| cheat description | size | |
|---|---|---|
| ACTION REPLAY CODES Apr. 15, 2006 | 1KB | |
| ACTION REPLAY CODES Apr. 15, 2006 | 1KB |
Bishop: 70's CostumeComplete Act 1 to unlock the following costumes:
Colossus: Xtreme Costume 2
Cyclops: Xtreme Costume 2
Jean Grey: Dark Phoenix Costume
Juggernaut: Original Costume
Magneto: Ultimate Non-Helmet Costume (starting costume without helmet)
Nightcrawler: Xtreme Costume 2
Rogue: Coat Costume
Scarlet Witch: 70's Costume
Storm: 70's Costume
Sunfire: 70's Costume
Toad: Brown Costume
Wolverine: Ultimate Costume
Colossus: 70's CostumeComplete Act 2 to unlock the "Age of Apocalypse Costume" for all characters that have them.
Cyclops: Original Costume, 70's Costume
Iceman: Snowman Costume
Jean Grey: Phoenix Costume, 70's Costume
Nightcrawler: 70's Costume
Storm: 70's Costume (another one)
Wolverine: Original Costume (Brown and Gold)
Colossus: Xtreme Costume, Gladiator Costume, Ultimate Non-Steel Skin Costume (starting costume with normal skin)The Secret Characters already have the following costumes available:
Cyclops: Xtreme Costume, Snowfields Costume
Iceman: Non-Ice Skin (the same as in X-Men Legends)
Juggernaut: Original Non-Helmet Costume
Nightcrawler: Xtreme Costume
Storm: Xtreme Costume, Snofields Costume
Wolverine: Weapon X Experiment Costume, Xtreme Costume, Snowfields Costume
Deadpool: Unmasked CostumeAct 2: Easy items
Iron Man: 2099's Costume, Age of Apocalypse Costume
Professor X: Shadow World Costume (the same from X-Men Legends)
He has the most powerful "XTreme Boost" move. "Path Of Destruction". This skill surrounds the Juggernaut with a glowing aura that not only destroys every single object in the environment that he touches (for example, when running through walls to make new doors), it turns his attacks into the most powerful ones in the game. While this power lasts, his weak basic melee attack ([A]) does over 32,000 points of damage to any non-Boss enemy. Couple "Path Of Destruction" with Juggernaut's "Bull Rush" ability to get a controlled, continuous charge that instantly kills anything you touch while plowing straight through parts of the environment that would otherwise slow you down. This effect lasts between 20 and 50 seconds, depending on how much you level it up. Note: The 32,000 points of damage is at skill level one, character level 30, and no critical hit.These are only a few of the highlights of playing the Juggernaut. He also has other awesome skills that are worth investigating, but are not needed to justify the Juggernaut's role as most powerful character in the game.
He has the best passive skill in the game, "Balanced Form". Contrary to common sense and popular belief, the Juggernaut is not slow. He starts out as slightly faster than average, attack-speed-wise, but this passive skill raises his attack speed and his defense rating. Maxed out, this skill makes him the fastest in the game, even exceeding Nightcrawler.
He has the best character design. The only weakness the Juggernaut has is the obvious one, no ranged attacks. However, this really does not make a difference. The Juggernaut has an absolutely obscene amount of hitpoints, and with the aforementioned "Balanced Form" he also enjoys one of the highest defense ratings in the game when equipped similarly. To summarize, the Juggernaut is all but invincible, more than counteracting the disadvantage he gains by being a melee fighter. But the character design benefits do not end there. Size matters; when packed into a large mob of enemies, the game takes the extra length of the Juggernaut's arms into account, enabling him to hit several enemies at once even with basic attacks. Thus, all of his mutant skills become radial or area-affect attacks.
He has the best skill in the game, "Crimson Fury". This skill pumps up the Juggernaut with a massive damage increase to a regular attack for a relatively large EP cost. Although it seems worthless, this effect is cumulative. Even at level one, this skill allows the Juggernaut to land a series of blows on the enemy, each more than six times stronger than the one before it, as long as the Juggernaut has EP remaining. This allows for huge amounts of damage to be done quickly, but then uses up all of the Juggernaut's energy and a great deal of your energy potions, which is not good, and so not the best in the game. However, with each blow, the Juggernaut gets bigger in physical size, allowing his gargantuan arms to hit up to half of the screen at once. Another reason this is useful is "Superconductor". This is one of Bishop's "XTreme Boosts" that, at the cost of 4 X-shards, powers up the entire party so that for a short duration (about 30 seconds), all characters can use skills without spending EP. Pair this with Crimson Rage. The Juggernaut will exponentially increase his damage with each of his eight or nine attacks a second, for thirty seconds. With combo, even low to mid level Juggernauts can do a literally infinite amount of damage (when clobbering through entire rooms of enemies at the rate of a few seconds each, it is possible to receive the four shards that were spent before Superconductor wears off, allowing continuous use of it. For example, with a level 30 Bishop, level 40 Juggernaut, level 39 Storm, and level 37 Nightcrawler, it is possible to easily do the entirety of the Apocalypse Boss fight (generators, horsemen, both Apocalypses, and movement time) in less than thirty seconds. There is only one downside to this ability -- it is too good, and makes the game no longer fun. Use it only for difficult Boss fights. Try this in enemy-clogged locations (for example, the aerial platforms level in Act 4, with the infinite Sentinel hordes) and watch as the Juggernaut gets bigger until he fills the entire screen or even overflows it.
