Speak to all characters that are encountered to learn facts and additional information.Monster List
Additional magic spells may only be obtained by finding them. Spells can not be added through experience points or purchases at shops.
Weapons may be used to destroy obstacles in the villages and dungeons. With a powerful enough weapon, even walls may be destroyed. At times, items may be hidden inside the obstacles.
Ago does greater damage in battle while in his werewolf form.
Miminaga will "play possum" when his HP reaches a low level. He will still be able to attack even though he looks helpless. Enemies will not target him with attacks when he is in this condition.
Kaneyung has the ability to poison opponents when they are hit. He also may leap over an obstacle directly in front of an opponent in order to strike.
Once a golem is created, it will not disappear from the party even if brought to 0 HP. Cast the golem spell again to return it to full HP.
Avoid destroying the mushrooms during the outdoor battles. They can be hazardous.
Apsara
Offense: Lick
Magic: Sleep Charm (causes confusion)
Ancient Beast
Offense: Fang
Archer
Offense: Shoot
Assassin
Offense: Kick (area attack), Slash
Defense: HP Recovery +100, High Avoidance %
Black Warrior
Offense: Slash
Defense: HP Recovery +100
Black Wing
Offense: Hell Wind, Fire Breath, Dragon Press, Wing Storm, Meteor Shower
Book Spirit
Defense: High Avoidance %
Magic: Flame, Fire Balls, Sleep Charm, Freezing Wind, Plasma Burst, Magic Grenade
Special: Summon Magic Eater (prevents party from using magic), Magic Vulcan
Chenuu
Magic: Earthquake, Earth Eater, Ground Blast
Crazed Pegasus
Offense: Charge, Nose Dive
Magic: Tornado
Cuctusian
Offense: Needle, Head Butting
Dangerous Rock
Offense: Jump (can attack party's rear row)
Dark Knight
Offense: Slash
Defense: HP Recovery +100
Dark Mage
Magic: Lightning Bolt
Special: Summon Magic Eater (prevents party from using magic), Crash Ball, Magic Vulcan
Dead Creepy
Offense: Puyang Puyang
Defense: Segmentation (creates another Dead Creepy)
Deadful Creepy
Offense: Puyang Puyang, Spike
Defense: Segmentation (creates another Deadful Creepy)
Death Shadow
Offense: Nuclear Bomb, Genocide, Freezing Wind
Special: Eating Yamashita (shield causes confusion), Metamorphosis into Black Wing
Delpyna
Offense: Punch
Special: Paralyzing Gaze
Drain Bottle
Offense: Absorb MP, Absorb HP, Self-destruction
Dulahan
Offense: Dash, Slash
Evil Spirit
Offense: Body Attack, Head butting
Magic: Slow Charm
Eyeocean
Offense: Nose Dive (can attack party's rear row), Punch
Defense: High Avoidance %, HP Recovery +100
Frozen Emperor
Magic: Freezing Wind
Special: Summon Dulahan
Ghost
Offense: Possession, Absorb MP
Defense: Can not be hit with weapons
Giant Grub
Offense: Jump (can attack party's rear row), Strike
Giant Slug
Offense: Absorb HP, Strike
Defense: Gravity (move obstacles as shield)
Goblin
Offense: Punch
Magic: Heal-wide Charm
Headless Horse
Offense: Strike, Charge
Hob Goblin
Offense: Throw, Punch
Horse Knight
Offense: Pierce
Hound Master and Hounds
Offense: Bite (Hounds)
Defense: Summon (creates another Hound)
Special: Charge (Surviving Hounds will run at the party and escape after Hound Master is killed)
Hubman
Offense: Pierce
Magic: Freezing Wind
Inarie
Magic: Earth Eater, Ground Blast, Sleep Charm, Heal-wide Charm
Kalerdulius
Offense: Absorb HP, Absorb MP
Magic: Tornado
Killer Bee
Offense: Charge (sting is poisonous)
King Beetle
Offense: Jump (can attack party's rear row)
Magic: Earthquake
Knight Arousal
Offense: Pierce, Charge, Magic Grenade
Lesser Dragon
Offense: Bite, Nail Slash, Nose Dive
Living Dead
Offense: Punch
Merrygien
Offense: Punch, Bust Attack
Magic: Ground Blast
Special: Magic Disabled
Mimic
Offense: Absorb HP, Lick (causes confusion)
Magic: Sleep Charm
Monster Grub
Offense: Strike, Striking Horn, Jump (can attack party's rear row)
Defense: Gravity (move obstacles as shield)
Mummy
Offense: Odd Dance (causes confusion), Punch, Poison Breath
Necromancer
Magic: Shield, Flame, Tornado
Ogre
Offense: Punch
Ogre Head
Offense: Punch, Slap
Magic: Earthquake
Sand Runner
Offense: Throw, Strike, Charge
Scorpion
Offense: Scissors (poisonous), Charge (poisonous)
Shadow Queen
Magic: Flame, Freezing Wind, Heal-wide Charm
Sorcerer
Magic: Fire Balls, Flame, Sleep Charm
Takokibandy
Offense: Black Ink, Punch
War Wolf
Offense: Slash
Wisp
Offense: Strike
Defense: High Avoidance %
Wisp Master and Wisps
Defense: Summon (creates another Wisp)
Wolf
Offense: Bite
