Weapon information
Wolfram P2K
Capacity: 16 rounds
Damage: Low
Range: Low
Ammo: 9mm
Zoom: None
Soviet KA-57
Capacity: 30 rounds
Damage: High
Range: High
Ammo: 7.62
Zoom: None
Mustang .44
Capacity: 6 rounds
Damage: High
Range: Medium
Ammo: .44 mag
Zoom: Up to 2.5
Meyer TMP
Capacity: 25 rounds
Damage: Low
Range: Medium
Ammo: 9mm
Zoom: None
Watch: Stunner
Capacity: 100 rounds
Damage: stun
Range: Low
Ammo: Recharges
Zoom: None
Deutche M45
Capacity: 25 rounds
Damage: Medium
Range: Medium
Ammo: 45 ACP
Zoom: None
Frinesi Special 12
Capacity: 8 rounds
Damage: High
Range: Low
Ammo: 12 gauge
Zoom: None
Raptor Magnum
Capacity: 8 rounds
Damage: High
Range: Low
Ammo: .44 mag
Zoom: None
Deutche SA90
Capacity: 20 rounds
Damage: High
Range: very High
Ammo: 7.62
Zoom: Up to 5.5
Ignalls Type 20
Capacity: 30 rounds
Damage: Medium
Range: Medium
Ammo: 45 ACP
Zoom: None
Meyer Bullpup
Capacity: 30 rounds
Damage: High
Range: High
Ammo: 5.56
Zoom: up to 3
Mustang Mar-4
Capacity: 30 rounds
Damage: High
Range: High
Ammo: 5.56
Zoom: up to x2
Deutche M95
Capacity: 30 rounds
Damage: Low
Range: Medium
Ammo: 9mm
Zoom: Up to x4
Delta 900 Mag
Capacity: 5 rounds
Damage: High
Range: Medium
Ammo: Bolts
Zoom: Up to x4
Suisse SSR 4000
Capacity: 5 rounds
Damage: High
Range: Very high
Ammo: 7.62
Zoom: Up to x5
MB Pow 90
Capacity: 50 rounds
Damage: Medium
Range: High
Ammo: 5.7
Zoom: Up to x1.5
GL 40
Capacity: 1 round
Damage: Very high
Range: High
Ammo: 40mm
Zoom: Up to x2
RL 22
Capacity: 30 rounds
Damage: Very high
Range: Very high
Ammo: Rockets
Zoom: Up to x2
Sea Master Speargun
Capacity: 2 rounds
Damage: High
Range: Low
Ammo: Spears
Zoom: None
Mustang Mar-4GL
Capacity: 30 rounds
Damage: High
Range: High
Ammo: 5.56
Zoom: None
GL
Capacity: 1 round
Damage: Very high
Range: High
Ammo: 40mm
Zoom: None
AT 420 Sentinel
Capacity: 4 rounds
Damage: Very high
Range: Very high
Ammo: Missiles
Zoom: Up to x4
A Sinking Feeling: Faster completion
To save time on the level, run straight ahead at the
start and go left when you hit the boxes located there. Ignore
the enemies because they should not see you. Board the submarine
by swimming onto the tail of it and walking on the left side of
it to the ladder. This can save a lot of time and health. After
you get inside the submarine, you will see a ladder going down.
Fall down through the hole and do a jump halfway through the fall,
but try to avoid touching the ladder. You will land next to a
guard who will surrender and drop his gun. After you find Christmas
Jones, let her follow you instead of coming back for her later.
You will risk her getting shot, but will save at least two minutes
on your time.
It takes a lot of time if you have to open every door until you
find Christmas. To save time, hold [B] and press [A]
to equip the X-ray glasses. You can simply ignore the rooms Christmas
is not in and find the correct room very quickly.
Instead of having to go through the enemies at the beginning,
just swim to the rear left of the sub. Jump on the wing-type projection
and go to the ladder.
A Sinking Feeling: Complete level
Air Raid: Secret platform
In the Air Raid multi-player level, head out of one
of the windows and go to the top of the plane. There is a hole
near the top rear of the plane that you can fall through to land
on a secret platform. It overlooks some of the ramp that connects
the two planes and the inside rear end of the large white plane.
Air Raid: Easy kill
On the multi-player Air Raid level, get in the secret
platform on top of the plane. Whenever an AI Bot gets under you,
they will stop and look for you. Since you are directly above
them, they cannot find you, which gives you a chance to shoot
them in the head for an easy kill. Note: This does not always
work, and only works on AI Bots.
City of Walkways 1: Hidden Body Armor
There is a secret Body Armor underneath the second
ramp you go down after you get outside the building with the conveyor
belts. It is almost directly across from the dock with the boat
on it (where there is another Body Armor on the Agent difficulty
setting).
City Of Walkways 1: Faster completion
Use night vision as soon as you get out the first door.
When you are overlooking the guards, shoot the ones you can see,
then jump. When activating the drawbridge, use the position to
sniper some guards. Run straight at the rocket launchers. Activate
the Covert Modem as you are running through.
City of Walkways 2: Defeating the
attack chopper
When you are fighting the attack chopper at the end,
pick up the AT-420 Sentinel, then run and stand with your back
to the raised drawbridge. From here, the chopper will only shoot
bullets at you, and not rockets. When trying to get the time cheat,
run away from the attack chopper when you first encounter it,
just before the three metallic walkways.
When at the end of the level and are facing the chopper, stand
under the bridge, look up, and throw some Sticky Grenades. With
luck the chopper will take the pass over the bridge when the grenades
explode. Alternately, throw the Sticky Grenade on the plank you
used to get where the car is located.
City Of Walkways 2: Exploding barrels
In the warehouse, shoot the petroleum barrel to the
right. Fire should appear and start moving. Get away from the
other ones and watch the flames go towards the other barrels and
explode.
Cold Reception: Faster completion
Press [C-Up] button as much as possible to constantly
go fast, which will make it easy to get the Sky Rail level and
Exotic Skins cheats. Hold [C-Down] when near the fuel dumps
and the barrels at the end of the level to make sure you hit them.
Also, always take the left paths when there is a split; these
are shorter and lead to Body Armor.
To go faster on the Cold Reception level, tap [C-Up] instead
of holding it.
Courier: Sparks
There should be two alarm buttons on the bottom floor.
Walk over to them and take out your stunner. Press [B] +
[Z] to switch it to laser. Shoot the alarm and non-stop sparks
will appear.
Courier: Avoid elevator alarm
Do not smoke in the elevator. It will set off an alarm.
Courier: Different secretary
When you first start the game, you will be talking
to a secretary. Punch her in the face and abort the mission. Return
to the same level and there will be someone different there.
Fallen Angel: Avoid gas
Before one of Elektra's guards traps you in the room
with the poison gas, destroy the video cameras in the corners.
He will not see you approaching. Watch out for the men at the
top of the stairs. You must then rescue M in the room to the right,
in the last cell on the right side. To get out of the poison gas
room, take out your grapple and look up at the ceiling. Shoot
your grapple up into the hole and climb the rope. Then the gas
will not be able to reach you.
King's Ransom: Less enemies
When playing the level under the 00 Agent difficulty
setting, pick up the Pen Grenade from Moneypenny. Throw it out
the window where the first terrorist enters (outside M's office).
If done correctly, there will be fewer enemies later in the level.
failing mission
Go outside of the vault, where Sir Robert Is located.
By the televisions, in the left corner, is a scientist. Zap him
with your Stunner. He will die but you will not fail.
King's Ransom: Finish quicker
In the King's Ransom level under the "Secret Agent"
difficulty and above, you do not have to do all of the objectives.
When you get to the bottom floor, there is an easy way to get
through the rest of the level. After you go through the door immediately
after the stairs, there will be a guard who will tell you to turn
on the sprinklers. Go around a couple corners, and shoot the guard
who tells you to do the lockdown with your stunner watch. This
will not kill him, but he will not be able to tell you what your
objectives are, so you do not have to do them. Do this same thing
when going to the vault to get Sir Robert. Zap the guard who tells
you to get the doctor, to also avoid that objective. This is especially
useful while doing the time cheat, and it will make for less enemies
to kill on "00 Agent".
Masquerade: Wildlife
Start the level and after you talk to the Colonel (the
one in the green suit), walk forward and stop in front of the
green truck. Look straight up into the sky to see three birds
flying around in circles.