Metal Gear Solid: The Twin Snakes Cheats - GameCube

 All cheats for this game by platform: GameCube
Check out these Metal Gear Solid: The Twin Snakes cheats and stay cool!
Downloadable Metal Gear Solid: The Twin Snakes Cheats
cheat description   size
Aug. 28, 2007
Author: nm1466KB
Nov. 29, 2006
Primary Collection of Cheats
Alternate ending
Successfully complete the game three times to hear alternate music during the ending sequence.

Successfully complete the game to unlock the camera. Use the camera to take pictures to see various extras, such as the faces of the development team.

Extreme difficulty setting
Successfully complete the game to unlock the extreme difficulty setting.

Otacon demo mode
Successfully complete the game after submitting to the torture.

Otacon costume
Successfully complete the game two times after submitting to the torture.

Stealth Camo
Successfully complete the game after submitting to the torture. At the end, Otacon will be with you instead of Meryl. When at the snowmobile, Otacon will give you the Stealth Camo that he was using. The Stealth Camo will let you not be seen by guards, but will unequipped if bumped or shot at. It does not function during Boss battles and at the caves, because the dogs will smell you.

To get the Tux, you will need to get the Stealth Camo and the Bandanna. When you get both those items, you will wear a Tux instead of a stealth suit; also Meryl will wear it and Cyber Ninja will have a red exoskeleton.

Successfully complete the game twice and play a third time. You will play as Snake in his tuxedo. Also Meryl will wear a sneaking suit like Snake's, but a female version of it. Finally, the ninja will be colored red.
Gamecube hardware
Examine the desk in Otacon's office to see a Gamecube with a Wave Bird controller. The video monitor also displays the Gamecube start up screen.

Meryl's view
When you go to the first level five door and Meryl freaks out before you go into the other door, hold [Z] to switch to first person mode from her perspective..

Ghost photos
In the Commander's room after you have defeated Psycho Mantis, stand in front of the mirror on the right side. Equip the camera, take a picture of Snake, then save it. Reset the game, go to "Special", then to "Photos". Look at the picture, and you will see a ghost grinning at you. The command "Exorcise" will appear. Choose it to make the ghost disappear.

Before you fight Metal Gear Rex, stay where you are and equip your digital camera. Take a picture between Metal Gear's legs and save it. Restart the Gamecube, go to "Special", and highlight "Photos". You should have a picture with a face on it. Press [A] to see a ghost photo. This picture is of Brian Lee, who helped make the game.

Easy dog tags
Run up behind a guard and get Snake to shout "Freeze". Then, run around to the front of them and hold the gun to their crotch. They should give their dog tags to you. If they still refuse, get the Stinger or Nikita out and aim it at the same place. Note: If you hold [Y] while holding [A] with the FAMAS, it will not shoot; use this to hold guards up.

Underground Passage: Easier sniper rifle
In Underground Passage (Sniper Alley) where you encountered Sniper Wolf after Meryl gets shot, you must backtrack to get a sniper rifle (PSG-1 PSG-1-T). Instead of returning all the way back to the armory, use the following trick. Backtrack through the commander room. Kill the two guards (one in the bathroom and the other on patrol) or just slip around them and enter the office space. Re supply all your ammunition. You can now enter the door on the left at the end. The PSG-1-T is in this room, with ammunition for it. Slip back out through the commander room where you defeated Psycho Mantis. Go through the caves and get back to Underground Passage (Sniper Alley). Be careful, as Meryl is not there anymore but Sniper Wolf is. Take your hiding position then crawl in front of the door. Hide in the shadows or the dark places in front of the door. Take out the PSG-1-T, zoom in on Sniper Wolf, and battle her until she falls. Snake will say "Got her!". Then, run up through the passage. Make sure to check each slot. The one on the right at the end holds a gun turret plus a ration. You can load up on ammunition, but there is no Sniper Wolf. Go down to the Level 6 Security Door and watch the intermission sequence.

Underground Base: Shortcut
In the Underground Base where Metal Gear: Rex is stored, you will lose your PAL Card Key and must search the green scum for it. You can take a safe long way by going down the stairs they way you came up, or by simply going left of the control room and moving down the catwalk to the corner. Press [Y] ( [Action] ) to climb over the railing. Slide all the way over to Snake's right (if you are not already there), then press [X] to drop down. Press [Y] again to catch a cable just below Snake. This may take awhile; if you miss the cable you will die). Slide to the right again as far as you can go, then drop down. You can destroy the gun turret and begin to search for your key card along that strip. If you cannot find it anywhere in the toxic green scum, kill the rat to get your PAL Key Card. Then go up to the control room to reverse the detonation code. Be careful, as security cameras watch over that location. Toss a chaff grenade before entering and after you leave each time.

Spinning tank
Throw stun grenades to stun the gunner long enough for you to run around and lob grenades at the tracks. If you hit them correctly the tracks should explode. Do this enough times and it should freeze the tank in its place, or if you blow one side up, it should make it spin in circles.

Bad stealth change
Unlike the original Metal Gear Solid, in TS while in stealth mode you cannot just walk through the infrared sensors. If you do, they will go off and alert the soldiers; or in the cargo area (exit from tank hanger to fight M1 tank) the gas will go off when you walk through.

The Legend Of Zelda: The Wind Waker reference
Have a saved game file from The Legend Of Zelda: The Wind Waker on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle.

Super Mario Sunshine reference
Have a saved game file from Super Mario Sunshine on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle.

Super Smash Bros. Melee reference
Have a saved game file from Super Smash Bros. Melee on your memory card and Psycho Mantis will make a reference to that game prior to the Boss battle.

Zone Of The Enders reference
Look at one of the posters in Otacon's office to see the graphic from the front of the Zone of the Enders: The 2nd Runner box.

Game company references
During the battle with Psycho Mantis, three pictures are hanging behind him on the wall. The people pictured are Shigeru Miyamoto (Nintendo), Hideo Kojima (Metal Gear Solid's creator), and Denis Dyack (Silicon Knights).

Get behind the level 2 security door in the Tank hangar. Look at the computer closest to the security door to see that it is surfing the Silicon Knights web site.

Glitch: Unobscured vision with gas mask
When you have the gas mask equipped and enter a vent (or go into "intrusion" view) which goes into first-person, the gas mask will not obscure your vision. If you press "First-Person View", however, it will appear until the button is released.

Glitch: Heat signature
During the Psycho Mantis battle, the armor suits in the room have a heat signature when you are wearing the Thermal Goggles. There should be no heat signature since no one is inside the suits.

Glitch: Liquid's dog tags
When fighting Liquid Snake on the Metal Gear Ray, you can knock him over the edge and get his dog tags. However, when you continue playing, notice that he still has them.

Glitch: Black screen during Hind D battle
When the first part of the Hind D battle begins, when you have to go down the building with a rope, do not pick up the rope when you first go up the twenty seven flights of steps. When the intermission sequences on the roof are over and the Hind is flying around shooting at you, go back by the ladder and you will not be able to go down it. Leave that room and go back onto the roof. The screen will turn black, and the only way you can see what you are doing is by looking at the radar. If you lean against an object or go into first person view, then the screen will return until you move again. The screen also returns on if you go back into the room with the ladder. This might not happen every time you try it.

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