Fly into space
Go to the spaceship, but do not destroy it. Instead,
jump on top and just stay there. Wait for the spaceship to leave.
You will view your AC escaping from Earth on the spaceship and
flying to Mars. All you will view is the spaceship leaving the
space port, but it is fun to watch. Your AC will not fall off
the ship, even when it flies at an angle. Note: If your AC has
less than 5000 AP, this will not work as your AC will be destroyed
before it leaves.
Bioweapon: Defeating Bio-Bug
When the level starts, kill the first few bugs( you
should know where they are). The bioweapon is down the hole. Go
down the hole facing the bug, then quickly fly back up and land
back on the upper floor. Stand there and look down for a few seconds.
Eventually the bug will just die.
Colnart Bay City (Probe Balena Defenses):
Defeating Intruder
Equip the Back Weapon ZWX-IV/PURSUIT Pursuit Missiles.
When the battle begins. boost to the back right of the room into
the corner. Keep firing at the AC until it gets stuck on the walkway
above you. When it does, switch to the Pursuit Missiles. Aim up
and just away from the walkway so that the missile pods will not
hit it but fly by. The missiles will destroy or greatly weaken
the AC, making him vulnerable. Note: You may have to redo this
mission a fre times as the AC does not always get stuck on the
walkway.
Eyelet City (Test New MT Model):
Hidden AC part
Go to where the second line of mountains start and
look for a door on the right that has "Area 99" on it
that you can open. Enter it and go up the elevator. You will be
in a room containing many boxes. Destroy all the boxes. One of
them will contain the Middle Rocket Launcher - ZWR-M/30.
Horwick Mountains (Attack The Airbase):
Lost Field: Defeating Phantasma
When fighting Phantasma, one of the three titans in
the Lost Field, when he attacks with his all around attack that
looks like a light show, jump directly in front of him (as close
as possible). His attack will not affect you. Take the time to
hit him with your weapons. Using a laserblade such as the LS-MOONLIGHT
is recommended. If you are lucky, he will make a second attempt
at attacking you with the light attack. Fire your most powerful
weapon directly in his face. If you are lucky, he will do this
multiple times. If he moves before you finish him off, back away
and keep a medium range between you two, dodging his attacks and
firing. If he is not dead, he will use that light attack. Repeat
the same method as before. Whether you are running and firing
or hitting him while he is doing his light attack, he will eventually
give in to your firepower.
Lost Field: Defeating Ultimate Nineball
(third menace)
Use the following AC configuration:
Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: EAW-DC10
Legs: ZLF-TRO5/INTS
Booster: ZBT-ZI/ARTERE
Fcs: DOX-PG2
Gen: HOY-B1000
Rad: RRX-COT-GK10
Exten: BEX-BAMS-287
Back Units: EXM-DD02
Optional Parts:
SP-BCNDR
SP-CIR-X
SP-ECM-JAM
SP-CBRK
SP-S/SCR
SP-ENE-SCR
SP-BSI-LE
This AC is overweight, but can be used because you have already
completed 100% of the game. This AC will have a faster turning
speed than Ultimate Nineball. Begin the fight. Turn on missile
interceptor extensions. You must circle around him, touching the
floor often. If you do not stay close to the floor he will keep
flying around, launching missiles. As soon as he touches down
to use his pulse rifle or machine guns, start to strafe one way
without your boosters. Start lighting him up with your dual grenade
launcher arms. He will repeatedly try to hit you with a flying
laser blade attack, but will barely miss. If he gets too close
with the laser blade, tap your boosters to evade. Keep doing this
and it will only take six or seven hits before your massive firepower
and superior turning speed overwhelm him.
Scissors Forest (Escort AC Parts
Transport): Hidden AC part
Immediately at the beginning, shoot the transport to
weaken it but do not destroy it (you will lose the mission). You
will have to shoot it a lot since it has strong armor. When the
AC is detected, destroy it. Immediately after you destroy it,
take out the transport and get the part (Head - EHD-SCOPEEYE)
before the mission ends. You have to be quick to win the mission
and get the part.
Defeating the Master MT
When you are fighting the large flying Master MT near
the end of the game, focus all shots at his head/face. With his
face destroyed, he will fall apart and explode.
Second bonus mission
Jump on top of the enemy. You will have to fight one
on one. Keep shooting his head. He cannot hit you there, and its
an easy way to win.
Flamethrower
The flamethrower overheats ACs quickly, but it works
better on some rather than others. The giant insect in the Thorn
Garden dies in under a minute of flamethrower fire. It also works
well against the train.
Shoot energy disks from any blade
To shoot energy disks from any blade, press [Circle].
Then while he is halfway through the attack, press [X].
Float on water
Whenever you go in to a mission with the threat of
drowning, equip Anti-Gravity Legs. You will float on top of the
water instead of sinking.
Angel IV Custom AC
Head: EWD-GARD
Core: ZCH-GR/1
Arms: EAN-CEX
Legs: ELC-D1S1
Booster: None
FCS: L0DD-BLAZER
Generator: H0Y-B999
Radiator: RBG-CLX5000
Inside: INW-DEC-00A
Extension: BEX-BRM-04
Back Unit R: ZWC-IR/FLUX
Back Unit L: BRS-B-OSPREY
Arm Unit R: EWG-MGSAW
Arm Unit L: ZLS-400/SL
Price: 734,200
Weight: 10287 (not overweight)
Overall: 45467
Grade: Excellent
Emblem: Your choice
Color: Your choice
Azz Whipper Custom AC
Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arms: ZAN-202/TEM
Legs: ZLN-XA2/FF
Booster: EBT-VSS
FCS: VERTEX-750/W
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit R: EM-SD120
Back Unit L: ZWM-MSS/6
Arm Unit R: EWG-XC213
Arm Unit L: LS-Moonlight
Optional Parts
SP-ENE-SCR
SP-BE++
SP-ENE-ACC
SP-VIECH
Note: This Ac is maneuverable and has a lot of firepower. It requires
a good pilot with dodging abilities. You also need to be far in
the game to build it.
Bumble Bee Custom AC
Head: ZHD-2000/SV
Core: ZCL-X/A2
Legs: ZLN-EKI/SRRT
Boosters: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: HOY-BV2500
Radiator: RPS-MER/A3
Arms: ZAN-202/TEM
Inside: Either Inside Orbit Canon or INW-DM-R11
Extension: BEX-BAMS-287
Back unit R: ZXR-S/STEALTH
Back unit L: ZXR-S/STEALTH
Arm unit R: ZWF-S/Night
Arm unit L: LS-MOONLIGHT
Crisis Custom AC
Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arm: ZAN-202/TEM
Legs: ZLN-XAI/FA
Booster: ZBT/ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit: EWM-5608
Back Unit: ZWC-LQ/2552
Arm Unit R: Karasawa-MK2
Arm Unit L: ZLS-T/100
Darkblade Custom AC
Head: ZHD-8008/S
Core: ZCL-XA/2
Arms: ZAW-2-SAMURAI
Legs: ZLN-01/BARREL
Booster: ZDT-ZI/ARTERE
FCS: DOX-ELENA
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: n/a
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: ZWC-IR/FLUX
Arm Weapon L: n/a
Arm Weapon R: n/a
Optional Parts:
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
SP-ECM-JAM
SP-BLS
Overall: 44562
Grade: Excellent
Note: An AC for advanced pilots. It is very hard to use, as it
has the ZAW-2-SAMURAI arms. It can be fun to use against friends,
though.