Xenosaga: Episode 1 Cheats - Playstation 2

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Downloadable Xenosaga: Episode 1 Cheats
cheat description   size
ACTION REPLAY, GAMESHARK, CODE BREAKER CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
In-game reset
Hold [L1] + [L2] + [R1] + [R2] + [Start] + [Select] during game play.

Skip scenes
Whenever you are viewing a previously watched scene, press [Start] then press [Triangle]. You will then skip the entire scene until you are in quest mode again.

Pause game play and you will be prompted if you want to resume or skip the scene. This is useful when you have saved a game before a scene and get killed afterwards.
Hints
Bravesoul
Once you get the Bravesoul from the casino mini-game, you can extract the HP Stong skill from it. It makes your strength increase as your HP decreases in battle. You can extract it for 500 points, but your skill level has to be at skill level 4. You can also do the same thing with the Double Buster, which you also must be at skill level 4. Note: You cannot extract from anything that another person has equipped.

Decoder #8
When you visit the Dock Colony for the first time, a woman in front of the clinic tells you of a Fish Detector that her husband lost. Go to the Kukai Foundation's cleaning place and inspect the tuxedo to find the Fish Detector. Talk to the girl in the Iron Man bar, sitting at the lower left table. She says that she lost an important ring and asks you to find it. Go to the Private Beach and go in the water where the fish show up on the radar screen. Run up to every fish and press [Circle]. Sometimes you will get an item, and sometimes you will not. You can get a Med Kit, a Speed Stim, and the Engagement Ring. If you return to the beach on any return trips, the Med Kit, and Speed Stim will be there again. Give the ring back to the girl in the bar. She will give you the Decoder #8 to open the red door.

Deadly Jr.
Play poker in the casino long enough to buy the coveted Brave Soul. Then, either equip Jr. with it or have him extract and equip the skill. Jr. is ideal for the Brave Soul because he has many physical attacks. All his normal attacks use his guns, and he has the all-powerful Angelic Requiem at his disposal, which does physical damage to all enemies. Equip Jr. exclusively with tech attacks that do physical damage. Attacks such as Storm Waltz, Prelude to Battle, and Angelic Requiem are good, while Ether attacks such as Mystic Nocturne and Moonlit Serenade should be avoided. Angelic Requiem should be in his HI slot, if available. During battle, use a Hemlock on Jr. to hurt him badly, then immediately heal him for 150 to 300 points to keep him from dying too easily. Using Shion's Safety Level Ether is even better. Now that Jr. is thoroughly hurting, try attacking an enemy. Near the middle to end of the game, he can do over 500 to 700 damage with just his normal attacks, and anywhere from 700 to 1200 with his Tech attacks. As long as you can keep Jr. from taking too heavy a hit, or keep him protected with Safety Level, there should be few things that can stand up to him for long.

See Shion or MOMO in a swimsuit
When you are saving the people at the Kouki foundation, there is a chest in the hotel. When you get it, it will say "Swimsuit". You can equip it to Shion or MOMO. This allows their TP reward to increase by 25%. Also, when they are fighting they will be in a swimsuit. If you saw the intermission sequence where they are at the foundation's beach, you will see MOMO and Shion in a bathing suit. That is how they will appear as when they fight with the swimsuit equipped.

Also, the same item can be won by completing Mission 4 of the Driller Game. A third and final swimsuit is to be found by defeating Great Joe.

Note: Jr. and Chaos can also wear the swimsuit, and can be seen in swimming trunks.

See Shion without her coat
Immediate before the part where the Woglinde gets attacked, Shion goes to rest in her room. Notice that she takes off her coat. When the intermission sequence ends, you have the option to take a nap. Answer "No" and you can walk around as Shion without her coat.

Shion's Giant Robot Ethers
In the bottom of the Gear Shop in the Kukai Foundation, you can meet a strange professor who wants you to find parts so he can build a giant robot. Finding the six different parts, consisting of two arms, two legs, a torso, and a head will reward you with four different Ether attacks for Shion. These parts are located in the various Segment address rooms, which you find through exploring. The first attack is rewarded when you find both arms, and is called the Throni Blade. Next, you will find both legs which reward you with the Ether attack called the Dominion Tank. The head is the next item you can get, unlocking an attack called the Seraphim Bird. Finally, you will find the body which combines with all the other parts to create the summon of Erde Kaiser. This is the most powerful attack in the game, causing 9999 damage, but requires twelve Skills slots it makes it the only Ether that Shion can use.

Robot parts
Torso 2: Dock Colony, Junk Store. Defeat the Arthra 26 series that appears on the central floor of the second tower on Song Of Nephilim system. Destroy the fourth box in the location where five boxes are in a line.

Right leg 3: Kukai Foundation Cleaners 1F. The treasure box in Bunnie's house in the Encephlon.

Right arm 7: Woglinde, front of Sergeant Major Swagger. Talk to Swaine on Woglinde during the Gnosis attack.

Left Leg 8: Elsa, corridor of the cargo bay. Before the Gnosis attack, talk to the woman in Ironman Bar in Kukai Foundation City Sector 26/27 to learn about the Engagement Ring. Search The White Tub on the second floor of the cleaners to obtain Fish Detector. Go to Gaignun's private beach and catch the fish that has the Engagement Ring. Return to the bar and give the ring back to the woman.

Left arm 9: Inside Gnosis mothership, Research Lab 3F. The treasure box guarded by Stribog (the long armed monster) inside the Gnosis mothership.
Hidden e-mails
Talk to the orange worker in the Woglinde near the right exit, then just run around anywhere to acquire new items or pictures of other Namco games. Note: If you do not know how to help Vector with the hacker problem in the Woglinde, leave the Realian infirmary and enter it again then run for the starboard door.

Keeping Shion safe during the Gnosis Defeating Albedo
There are two ways to defeat Albedo. First, you can be very cheap and use the Erde Kaiser Ether to defeat him with Shion. Or, you can be courageous and follow this strategy. Albedo has 7,400 HP, which is less than Proto Dora. Have Shion, Jr., and Kos-Mos in your group. You will need Shion's Erde Kaiser for Sophie Peithios, who has 16,000 HP. Albedo attacks like a rabid dog and uses Ethers to increase his speed. He also restores his health with devastating attacks. Using an AGW is not recommended, as he will drain more than 1,000 HP from it at a time. The following are some of his moves and how to respond to them.
Demonic Gaze: This is Albedo's first and primary move, just to annoy you. He takes off about 700 HP, usually from Jr. Use Medica Rest on whoever is damaged. If you extracted Supreme Judgment from Chaos, then use that to greatly lower his healing ability. This is how Albedo heals himself. He pounds the ground and a blue sphere rises from the ground. Remember to accumulate Boost or keep using Boost1 and then unleash everything you have at once. Guard often to save up Boost for everyone, and do not let him hit you too much.

Phoenix Flames (or something similar): Equip yourself with fire resistant garments to lower the damage. He is also not weak against anything. He rises in the air and says "Taste the flames of hell". Note: Use powerful Tech Attacks such as X-Buster, R-Blade, Storm Waltz, or Last Symphony. Also, use Rain Blade or Spell Ray.

Fallen Angel: This is the most powerful attack that Albedo has, wiping out about 900 Hp. He powers up and says "It's over!" Quickly heal your ally as much as possible. This attack can kill your warrior immediately.
Albedo also increases his speed with different Ethers as well as his power. Hangs over and his back either swirls with a clock or with bluish purple mists. This is the best time to use a boost and attack him before he attacks you.

The easiest way to beat Albedo is to first get the Bravesoul from the casino passport. Next, equip the Bravesoul to KOS-MOS. Then when the battle begins use KOS-MOS' R-Dragon and it will do 1000 to 2000 damage, depending on how much HP remains. Then, you got to do is put your strongest players in the fight and win.

Use KOS-MOS' R-Dragon and equip her with the Bravesoul or extract it. It seems that Albedo attacks the strongest player with the Armor Break and Fallen Angel attacks. If you are lucky, it will miss and use the R-Dragon. The attack power will sometimes range from 1000 to 2500.

Easy money
Get the Casino Card from the Durandal's Casino (north and east of Shione's room on the Durandal). Then, play Poker. Start with 100 coins (900 bucks) and play level 1 until you get about 200. Then, move straight to level 3 until you get about 700. Then, play level 4. The way to always beat the house is as follows. Always hold a pair or any other scoring combo. After you win, always do double or nothing. If the number is greater than 7 bet low, if the number is 8 it is your choice, and if the number is 9 or above it is best to go low. After accumulating about 45000 coins, get 99 starter decks of cards and sell them for 20,000. It takes a total of two hours to make about 100,000 (and all the prizes and art.)

When you get the Casino passport from the casino on the Durandal, go into the passport and buy a amount of coins you can afford so you can play. Select Poker on the level 1 game and play that until you get about 1,000 coins. Then, move up a level or two. When you get about 2,000 to 3,000 coins, go to level 4 for the big money. When you get about 15,000 coins, buy 99 Recovery Sets for about 9,900 coins, leaving your about 5,000 coins. Sell the items that were in the Recovery Set for about 11,000. Then, repeat the process. The Recovery Set contains a Med Kit, Ether Pack, Revive, And Cure-All. You should have 99 of each when you buy the 99 Recovery Sets.

Playing the slot machine can earn more coins than playing Poker. Take more than three minutes to play in Level 1, by betting one coin only in one of the pay out lines. This is just for practice for you to get used to the timing of when to press the [Circle]. Carefully look to notice of pattern of 7 repeating in each reel. There are two 7s sticking together in the first reel, one in the second reel, and three with one separated (for example, 77XX7X) in the third reel. Once you learn the pattern repeating in the reel and get used to it, try to get good timing with them. Try counting a quick one, two, three, and four to get the 7. When you can make three 7 in a rows -- good. You are now ready to get the Special reel of Super 7. The pattern for Super 7 is as the same as the ordinary 7, which is an advantage for you once you have gotten used to the 7s. Now is the best opportunity once you get into the Nine reel, with only X and O. Its the easiest among the reels. Get all Os without any Xs to win more than 100,000 coins. Trade all the coins and you will get A-05 as soon as possible or any desired items.

After finishing the Encephalon stage, return there using the EVS and run into the spotlights. After defeating all the enemies on screen, exit using the EVS and repeat the process. Every time you do this, you get 8,000 and precious stones which you can sell at the shop plate for some extra money. The enemies here also give good special points; make sure to end every battle with the points bonus icon.

Go to the Cathedral Ship after you get MOMO's Dark Scepter tech. This allows you to change Gnosis into gems that you can sell. Fairies give Sapphires (1000), Cerberuses give Rubies (1500), and Unicorns give Emeralds (2000). You can make 5000 G in one fight. Make sure to boost MOMO's speed so that she gets a lot of turns.

The easiest way to earn money is to play at the slots in the casino. At first you may think it is difficult to get money because of the timing needed to land in good slots. However, it is not difficult. First, make about 50,000 to 100,000 coins playing level 4 poker. Then, bet the maximum amount of coins on each slot (there are five), and start spinning. Having a controller with an auto-fire feature will help, but is not necessary. Keep pressing the spin button until you reach a new reel with the Super 7s. The only icons you need to be able to match up at all in slots are the Super 7s. The Super 7 reels come out randomly when you line up three "New Reel" icons. Once at the Super 7 reel, match up three Super 7s to go on to the Nine reel. This reel has nine separate horizontally scrolling reels that have only "X" and "O". if you hit an "O", all of your winnings so far (shown on the lower right corner of the screen) will double. If you manage to hit all nine "O"s you will have gained a money multiplier of 2x2x2x2x2x2x2x2x2, or 512. Playing at level one slots and hitting all nine "O"s can net you over 100,000 coins if you were lucky. Playing at level 4 slots will result in much more. If you lined up three Super 7 icons, you will gain around 1,300,000 coins. If you lined up five Super 7 icons, you will gain about 2,700,000 coins. The limit for the amount of coins you can hold is just 9,999,999. Playing at the level 4 slots, you can reach this limit in under an hour of constant playing. Get this, every coin that you earn past 9,999,999 is multiplied by about 8 and turned instantly into G. For example, with about 8,700,000 wing 2,700,000. 1,299,999 of them are used to reach the 9,999,999 ceiling. The other 1,400,001 coins are converted into 8,800,000 G.

Easy Tech, Skill, and Ether points
Use the following trick in the very beginning of the game for easy Tech, Skill, and Ether points. However, it can only be done with Shion. Go to the Gear hanger. Talk to the man that is working on a Gear. He will ask if you want to do a simulation. Say "Yes" and go into battle Winning this battle will earn you 16 to 180 points depending on if you got a x2, x4, or x10.

One of the best places to gain ability points and gold is in the EVS in the Encephalon in the beginning. Here you will fight the enemies in the searchlights, which consist of four Dirlewangers and one Kubel. Each battle rewards 1,600 gold and several dozen Tech, Skill, and Ether points. The real trick is to use an attack which hits the entire group on a turn when the character has the bonus points icon in the Event Slot. The problem is getting that icon in an order will you can have it on one of your characters instead of the enemy. Try weakening the enemies so that they will all die in one hit, and wait a few turns to see if someone will boost and change the Event Slot order. If about four turns pass by, then try killing a Dirlewanger or two to change the order. If you can successfully kill them all in one hit, you can get about 60 Tech and Skill points, and about 40 Ether points, with the 2x effect. The big payoff is when you hit them all on a 4x or 10x, which rewards 100 to 200 points; even better if you have ability increasing items or skills equipped. Clearing the area two to three times rewards about 8,000 gold and 1,000 Tech and Skill points, and 500 Ether points, depending on your luck.

Go to the Cathedral Ship, then go to the mall (just after the second save point). Go to the room on the lower level with the two Unicorn battles. One of the battles will be against a Unicorn and two Ogres, and the other against a Unicorn and two Cerberuses. You can use the following trick for both battles. During either of these fights, kill one Cerberus or Ogre on the Bonus Point turn, but only one. Wait for the Unicorn's turn; defend or weaken the other Cerberus or Ogre until then. Once its turn comes, he will revive the Cerberus or Ogre you just killed. Then, kill another Cerberus or Ogre on the Bonus Point turn (only one, again). On the Unicorn's turn, the Cerberus or Ogre will be revived again. Keep doing this repeatedly. If the Unicorn does not revive the Cerberus or Ogre, then you cannot do the trick any more for the rest of the battle. Just kill the last Cerberus or Ogre and the Unicorn (preferably on the Boost Point turn). By the end of the fight, you have a chance of accumulating anywhere between 50 to 500 Tech Points, Skill Points, and/or Ether Points, depending on how many multipliers you get and of what caliber they are.

One of the best places to earn Tech Points is the Encephlecon. Get caught in one of the searchlights, and the warning sign will appear. Take them out with X-Buster, Mystic Nocturne, Angel Blow, Angel Requiem, Meteor Shot, Executioner, etc. They should all be defeated in about two or three consecutive moves. Use the same tactics for the other searchlights. You must use the EVS platform to return and get back. Avoid using your AGWS unless you want to spend 100G every time you are low on health. Use any Ethers you want. Use the EVS at the Dock Colony up the small flight of stairs. That way, you can quickly return to the Dock Clinic and restore HP and EP. You should earn about 30 to 60 Tech Points every battle, since there are four soldiers and one helicopter. Before the Song of Nephilum is a good time to level up. Get Ziggy to level 26 and enought Tech Points to set it in the HI slot. Get X-Buster on the high slot as well (KOS-MOS). Before the Song of Nephilum, you should have Throni Blade, Dominion Tank, and the head Ether. You will get the body later in the game. When facing Albedo in Proto Merkabah, you must have Erde Kaiser, otherwise it is nearly impossible.

Easy leveling
Enter a battle where you know the character you wish to level up is capable of taking on the enemy(s). It may be helpful to move that character into the back row before the battle begins, as you want the other two characters in the front to intentionally be killed. When this is done, move your character to be leveled up back into the front row and defeat the enemies. By doing this, you do not have to share the EXP, Tech, Skill, or Ether points.

The best place to gain levels (not Tech points) is to fight the semi-secret boss, Din Gareth. He is the orange AGWS. piloted by Ace Pilot. He has about 8500 HP, but if you have AG-05 and are good you can defeat him. Go into the fight with two HGG-AG5s. Go back to the U-TIC ship, and then to the room with the segment address in it. It is the room where when you tried to enter it before; the door would alarm and you would have to fight a battle. Or, go into the large area with the three plants at the upper left of the screen then go into the room at the upper right of the screen. There should be a soldier in there, but he will not attack you. You have to approach him. Go in with the person that you want to level up with Master's Pendant and have him or her set to pilot the AG-05. Also remember to have Guard Recovery, possibly Auxiliary Armor B or A, and/or Fast Circuit 25 (which might be obtainable by stealing from Din Gareth). Guard Recovery is insane in the AG-05 (600 HP for guarding). For some reason, Shion cannot be in the AG-05 before the Ace Pilot gets killed or else you get Meld Gareth, the green AGWS. Have the person with AG-05 start with a good amount of health (over 300+ recommended), then have them defend. Have one other person kill Ace Pilot (he only has 360 HP), and have the other either defend or use Hemlock on himself or herself, or on the person who just attacked. Din Gareth should be out already. Get the person you want into AG-05 and place him or her in the middle of the back row. Din Gareth should be killing off one or both of the people not in AGWS right now. Do not worry, as this is expected. If Din Gareth is not killing off your people, unequip them of their armor next time. Have AG-05 do the guard, then the W-ACT routine (does about 1500 damage) until you whittle away Din Gareth's 8,500 HP. The guarding is to keep you from dying. This should not be a problem because of your Guard Recovery. If the person you wanted to level up had Master's Pendant equipped, then they will get 10,000 EXP points after the battle. If he or she had Master's Pendant and EXP + 25, then they should get 12,000 EXP. Within twenty minutes, you can gain about four levels. If you landed on Special Points Up, you might only get about 130 Tech points each battle, which is not really worth it compared to the experience. Staggering for Stat Points can be difficult here; make a note of this for the next section. As for KOS-MOS and Ziggy level ups, the people outside of the party during the battle still gain experience. They will get 75% of Din Gareth's base of 8,000 EXP. Since KOS-MOS and Ziggy cannot pilot AGWS, just put them outside of the party and fight Din Gareth with the person of the lowest level in the AGWS. Do not have the same two people accompany the person in the AG-05 for more than one or two battles unless you really do not want them to level up or do not want to waste Hemlocks.

Note: You must have taught Boost 1 to at least one character amongst those you are training, and one character must have a Tech Attack at [HI] level and must hit everyone (i.e. Angelic Requim- Jr.) for this trick. When training at the Encephalon area against the searchlights, use the following steps to increase your experience gains. During the battle, look at the current slot event on your first character's move. If s/he is currently on an Experience Bonus round, have them attack and attempt to kill all the enemies immediately. If not (either it is not an Experience Round or they are too weak to one-hit kill them all), there are two options. Have him/her attack the Helicopter in the middle, as it has 800 HP whereas the soldiers only have 380 HP; or Get him/her cast Boost 1 on your character with the [HI] hit-all tech (Jr.'s Angel Requiem works extremely well). Choose the first option if this character does not know Boost 1 or the second option if s/he does. If this character is not the one with Boost 1, continue as usual until the character with Boost 1 has their turn, and casts it on your [HI] Tech-attack character. Next, watch the Event Reel. It follows this pattern: No Event, Critical Hit Bonus, Boost Gauge Bonus, Experience Bonus. Watch the events until the current fighter has a "Boost Gauge Bonus" event. When this happens, boost in your strong character immediately (during their turn), so that an enemy does not boost before you do. Your strong character will then boost into an Experience Bonus round. Have them use their moves to wipe out all the enemies, and get a x2, x4 or (if you are lucky) a x10 multiplier. Note: If your character does not kill all the enemies on that round, cast Boost 1 on him/her again, then boost him/her into the next experience round. If you always kill during an Experience increasing round, you will get Tech Points a lot faster.

Note: Having Erde Kaiser makes the following trick much easier. In the hallway before the final Boss, go into a battle, and intentionally allow your two other characters to get killed and kee[ Shion alive. Try to use Erde Kaiser on a bonus slot. When you win, you will get about 14,000 to 15,000 EXP points and a large amount of Tech, Ether, and Skill points. The characters who are not in the party will still get a decent amount of EXP points. It helps to have the accessory that have you start battles with 1 boost. Also, having the Masters Pendant helps, as you will get 25% more EXP.

1 first

You can play level 10 cards without ever bothering to play the level 1 card first. For example, you can play a level 10 Shion without ever having a level 1 Shion in your deck. The catch is, you must first miss out on the special rewards of the level 1 card and you cannot play the card straight to the battlefield, but instead must put it in the standby area then place it on the battlefield on the next turn. For example, to play a level 10 Shion, you have to satisfy its requirement for three human cards. However, if you have a level 1 Shion card on the field already, you can replace it with the level 10, even if the requirements are not met. Even if you miss out on these two effects, simply playing the level 10 can be well-worth it. It takes the same number of turns, and uses less cards. You do not have to waste slots in your 40-card deck for the level 1 cards, and the enemy will not have a hint at what you are doing (they may expect it when they see the level 1 card). Also, the rewards from level 1 cards are not always very valuable. For example, you may still need to satisfy the card requirements (like level 10 Momo) and get no special effects except instantly playing it on the field, by replacing the old card. The choice is yours.

Eliminate enemy power-ups
Quite often the enemy (especially Bosses) will use spells on themselves that wreak havoc on your party. There are spells that increase speed and attack power, cause a 50% chance of healing instead of being hurt, and charge up power just before an attack. Use a spell such as Refresh or an item like Cure-All on the enemy to clear all their statuses (good or bad) and wipe out the threat. Be careful; this also wipes out any bad status effects that you have put on them.

Fighting Din Gareth before Song of Defeating Din Garreth
Once you have completed the Song of Nephilim and return, you can fight another version of the Ace Pilots Gear called Din Gareth. To do this, you have to kill the Ace Pilot while you have only one or less Gear in battle. Otherwise, it will just be another Meld Gareth. Din Gareth is roughly twice as hard as its counter part, giving twice as much experience and slightly higher ability points, and a Fast Circuit 25 as the rare item.

Defeating Meld Garreth
The first optional Boss type of enemy appears soon as you have access to the U-TIC Battle ship in the EVS. The Boss starts the same Ace Pilot that you saw when Junior goes through the first time. The Ace Pilot has 360 HP and as soon as you take that much off, he boards his Gear called Meld Gareth. If you are at fairly low levels and do not have properly equipped Gears, this fight is bad news. Meld Gareth has 5500 HP and can case as much as 300 points of damage to each character with its missile attacks. Meld Gareth also is extremely fast, usually getting a turn after two of your characters attack. Early in the game, the best way to kill it is to have three characters in Gears with gatling guns and flame throwers for the W-Attack, as well as Frame Restores to survive its constant barrage. If you manage to kill it, you will receive 1333 experience points per character, 1000 gold, and either A Frame Repair Z ( common), or a B-Max Circuit (rare), as well as decent amounts for all three types of ability points.

Destroying objects
After receiving an e-mail about the "vapourizer plug-in". press [Square] on an object with target to destroy them. When multiple objects are nearby, you can switch targets by pressing [L1] or [R1].

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