Ragtime Mouse
If you find the Ragtime Mouse (it resides in wooded
areas) and properly answer its questions, you can earn some extra
Gil. Answer by choosing either "True" nor "False."
The mouse will then give you Gil in return for each correct answer,
as well as keep track of your percentages. Some locations the
Ragtime Mouse have been known to inhabit include Gunitas Basin,
Lindblum Plateau, Bentini Heights, Lucid Plains, Pualei Plains,
and Alexandria Plateau. The rewards for correct answers in a row
are:
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been known to ask include:
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and South Gate (False)
The Theather Ship Prima Vista was built in Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord Afon
(False)
Lindblum Castle is larger than Alexandria Castle (True)
Lindblum's air cabs operate around the clock (True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight years (True)
Fossil Roo is a tunnel that connects Treno and Alexandria (False)
Theater Ship Prima Vista uses Mist as its source of energy (True)
Stallazio coin locations
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13 times.
Beside an overturned cart near the entrance to Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Where Scorpio was located in Quan's Dwelling.
Friendly creature locations
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Racing Hippaul
You can find Hippaul and his mother on the main street
of Alexandria. Speak to Hippaul's mother and agree to help Hippaul
to cut down his weight. Thus, a race with Hippaul starts. Tap
[Circle] and [Square] to run. The race ends when both
reach the finish line. Hippaul's level will increase when you
keep racing with him. The higher his level, the faster he runs.
For every 10 levels that Hippaul gains, his mother will give you
a card. You can keep winning a card until level 70, and at level
80 you receive a key item. The maximum level Hippaul can reach
is 100, but you will not get any reward when he is above level
80. The rewards are:
Level 10: Wyerd Card
Level 20: Carrion Worm Card
Level 30: Tntarian Card
Level 40: Armstrong Card
Level 50: Ribbon Card
Level 60: Nova Dragon Card
Level 70: Genji Card
Level 80: Athlete Queen
When racing Hippaul, try to let him catch up to you before the
finish line. Apparently his mother rates his level increase on
how well he does against you. In addition to the key item, you
can get cards such as Nova Dragon and Genji. This can be very
useful for the upcoming Treno Card Tournament.
Defeating the Earth Guardian
If Quina has already learned Bad Breath, use it. He
will be inflicted with Mini, Poison, Blind, etc.
Defeating Gizamaluke
Have Vivi know Thunder (level 11). Have the Ogre for
Zidane. Have Freya use Jump. Get Quina a Needle Fork and keep
attacking with it. Keep using those and you will eventually win
Before the battle, optimize your equipment to have the very best,
and have some Tents available. As soon as battle is joined, use
a Tent on him. It will cause Silence/Blind/Poison/Snake Bite statuses,
leaving him literally unable to attack. You can now steal his
items and destroy him.
Defeating Grand Dragons
Have Garnet/Dagger casting Beserk (to prevent him from
casting Bolt spells) and Mini to reduce his physical attack and
defense. Also have poison protection equipped on each character
when he attacks with Poison Claw. Then, physically attack and
cast magic to finish him off.
Defeating Lani
In the battle with Lani at the start of Fossil Roo,
as long as Dagger remains alive, Lani will always attack her.
To render Lani completely harmless, have Quina use Magic Hammer
until Lani is out of MP. Then, cast Vanish on Dagger. Since Lani
cannot cast anything, she will keep using regular attacks on Dagger
and will always miss. This gives you plenty of time to steal her
items and defeat her.
Defeating Gilzamaluke
Start by putting a Tent on him to find out if he is
affected by that Item. If not, restart and try again. If it does,
he will not use magic, and about 50% of the time his attacks will
miss.
Buy 50 Potions and 2 High Potions (do not get Quina). If you are
not close to a Trance, this will work. When Freya attacks at level
9, it will do 325 damage to him. Then with Vivi, Focus three times
then attack with Blizzard. When Freya and Vivi get knocked out,
use Potion every time Gilzamaluke attacks until you are in a Trance.
This may take at least fifteen to twenty minutes. If you have
the Ogre Sword for Zidane from the Lindblum Synth Shop, then use
Shift Brake on Gizamaluke. It will do 1,323 damage.
Defeating Ozma
If you encountered all the spirits in Gaia and satisfied
their requests go to Chocobo Aerial Garden (you will need a Gold
Chocobo and a Dead Pepper). Examine the stone on the second platform
and choose the third option, then the first option to fight Ozma.
To defeat Ozma, put Zidane, Dagger, Quina and Eiko in your party.
Have Quina use Magic Hammer three or four times to steal all Ozma's
Magic Points -- from now on it cannot use any spells. Then, have
Zidane and Quina attack and Dagger and Eiko heal (do not use summons,
you need a large amount of MP in this battle). With some of patience
(an half of an hour if you are lucky), you should defeat Ozma.
Have Zidane, Dagger, Steiner, and Quina in your party. Equip all
character with armor that protects against or absorbs Shadow damage
before the battle. Make sure Quina and Steiner have plenty of
MP, and it is preferable that Zidane has the Long Reach ability.
First, have Quina use Magic Hammer about four to five times while
Steiner is using Shock. Then, if Zidane has the Long Reach ability,
attack; or if he goes into Trance use Grand Lethal. Use Dagger
to heal using Cura or Curaga when necessary and you should come
out of the battle unhindered.
Use a party that consists of Zidane, Freya, Steiner, and EIko.
Next, equip armor that dodges shadow, Zidane with the Ultima Weapon,
Freya with the Dragons Hair (obtained in the Choco Quest). and
Steiner with the Ragnorak (also obtained in the Choco Quest) As
the battle begins, have Eiko cast Reflect on everyone and have
Freya and Steiner attack with DragonCrest and Shoch, respectively.
Reflect will bounce back all of Ozma's magic attacks, including
the dreaded Curse. Note: The same tactic also works on Hades,
Kuja, and the final Boss.
The four items you can steal from Ozma are the Elixer, Robe of
Lords, Dark Matter, and the Pumice Piece. In the battle, you should
steal the Pumice Piece. When you win, you will get a Dark Matter
and Pumice Piece. The Dark Matter teaches Dagger the summon Odin.
You can combine the two Pumice Pieces when you defeat Hades. In
Memoria, in the room where Quina tries to swim, search among the
coral to fight him. Hades will synth the pieces to make the Pumice,
which teaches Dagger her strongest summon, Ark. Ark uses Shadow
to harm its opponents.
Equip everyone with Auto-Reflect. You should also have a party
consisting of Zidane, Vivi, Armarant, and Freya (the last two
can differ as needed). With Auto-Reflect on, all of Ozma's attacks
will bounce off and do a large amount of damage (about 9999).
Keep attacking with everyone except Vivi. Have Vivi keep casting
Flare at himself and it will reflect off and do 9999 damage.(Note:
Auto-Reflect and Reflectx2 must be equipped.
Have Zidane at level 92, Dagger at level 70, Vivi at level 70,
and Quina at level 90. Also, have every move that you can learn
(except for Vivi's Doomsday and Dagger's Ark Summon). Equip the
Ultima Weapon on Zidane, High Mage Staff on Vivi, Gastro Fork
on Quina, and the Tiger Racket on Dagger. Make sure you equip
Reflect x 2 and Auto-Reflect on Vivi. Have Auto-Haste, Auto-Regen,
Anti-Body, Clearheaded and anything else that prevents status
effects. It is also a good idea is to equip Half MP on Quina,
Vivi, and Dagger. Have Zidane close to Trance, and also catch
about 140 Frogs for Quina so the s/he can do 9,999 for Frog Drop.
Use that every round and use Flare on Vivi so that it will bounce
off and do 9,999 damage on Ozma. If Zidane goes into Trance, use
Grand Lethal every round so that it does 9,999 damage. If you
do those three moves, you should be able to defeat Ozma in under
eight rounds(if it does not use Curaga). Use Dagger to Cure when
needed.
Have Zidane, Dagger, Vivi, and Steiner in your party (level 70
and above). Equip armor that protects against Shadow Attack, equip
the Auto-Regen and Auto-Reflect abilities to everyone, as well
as the Boost ability to Dagger and Reflect x2 ability to Vivi.
When Zidane Trances, use the Grand Lethal ability. It will cause
9999 damage to Ozma. Have Dagger summon Bahamut when your party
receives large amount of damage. Because the animation is long,
you will recover to full HP with Auto-Regen, and Bahamut will
deal around 4000 to 7000 damage to Ozma. Have Vivi cast Firaga
on all your party members. It will be reflected to Ozma, causing
9999 damage. Have Steiner perform Shock, it will cause 9999 damage
to Ozma. If you have met all the friendly monsters, including
the friendly Yan found on Vile island, you will have the ability
to use physical attacks on Ozma. Otherwise, you can only cast
spells and ability.
Use the Zidane at level 89m Amarant at level 78, Steiner at level
83, and Vivi at level 75. Try to get everyone's final weapon except
for Steiner, and have the Ragnorock. Equip all status protections,
Auto Haste, Auto Reflect, and Auto Regen if possible. Try also
to get the Land Spirits so that physical attacks will work. Have
everyone absorb Shadow (for example, Demon Mail and Pumice Pieces).
Start by using Shock with Steiner, No Mercy with Amarant, and
Doomsday with Vivi. If the top of Ozma is white, use Thievery
with Zidane. If it does max damage or if tranced, use Free Energy
to still get maximum damage. When Ozma casts Doomsday, he will
hurt him self for maximum damage because the white side is up.
Have Amarant equipped with Return Magic or another maximum damage
hit.
Have your characters at about level 65 or higher so that you can
survive its attacks. Then, buy lots of Dark Matter. Have at least
one healer in the party, then fight. Have everyone except your
healer use Dark Matter on him. It should do 9,999 damage to him
each time. Have your healer always cure you. Ozma should go down
in about two to five minutes.
Defeating Steiner
For battle one, Cinna should steal on every turn. Attack
with Zidane and Blank only. For battle two, have Vivi cast Fire.
Use the rest to attack him. For battle 3, yse the same strategy
as battle two. Steal with Vivi and have him cast Fire.
Defeating Trance Kuja and Necron
A recommended party would include Zidane, Steiner,
Amarant, and Dagger. Participating members should be at level
81 or above. To defeat Trance Kuja, have Dagger act as a medic
for the party. All the best weapons, armor, and headgear must
be acquired and equipped before the fight. Dagger has to learn
Curaga by this time. Zidane, Steiner and Amarant must have the
MP attack and their best weapon for this to be a quick battle.
Trance Kuja has under 56,000 to 57,000 HP and his MP is 9999.
Let the others concentrate on Kuja while Dagger acts as a healer.
If any character is in Trance mode, just use physical attacks.
Everyone's attack must damage Kuja for 9999 damage. In about four
to five turns, or until the Trance meter is exhausted, Kuja should
die.
Use Zidane, Dagger, Vivi, and Steiner, levels at least 55, 48,
47, and 52 respectively. Zidane should have the Tower, Vivi the
Mage of Zeus , and Stiener the Ultima Weapon. Dagger should be
able to cast Bahamut and Curaga. Make sure you have at least three
Ethers. Attack with Zidane and have Steiner use Doomsday and Stock
Break. Have Vivi cast Firaga, Blizaga, and Thunderga. Have Dagger
summon Bahamut. Keep attacking and casting until Kuja falls. Do
not worry about him casting healing spells; he will eventually
fall because they only cure him for about 3,000 points. You should
be taking anywhere from 2,000 to 3,500 per hit. Keep the Ethers
for the next battle. Battle Necron the same way, but make sure
you have Remedies; they will cure the Mini spell. Hack away and
enjoy the ending.
Defeating undead creatures
When battling a creature of the undead type, use an
anti-KO item and it will instantly "kill" them.
Scan Bosses
To scan Bosses, use a tent. It will restore one half
of its HP. Multiply that by two to have an accurate HP total for
the Boss. Note: This will work only until the middle of Disc 3,
since all your enemy's HP are out of range and will just show
9999. This works if you want an accurate stealing.
Gilgamish
Once you have completed the Chocobo side quest and
found all of the treasures, go to Daguerreo. Talk to the four-armed
man. He should say something about an "S-Rank" and run
off. Follow him and talk to him again. He should give you the
S-Rank Medal, and reveal his true self (Gilgamish).
Quadruple magic attack
When you get a reflect ring, have the four characters
you regularly have in your party with learn "Auto Reflect".
When they all have it turned on, cast a reflective party spell,
such as Bio or any of the elements, at yourself, This will effectively
quadruple the power of the spell on a single target. However,
this is only helpful for lower levels and is virtually useless
if you have great spells.
Skip half of the Disc 3
In order to skip most of the events on Disc 3, you
must get a Gold Chocobo after you get the Blue Narcis boat. Once
this is done, go to The Forgotten Continent and enter Ipsen's
Castle. Equip your weakest weapon. Try saving your first weapon
for this, or just fly to Alexandria and buy their weakest weapon
for each character that you are going to use.