All Working Harry Potter and the Chamber of Secrets Cheats - GameCube

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Nimbus 2000 Broomstick
On the second day of school, go to the Quidditch practice. Complete the training with a "B" or better rank to get the Nimbus 2000 flying broomstick. You can now fly anywhere around the school during the day. Note: You can only land on grass and cannot fly inside the school.

Easy Bertie Botts Every Flavor Beans
When you exit of the Gryffindor Tower notice the object in the corner. Hit it with Flipendo and three Beans will appear. Go around the corner and walk at least three steps away. Return and cast Flipendo again to get three more Beans. Repeat this to get as many Beans as needed.

Use the Nimbus 2000 Broomstick and fly above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans.

At the beginning at Ron's house is a tool chest in their barn. Every time it moves on its own means that you can shoot it with Flapendo to get more beans.

When you go outside of Hogwart's, go to the tree where you walk through a long hallway and Flapendo it to get as many Beans as needed.

Go to seventh floor. Go to the jar next to the picture. Shoot the jar three times. Either one or three beans should appear; or a pie. Walk as if you are leaving and go to the moose head. Go back to the jar and shoot to get more. Repeat this as many times as needed.

Once you get the key to the Confiscated Items room, go in there and get your six Wizard Cards and your 200 Bean Bag. After you run out of Beans or are low on them, go back to the Confiscated Items room. The chest that had the 200 Bean Bag, is closed again. Reopen the chest and you will get a refill of 200 Beans.

When you have the key to the Confiscated Items room, just save and reload and the 200 Bean Bag will be back. You can repeat this every time you need more Beans.

Go to the Dueling Room and walk down the stairs. There should be someone that is standing to the left of the room. Go up to him and duel him. When you have defeated him, there will be another person standing next to him. Keep defeating the people until you reach the last person. When you have defeated the last person, duel him repeatedly until you have the desired amount of Beans. If the last person is too difficult to defeat, then go to the second to last person (to the left of the last person), and duel that person repeatedly.

On the second day (not night), go to the Quidditch Stadium and get an C, B, or A grade and keep your Nimbus 2000. During the day, you can get on your broom, go through some rings in the sky and get Beans, as follows. Note: If you can manage to fly through a ring slowly and turn around and speed up, you can go through that ring twice. This will not give you twice the beans, but two new rings will appear instead of one. It is possible to fly through a single ring up to four times, but it is very difficult.
Gold Rings: 1 Bean
Red Rings: 2 Beans
Green Rings: 5 Beans
Blue Rings: 10 Beans
To get unlimited Beans when you are in Hogwarts, go to the Second Floor Charms and Library area, located off the main staircase (preferably at night). As you enter this area, go into the second door on your left, then take the first door on your right (being careful of the Fire Crab). Once in here, there are three wooden boxes that release Beans when they are Flippendoed. They will release about ten from each box. When they are dry, exit this room then immediately re-enter it. Hit the boxes again. Continue doing this until you are full of Beans and return at anytime to fill up again.

On the seventh floor of the grand staircase, go into the Arithmacy class and hit the small globe three times to get three Beans, Walk out and in again. Repeat this until you have enough. Then, go to Fred and George's shop and buy and Bertie Botts Bean Bag to be able to get more beans. Keep collecting Beans to afford anything desired. Note: Watch out for the ghost that haunts the class. Do go near her or risk losing some Beans.

When almost at the end of the game, go to the entrance of the gate. You will see a boy there. Do his mission and you will get Beans.

Go outside the Entrance Hall and Flipendo each of the round-branched trees closest to the entrance. Note: You must alternate between each of the trees.

Go to the second floor in the grand staircase and Diffindo the tapestry on the left. Go inside and go straight, then turn left up the stairs, turn right once at the top, and then go right. Once in there, turn left and go up the small set of steps. After that, turn right and there will be a treasure chest covered in Ectoplasm. Use Skurge and search the chest to get a 100-capacity bean bag. When you get it, you will automatically have 100 Beans, Note: You can only do this once.

At night, go to the third floor (Defense Against The Dark Arts), and go through the door on the left. Note: If there is a slope going down, then it is the other door; do not go down the slope. You should end up in a long hall which curves around. Turn right and destroy the books that attack you with Flipendo. There is a pot in between that gives three Beans. Then, turn around and you should see some suits of armor. Next to them are there is two shield-like objects (they resemble an award) and one pot, each positioned in between the suits of armor. There are four suits of armor. Each pot and shield when Flipendoed give out five Beans. Next, go through the classroom door (not the classroom you have Defense Against The Dark Arts at; it is on the other side of the hall on the back wall). Flipendo the hat thing on the bench and collect the Beans. Go out and do the shields and pot things with Flipendo again to get fifteen or more Beans. Note: There are no Prefects around.

Go to the Herbology Greenhouse #3. Just as you enter the gate, turn around and shoot Flipendo at the two short round topped trees by the gate. If you exit the gate then return, you will get more beans. If your Stamina is low, you will also get Pumpkin Pastries. This is best done at night so that you do not get disturbed.

On the seventh floor by the Gryffindor door, to the right in the corner is a shield on a small table. Hit it with Flippendo and a bean should come out. Hit it a few more times until three beans appear. Then, go towards the Grand Staircase. There should be two pots on small tables. Hit them until three beans appear. Sometimes only one or two will come out. Go back to the shield and hit it again. More beans should appear. Go into the Gryffingor tower, come back out, and do it again. It is possible to get 100 beans in about fifteen minutes.

Easy Wizard Cards
Go to the Burrow and Diagon Alley. Look for chests there for Wizard Cards.

Go Neville's games, especially Broom Racing, to get Wizard Cards. Note: You will have to pay Beans to participate in Broom Racing and Gnome Tossing, Gnome Dunking is free.

In Ron's barn at the very beginning is a card on top of the rafters. To get it, you need to climb the chicken coop outside.

Go to the fourth floor. Look under every bookshelf. You should notice there is no wall under one of them. The path leads to three treasure chests, revealing Wizard And Witches Cards.

Go to the fourth floor and look for a staircase that has no wall under it. It will say "Crawling" in the top corner. Go in it and explore to find two Wizard Cards and a cauldron for refilling your potion vial.

Go outside and look for flame torches. Light all of them with Incendio to find a chest. A Wizard Card will be inside. The torches will be on top of towers.

Look for groups of torches while you are flying above Hogwarts. Land and light the entire group of torches. When you have done this, a chest will appear with a Wizard Card inside. You can find the torches near where you located the Dragon Hide Gloves, on a rooftop, and in a courtyard.

When you get your Nimbus 2000 from Oliver Wood, get on your broom and fly over the flying lessons area, and directly over the confiscated items storeroom. There will be a window that is half open. Run into it on your broom and you will get a free Wizard Card.

When you read one of the books in the Library, it tells of a boy who kept a Wizard Card in a broken window. Fly on your broomstick to one of the tower ledges. You should find a window that is broken and has two boards covering the top and bottom of it. Get on your broomstick and ram the window. A Wizard Card will appear.

Easy Sickles
Once you have collected your Standard Book of Spells (Grade 2) in Diagon Alley, you can cast Flipendo to break barrels and uncover Sickles that you can use to buy items such as Stink Pellets at Gambol and Japes.

In Diagon Alley, there are three areas where you can break the barrels (using Flipendo) to get Sickles. Remember to revisit these areas several times to get more Sickles. They return three to four times after visiting a few shops.

When you are done collecting all of Ginny's things, do not talk to her. Just go next to Gringott's bank where the barrels are located. Smash all the barrels. Do not pick the Sickles up until you have smashed all the barrels. If done correctly, you will have 13 Sickles to spend.

Easy duel win
First use Expellmarias until the orange ball is giant. When it is in the air heading for your opponent, use Diffindo before it hits so they cannot move away in time. Note: This may not always work.

Use Expelarmus (the shield) to deflect the attack. Immediately after that, start charging Flipendo. Shoot flipendo either when it is full or when the deflected attack is halfway there, whichever occurs first. This will either cause the Flipendo to hit or the deflected attack to hit. Note: Hold the aim sight to lock the Flipendo spell on the enemy.

When you are dueling, press [L], cast the Knockaback Jinx twice and dodge the reflected spell. This will not work on Gargoyles, but is particularly useful against Draco Malfoy in Defense Against The Dark Arts or Slytherins.

After you use your Expelliarmus spell to deflect the Flipendo attack, before the attack hits your dueling partner, use your Diffindo spell on them. This will cause them to fall down and get blasted by the Expelliarmus you just repelled, winning you the point.

Whenever you are doing a Wizard duel, there is an easy way to defeat your opponent. Launch a Flipendo Spell at your opponent immediately after you launch his spell back at him. He will not be expecting it. This does not work when you are dueling with a Gargoyle.

When you are dueling with people (and not statues), go to the back of the room then turn around. When your opponent strikes, hit it back. Go very close to the blue line but not or past it. Hit it when it returns to you and it will more than likely hurt your opponent. Repeat this as many times as needed.

To defeat Malfoy and his gang easily in duels, let them shoot Flipendo at you. Next, use Expelliarmus to reflect it back. Keep playing this little "tennis" game until the magic ball is at the maximum size, then slowly move closer to the other person. This will make it more difficult, but you will confuse them. This works best on Goyle.

When Prefects come at you with Locomotmortis, hit them with Flipendo and they will stop in their tracks.

When a Prefect's Locomortomortus is about to hit you, use your Expelliarmus spell to repel it, then run away. You can also Flipendo the Prefect before he puts the spell on you. If you choose to do this, just quickly tap "Flipendo". Do not wind up. They will say "Ow!" and give you enough time to run away.

After using Expelliarmus in a duel, use the Scissor Charm to distract your opponent. They will be hit and lose a point. This works about 95% of the time.

Bertie Botts Bean Bag (100 Bean capacity)
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry (you need the scissors spell) on the third floor, by the Defense against the Black Arts classroom.

Bertie Botts Bean Bag (200 Bean capacity)
Gather every item for the students around Hogwarts (not the Notice Board). You have to actually find the people. The final person will give you a key to the confiscated items room. In there are six Wizards cards and the biggest Bertie Bots Bean Bag.

Avoiding ghosts
When you do not want to be hit by ghosts and lose all your items (Balloons, Beans, and sometimes Stink Pellets) just stand on the ledge until the specter nears you. Tap the Analog-stick so that you will fall and catch the ledge. When you are hanging, they cannot hit you and cause your items to go flying.

Another way to avoid the ghosts and keep from losing your collected items is to use Lumos. Hold [Down] to maximize the spell. The ghosts will not hit you when the light is on. Sometimes this requires careful timing because you are trying to search and collect items at the same time.

Escape Uppergraders
When you are going to get caught by an Uppergrader and he uses the Locomotomortis spell, use the shield spell to stop it and run away. If done correctly, he will say "Did any one see him?".

When you go into a room that has Prefects and teachers and you are not supposed to be there, you will be instructed to sneak. Do not wall sneak. Change your view and look around. Sometimes you may have to wait. Get in the nearest corner and wait. If you hear them behind you, do not stop or look back. Keep going and get to the door. Most of the time if you keep going and get to the door, you will not be caught.

Deduct points from Slytherin
When Hermione changes you into Goyle, go out at night and try to get caught by the Prefects (the people that patrol the halls). When you do, Slytherin will get 5 house points deducted. You may repeat this process a few times, but after awhile this will stop.

Unfair Slytherin House Cup victory
If on the final day of term the House Points are tied, when you talk to Hermione or Ron they will say that you definitely have enough House Points to defeat Slytherin, However, when you go into the Great Hall, Dumbledore will give the House Cup to Slytherin.

Exiting the marble room
Hit only one of the blue hands with your wand. The farther back you are, the better. Get a little close to the spiky balls and let them chase you. They will only go so far then turn around. You should also turn around. Then at the end if it a blue sparkly light appears, hit it with your wand. It will blow up. Repeat this until they are all gone.

Professor Flitwick's Incedio Challenge
Once you get the Incedio Spell, return to the main room and make sure the two pillars are down. Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side. Note: You do not have to charge at all -- this gives you a few extra needed seconds.

Key to Confiscated Items storeroom
Look on the grounds for people ho will ask you to do things for them. After you have done something for everyone, the last person will give you the key and tell you where the Confiscated Items storeroom is located.

Hermione's book quest
After you have defeated the Book Shelf on your quest to find the book for Hermione, grab the block and take it all the way to the front of the room in front of the first book shelf in a row of book cases. When you are on the first book case, you will see flying books staying in one place. Cast the Hand spell on them and jump across.

Finding the Holidays With Hags book
Go to the door to the Whomping Willow and get on your broom. Fly in a straight line from the door and stay low to the ground. The book will be in a corner at the wall.

Finding the package for the Boy from Gryffindor
When the boy from Gryffindor outside on the grounds near the exit of the tunnel asks you to find something his owl dropped, get on your Nimbus 2000 and fly towards the lake. You will find the package there. Once you have it, take it to him. Run there if you do not have a broomstick.


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