All Working Armored Core 3: Silent Line Cheats - Playstation 2

 All cheats for this game by platform: PlayStation 2
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Primary Collection of Cheats
Add defeated AC emblems
Press [Select] + [Start] when the victory message appears in the arena to add the defeated AC's emblem to your list.
Hints
part
When the big laser destroys the missile in the center of the map, jump down and look for the part. The part is an extension CWEM-RT16.

Defend Mirage HQ mission: Hidden part
When the mission starts, turn around and boost towards the helicopter landing site. Look around the landing site to find the back stealth missile, MWM-SM36.

There is a back part on the roof where the MWM-SM36/1 stealth missiles can be found.

Defend Solar Power Plant mission: part
On the ground in a small room closed off by destroyable gates is the left arm part KSS-SS/707A.

Destroy Cargo Transport mission: part
At the first room, turn left and keep shooting all over the wall. When you reveal a secret passage, follow it to the part. It is a PRAYYING BLADE.

Eliminate Rioters mission: Hidden Hidden part
Go into the crater to find a plane. Shoot the back end of the plane to destroy that section. Inside the plane is the back part MWC-OC/30.

Infiltrate New Base mission: Hidden part
In a cave in the middle of the map is the extension part MWEM-R/36.

Investigate mission
Go to the first door, unlock the control panel, then search for the second one. In the room where there is a ventilation duct, shoot the duct. Fly up, then go down into the other room it leads to. Destroy all the boxes to find the left arm part KWG-NHZL60.

Protect Part Transport mission: Hidden Safeguard Alloy Sample: Hidden part
Destroy all the enemy MTs and the AC Grinder. The Transport Truck must survive to the Crest's Headquarters. After the mission ends, you will receive new mail from Crest stating that you will get the extension part booster CEBT-HEX.

Search Vilius Laboratory mission: parts
Find the room filled with lots of boxes. Do not destroy any boxes with red triangles or any boxes on top of red triangle boxes (the top box destroys the one under it, etc.). The right arm part MWG-GS/80 can now be found on the ground. Use your map near the first target to find a secret passage behind the wall. Destroy that part of the wall and follow the secret passage until you reach a room with one box. Destroy the box to find the head part MHD-MX/BEE

Takeover New Fortress mission: Hidden Big missile warning
Never use the big missile for the back unit with the extension for vertical missiles; you will just blow up your missile when you launch it.

Prototype parts
If you use a certain type of leg part (light weight leg, middle weight leg, hover, etc.) for enough missions, a "prototype" part will be unlocked in the shop. The prototypes are usually good. This may also be the case with other parts as well.

Bonus parts
For every mission you get an "A" or "S" rank on, you will get a special bonus part.

The following are the other requirements to get bonus parts at the store.
MRL-MM/001: Reach AC rank "D"
MWGG-HNRL-100: Reach AC rank "C"
KAW-SAMURAI2: Reach AC rank "B"
MAM-MX/MDD: Reach AC rank "A"
MBT-NI/GULL: Reach AC rank "S"
CWI-DD-30: Defeat E-21 at the Arena
RGI-KDA01: Defeat E-15 at the Arena
KWG-NHZL30 : Defeat E-8 at the Arena
CWR-M70: Defeat D-7 at the Arena
CWM-BM60-1 : Defeat C-7 at the Arena
MWG-SRFE/8: Defeat B-4 at the Arena
MCL-SS/RAY: Defeat A-3 at the Arena
MWG-MG/FINGER : Defeat A-1 at the Arena
CWM-HA40-8: Defeat rank 1 in Extra Arena
MWG-HGB/108: Rank "S" in all missions
KGP-ZXV1: Complete all missions
CCL-02-EI: Complete 10 missions from Crest
MCM-MI/008: Complete 13 missions from Mirage
KEEP-ELIX: Complete 7 missions from Kisaragi
Op-Intensify (All Abilities): Obtain 99% completion of the game.
Easy Arena wins
Select the Trene City area. When the battle begins, there is a big building directly in the middle of the Arena floor. Boost up to the top of the building and pummel the opponent AC full of rockets or other types of ammunition that can lock on. If you are unable to boost up the entire way, there is a ledge halfway up. Rest there momentarily, then boost the rest of the way. Weapons that are the most effective are the small rockets and/or vertical missiles. There are some enemies that are too fast to do this to; they move to much to get a lock on. If this happens, when you start, boost West and position yourself in between two buildings very close to the border. Most of the enemy ACs will not go behind because they will lose. They will just move back and forth trying to get a fix, but will not approach you if you are very close to the border. Pop in and out from behind the building and shoot various rockets and missiles as the ACs are moving around. It is slightly time consuming, but a very easy way to boost ranks early.

Take your opponent to the Arena stage. Have Hectos Rockets and the left hand grenade launcher equipped. When the battle starts, start stepping backwards, making sure not to turn or alter where the aimer is pointed. Switch weapons to the Hectos Rockets and keep firing those with the grenade launchers. The opponent will just follow your steps, and will not move from the line of fire. If they get too close, start to fight normally; they will have low AP at this point.

OP-Intensify warning
Be careful when you use OP-Intensify. Even though it gives above average abilities, your AC will take much more damage then if it did not have it equipped.

Abyss Custom AC
Head: MHD-MX/RACHIS
Core: CCM-OO-STO
Arms: MAH-SS/VV
Legs: MLH-SS/RS
Booster: CBT-FLEET
FCS: PLS-SRA
Generator: CGP-ROZ
Radiator: RIX-CR14
Inside: MWI-DD/20
Extension: MWEM-R/36
Back Unit R/L: CWX-DM-60-1
Arm Unit R: MWG-MG/1000, MWG-MG/800
Arm Unit L: MLB-MOONLIGHT

Optional Parts: OP-INTENSIFY

Colors:
General:
Base: R: 110, G: 110, B: 110
Aid: R: 200, G: 200, B: 200
Optional: R: 40, G: 40, B: 40
Detail: R: 200, G: 0, B: 0
Joint: R: 40, G: 40, B: 40

Pattern:
General:
Camouflage

Note: Although this AC design is not one of the fastest, its high AP of 9525, large store of missiles and ammunition, as well as missile decoys to evade on-coming enemy missiles, make it a very difficult opponent. Also, the Over Boost feature on the AC's core make it very mobile in the hands of an experienced player. Though not recommended for missions, considering the high cost of its large missile salvos, it is an excellent Arena AC, and is able to meet the challenge of all Arena participants. Using all of the assets found on this particular AC is recommended, especially its Over Boost (in short bursts), which it tends to rely on heavily for improved mobility.
Apocalypse Custom AC
Head: MHD-MX/BEE
Core: MCH-MX/GROA
Arms: MAH-RE/GG
Legs: MLC-TRIDENT
Booster: NONE
FCS: VREX-F/ND-8
Generator: KGP-ZXV1
Radiator: RGI-KD99
Inside: MWI-DD/20
Extension: CSS-IA645
Back Unit R: CWC-GNL-15
Back Unit L: CWC-CNG-500
Arm Unit R: MWG-MG/800
Arm Unit L: KSS-SS/707A

Optional Parts:
OP-S-SCR
OP-E/SCR
OP-E/CND
OP-ECMP
OP-L/TRN

Colors:
Base: R: 0, G: 0, B: 0
Aid: R: 0, G: 0, B: 0
Detail: R: 126, G: 19, B: 0
Joint: R: 90, G: 85, B: 80
Optional: R: 90, G: 85, B: 80

Note: This core is an upgrade from its predecessor tank model from Armored Core 3. It is the same as last time, except for more boosting and defense. Again, keep the chain gun on the back left so that the arm shield will not deactivate. The machine gun should only be a back up weapon, and the DD/20 should only be used for missiles. The core has so much defense that it can take the punishment of the Titan arm weapons and the new Titan back weapons and have left over AP.
Assault Mist Custom AC
Head: CHD-SKYEYE
Core: MCL-SS/RAY
Arms: CAL-66-MACH
Legs: CLL-04-LGSK
Booster: CBT-FLEET
FCS: PLS-SRA
Generator: CGP-ROZ
Radiator: RMR-ICICLE
Inside: MWI-DD/10
Extension: CWEM-R10
Back Unit R: MWM-MDM2/1
Back Unit L: MM-AD/20
Arm Unit R: MWG-MG/800
Arm Unit L: MWG-MGL/300
Optional Parts: OP-INTENSIFY

Note: This is a light weight core only for the Arena. Probably only highly experienced pilots can make this core limitless power. It
is overweight, so you will have to drop the missiles and the extensions after use. It is named after Royal Mist, Amored Core 3 Arena
rank A-3, because the tactic that this core uses is very similar. First, fly up and use all your missiles including the extension.
After that, drop the missiles and extension and get back to the ground. Dash around the arena and destroy the enemy. Note: The head was chosen by design. Changing the head part will not make much difference. Intensify is recommended, but if you do not have it, you can use other parts.


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