
Cheat mode
Press [R] + [Z] at the main menu. Then, enter
one of the following codes.
All tracks
Enter "THEUNIVERSE".
All characters
Enter "HAPPYHEADS".
Lizzie and no other characters
Enter "ENTAROADUN".
Double rollerball time
Enter "2TIMES".
Ice platforms
Enter "ICEPRINCESS".
Gooey platforms
Enter "GOOEYGOOGOO".
Icy and gooey platforms
Enter "GOOEYICEPRINCESS".
Level select
Enter "JUMPAROUND". Then, pause game play to access the
level selection option.
Mix and match mode
Enter "SWOPSHOP".
Random bombs
Enter "OHMY". Running into other balls or obstacles may
cause bombs to appear randomly.
Bomb power-ups
Enter "NOGOODIE".
Bombs only
Enter "BOMBERBALL".
Full turbos
Enter "GOBABY".
Fat reckin' balls
Enter "TOOMUCHPIE".
More bounce
Enter "TOOMUCHFUN".
Small balls
Enter "MICROBALLS".
All balls are blue
Enter "SIOOTSHOT".
Non-stop rollerball
Enter "NONSTOP".
Enable Turok 2 graphic effect engine
Enter "2ROKTOO".
Black and white graphics
Enter "ROLFHARRIS".
Pen and ink graphics
Enter "PENCIL".
Sudden Death mode:
Enter "1HITWONDERS".
No weapons
Enter "IMALLOUT".
Full boost
Tap [Jump] while on a boost platform.
Swing faster
Hold [L] + [R] + [A] + [B] to have
the balls swing faster.
Practice mode
Note: This is not training mode. Press [R] + [Z]
at the title screen. Enable the "Level select" code
and enter battle mode. Jump to the level you want to practice.
Go through the level to the finish ring. The finish ring loses
its warping power when accessed in battle mode. If you want to
practice the level again, choose "Restart Level" at
the start menu. Note: You may have to practice as a bomb if you
were beat up before reaching the finish line. |
See King Jr.'s eyes
Enable the "All characters" and "Mix
and match mode" codes. Select King Jr. as your main character
and go into any mode. If lucky, King Jr.'s sunglasses will be
gone and you can see his eyes.
Bomb physics
Enable the "Fat reckin' balls" code. Bomb
physics will be enabled with fat balls. Note: Bomb Physics is
high jumping, but no grappling.
Flying rocket roller ball
When you are directly in front of an automatic roll
section, drop swing over it, and in mid-air quickly press "Turbo"
repeatedly. You should be flying over the roll section at lightning
speed and should not be able to see your ball because of all the
flashes the turbos are making. When you find out that you cannot
do this anymore, it is because you are no long flying over a roll
section and it is now regular ground. Note: Enabling the "Full
turbos" code may help. This cannot be done on all roll sections.
They must meet the following requirements. They do not change
elevation any higher than the starting point at any part. They
do not contain a loop at any point. A perfect example of this
is the last roll section in the deep, tower 3: "ski jump".
The dragonfly drops you directly in front of it. |
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