Spinning Bomberman
Jump up and move the Analog-stick in circles
to spin Bomberman like a ballerina. Try this on the planet Mazone
in the Zero-G room after the jumping switch has been activated.
Go up to the very top to where the switch is on the left, then
jump off.
Gossick World strategy
Gossick only consists of 3 levels, but is very difficult.
Outer Road
You start in a canyon, where robots that must be bombed twice
will fall in your face. If you get past the canyon, you will encounter
an open area with a laser firing UFO (similar to the one from
Big Cannon). Take out the ground cannons before going after the
UFO. After that, you will go through another small canyon before
entering the Inner Road. Target Score: 4000.
Inner Road
This is the most difficult level in the game and requires
absolute precision. At the beginning, boulders roll from the tube-like
area. After that, you will reach a point that requires the "leaps
of faith". Jump from platform to platform, collect as much
treasure, and defeating as many enemies as possible. You will
return to the first leap of faith to ride those catapult-like
objects. The level will be completed after this point. Target
Score: 4000.
Boss
The Boss that planted the special bombs is determined to stop
you from telling anyone of his plot. His bat-like wings will protect
his back, so you have hit him from the front. Wait for him to
spread his wings if you have to hit his back. His fire-wand attack
is extremely difficult to avoid. If you have life to spare, bomb
his open cape/wings as he hits you. His most frustrating attack
causes blades spin around the arena. Jump over them as they approach
and bomb him if you get the chance. If he does a flame attack,
do not throw a bomb at him.
Glitch: Too many points
It is possible to bypass the total point limit. Go
to the Heavy room in the first area of Planet Bomber and get every
gem, kill all of the enemies, and get every power-up. You will
bypass the point limit by 50 points.