Turok: Evolution Cheats - PlayStation 2
Downloadable Turok: Evolution Cheats
Nov. 29, 2006
Primary Collection of Cheats
Enter "FMNFB" as a code at the cheat menu.
Enter "EMERPUS" as a code at the cheat menu.
Enter "MADMAN" as a code at the cheat menu.
Enter "SLLEWGH" as a code at the cheat menu.
Enter "ZOO" as a code at the cheat menu. You will
be able to kill any animal in the game with the war club as a
Play as Raptor
Enter "RAPTOR" as a code at the cheat menu. You
will now be able to play as a raptor in multi-player deathmatch
Demo mode and target mini-game
Enter "HUNTER" as a code at the cheat menu. Besides
starting demo mode, you will also be able to play the Target mini-game
at the main title screen. Use the D-Pad to move the pointer
and [R2] to shoot.
Press [Start] to pause game play. Then, hold [L1]
and press [Left], [Down], [Left], [Down],
[Right], [Up], [Right], [Up]. A message will
confirm correct code entry. Repeat the code to disable its effect.
Press [Start] to pause game play. Then, hold [L1]
and press [Square], [Circle], [Triangle], [X],
[Square], [Circle], [Triangle], [X]. A message
will confirm correct code entry. Repeat the code to disable its
Pacing lizard at title screen
Go to the "Cheats" menu and watch the "Art
Gallery" presentation. After "The Turok Team" picture,
it ends and begins to cycle again. Return to the first main menu
and wait for about five minutes. From the left, a small green
lizard will walk along the bottom of your screen, with a picket
sign that reads "Lost Land or Bust!!!". When he reaches
the right side of the screen, he will turn around and walk the
other way, revealing the other side of the sign which reads "Start
the Game!". He will look over at you a couple of times, but
mainly stares at the ground.
Nuke in single player mode
In Chapter 8, "Arena", defeat the Steracosaur
Boss. After doing this, the force field around the middle pillar
will drop. Climb to the top of the pillar to get both the Nuke
Attachment (for the Rocket Launcher) and a Nuke. You will now
be able to fire the Nuke only twice (the Nuke Attachment has a
Nuke already in it). There are no more Nukes past Chapter 8. Also
, the "All weapons" and "Unlimited ammunition"
cheats do not work for the Nuke.
Play in the Regeneres Arena level in multi-player mode.
Go to the big door with the Jump Boots in it. Get the Jump Boots.
Back up slightly and jump up on to either of the little ledges
on the sides of the door. Then, jump up to the gap in the wall
higher up. Next, go all the way to the right. You will see a little
button-like object with a picture of a person cut in half and
a raptor next to him. Either shoot or hit it with your War Club.
When you do this, stay up on the gap. Look below to see that the
big door and the other three doors will open. Raptors will appear
from them, and you cannot kill them. However, they will go after
the other players. To make them go away, wait until they go back
in the doors. This is useful, as the raptors kill the other players
and they lose kills as if they killed themselves.
Note: This trick does not work on Raptors, Purrlin,
and Captain Bruckner. Have the battle ax ready. Hold [Fire]
until Tal'Set turns the ax around and puts it behind him. Then,
aim for the enemy's head (you might have to jump) and release.
It helps to have the invisibility cheat enabled so that they stand
still. If you miss but still hit them, try hitting them one more
Chapter 2: Surprised guide
During the second scene of the chapter is a Brachiosaur
that is relieving itself. There is also a Brachiosaur immediately
before this one. You will see it behind the second ancient structure
as you exit the cave. Fly under the Brachiosaur's legs and you
will surprise your female guide.
Chapter 5: Rescue The Wise Father
You can wipe out all The slegs and the Jailer without
leaving the room that leads you into the circular prison room.
Best of all, you can have the really big Slegs do some of the
dirty work for you. First, get as heavily armed as possibly by
breaking all the crates and gathering anything you can use before
hitting the switch to open the door. Weapons of choice here are
both the explosive arrows and rocket launcher and grenades. Use
them in that order if possible. You will need the grenades later
in a key point. With luck, you started this level healthy and
did not need to get the large med-kit at the start. Being able
to return and use it is a big bonus. Begin your assault without
entering the big prison area. After you strike your first blow,
fall back into the room and wait for them to come to you. Hold
them back by taking them out in the hallway. You need to survive
up to the fifth wave. Next, head back into the tunnels. As you
arrive at the first room with the grated floor above, you will
probably see two big Slegs. Leave them and wait for the gigantic
Sleg to appear. Once he appears, he will proceed to squash the
other Slegs. Wait for the other Slegs to arrive. After the other
Slegs arrive, they will all just stand there (including the gigantic
Sleg). As you move, the giant Sleg will follow. Guide him to the
other Slegs and they too will be squashed. Continue this until
the giant Sleg refuses to play anymore. Them take out your spiked
grenades. Stick them under the feet of any that remain, then back
off and watch them go down. When you get to the Jailer, it will
require about five grenades to kill. Return to the beginning to
replenish on grenades and health if needed. Once the Jailer is
gone, you have the entire prison area's stash of weapons at your
Chapter 8: Arena level: Extra ammunition
When you begin this section, you start in a room with
a large door both in back and in front of you. Also, in front
of you is a supply of ammunition. Normally when you leave this
room, the door will close behind you and will not re-open. Use
the following trick to keep it open. After sniping everybody you
can from this room, turn around and face the back of the room.
Then, look all the way up. As you are looking up, walk backwards
so you can see the front (open) door. Continue to walk just out
the door until you see the door begin to close. Wait until it
is half way down and go back into the room. The door will re-open.
It should now be stuck open. If not, then repeat the process until
it sticks. You now have the remaining ammunition at your disposal.
Better aim with weapons without scopes
Equip a weapon with a scope (Tek Bow recommended).
Aim at whatever you are trying to shoot with the scope. Then,
switch to a more powerful weapon without a scope and fire. The
crosshairs will not move and you will hit the target.