The Sims 2: Pets Cheats - PC

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Check out these The Sims 2: Pets cheats and stay cool!
Downloadable The Sims 2: Pets Cheats
cheat description   size
TRAINER
Nov. 29, 2006
+1 option(s)13KB
DECENSOR PATCH
Nov. 29, 2006
 10KB
TRAINER
Nov. 29, 2006
+5 option(s)20KB
Primary Collection of Cheats
Cheat Mode
Press [Ctrl] + [Shift] + C during game play to display the console window. Enter one of the following codes to activate the corresponding cheat function. Note: Some codes may be case-sensitive.

help - List most cheat codes
help <cheat command> - Display information about indicated cheat
exit - Close console window
expand - Expand or contract console window
Kaching - 1,000 more Simoleons
motherlode - 50,000 more Simoleons
twinzr2cute or twinsr2cute - Have twins when baby is born
deleteAllCharacters - Remove all Sims; use in neighborhood view
TerrainType <desert or temperate> - Toggle terrain types; use in neighborhood view
moveObjects <on or off> - Objects can be placed anywhere in buy and build modes; hand tool can move any object
StretchSkeleton <number> - Make Sims larger or smaller; 1.0 is normal
faceBlendLimits <on or off> - Turn off facial DNA blending in Create a Sim
aging <on or off> - Prevent Sims from aging
autoPatch <on or off> - Toggle automatic game updates
slowMotion <0-8> - Slow motion; 0 is normal, 8 is slowest
intprop censorgridsize 0 - No censor; set to 8 to return to normal
Vsync <on or off> - Increase game performance with some graphics glitches
intProp maxNumOfVisitingSims <number> - Use in neighborhood screen to invite more guests with a party
boolProp snapObjectsToGrid <true or false> - Set to false to place objects out of grid
boolProp enablePostProcessing <true or false> - Enable postprocessing cheats (video card must support pixel shaders)
boolprop displayNeighborhoodProps <true or false> - Set to false to remove props like rocks and towers from neighborhood
boolprop displayNeighborhoodRoads <true or false> - Set to false to remove roads from neighborhood
boolprop displayNeighborhoodFlora <true or false> - Set to false to removes trees/plants from neighborhood
boolprop displayNeighborhoodWater <true or false> - Set to false to remove water from neighborhood
boolprop displayLotImposters <true or false> - Set to false to removes house graphics from neighborhood
boolprop displayNeighborhoodRoadsWithModel <true or false> - Set to false to remove bridges from neighborhood
boolprop lotTerrainLighting <true or false> - Set to false and lots will not light up when highlighted in neighborhood
boolprop lotWater <true or false> - Set to false to remove removes water (ponds) from lots
boolprop lotTerrainPaints <true or false> - Set to false to remove floorpainting on lot
boolprop lotTerrainCanvas <true or false> - Unknown
boolprop carsCompact <true or false> - Set to true and cars will have more detail in neighborhood
boolprop showFloorGrid <true or false> - Toggle grid in build or buy mode
boolprop lotInfoAdvancedMode <true or false> - Set to trueto show lot information
boolprop objectShadows <true or false> - Set to false to remove removes shadows on objects outside house
boolProp guob <true or false> - Set to false to remove shadows on objects inside house
boolprop renderSelectedSimLevel <true or false> - Set to true and walls will no longer cut away from selected Sim
boolProp displayPaths <true or false> - Set to true to see the path where the selected Sim walks to
boolprop displayLookAtBoxes <true or false> - Set to true and blocks appear on Sims faces and on parts where Sims look at
boolProp simShadows <true or false> - Toggle shadows for Sims
boolprop ShowLotPackageFilename <true or false> - In neighborhood, shows filename of house when lot is highlighted
boolprop locktiles <true or false> - Set to false to place floor tiles outside lot
boolprop constrainFloorElevation <true or false> - Set to false to raise and lower floor even when covered with objects
boolprop allObjectLightsOn <true or false> - Set to true to light up objects continuously instead of only when used
floatProp tvVolume <0.0-1.0> - Change television volume; default is 0.5
gameVersion - After typing expand, will you see the game version in the cheat box

"PostProcessing" Cheats
To use The Sims 2 cheats listed below you must have the "PostProcessing" cheat enabled. Please note that you must have a video card that can handle pixel shaders in order to successfully use this cheat. If your card doesn't have pixel shaders, the screen will most likely go partially dark, and will not come back until you turn off PostProcessing:

boolProp enablePostProcessing true - Turns postprocessing on
boolProp enablePostProcessing false - Turns postprocessing off
bloom [r g b #] - Sitcom flashback blur effect (# = 0.0 to 1.0)
vignette [centerX centerY #] - Adds a blur effect from the specified (# is blur amount = 0.0 to 1.0)
filmGrain [#] - Makes the screen grainy (# = 0.0 to 1.0)
letterBox [#] - Adds a letterbox effect to the view (# = 0.0 to 0.4)
Another Set of Cheats for This Game
The Sims 2: Pets specific codes
These codes unlock various bits of content for your pets in the Sims 2 Pets Expansion pack. You get new codes to unlock content when your pet gets promoted in a job... Or if you can't wait just enter the ones listed below.

In the Sims Game, click on 'Option' after click on 'Game Options' and then click on the 'key icon' at the lower right, now you can use the Unlock Code listed below.

Collars
Black Dot
Cats: ZZZ11ZZZ9Q11Q91ZB1A or EEGJ2YRZQQ1IQ9QHA64
Dogs: ZZZ11ZZQHZ11Q91ZB1A or EEGJ2YRQZZ1IQ9QHA64

Black Smiley
Cats: ZZZ11ZZQ9Z1AQ91ZB1A or EEGJ2YRQQZ1RQ9QHA64
Dogs: ZZZ11ZZZ9QAAQ91ZB1A or EEGJ2YRZQQARQ9QHA64

Blue Bones
Cats: ZZZ11ZZQHZAAQ91ZB1A or EEGJ2YRQZZARQ9QHA64
Dogs: ZZZ11ZZZHZ11Z91ZB1A or EEGJ2YRZZZ1IZ9QHA64

Blue Camouflage
Cats: ZZZ11ZZZHQ11Q91ZB1A or EEGJ2YRZZQ1IQ9QHA64
Dogs: ZZZ11ZZZHZ1AQ91ZB1A or EEGJ2YRZZZ1RQ9QHA64

Blue Star
Cats: ZZZ11ZZQ9Z11Z91ZB1A or EEGJ2YRQQZ1IZ9QHA64
Dogs: ZZZ11ZZQHQ11Q91ZB1A or EEGJ2YRQZQ1IQ9QHA64

Green Flower
Cats: ZZZ11ZZZ9ZA1Q91ZB1A or EEGJ2YRZQZAIQ9QHA64
Dogs: ZZZ11ZZQHZ1AQ91ZB1A or EEGJ2YRQZZ1RQ9QHA64

Navy Hearts
Cats: ZZZ11ZZZ9Z11Q91ZB1A or EEGJ2YRZQZ1IQ9QHA64
Dogs: ZZZ11ZZQ9Z11Q91ZB1A or EEGJ2YRQQZ1IQ9QHA64

Orange Diagonal
Cats: ZZZ11ZZQ9ZA1Q91ZB1A or EEGJ2YRQQZAIQ9QHA64
Dogs: ZZZ11ZZZ9Z11Z91ZB1A or EEGJ2YRZQZ1IZ9QHA64

Pink Vertical Strip
Cats: ZZZ11ZZQ9QAAQ91ZB1A or EEGJ2YRQQQARQ9QHA64
Dogs: ZZZ11ZZZHZA1Q91ZB1A or EEGJ2YRZZZAIQ9QHA64

White Paws
Cats: ZZZ11ZZQ9Q1AQ91ZB1A or EEGJ2YRQQQ1RQ9QHA64
Dogs: ZZZ11ZZZ9Q11Z91ZB1A or EEGJ2YRZQQ1IZ9QHA64

White Zebra Stripe
Cats: ZZZ11ZZZHQ11Z91ZB1A or EEGJ2YRZZQ1IZ9QHA64
Dogs: ZZZ11ZZQ9ZA1Z91ZB1A or EEGJ2YRQQZAIZ9QHA64
Fur Patterns
Bandit Mask
Cats: ZZZ11ZZQHZA1Z91ZB1A or EEGJ2YRQZZAIZ9QHA64
Dogs: ZZZ11ZZQHQAAQ91ZB1A or EEGJ2YRQZQARQ9QHA64

Panda Coat Markings
Cats: ZZZ11ZZQHQA1Z91ZB1A or EEGJ2YRQZQAIZ9QHA64

Star Coat Markings
Cats: ZZZ11ZZZ9ZAAQ91ZB1A or EEGJ2YRZQZARQ9QHA64
Dogs: ZZZ11ZZZ9ZA1Z91ZB1A or EEGJ2YRZQZAIZ9QHA64

Zebra Stripes
Dogs: ZZZ11ZZZHQA1Z91ZB1A or EEGJ2YRZZQAIZ9QHA64

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