All Working Fire Emblem: Path of Radiance Cheats - GameCube
All cheats for this game by platform:
GameCube
Downloadable Fire Emblem: Path of Radiance Cheats
Primary Collection of Cheats
View chapter dialogue
Press [Z] while someone is talking to see all previously viewed dialogue for that chapter.
In-game reset
Hold [X] + [B] + [Start] during game play.
Illustrations
Successfully complete the game to unlock the Fire Emblem: Path Of Radiance illustrations.
Use a link cable to connect to a Game Boy Advance with Fire Emblem to unlock the Fire Emblem illustrations.
Use a link cable to connect to a Game Boy Advance with Fire Emblem: The Sacred Stones to unlock the Fire Emblem: The Sacred Stones illustrations.
Theater option
Successfully complete story mode.
Faster unit movement
Successfully complete the game, then hold [A] when moving in subsequent games.
Hints
Chapter 1
You must use the weapon triangle. Do not let Boyd and Titania fight swordsmen. Do not let Oscar fight axemen. Ike can fight anything. Visit the nearest house with Ike to get a steel sword. Have Titania kill the leader.
Do not expose Boyd and Ike to too much danger. In any "Finish him" situations, where the enemy has less HP that your might (MT), use Ike or Boyd to kill them. Have Oscar attack Myrmidons and Titania Fighters and Bandits. Use Ike to go to the first house (next to where you began) and Titania to go to the other houses. Allow Titania to fight the Boss.
Chapter 2
Move Rhys to the map's edge. Move the others around him. Stay like this until Titania arrives. When she arrives, move around and take out bandits. If she is too hurt to fight, switch with Ike. Keep this up until they are all dead.
Defend (surround) Rhys until Titania arrives, then go for a full charge with Titania in front and Oscar behind her, and after that Ike and Boyd. Make sure to keep Rhys in the very rear
Chapter 4
This is difficult, but keep up. Make a barrier around Rhys and Soren. Put Shinon and Gatrie in the front and Ike and Titania on the sides. Wait until they lessen their numbers, then charge at the rest.
Put your pointer on an enemy and press [A] to see where that unit can go. Do this to all the nearby units and make sure that Soren and Rhys are not in this area. Then, wait and counterattack the approaching units. Then, charge in with Shinon and Gatrie.
Chapter 7: Mia
After a few turns, a charter named Mia will walk on screen from the East Exit. Talk To her with Ike to get her on your team. She has a sword.
Chapter 8: Lose Shinon and Gatrie
After Ike's father dies, Shinon and Gatrie will leave thinking that Ike is not a capable leader.
Chapter 9: Marcia
In Chapter 3, make sure Ike talks to the Pegasus Knight at the top left of the screen before she gets killed. Do not worry too much; she dodges a lot. She will mumble something about repaying a debt and flies off. If you did this, later in Chapter 9 she returns about two to four turns into the mission. Make sure Ike talks to her and she joins you. She is not the greatest, but with a bit of work turns into a very reliable unit. Plus, she flies.
Chapter 10: Brom
On the "Prisoner Release" mission, open his cell door and talk to him with Ike. He is in the same room as Kieran. He is average, but not that great towards the end.
Chapter 10: Kieran
On the "Prisoner Release" mission, have Oscar talk to him. Kieran is an Axe Knight.
Chapter 10: Mordecai
Have Mordecai survive Chapter 9.
Chapter 11: Zihawk
Speak to Zihawk with Lethe or Mordecai.
Chapter 12: Jill
Jill joins you automatically on the way to Bengion. She is a Wyvern Rider, your first, or perhaps second, flying unit. She stays with you all the way until you invade Daein. If you want to keep her, make sure you do not use her in any battles in Daein.
Chapter 12: Sothe
Read the conversation before the Chapter 12.
Chapter 13: Gatrie
Gatrie leaves you around Chapter 8, but returns later in the mission where you must protect the Apostle's ship. After getting Astrid, have her talk to Gatrie and he will join you. You now have your wall back.
Chapter 15: Muarim
Send Lethe or Mordecai to talk to Muarim. He is the leader/general of the area. He is a green tiger Lauguz.
Chapter 16: Devdan
Devdan is a Halberdier who is indebted to Duke Tanas. On the mission where you are sent to investigate Tanas's, make sure to bring Mist, Rolf, Soren, or Ilyana. Devdan will attack anybody except children. Have one of these four characters talk to him and he will join you.
Chapter 18: Reyson
Read the Conversation before Chapter 18, complete Chapter 17, then accept his assistance in Chapter 18.
Chapter 20: Calill
Read the conversation before Chapter 20 to get Calill.