
Cheat Codes
In order to use cheat codes, you must first enable the console. To enable the cheat console for all game profiles, locate the autoexec_a1.cfg file in your <game folder>\profiles directory. Open this file with Notepad and add the following line as the last line in the file:
NOTE: If you're still having trouble activating the console, you may need to add the following line to your input_a1.cfg file (located in My Documents/My Games/Heroes of Might and Magic V/Profiles/YOUR_PROFILE):
bind show_console '`'
While playing, press the [~] key to bring up the console. Use the following cheat codes in the cheat console.
add_all_spells - Gives all spells to currently selected hero.
add_gold # - Sets current gold to # and zeroes out other resources.
add_money # - Sets all resources except gold to # and sets gold to #*1000. So add_money 100 gives 100 of all resources and 100000 gold.
clear_money - Sets all your resources to zero.
set_hero_luck_morale X Y - Sets luck (X) and morale (Y) base values for current hero. For example, set_hero_luck_morale 5 3.
add_exp # - Adds # of experience to currently selected hero.
show_player_money # - Outputs resource quantities of specified player into console. Allows you to spy on other players. Example: show_player_money 2.
show_hero_mp - Shows detailed movement point stats for currently selected hero - exact quantity, stats for currently plotted path.
@Win() - Win Mission.
@Loose() - Lose Mission.
add_army town nTownID, bUpgrade - Will fill all hero army slots with 10 creatures of town id specified. Second param is 0 or 1 which controls whether creatures are from upgraded dwellings or not. Example: add_army 5, 0 will fill all hero army slots with 10 basic inferno creatures. add_army 4, 1 will fill hero army slots with 10 upgraded Necro creatures.
add_skill NAME or ID - Add skills, perks or abilities. You can use either the name or ID number. Example: add_skill Sorcery or add_skill 8 will both give Sorcery. See list below for all 150 skills along with IDs (from the original HOMM5).
Town IDs:
Use them with "add_army" code:
HEAVEN = 0
PRESERVE = 1
ACADEMY = 2
DUNGEON = 3
NECRO = 4
INFERNO = 5 |
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