All Working The Sims: Deluxe Edition Cheats - PC

 All cheats for this game by platform: PC
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Primary Collection of Cheats
Cheat mode
Press [Ctrl] + [Shift] + C during game play to display a prompt in the upper left corner of the screen. Enter one of the following codes to activate the corresponding cheat function. Note: Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time. Additionally, most of the codes will only work with the unpatched version of the game.

ResultCode
1000 Simoleons (unpatched game version)klapaucius
1000 Simoleons (patched game version)rosebud
Add new family history stat to the current familyhist_add
Appends the route destination list to AllRoutes.txt every time a route is foundwrite_destlist
Architecture tools automatically set the level as neededauto_level
Automatically import and load indicated FAM fileimport <FAM file>
Automatically load indicated house, no questions askedhouse <house number>
Check and fix required lot objectsprepare_lot
Completely flush app to VM file when running Windows NTflush
Crash gamecrash
Create moat or streamswater_tool
Create shrunk_text_#.bmp filesshrink_text <font_size> <text>
Create-a-character modeedit_char
Display personality and interestsinterests
Draw all animation frames disableddraw_all_frames off
Draw all animation frames enableddraw_all_frames on
Draw colored dots at each person's origindraw_origins
Dump entire memory to core_dump_[date:time].txtcore_dump
Dump selected person's most recent list of scored interactions to a filedump_happy
Dump selected person's motive contribution curve to a filedump_mc
Enable debug flag to show outcome choice dialogs for social interactionsdebug_social
End sim loggingsim_log end
Execute "file.cht" file as a list of cheatscht <filename>
Floorable grid disableddraw_floorable off
Floorable grid enableddraw_floorable on
Force an assert for testingassert
Log animations in the event log windowlog_animations
Map editor disabledmap_edit off
Map editor enabledmap_edit on
Move any objectmove_objects on
No tutorial object generation when tutorial house is loadedtutorial off
Prevent web browser crashesbrowser_failsafe
Preview animations disabledpreview_anims off
Preview animations enabledpreview_anims on
Programmer statstile_info
Quit gamequit
Read in behavior tuning constants from Tuning.txt#import
Rebuilds entire control panel/UCP from scratchrebuild_cp
Refresh the BMP_ resources for all people whose IFF files are writablerefresh_faces
Rematch dependent textures and regenerate bitmaps for all user charactersrefresh_textures
Restore tutorialrestore_tut
Rotate camerarotation <0-3>
Routing debug balloons disabledroute_balloons off
Routing debug balloons enabledroute_balloons on
Run series of random operations on unhoused familiesfam_test <opcount>
Save currently loaded housesave
Save family history filehistory
Say "plugh"plugh
Say "porntipsguzzardo"porntipsguzzardo
Say "xyzzy"xyzzy
Selected person's path displayeddraw_routes on
Selected person's path hiddendraw_routes off
Set event logging masklog_mask
Set free thinking levelautonomy <1-100>
Set game speedsim_speed <-1000-1000>
Set grass change valueedit_grass <number>:
Set grass growthgrow_grass <0-150>
Set lot sizelot_size <number>
Set maximum milliseconds to allow simulatorsim_limit <milliseconds>
Set time of day (unpatched game version)set_hour <1-24>
Set z offset for thought bubblesbubble_tweak <z offset value>
Sets the neighborhood directory to the path<directory path>
Sets up the borders of the lot with non-editable flag. Requires rotationlot_border <tl> <tr> <bl> <br>
Sets whether menu items appear for in use objectsallow_inuse
Show memory view window in debug builds of the gamememview
Start sim loggingsim_log begin
Swap the two house files and updates familiesswap_houses <house number> <house number>
Ticks disabledsweep off
Ticks enabledsweep on
Tile information displayedtile_info on
Tile information hiddentile_info off
Toggle allowing visitors to be controlled using the keyboardvisitor_control
Toggle assets reportreport_assets
Toggle automatic object reset featureauto_reset
Toggle calls to PeekMessage within sim loopsim_peek
Toggle camera modecam_mode
Toggle display of unavailable interactions in person control menusall_menus
Toggle musicmusic
Toggle object compression in save fileobj_comp
Toggle quaternion transformationsquats
Toggle sound log windowsound_log
Toggle soundssound
Toggle web page creationhtml
Total reload of people skeletons, animations, suits and skinsreload_people
Trigger sound eventsoundevent
Write out an RTE file every time a route is foundwrite_routes
Write out behavior tuning constants to Tuning.txt#export

Quick money
Enable cheat mode and enter the "rosebud" code. Display the cheat prompt again and type "!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!;!:!;!" (up to sixty total commands may be entered).

Enable cheat mode and enter "rosebud;:" as a code. Then hold [Enter] so that "No such cheat" begins to flash. Keep the key held to gain up to 99 million simolians. Note you can replace ":" with any invalid character in the cheat.

Enable cheat mode and enter "rosebud ; ;" as a code.

Once you reach 9,999,999 simoleons, it will stay that way for the rest of your game.

Get abducted by aliens
To get abducted by aliens, buy a telescope and gaze at the stars at about 2 or 3 in the morning. Be patient, your Sim will soon be abducted by a strange light. Fast forward the a few hours of game time. The aliens will place your Sim back on the ground. He or she will go about back to normal, and may sometimes talk to a neighbor or think about being abducted.
Hints
Full need bars
Enable the "move_objects on" code, enter Buy mode, then select your Sim and delete it. Return to Live mode. Click on the deleted Sim's face, and a red circle should appear. Note: If there is a pool near by, this will not work, Click on their face and it will reappear. You only have to save it if relationship stats or skills have changed. If you do not save, the stats and skills will go back to the last time you saved the game.

Note: If you delete your Sim, its need bars will be all green but your he or she will lose its job.

Potions
Buy a Concoctanation Station. Have your Sim make potions and then drink them.
Blue: Fills three of your stat bars.
Light Green: Depletes all of your stat bars.
Dark Green: Make an evil clone.
Orange: Turns you invisible.
Yellow: Change your personality points.
Red: Make someone fall in love with you.
Purple: Turn you into a monster.
Never pay bills
Use the following trick to pay your bills, but cost you nothing. Tell your Sim to pay the bill as soon as he or she walks into the same room as the bill. Pause and save the game, then enable the "move_objects on" code. Delete your Sim, then revive him while the game is still paused. Resume the game and tell your Sim to pay the bill. The bill should be reduced to 0 Simoleons.

Never miss work
Enable the "move_objects on" code and put your garbage can in front of the vehicle.

Enable the "move_objects on" code and move the car to a different location where an inanimate object is in its way.

Keep your job
Use the following trick to keep your job after losing it because of choosing a newly adopted baby. After the message informing you that your Sim has lost their job appears, click "OK". Enabel the "move_objects on" code and enter buy mode. Delete your Sim (this is only temporary), then revive your Sim by clicking its picture. Your Sim should still have their job, and his or her need bars should be full.

Steal a car
When a car arrives pick up your Sim for work, pause game play. Enable the "move_objects on" code and pick up the car. Place it wherever desired (even in your house), and build walls around it like a garage. You now have a car, bus, or other vehicles. It will disappear after a few days, but you can steal it again.

Quick actions
If you do not want to wait for your Sims to do whatever it is that you want them to do, go to furnish mode, click on the object, and bring it to them.

Housemaid does not go away
Buy the housemaid robot (Servo) for 15,000 Simoleons. Then, turn him on so that he is out of his station. Put the game on buy mode and enable the "move_objects on" code. Click on Servo and move him somewhere far from his station. Then, click on his station and delete it. Servo will keep tidying up your house until you delete him.

Get new baby
If your baby gets neglected after the window for SimCity Social Services is closed, go to build mode. Select the door tool and delete all doors that go outside. When live mode is resumed, you will lose your old baby and get a new one.

Birthday parties
Buy a cake and place it on the kitchen table. Select any Sim and put the pointer on the cake. Choose to blow out the candles with that Sim and every Sim that lives in that house should have party hats and toys. Note: Do not have the cake too long before you do this, as this will not work without candles.

Genie
Buy an antique lamp, then tell your Sims to clean it. A Genie will appear and ask you something. Choose an answer and he will zap your Sim and something will appear. Note: Depending on what you chose, something different will appear.

Sonny The Clown
To get Sonny The Clown to come to your house, buy the Tragic Clown Painting and put it up in a room. Then, get your motives all the way down. The game will tell you when he appears. He wanders around, trying to cheer you up but he will only make you madder. You can interact with him with actions such as "Cheer up" an such. He is fun for awhile but then starts to get on your nerves. There are two ways to get rid of him. You can either raise your motives or go to a phone, select "Services" and choose "Clown Catchers". This will cost 500 Simoleons, but it is funny to watch the person run around with a crazy looking gun trying to catch the clown.

Maid stuck in the bath
If you have a maid, enable the "move_objects on" code and switch to build mode. Click on the maid and you will be able to move her anywhere. Pick up the maid and put her in a bath. She will not be able to get out.

Set house on fire
Buy a rocket launcher and put it outside. Launch it at any time. As the rocket is about to land, enter buy mode. Enable the "move_objects on" code. Click on the rocket and drag it into your house. This will only work if the rocket can fit indoors. Resume live mode, and the room you placed the rocket in will catch fire.

Put a grill in the room that you wish to set on fire. Take one of your Sims and assign him or her with the grill. There will soon be a fire.

Second story
Instead of placing a number of pillars to make a second story, just build a normal first floor with nothing in it, then build a second floor and delete the walls on the first floor.

Make your Sim eat air
Make your Sim make dinner and let he or she sit down at the table. When he or she is about to eat, enter buy mode. Then, switch it over to the other side on another chair. This will move your Sim to the other side without its plate. Watch your Sim as it pokes at the table with its fork and eats.

Glitch: Swim in a puddle
If you have a puddle on your lot, make one of your Sims start swimming in the swimming pool. Then, enable the "move_objects on" code. Pick up your Sim and put them in the puddle. It will appear as if your Sim is swimming in a puddle.

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