Resident Evil Outbreak Cheats - Playstation 2
Primary Collection of Cheats
Play as Bob
To play as Bob, Mark's sick co-worker who passes out
in "Outbreak", complete the "Outbreak" stage
under any difficulty as Mark. Then, go to the collection menu
and purchase costume number 12 for 4,000 points. Note: He will
have Mark's storyline and voice.
Play as civilian
To play as Man 1, 2, 3, 4, or 5, complete the "Decisions,
Decisions" stage. Then, go to the collection menu and purchase
costume number 30 for 10,000 points. Man 1 and Man 2 have George's
storyline and voice. Man 3 has David's storyline and voice. Man
4 has Mark's storyline and voice. Man 5 has Kevin's storyline
and voice.
Play as doctors
To play as Doctor 1, 2, or 3, complete the "Hive"
stage under the normal difficulty as any character. Then, go to
the collection menu and buy costume 20 for 6,000 points.All three
of them have George's storyline and voice.
Play as Frank
To play as Frank you must complete the stage "Decisions,
Decisions" under the hard difficulty setting. Then, go to
the collection menu and buy costume 27 for 3,000 points. Frank
will have Jim's storyline and voice.
Play as Monica
To play as Monica from the stage "Below Freezing
Point" you must first complete the stage as any character
under the normal difficulty setting. Once done, go to the "Collection"
option at the main menu and buy costume 17 for 5,000 points, Once
unlocked you can play as Monica on any stage. Monica will have
Alyssa's storyline and voice.
Play as Peter
To play as Peter (George's friend), you must complete
the stage "Decisions, Decisions" under the hard difficulty
setting. Then, go to the collection menu and buy costume 25 for
5,000 points. Peter will have George's storyline and voice.
Play as J's Bartender Will
To play as Will the bartender who dies in the beginning
of the "Outbreak" stage, complete the "Outbreak"
stage under the very hard difficulty setting with any character.
Then, go to the collection menu and purchase costume number 13
for 3,000 points. Note: He will have Jim's storyline and voice.
Play as policemen
To play as the cops outside of J's Bar (Raymond, Arthur,
Aaron, and Dorean), complete the "Outbreak" stage with
any character under the easy difficulty setting. Then, go to collection
menu and purchase costume number 14 for 5,000 points. Raymond
has Kevin's storyline and voice. Arthur has George's storyline
and voice. Aaron has Mark's storyline and voice. Dorean has Goerge's
storyline and voice.
To plays as the three RPD cops on main street (Elliot, Eric, and
Harry), complete the "Outbreak" stage with any character
under the hard difficulty setting. Then, go to the collection
menu and purchase costume number 15 for 5,000 points. Elliot has
Mark's storyline and voice. Eric has David's storyline and voice.
Harry has George's storyline and voice.
Play as match stick men
To play as match stick men you must complete all stages
under easy, normal, hard, and very hard difficulty settings. You
must also unlock all secrets in the game. Once done, go to the
"Collection" option at the main menu and choose "Extras".
Match stick men will cost 100,000 points to unlock. Note: Once
the match stick men are unlocked, they will have Kevin's, David's,
Jim's, Mark's, and George's storylines.
To play as matchstick men, obtain all special items. Then, go
to the collection menu and buy costume 31 for 10,000 points. Mr.
Red has Kevin's storyline and voice. Mr. Gold has Mark's storyline
and voice. Mr. Blue has George's storyline and voice. Mr. Black
has David's storyline and voice. Mr. Green has Jim's storyline
and voice.
Play as USS (Ussi)
To play as the USS, clear all stages with all the characters
under any difficulty setting. Then, go to the collection menu
and buy costume 29 for 5,000 points. He has Kevin's storyline
and voice.
Alyssa's alternate costumes
Find Alyssa's character-specific special items. The
costume will be available in the collection menu for 10,000 points
when all items are collected. Note: She has two costumes.
To unlock her second alternate costume, collect all of her alternate
character-specific special items: high heels, deep red rouge,
and deep red dress. The items are randomly placed so they are
more difficult to get. This costume will be available in the collection
menu for 30,000 points when all of her second special items are
collected.
Cindy's alternate costumes
Find Cindy's character-specific special items: white
underpants, sandal, cool sunglasses, light blue shirt. This costume
will be available in collection menu for 10,000 points when all
items are collected. Note: She has two costumes.
To unlock her second alternate costume, find her secondary special
items: bunny cuff, bunny bow knot, bunny tights, bunny ears, bunny
high-heel, adult rouge, and bunny neck tie. This costume will
be available in the collection menu for 30,000 points when all
of her secondary special items are collected.
George's alternate costume
Find George's character specific special items: pants,
sunglasses, yellow parka, outdoor shoes, and brown inner clothes.
The costume will be available in the collection menu for 10,000
points when all items are collected.
Kevin's alternate costume
In order to play as Kevin as a rugged cowboy type,
you need to find his character-specific special items. They are
as follows: western shoes, pure white T-shirt, cigar, faded color
good G-pants, cowboy hat, and leather belt. The costume will be
available in the collection menu for 10,000 points when all items
are collected.
Yoko's alternate costume
Find Yoko's character-specific special items: lovely
sneaker and green dress. This costume will be available in the
collection menu for 10,000 points when all items are collected.
Note: She has four costumes.
To unlock her second alternate costume, collect all of her secondary
character-specific special items: gym suit, sport shoes, and buruma.
This costume will be available in the collection menu for 30,000
when all of her second special items are collected.
To get her fourth alternate costume, play as Yoko complete the
"Outbreak" stage under the normal difficulty setting.
Once done, go to the "Collection" option at the main
menu and choose "Costumes". Buy costume 16 for 8,000
points. Once it is unlocked, you can play as Yoko before she changed
into the person she is.
Cindy's character collage
Successfully complete any three scenarios as Cindy.
You can now unlock her collage for 500 points.
George's character collage
Successfully complete any three scenarios as George.
You can now unlock his collage for 500 points.
Hints
Defeating the giant leech
On The Hive level, the Boss will be a giant leech.
To kill it easily, make it chase you back to the start, where
you first get on the boat. Once there, hop out of the water and
shoot him (if you have ammunition). If you do not have ammunition
you can use the steel pipe, broom, crutch, or knife to kill him.
If you are using the knife, you can either hop back in, stand
in front of the giant leech, then stab; or you can stand out of
the water and use the knife. When you stand outside of the water
you will not be able to hit the giant leech until it lifts up
its head. You must then stab quickly; you should be able to get
two or three stabs. If you are in the water fighting the giant
leech, you can get a few good swings at it, but be careful --
it only shoots acid when it is stuck there. It also swings its
head back and forth causing damage to your character. Note: Though
this is a very easy way to kill the giant leech, you must also
watch your partner's health. Your partner can die from the giant
leech, and if that happens your partner will turn into a leechman.
Lure the giant leech all the way back to the dock and stomp ([R1]
+ [Down] + [X] ) it until it dies.
Defeating Hunters
To kill Hunters easily, you can use a Magnum or do
a team attack (this works offline and online). To use the team
attack against the Hunters, have two people wait and have one
as a decoy. For example, on the stage they appear on "Below
Freezing Point", when you are in the West Passage area and
the Hunter breaks free from the ice, it will stand there for a
few seconds. Have two people wait around the corner and have one
person run down the hall and back up towards the Hunter (not all
the way in the doorway where the Hunter is located). Make enough
room for him to pop out and around the corner. Once he is around
the corner, have the two people who are waiting quickly run up
and either start shooting or hitting it. The Hunter will have
nowhere to go or have a chance to make an attack. This method
works only for the stage "Below Freezing Point". Note:
The only way you can get a Magnum is if you are playing as Yoko.
Yoko gets the gun from a friend in the game, none of the other
characters can get this gun.
Decisions, Decisions: Better path
When playing the Decisions, Decisions scenario, when
you have a choice between going to floors BF2 and BF4, choose
BF2. You may encounter Hunter Gamma, but if you go to BF4 you
will encounter Giant Wasps and Giant Spiders, which can be a burden
while you get constantly poisoned.
Decisions, Decisions: Avoid getting
Decisions, Decisions: Killing Thanatos-R
To kill Thanatos-R in the front square in one shot,
use a sample of "Daylight". Run over to the tank, grab
the Ampoule Shooter, combine it with Daylight, then shoot Thanatos
with it.
Decisions, Decisions: Save ammunition
Do not waste ammunition on Thantos; he is invulnerable.
Run instead.
Shock Thantos with hanging wires to obtain the T-blood rather
than trying to take him out with force.
Decisions, Decisions: Getting a weapon
with Alyssa
In the beginning of this scenario, Alyssa can be the
first person to get a weapon. In the Elevator Passway, there is
a locker protected with a simple lock. Use the P shaped lockpick
on the locker (easy, normal, and hard difficulty settings) and
you can get a assault rife or a handgun. Under the very hard difficulty
setting, you will only get handgun bullets.
Decisions, Decisions: Fast building
in easy mode
At the beginning, get the glasses on the statue in
the 2F art room. Use it on the other statue outside. This will
open a door. Do not go in. Later, after the small massacre outside
the University, get the ID card, open the door near you, discard
it. At the very end, go back after starting up the mixer again.
Get three Daylight (you will have time). Use one and keep the
other two. Use the newly unlocked door from earlier and follow
the path set for you. If you encounter Thanatos, run past him.
As soon as you get out, you should have two to three minutes remaining
to increase your attack (Jim) or play around with other players.
Decisions, Decisions: Unlock ending
Decisions, Decisions: Inventory management
Use with this four inventory combo: Daylight, Daylight,
G. Launcher (or handgun) ammunition or any healing item. In Decisions
Decisions you will find a lot of ammunition and guns. Do not worry
about ammunition consumption because at the end (in any mode),
you can kill Thanatos with two weapons. The easy way is finding
the G. Launcher. In your first battle you will find a locker near
the door blocked by junk. Blast it open and take the R. Launcher.
Replace it with anything but the two Daylights. Wait for him
to stand still or attack NPCs. Use this time to shoot him. Make
it count or it will be very difficult otherwise. In the next area,
grab the Ampoule Shooter. Shoot him with it and you will get
the "Great" ending and be done quickly.
Hell Fire: Defeating final Boss
When playing the scenario, the final Boss is easily
beaten if you continue shooting at her with a weapon such as a
handgun or shotgun; or by throwing concrete pieces at her from
a safe distance. Your teammate(s) will take care of the other
Lickers.
Hell Fire: Save ammunition
Use Concrete pieces instead of wasting bullets.
Hell Fire: Grenade Launcher and Anti
Virus (L)
When in room 303, there is a wall that you can take
down (in between the plant and the bed) by tackling or shooting
it. In there you will find a female corpse with an Anti Virus
(L) and a Grenade Launcher with Acid rounds under the window.
The Hive: Getting to the rooftop
Go to BF1 and enter the room near the gate were the
zombie breaks in (the open one, and not the one that you need
the keycard for). Go to the computer and enter 0930. When you
get in the elevator, you can now go to the rooftop.
The Hive: Leeches on computer
In this scenario, there are Leeches on the computer.
Rather than wasting three bullets on them, tackle the computer
three times or use the Scrub Brush to knock them all off together.
The Hive: Completing the scenario
When playing "The Hive", it is difficult
to find out how get anywhere after B1F. Taking out the Leech Man
should be a priority as soon as you can. To do this easily and
not have to backtrack as much, do the following:
1. Go into Room 302 and get the handgun and crutch. Note: Grab
the crutch first and equip it. Hit the Leech Man one time, run
around it, and open the door.
2. Run down the hall and enter the room with Hursh. Grab the map
and file (with the crutch equipped if in the normal difficulty
setting and higher) and make the intermission sequence starts.
When it ends, quickly jump on the box (if in the normal difficulty
setting and higher), and swing the crutch at the zombie nurse
until it dies. Go to the other side (if on the normal difficulty
and higher, un-equip the crutch because of the leech. Step on
the leech until it dies), and grab one or two blood packs. Go
back and exit the room. Quickly go to the elevator and go to Floor
2.
3. When on Floor 2, run down the hall and kill the zombie nurse
with whatever remains of the crutch. If you throw the broken crutch
at her and she still is not defeated, stomp her to death. Then,
go down the stairs.
4. When on Floor 1, enter the first room that you see. Go by the
fire and get the Burst Handgun. Go to the lighted section of the
computer and unlock the gated doors. This gets you quick and easy
points. Exit the room and run straight into the next room. When
in the locker roomm grab the Scrub Brush if desired and enter
the only door inside. Run close to the boxes to avoid getting
bit by the window zombie. If it pops out, shoot it with your handgun.
You will need it later on (unless you are Kevin or Cindy, who
can get a Assault Rife under the easy and normal difficulty settings,
otherwise keep the gun if on playing under the hard/very hard
difficulty setting for a teammate. Then, run to the zombie on
the computer seat. Note: Run quickly as it rises in a short period
of time. Grab the keycard then backtrack to the second floor.
5. Enter the elevator to floor B2F. Go into the second door and
kill the leeches on the computer. Enter the passcode 3555 ( I
have NO idea what all the passcodes can be.. sorry I'll post about
it asap) and 0930 (which is the rooftop). Exit the room and go
to the room at the end of the hall and use the keycard (which
after you don't need) run back to the elevator (make sure you
have a blood pack from before). Go to B2F.
6. Enter the first room that you see. Run through the room and
enter the next door. Go into the sliding door and walk into the
room a bit and place the bloodpack. Run out and go in front of
the computer. Wait for the leechman to enter the sliding door
room. Press "High" on the computer once he is in. After
it dies, press "Low" on the computer. Then go in and
grab the keycard from the corpse. Exit the rooms and run down
that hallway and use the keycard (again, you will not need it
afterwards.) Then, run all the way back to the elevator.
7. Go back to B1F and go into the room that you unlocked with
the keycard earlier. Run past any zombies and enter the room at
the very end of the hallway. Walk down the stairs and jump in
the water. Avoid the leech(es) and climb the ledge. Avoid the
"dead" zombie and grab the padlock key. Backtrack all
the way back to the elevator.
8. Go to the end of the hallway and enter the door that you unlocked
earlier with the keycard. Enter and unlock the boat.. Get ready
for a Boss fight. Have weapons and healing items before you go.
Earn more points at the end of stages
To earn more points at the end of stages follow some
of these steps:
No Damage Clear: To get a "No Damage Clear" do not get
attacked by any kind of monster. If you come close to a monster,
use your special attack ([R1] + [X]) or ram the monster
([R1] + [Circle]). When a monster is coming close to
you, call for help ([Right Analog-stick Left]) and the CPU
character will arrive to help. If done correctly you will get
about 4,000 points. Note: This is not an easy task. It is recommended
that you play the game a few times then trying for a "No
Damage Clear".
No Weapon Clear: To get points for a "No Weapon Clear",
pass any weapons you find to the CPU. You cannot use any weapons/
You can pick them up and combine items for the CPU, but you can
never use a weapon. You can use your special attack ([R1]
+ [X]) and the characters will punch or kick the monster.
You can also ram the monsters ([R1] + [Circle]) . You
also can use health items if needed for you or your CPU characters.
Note: Only Kevin, David, Mark, and George can punch, kick, and
tackle.
Obtain all items: To get an even better score, obtain all items
in the stage. You must collect files, useless items (such as diaries
and test tubes), press buttons, etc. This will boost your points.
Note: Collecting the items can clog up your inventory spaces.
You can pass the items to your CPU characters to keep until the
end of the stage.
Obtain the "Daylight" virus: In the stage "Decisions,
Decisions", collect an extra tube of "Daylight"
virus and you will get a different ending and points. Note: When
getting the extra "Daylight", do not use it. Keep it
in your inventory for the different ending and points.
Using the hiding feature
Try the following tricks to use the hiding feature
to your advantage. Note: Do not to talk, look at your map, or
open your menu screen, as this will blow your cover and the zombie
or other monsters will cause damage to your character.
Hiding in lockers
You can hide from the monsters in lockers. For example, when
in the "Outbreak" stage on the second floor and in the
locker room, go to the last locker (next to the window). If you
have a zombie chasing you and he happens to break down the door,
hide in the locker. The zombie will look around, walk around in
circles, then pound on the door to leave. Once he leaves, you
can exit from the locker. Note: This works for all stages.
Hiding under tables or beds
If a zombie is entering and there are no lockers, go under
the table or bed. Your character will sit there, and the camera
view will change so that you can see the zombie's feet. Stay under
the table or bed until you see the zombie leave.
Note: Mark or his other types (Bob, Gill, Gill: B, Aaron, Elliott,
and Man 4.) cannot fit under beds or go into lockers.
Hint: David's weapon combinations
Only David can combine certain weapons to make unique weapons
with his Duct Tape
Flame Spray: Pesticide Spray + Lighter
Spear: Wooden Pole + Kitchen Knife
Hammer: Concrete Piece + Iron Pipe
Stun Rod: Iron Pipe + Battery