All Working Metal Gear Solid 2: Substance Cheats - Playstation 2

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Downloadable Metal Gear Solid 2: Substance Cheats
cheat description   size
ACTION REPLAY, GAMESHARK, CODE BREAKER CODES
Nov. 29, 2006
 1KB
Primary Collection of Cheats
All VR missions and characters
Start a new Missions file, then enter "UUDDLRLRBA" as a name.

VR missions unlocked
Use a memory card with a saved game file from The Document Of Metal Gear Solid 2 to start the game with all VR missions for all characters unlocked. Note: They will not be marked complete, but only immediately available.

Control title screen
Press [L2] to hear a gunshot and see a flash at the title screen. Use the Right Analog-stick at the title screen to change the background color.

In-game reset
Hold [L1] + [R1] + [L2] + [R2] and press [Start] + [Select] during game play.

Bonus items for dog tags
Collect the following percentage of total dog tags per chapter on any difficulty level to unlock the corresponding bonus.
Tanker Chapter
Unlimited ammunition bandanna: 46 dog tags (30%)
Stealth apparatus: 76 dog tags (50%)

Plant Chapter
Unlimited ammunition wig: 73 dog tags (30%)
Stealth apparatus: 121 dog tags (50%)
Orange wig (grip gauge will not diminish): 170 dog tags (70%)
Blue wig (Oxygen gauge will not diminish): 218 dog tags (90%)
Costume and weapon bonuses
Complete all of the Snake Tales twice. Complete 100% of all VR missions. Then, complete the entire game under any difficulty setting. Start a new game with the save file that was completed. You should now have access to Snake's Tuxedo and Metal Gear Solid costumes in the items list. The M4 and AK7 rifle will also be placed somewhere within the Tanker.

Sunglasses
After completing the game two times, Snake and Raiden will be wearing sunglasses.

European Extreme difficulty
Successfully complete the game under the normal difficulty setting.

Photograph mode
Successfully complete bomb disposal mode, hold up mode (alternative missions), and eliminate mode to unlock photograph mode in the VR Missions.

Ninja Raiden
Successfully complete 50% of the VR missions as Raiden to unlock Ninja Raiden in the VR Missions.

Raiden X
Successfully complete 100% of the VR missions as Raiden and Ninja Raiden.

Pliskin
Successfully complete 50% of the VR missions as Snake.

Metal Gear Solid 1 Snake
Successfully complete 100% of the VR missions as Snake, Pliskin, Tuxedo Snake, Raiden, Ninja Raiden, and Raiden X.
Hints
Plant chapter: Angry characters
When you are covering E.E. with the sniper rifle, shoot a lot of birds. They will contact you on the CODEC. The next time you try to save, Rose will get mad at you.

After you get the Coolant do not waste any time and go directly to CD connecting bridge. You will see Snake in a box and a guard who is knocked out. Take out your gun and shoot him as many times as possible. Then, get a box in strut E, equip it, and call Snake. He will then talk about loving your box.

Select a ration and call Snake. Jack/Raiden will tell snake a secret about Rose.

Go to hostage room in Shell 1 Core and find Jennifer. Note: She does not have a gag. Use your directional microphone two times to ask her. The second time she answers "Stop don't touch me!", because she was violated by guards.

Tranquilize Jennifer her and crawl under a table. Take out your camera, take a picture of her crotch, and save it. Call the Colonel and they will protest.

Plant chapter: Emma comments
When you are sniping the guards to get Emma across the oil fence, get Snake to snipe for you. Use the directional microphone to listen to Emma talk to herself. She says things about how she thinks Raiden is cute.

Plant chapter: Waking the President
In the Plant chapter in the Extreme and European Extreme modes, you have to wake up the President. To do this, throw a stun grenade at the wall directly in front of the elevator. When he wakes up, go to the wall and put your back against it. Then, find a location where there are no crates and keep knocking. When he gets there, run to the place where you have to shoot out the Nikita. That will distract him and move him from the electric box.

Plant chapter: Easter Island head
Look under one of the desks in the computer room on B1 of the Shell 1 Core , you will see an Easter Island head (Masi).

Plant chapter: Sick guard
When you are in the Shell 1 Core listening to Ocelot and Solidus using the directional microphone, point it to the left of them (just to the right of the flag pole). You will hear the same guard from Metal Gear Solid on the toilet. He makes some funny comments and says what happened to him and how he ended up at the Big Shell.

While walking Emma and covering her with the PSG-1, when she reaches the second tank use your directional microphone. He will halt and let Emma go free then discover that he has allergies on good looking women.

Tanker chapter: Marines in boxer shorts
You can make the Marines in the Tanker chapter appear in their underwear in the room where Metal Gear is being held. Press [L2] two or three times when start at the title screen then select the normal difficulty setting. When you get to where you have to take pictures of Metal Gear, the nearby marines will not be wearing their pants.

Plant chapter: Thermal Goggles
When you are at the beginning with Raiden (and he is wearing scuba gear), dive into the water. The Thermal Goggles will be almost at the bottom, in the right corner. You will see a package in the water if you look carefully.

Tanker chapter: Thermal Goggles
After defeating Olga, walk up the stairs. You will see a ladder. Climb it and go all the way to find the Thermal Goggles.

Tanker chapter: Angry characters
Take three pictures of women, three pictures of the Marine Commandant, three pictures of Ocelot (in Hold 3; he is only found if you crawled under the ground), and a picture of two lockers just before Simtex Defusal. Otacon will have some funny responses.

Look at Olga and call Otacon.

Keep pressing the remote about twelve times in Hold 2.

When you pass Simtex and hear "Virazano bridge check point passed", run until you see a guard and press against the right wall. When the guard stops, peek through the corner. The pipe will fall and the guard will not notice you. If you keep still, look at the radar to see a second guard coming. He will save you.

Tanker chapter: Snake laughing
While going through the rooms with all the Marines, stop in the second room next to the projectors. Look on the left hand side of the table that they are on. You should find a button there. Face it, and press [Action]. It should switch the screens that the projector is on. Repeat this, and eventually something else will appear on the blank screen. Continue pressing the button until it cuts to a sequence where Snake keeps pressing it. Note: Eventually something will happen and you will be caught and fail. Also, pay attention to which screen the Marines are looking at for an added laugh.

Tanker chapter: Alerted poster girls
When you are in the room with all the lockers, open one of them with a girl's picture on it. Go against the locker door. Go nearly inside the locker and knock on the girls leg. She will now have an exclamation point above her, and there will be a clearing or an alert mode in play -- just quickly go into the locker and crouch. You can knock on her leg about six times in a row and the guards will be confused for awhile.

Defeating Solidus
In the final battle with Solidus, before he sheds the tentacles from his suit, you can run off the side of the building and hang on the ledge. Solidus will come over and say "What are you doing?" and go for an overhead double sword strike. When he does this, press the button to climb back up and Solidus's attack will go through you, giving you a free shot at him. This can also be done to avoid his homing missiles, but you have to climb back up at just the right time to avoid all four.

Avoiding detection
When a patrolling guard sees you, run into a room where the screen goes black and tells you where you are. The game will not go into alert mode, evasion mode, or caution mode.

If you have an a silenced USP/SOCOM, you can shoot at pipes. They are quite common in the game, and, when hit, shoot out steam. This will paralyze or distract an enemy, depending on their proximity to the pipe. Fire extinguishers have the same effect. With a silenced weapon, you can shoot a wall near a guard to make them turn and look at the wall for a few seconds. If you evade a guard's detection in hanging mode and they walk past, press [Action]. Your character will flip over the railing and knock the guard out with the impact. Alternately, you can fall on a guard from hanging mode. If you are out of ammo, unequip your weapon, run at a guard, and when close, press [Crouch]. Your character will either do a somersault or a cartwheel and the impact will knock the guard out. if all else fails, toss a chaff grenade, run and pop off all the guards before the radios work again.

Easier pull-ups
Instead of doing half an hour of pull-ups, go to a place with two rails at the top and bottom, evenly lined up. Then, do the hang-drop-catch ten or twenty times to get a fast level 2 and 3 grip.

Deactivating C4 bombs
When deactivating the "Baby C4 bombs", the last one for the very easy and easy difficulty settings is under the submarine hanging from the ceiling in the bottom of Strut A Shell 1, where you started out as Raiden. The one on the hard difficulty settings always move around the room, usually in the caged area under the stairs or behind the computer controls.

Coolant defense
When you are bombarded by guards, do not immediately shoot them. Take out the Coolant spray that Stillman gave you at the start of the game. Spray the Coolant at them and they will protect their faces. While they are doing that. Use the opportunity to shoot the guards and run.

Fire extinguishers
If you shoot a fire extinguisher and are too close, your character will cough and your health will decrease.


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