All Working Age of Empires 3 Cheats - PC

 All cheats for this game by platform: PC
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Downloadable Age of Empires 3 Cheats
cheat description   size
SCENARIO EDITOR GUIDE
Apr. 14, 2008
 12KB
TRAINER FOR v1.12
Apr. 09, 2008
+1 option(s)924KB
FAQ
Nov. 03, 2006
 10KB
TRAINER
Aug. 08, 2006
+6 option(s)164KB
TRAINER
Aug. 08, 2006
+6 option(s)218KB
NO-INTRO PATCH
Aug. 08, 2006
 109KB
TRAINER FOR v1.06
May. 13, 2006
+16 option(s)66KB
TRAINER FOR v1.04 FRENCH
Apr. 15, 2006
+16 option(s)82KB
TRAINER FOR v1.04
Apr. 01, 2006
+16 option(s)84KB
TRAINER FOR v1.03
Jan. 05, 2006
+16 option(s)82KB
TEMPORARY SOUND FIX
Nov. 26, 2005
 2KB
TRAINER FOR THE DEMO
Nov. 25, 2005
+1 option(s)17KB
SAVEGAME
Nov. 25, 2005
 5KB
NO-INTRO PATCH
Nov. 25, 2005
 1KB
TRAINER
Nov. 25, 2005
+2 option(s)15KB
SAVEGAME
Nov. 25, 2005
 11KB
TRAINER
Nov. 25, 2005
+4 option(s)40KB
WARDOGS MOD
Nov. 24, 2005
 57KB
STAGECOACH MOD
Nov. 24, 2005
 74KB
TRAINER
Nov. 24, 2005
+16 option(s)95KB
Primary Collection of Cheats
Cheat Codes
Press [Enter] to display the chat window and type one of following codes to activate the corresponding cheat function:

Fatten animals on map - A recent study indicated that 100% of herdables are obese
10,000 coin - Give me liberty or give me coin
10,000 food - Medium Rare Please
10,000 wood - <censored>
10,000 experience points - Nova & Orion
Disable fog of war - X marks the spot
Win single player mission - this is too hard
"Musketeer'ed!" when killed by Musketeers - Sooo Good
100x gather/build rates - speed always wins
Spawns Mediocre Bombard at Home City gather point - Ya gotta make do with what ya got
Spawn big red monster truck - tuck tuck tuck
Another Set of Cheats for This Game
Edit resources
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc. Make sure you do this for all the crates; sometimes a map will give you a large crate of something, and smaller ones of something else, etc. This works best because every map you play in campaign or skirmish starts you with some "crates" of resources, which your settlers will gather out. This will edit the crates to have huge amounts of resources in them. However, it still takes a long time to get the resources out of the crate for the settlers, because there are so many. If you are impatient, search for "Settler" in the "proto.xml" file and find the tag for GatherCrate. Change the value to whatever desired, preferably something very high (for example, "99999"). They will pull the resources out of the crate instantly.

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