Cheerleader and Pump Up Crowd Cards
Successfully complete the "Game Situation"
challenges in mini-camp mode. The Cheerleader or Pump Up Crowd
Cards for the team used will be unlocked.
Madden Cards and game cheats
Get a gold rank in any event on the All Pro, Pro and
Rookie levels in mini-camp mode.
On field mismatches
By pressing [Circle] on the play call screen,
you can make quick substitutions to line up your stronger players
against weaker opposing players.
Determine if defense is playing man
Easy interceptions
While in defense, choose the play Nickel-Normal, go
to cover 2. Now that you chose the play move your line in, your
LB to the left, and your coverage in. Note: This only work about
85% of the time in rookie mode, sometimes in pro, if you are lucky
on all-pro, and almost never in all-Madden settings.
Easy fumbles
Go to Mini Camp mode. Do the LB Chase And Tackle. First
do it under the rookie difficulty setting, and when you are skilled
enough, advance to the pro setting. Get a gold trophy in the mini
camp drill. Do not waste your time in the game situation. You
will receive a Silver Fumbilitis. Use the card during a game.
This card increases your chances of getting a fumble by 50%.
Easy first down or more
When you create a playbook, make a formation with the
quarterback one step back from the center, and the halfback in
the same location as the quarterback, only behind the left tackle.
Make a custom route for him. Have him run straight towards the
QB, then streak as soon as he reaches the outside of the offensive
line. Have the fullback out as a receiver going for a 25 yard
post. Have the left side receiver go for a 25 yard streak, and
make a custom for the right receiver (next to the fullback). Have
him go straight for 5 yards, have a two second delay, then post
left. About the time he starts his post, the fullback should be
starting his, and the defense re-adjusts to cover both men, leaving
just enough time to get the ball to your open halfback. This works
about 90 percent of the time. You must be quick to avoid getting
sacked.
Easy touchdowns
Call the play HB Screen, then press "Playmaker"
and press [Triangle] + [Circle].
Easy punt return touchdowns
Chose "Block Punt" then when they come out,
audible to a middle punt return. This will work about 85% of the
time.
Stop field goal blocks
To stop a friend from blocking field goals, when you
hike the ball to the holder hold [X] until his defender comes
across the line off sides.
Easy two point conversion
Once you score a touchdown, go to "Special Teams",
then choose "Fake Fieldgoal Pass". Once you snap the
ball, the CPU will immediately drop back into coverage, which
lets your quarterback rollout and run it in, or pass it to your
tight end.
After scoring a touchdown, if you want to go for a two point conversion
instead of choosing the special teams formation, choose goal line
and press the button that corresponds to the FB Dive and just
run it in for an easy two point conversion Note: This works about
98% of the time.
After making touchdown, go in the "Goal Line" playbook
then choose the "HB Pitch" play. Run the play as it
is and you will be assured a successful two point conversion almost
all of the time,
Easy onside recovery
Choose "Onside Kick", move the arrow as low
as possible, then kick a full kick. The returning team will drop
the ball and give you a chance to recover.
Choose "Onside Kick". Set it far as you can to right
and far down as possible. Then, kick as hard as you can. You have
a good chance of getting the ball.
Easy points and tokens on Two Minute
Drill
To get easy points on two minute drill, go for running
plays. Make sure you score a touchdown or you will not get enough
points. By the end of the drill, you will be given bonus points
and get at least 355 tokens for one drill. Note: Go for four drills
to get a lot of tokens, but make sure you play against a weak
defense like the Claymores.
Play as the Vikings against the Claymores. Make sure Moss is running
a Fly Route (straight down the field) and that no one else is
running a route close to him. Then, just hike the ball, wait a
few seconds, and lob (tap the button) it up to Moss. This works
about 95% of the time.
To get over 70 points and nearly 40,000 points in Two Minute Drill,
play as the Rams and use both the Shotgun-Normal-Hail Mary and
Shotgun-4WR-Hail Mary plays. Use both these formations every few
plays just to throw off the defense. Throw to Marshall Faulk while
in the normal formation after you have moved him to the left or
right and you should have a touchdown about 96% of the time. Play
against a European team such as Barcelona and you should do well.
To get easy tokens in Two-Minute Drill, set the CPU defense to
the Amsterdam Admirals and set the difficulty to All-Madden. Set
the offense to the Atlanta Falcons and start. When the game begins,
pause and go to "Coaching Strategies". Go to "Substitutions",
and find the Field Goal formation. Substitute the QB already in
the play with Michael Vick, and begin the drill. Call all Pass
plays, and instead of passing, run with Vick. Usually, you can
get it in in one play. After the TD, call a Fake Field Goal -
Pass for your extra point. Again, instead of passing, run the
ball in with Vick, and you will get more points. Repeat this until
the Drill finishes.
Instead of passing to players, run the ball. Play against the
Amsterdam Admirals and use a team that has got a good running
back and just run it the whole time. Most likely, you will break
a run and get a touchdown, if you are skilled at running the ball.
Also, the points are a lot higher if you run for a touchdown and
you will get many tokens.
Play as the Vikings or 49ers and against the Admirals. Make sure
that Terrell Owens or Randy Moss is on the right side running
a fly route on every play and that no one else is running a route
near them. Then, wait a few seconds and lob it up to Moss or Owens.
They should run past the defender with their speed, and you can
jog it in for an easy touchdown.
Play as the Vikings against the Dragons. Select the Hail Mary
and always throw it to Moss in the corner. Wait for awhile to
let him get open and you will get a high score.
Select a bad team such as the Claymores and change their rosters
around. For example, put the punter as the QB and switch the entire
roster so that their overall rating is 12. Then, go to Two Minute
Drill and choose the Vikings. Play against the Claymores in All
Madden and keep passing it to Moss.
Play as the Rams against the Thunder. Make sure Kurt Warner is
the quarterback, and Isaac Bruce is playing. Also make sure that
you have Mike Martz's playbook. Set up the Shotgun 4-WR. Run the
Hail Mary play and throw a light touch pass to Isaac Bruce. You
will score a touchdown most of the time. Then, go for two and
run Goal-Line. Run the Outside Toss play then run to the outside.
They will move in the corner back usually, giving you a clear
shot. If they do not, call a fake audible and they will pull them
almost all of the time. If they do not start running to the outside,
then very sharply cut into the edge of the line and stay at least
three yards away from any line backer. Keep doing this repeatedly
to earn a lot of tokens.
Always win coin toss
If your opponent wins the coin toss, keep pressing
or hold [Triangle]. Most of the time they will choose to
kick.
kicking in mini camp
Use the following trick to get gold on All-Madden coffin
punt and clutch kicking. When you start, look at the kicking meter
to see how fast the wind is blowing. At 10 to 15 mph, it is difficult
to get a kick just right. Keep restarting until the winds are
at 3 mph or lower. This makes it a lot easier to kick the ball
to the red or yellow target.
Easy stadium
In owner mode off season, you will have the opportunity
to create a new stadium twice. One is when you can go to stadium
mode and you can chose rebuild, or relocate. In both areas you
will have a chance to create a new stadium. Most of the time if
you create a bad stadium, you will have your proposal denied because
you do not have enough money. Get about $300 million then create
a stadium that has one section at least of press, and one section
of press and luxury. The rest can be finished off as desired.
Then, on the "Secure Funds" section, make it so that
the team provides the most money possible, making it so that the
board has more approval for the stadium. Note: If you relocate
to a city that has a high desire for a sports team such as Los
Angeles or Boston, their approval will be higher.
More yards in Ground Attack
If you have a play such as this:
xxxxxx
x /
x /
x
Get through the tight end gap, and if your fullback blocks the
DT, go around him and cut back to the opposite side.
Getting good players
Enter owner mode and create a player. Intentionally
keep his stats very low and sign him to your team for the maximum
number of years at a minimum salary. Then, return to the player
creation screen (not through the rosters), and change his attributes
to full. You will be able to keep the player through the length
of his contract for the original low salary.
While in franchise or owner mode, when asked to input players
at the end of a season, begin this by doing the regular offseason
procedures. When the next screen appears, go to your features
to create-a-player. Create your player, but make his attributes
between 12 to 20. Save the player, then go to offseason features
until you get to re-sign free agents. Begin the bargaining process
on your created player (if the above steps are done correctly,
his salary should be between $200,000 to $400,000) and sign him.
When main screen appears, go back into the features and highlight
your created player you just signed. Go to attributes and raise
all the attributes to 99. Notice that although the overall rating
goes up, the salary remains the same.
Check to see what teams you are playing. Then, create a player
with a 99 overall rating. WRs work best as they are not used every
play on offense. Sign the free agent, then go to trade block.
Look carefully at what your true needs to make your team better
are. Put the created player on the block. Ask for the two positions
with a rating of 90 you need the most and a first round draft
pick. You can usually get a first rounder with a 90 to 95 player
depending on what position you ask for. When you trade, try to
get the best deal from teams that you will not face. You can do
this with probably three to five created characters, depending
on the deals that you get and the needs of your team. This is
easy because you do not have to spend any time creating the player
and you benefit by trading to teams you do not face.
To get unbelievable players, create a player, in a position that
you need who is only 18. Make him rated about 75 overall. After
training camp, pre-season, and a good season, you can have a player
near 83 overall. Then, down the road, you can easily produce a
99 overall player.
To have a good team with one player or more and a low salary,
create a player that would be very bad at his position. Sign him
for as cheap as you can without a bonus for seven years. A bonus
would make you pay more in the long run. Change his rating to
perfect and make him good to a position which is common to his
position on offense/defense. For example, WRs can be good secondary
players and defensive lineman can be good offensive lineman, or
if they are smaller and fast a fullback or tight end.
Note: The following trick only works in franchise mode. To get
good first round draft picks each year, create a player during
the season (quarterback works best). Make his quarterback accuracy
and power 100; if any other stats are made better he will be too
much to sign. He will be added to the free agents. Go to rosters
and look for all the teams in the NFL that have a bad quarterback.
Most of the time, the team who has a bad quarterback will also
have a bad season. Once you have found the team with the worst
quarterback, go to "Free Agents" under "Roster",
and sign the player you created to a one year deal. Once this
is done, go to "Trades" under "Roster". Trade
your created player (his stats should be about 78) to the team
that had the worst quarterback for their first and second round
draft pick. Next, go to create a player and adjust the attributes
of the quarterback you just traded and make him 12 overall. Now
you will have the team's first and second draft pick, and they
will have a bad quarterback.
Note: You must have Corey Dillon or the Bengals for this trick.
To get a good spot at the NFL draft (if not the first), trade
Corey Dillon for their first or second draft picks. They will
usually accept. You will now have two good draft picks.
When you are playing a franchise, wait until it gets to week 6.
Check to see who has the worst record in the league. Go to that
team and trade your first round pick for their first round pick.
Even if you are 6-0 and they are 0-6, they will accept about 95%
of time.
At the end of the season in franchise mode when signing coaches,
go to coaching postions. Be the coach of the team that the desired
player is on. Then during the season, trade between the teams
you coach. At the end of the next season, go back to coaching
positions and quit coaching that team. This is also allows you
to take their draft picks.
If you think you have a good draft pick, go to "Sign Draft
Picks" and select that player. If he is asking for over $60
million, he should be over 80 overall.
Create a QB and make his overall stats as low as possible. Sign
him, then put his stats up. Trade him to any team for one or two
of their good people. After you trade, go back to the create a
player option and set his stats back down.
Note: This trick requires NCAA Football 2004. Finish a
season in dynasty mode in NCAA Football 2004. You will
be prompted to save the draft candidates. Answer "Yes".
With the same saved game file available, go into a franchise with
any team. When prompted to insert the draft class from NCAA
Football 2004, answer "Yes". Trade all your good
people for all the first round draft picks and simulate all the
games for that season. Then, go to the NFL Draft and draft picks
from NCAA Football 2004. You must go to rosters in NCAA
Football 2004 and make them have a name.
Play as the Rams in a fantasy draft. They always get a low draft
pick.
Enter franchise mode and trade you first, second, and third round
draft pick for a bad team's first, second, and third round draft
picks just before the trade deadline (before week 6). You will
get to pick first if they continue to play badly. This works most
of the time, but it depends on the team's performance at the end.
When you select franchise mode at the main menu, you will be asked
you how many teams you want to control. Set that number to 32.
After doing this, make sure owner mode is on. During the draft
make sure to get a good player at every position for just one
team. For every other team, give them the lowest possible player.
After about eighteen to twenty rounds you will not be able to
sign any more good players; make those twenty picks count. Simulate
the rest of the draft, allowing the CPU to get a few good players
as well. Simulate the training camp, preseason, regular season,
and playoffs if you make it. In the off-season, select "Coaching
Strategies" and there should be an option to make every team
except the one you created to be good controlled by the CPU. You
now have 29 years to create a winning franchise. When a player
gets old, be sure to trade him for a younger player at his position
who is also good.
When it is your turn to draft, just simulate the entire draft.
Go to sign draft picks and give them exactly what they want. Then,
simulate that. After the wait, go to "League News" then
"Draft Summary". Look at the entire league's draft.
View the players stats, display his ratings. Scroll down until
you find your draft position. You can now draft any player after
that. Do this for every round. Make a note of the names of the
players that you want down. Note: Before you simulate the draft,
save the game so you can then go back to before the draft; there
is no point in seeing the rankings if you cannot go back to get
them.
In Franchise mode, wait till about week 6, then look for the team
with the worst projected record by year's end. Swap draft picks
with them (for example, rounds 1, 2, 3). When it is time to go
to the NFL draft, do not enter the draft. Instead, go to trade
and see what you can get for your first round pick, since most
draft picks are not that good.
Try to get an 11 or 12 pick. For a slightly stronger offense,
do offense first pick and defense second pick and so on, or vice
versa for defense. If you want a strong special teams, pick a
punter and kicker in the lower twenties. Do not simulate, as they
will give stronger players to CPU controlled teams.
Dante Hall is rated 99 at KR, but not so well at WR. This makes
it easy to trade him. A simple second Round Draft Pick, or another
decent WR, will trade Dante Hall onto any team you want him on.
When scouting players for the draft, make sure to look at a player's
classification (for example, RB Speed, WR Possession, Run Stopping
DT, etc.) before deciding to draft them. Also, OLs that specialize
in either run or pass blocking are only good at that skill if
they are not projected a first-rounder. When drafting a Scrambling
QB, if his arm strength or accuracy are above average or average,
his rating will be 65 to 70, whereas if he is a Pocket QB with
an above average or average throw accuracy or power, his rating
will be 75 or 80. It is usually smarter to draft a scrambler if
you want a better all around quarterback, as it is much easier
to increase their throwing ability than their speed, agility and
quickness.
Go into franchise mode and create a player in any position that
you want to get traded for. Set all his stats to 99. Then, sign
him from the free agency. Put him on the trade block and trade
him for a very good player. After that, return to the create-a-player
screen and lower all his stats to 12. By doing this, the other
team will have a large salary cap, and no good players.
To ensure that you do not waste early round draft picks on busts
or poorly rated players, carry out "Player Retirement"
and "Re-Sign Players" in off season mode. Then, save
the franchise and go directly to "Sign Free Agents".
Then, look at the stats for all the rookie players, especially
for positions that you intend to address in the draft. Next, exit
franchise mode and load your saved game. You then be able to pick
the best available player remaining for each position. This is
especially useful for kickers and punters, as the scout report
ratings often do not translate into their final stats. Also, to
improve the quality of draft picks you sign, save your franchise
before advancing to the normal off season mode. Then, go into
the off season and check out the NFL Draft Info section, which
can be found in the League News section. Go to "Draft Preview",
and check out what talent is available at each position. If the
talent in the draft pool is not up to your liking, exit franchise
and re-load until you get a draft pool that you like.
To get good players for franchise mode, edit a team's roster before
starting your franchise. You can trade anyone on your team without
problems, as long as you have cap room. Then, start a new franchise
with your altered rosters. If you run out of money, edit older
players (such as Rice, Brown, Gannon, R. Woodson, and Romo) so
that their stats are at overall 12. Release, then resign, then
re-raise their stats. If done correctly, you will have a strong
team with cheap veterans.