's book quest
After you have defeated the Book Shelf on your quest to find the book for Hermione, grab the block and take it all the way to the front of the room in front of the first book shelf in a row of book cases. When you are on the first book case, you will see flying books staying in one place. Cast the Hand spell on them and jump across.

Finding the Holidays With Hags book
Go to the door to the Whomping Willow and get on your broom. Fly in a straight line from the door and stay low to the ground. The book will be in a corner at the wall.

Gnome tossing
When you want to throw a Gnome far, try to get a little close to the leaves by the pond and between a fern. It is a few of steps away from Fred and George. Start spinning, then when you are going fast, let go. The gnome should go far. Note: This may require some practice. Do not spin too long or you will get dizzy.

Sliding to Chamber Of Secrets
When you are going down the slide to get to the Chamber Of Secrets, sometimes Professor Lockhart and Ron Weasley pass you. This is random. It has nothing to do with how fast or slow you are going. Notice that Ron tends to pass by you, while Professor Lockhart tends to pass through you. When Lockhart passes through you, press [Triangle] + [L1] . This makes Harry grab Lockhart's arm. Lockhart will drag you to the end of the slide. Make sure to hold [X] the entire time you are on the slide or you may run out of time before reaching the end. If you cannot grab on to Lockhart, press [Forward] to keep Harry on the middle of the slide and prevent him from falling off easily. Also, release [X] when going around tight turns with no walls unless you are holding onto Lockhart. This helps prevent you from sliding off the edge.

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